/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "npc_pet_pri_". */ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "PassiveAI.h" #include "PetAI.h" enum PriestSpells { SPELL_PRIEST_GLYPH_OF_SHADOWFIEND = 58228, SPELL_PRIEST_SHADOWFIEND_DEATH = 57989, SPELL_PRIEST_LIGHTWELL_CHARGES = 59907 }; class npc_pet_pri_lightwell : public CreatureScript { public: npc_pet_pri_lightwell() : CreatureScript("npc_pet_pri_lightwell") { } struct npc_pet_pri_lightwellAI : public PassiveAI { npc_pet_pri_lightwellAI(Creature* creature) : PassiveAI(creature) { DoCast(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false); } void EnterEvadeMode(EvadeReason /*why*/) override { if (!me->IsAlive()) return; me->CombatStop(true); EngagementOver(); me->ResetPlayerDamageReq(); } }; CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_pri_lightwellAI(creature); } }; class npc_pet_pri_shadowfiend : public CreatureScript { public: npc_pet_pri_shadowfiend() : CreatureScript("npc_pet_pri_shadowfiend") { } struct npc_pet_pri_shadowfiendAI : public PetAI { npc_pet_pri_shadowfiendAI(Creature* creature) : PetAI(creature) { } void IsSummonedBy(WorldObject* summonerWO) override { Unit* summoner = summonerWO->ToUnit(); if (!summoner) return; if (summoner->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND)) DoCastAOE(SPELL_PRIEST_SHADOWFIEND_DEATH); } }; CreatureAI* GetAI(Creature* creature) const override { return new npc_pet_pri_shadowfiendAI(creature); } }; void AddSC_priest_pet_scripts() { new npc_pet_pri_lightwell(); new npc_pet_pri_shadowfiend(); }