Commit Graph

  • 9948e98703 *Creature formations implemented. shadowu@mail.bg 2008-12-15 00:07:21 +02:00
  • d1fc67b44e *Merge with 502. megamage 2008-12-14 13:18:47 -06:00
  • f345168106 *Try to fix a bug that chain-cast far sight may cause crash. megamage 2008-12-14 13:17:34 -06:00
  • b8b60792aa *Implemented Scalding Water in Lurker script *Changed c->GetInstanceData in eredar twins script *33504 not affected by any healing bonus patch provided by eumario Blaymoira 2008-12-14 20:08:10 +01:00
  • 7097ffe6dc *Merge with 499. megamage 2008-12-14 12:05:06 -06:00
  • efe09c1d92 *Fix the bug that ~Creature causes crash. (deleted when possessed) megamage 2008-12-14 12:04:08 -06:00
  • 1d2179a529 *Fix a bug that shade of Akama causes crash. megamage 2008-12-14 11:55:32 -06:00
  • 395116752b *Implements missing bool getDestination(float &, float &, float &) function in random movement generator shadowu@mail.bg 2008-12-14 18:16:25 +02:00
  • d7f76aec99 *Fixed spell 39445 *Added missing DoMeleeAttackIfReady(); in phase hunter script patch provided by Anubisss Blaymoira 2008-12-14 16:11:58 +01:00
  • 9b01f00551 *Fixed .vcproj files wich changed version number by merging thx for pointing Anubisss Blaymoira 2008-12-14 13:01:39 +01:00
  • cba1d33b4a *Changed Checktimer in Lady Vashj patch provided by streetrat *Changed Beams by Hydross patch provided by streetrat *Fixed a mistake in instance_steam_vault thx for pointing Aokromes *Missed comment in lurker script *Removed world. from 285_world.sql Blaymoira 2008-12-13 22:56:07 +01:00
  • ff9ad842fe *Fixed a typo in sql thx for Aokromes Blaymoira 2008-12-13 22:10:30 +01:00
  • 29f92cbd90 *Fix the bug that swiftmend does not remove HOT buff. megamage 2008-12-13 14:49:20 -06:00
  • 6afc71727c *Merge with 491 megamage 2008-12-13 14:40:40 -06:00
  • 2725c555ea *Temp fix for aura stack check. megamage 2008-12-13 14:35:56 -06:00
  • 0de57b466c *Removed unneeded files. Blaymoira 2008-12-13 21:22:56 +01:00
  • 4c2f8b2222 *Merged with 487 Blaymoira 2008-12-13 21:22:02 +01:00
  • ed7a4d9831 *Merged Scriptdev2 783 Blaymoira 2008-12-13 19:56:53 +01:00
  • 4b64670f70 *Prevent from creature rotating face to victim while confused (also fleeing). By Silver1ce. megamage 2008-12-13 12:14:03 -06:00
  • 8b4f5b6290 *Allow GM .die "locked-hp" creatures. megamage 2008-12-13 11:03:29 -06:00
  • 32dc92b2cd *Do not let Illidan cast parasite on Akama. *Some cell visit update. megamage 2008-12-13 10:50:45 -06:00
  • fc75674217 *Fix the bug that the bonus of mental quickness does not change when AP changes. megamage 2008-12-13 10:20:43 -06:00
  • 98e122b153 *Fix swiftmend healing bonus. By mobel. *Only remove one HOT but not all HOT when using swiftmend. megamage 2008-12-13 10:12:22 -06:00
  • 328e5a1bde *Merge with 480. megamage 2008-12-13 09:57:59 -06:00
  • 3ed8472e7b *update aura stacking check QAston 2008-12-13 16:08:39 +01:00
  • 02d85668b6 *Fix a typo in world.sql thx for pointing Transatlantic *Added Brewfest and Winter Reveler script Blaymoira 2008-12-13 15:39:55 +01:00
  • 3533c094d2 *Update diminishing return table: sap and gouge have polymorph return, warlock's fear and seduction have fear return. megamage 2008-12-13 00:46:43 -06:00
  • be875bc6c0 *Temp fix for fall damage. megamage 2008-12-13 00:07:58 -06:00
  • 0ea36ed76e *Move cell visit into functions. megamage 2008-12-12 23:54:02 -06:00
  • 032f5bc87d *Remove combo points when spell casted. This fixes the bug that rogue can cast multiple deadly throw before dagger hits target. But this also makes deadly throw do not receive combo bonus. This bug can only be trully fixed by calculating spell damage when spell is casted but not when spell hits target. megamage 2008-12-12 22:14:43 -06:00
  • f088698922 *Fix the bug that grounding totem cause client crash. megamage 2008-12-12 21:37:42 -06:00
  • 55d9e4c01d *Try to fix the bug that units may be feared forever. *Try to fix the bug that units still flee after death. megamage 2008-12-12 18:34:51 -06:00
  • 42fae1a799 *Fix a typo. Blaymoira 2008-12-12 22:21:30 +01:00
  • 041cbec7de *Do not let spell (stun/confuse/fear) interrupt itself (cause crash). megamage 2008-12-12 15:11:25 -06:00
  • 7827d743a6 *Missing file in prev commit for SSC bridge. Blaymoira 2008-12-12 20:39:40 +01:00
  • ab59d3adcc *Merged with 464. Blaymoira 2008-12-12 20:34:51 +01:00
  • b6c288ca9f *Update to Mangos 6902. Source: Mangos. *Skipped rev: rev 6893, some code about waypoint movement. megamage 2008-12-12 11:21:28 -06:00
  • 135f39a5ef *Fix a typo in RemoveDynObject. megamage 2008-12-12 10:09:14 -06:00
  • 3700760285 *Fix that bug that charmed player still be charmed even after death. megamage 2008-12-11 22:22:35 -06:00
  • 6dbc24a32b *Illidan script: fix the bug that shadowfiends summon infinite shadowfiends. megamage 2008-12-11 22:07:49 -06:00
  • be4a689d1a *Illidan script: Do not let shadowfiends attack Akama. megamage 2008-12-11 19:11:06 -06:00
  • ec12b76b39 *Fixed 22845 and 34299 Blaymoira 2008-12-11 21:39:39 +01:00
  • 236553f408 *Merged 459 Blaymoira 2008-12-11 21:32:08 +01:00
  • f2028e1583 *Fix compile in Linux. megamage 2008-12-11 12:58:43 -06:00
  • d36413043b *Merge with 456. megamage 2008-12-11 11:40:09 -06:00
  • 415cccfed9 *First step of dynamic cell visit. Hope nothing is broken. megamage 2008-12-11 11:37:58 -06:00
  • 5d003e3a60 *Change sound that played. Blaymoira 2008-12-11 16:55:47 +01:00
  • 66de4c5358 *Waypoint Movement Generator - fixed typo shadowu@mail.bg 2008-12-11 05:50:31 +02:00
  • 39083f4ff8 *Add function SummonTrigger and allow to override its AI. *Remove some trigger scripts. Use default trigger AI and db data instead. *Small fix on eagle boss' electrical storm. megamage 2008-12-10 20:25:47 -06:00
  • 0029017e17 WaypointMovementGenerator - linux compile fix shadowu@mail.bg 2008-12-11 02:47:15 +02:00
  • 22c7db1278 *Fix a bug that makes creatures stunned/rooted forever. megamage 2008-12-10 15:54:54 -06:00
  • 5a37839250 *Do not allow gift of the wild stacks with mark of the wild. By QAston. megamage 2008-12-10 15:24:22 -06:00
  • bcb39b263d *Allow pets to cast devour magic on both friends and enemies. megamage 2008-12-10 15:14:49 -06:00
  • 4182df058c *Merge with 448. megamage 2008-12-10 11:21:59 -06:00
  • ac822bb616 *Use another way to kill magnet totem. megamage 2008-12-10 11:19:50 -06:00
  • 9be484f8c8 Small structural change to fix an error on some compilers. MeanMachine 2008-12-10 07:41:01 +02:00
  • c2b217a1c1 *Fix a typo in my previous commit. megamage 2008-12-09 23:17:02 -06:00
  • ebf6469fb4 *Merge to solve EOL issue. megamage 2008-12-09 23:06:16 -06:00
  • 36af87fc72 *Recommit four files because of eol issue. megamage 2008-12-09 23:02:17 -06:00
  • cc0838459a Featuring a rewritten waypoint movement with more options, optimised code and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830 MeanMachine@MeanMachine-PC 2008-12-10 06:34:35 +02:00
  • b5d1418b0c *Allow unit has multiple controlling auras. (Fix the bug that unit cannot be feared if stunned. Hope this will not break all controlling spells) megamage 2008-12-09 20:28:59 -06:00
  • 20947a4c73 *Do not allow to kill a dead player. (may generate two corpses and cause crash) megamage 2008-12-09 17:57:20 -06:00
  • a1eaec791e *Break stealth when applying all stun/root/confuse/fear/charm/possess auras. megamage 2008-12-09 17:40:33 -06:00
  • 16b2db1ab2 *Update Uldaman script. megamage 2008-12-09 16:59:02 -06:00
  • 2f1b3f48c7 *Allow user to choose cell size. If there are many players, or the hardware of server is not good enough, you should comment the line "#define LARGE_CELL" in GridDefines.h otherwise you may experience high CPU usage and high lag. megamage 2008-12-09 12:24:53 -06:00
  • a8a3d38cbb *Fix the crash bug that trying to teleport player home when homebind is not loaded. megamage 2008-12-09 12:15:49 -06:00
  • d3c2c31e2e *Fix the bug that some creature spells are broken. megamage 2008-12-09 10:20:02 -06:00
  • b5476118f2 *Add detailed log when teleport a player back when login. megamage 2008-12-09 09:42:45 -06:00
  • 94dbaee049 *Implemented sound play when a transporter arrive. Blaymoira 2008-12-09 16:22:52 +01:00
  • 357557a12f *Added 2 generic spells wich not affected by bonus dmg/healing. Blaymoira 2008-12-09 16:21:41 +01:00
  • 928ba0e366 *Create full sql files (include rev until 426). WARNING: do not apply these! megamage 2008-12-09 08:49:18 -06:00
  • bb8c7486fb *Try to fix the bug that players cannot move after releasing. megamage 2008-12-08 20:23:38 -06:00
  • 9632543dab *Remove pouce facing limitation. By Muhaha. *Fix a typo in 427 sql. megamage 2008-12-08 19:37:23 -06:00
  • 069ca8746e *Add spell target type check in Unit::CastSpell. Allow CastSpell(Gameobject*) and CastSpell(NULL). megamage 2008-12-08 18:56:01 -06:00
  • 91ab0288c7 *Allow zero entry for script target (players). megamage 2008-12-08 18:22:10 -06:00
  • 8e4928a21a *Use SetReactState(REACT_PASSIVE) to force creatures such as halazzi and reliquary of souls to stop combat and merge. megamage 2008-12-08 18:04:53 -06:00
  • 26259a5fa4 *Try to fix the bug that players "do not die" when killed. megamage 2008-12-08 17:53:18 -06:00
  • deaa21826a *Some fix of the last commit. megamage 2008-12-08 17:37:30 -06:00
  • b0c0cb90ad *Headless horseman script. By Silver1ce. megamage 2008-12-08 17:30:52 -06:00
  • be88f3c313 *Uldaman script. By peldor. megamage 2008-12-08 16:57:49 -06:00
  • ce643187f0 *Update to Mangos 6888. Source: Mangos. *Major change: Make corpse erase async, Avoid DB access on deleting guild member. *Skip 6885 because of performance concern. megamage 2008-12-08 16:34:03 -06:00
  • 5321be4c0a *Fix the bug that swiftmend heals too much. megamage 2008-12-08 13:11:45 -06:00
  • 34a13dce42 *Fix melee spell range issue. *Revert the change of lifebloom final heal. megamage 2008-12-08 10:30:21 -06:00
  • 6d93941685 *Fix Improved Blizzard. By Larva. megamage 2008-12-08 09:56:32 -06:00
  • 893bf8a410 *Fixed broken reload spell_disabled command. By Visagalis. megamage 2008-12-08 09:52:57 -06:00
  • 9c411e4f8c *Fix final heal of lifebloom. megamage 2008-12-07 12:01:56 -06:00
  • c10108a5cd *Fixed dispel of stacked auras. By QAston. megamage 2008-12-07 11:48:56 -06:00
  • cdca989e4a *Fix a typo. megamage 2008-12-07 11:03:28 -06:00
  • 087f735251 *Use react state instead of isaggressive. Allow civilian to fight back. megamage 2008-12-07 09:21:12 -06:00
  • f593c806cb *Skip second cancast check for instant spells. megamage 2008-12-07 08:55:11 -06:00
  • b89febe076 *Add bonus to amount for HOT/DOT when aura is added. This will make stackable HOT/DOT gain damage/healing bonus for each stack. megamage 2008-12-06 20:48:38 -06:00
  • 5e30fc5b20 *Moving creatures in view dist. By trullyone. megamage 2008-12-06 20:14:48 -06:00
  • 2e37eac4c5 *Let pet attack target not in LOS. megamage 2008-12-06 20:05:00 -06:00
  • 2823ce5858 *Fix WaypointMovementGenerator. By trullyone. megamage 2008-12-06 19:54:01 -06:00
  • fab500b8f0 *Fix a typo in the last commit. megamage 2008-12-06 15:24:37 -06:00
  • c5593ef779 *Update to Mangos 6880. Source: Mangos. *Skip 6878, 6871. *Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect. megamage 2008-12-06 14:01:44 -06:00
  • 72edfea129 *Try to fix the bug about Magtheridon (if there is any). megamage 2008-12-06 12:24:42 -06:00
  • 0b4ec68af0 *Add addsphase to Nalorakk script BroodWyrm 2008-12-03 18:59:54 +01:00
  • fa7648ff41 *Only let grounding totem absorb magic spells. megamage 2008-12-06 11:35:50 -06:00
  • 688d243e04 *Fix a typo in WaypointMovementGenerator. By trullyone. megamage 2008-12-06 11:14:37 -06:00