Shauren
f06ac0fedb
Build: Work around internal compiler errors in VS 2019 with dynamic build and PCH
2020-03-06 19:09:29 +01:00
Shauren
e10313b380
Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any non-map-default light can now be overriden!
...
Closes #24250
2020-03-06 17:44:10 +01:00
Shauren
c5226aec41
Core/SAI: Allow resetting light overrides with SMART_ACTION_OVERRIDE_LIGHT
2020-03-05 21:14:32 +01:00
Giacomo Pozzoni
0752584856
Core/Database: Fix build with Maria DB on some distros ( #24248 )
2020-03-05 20:16:49 +01:00
Giacomo Pozzoni
d1080af8db
Core/Objects: MovePositonToFirstCollision will now use detour raycasts to determine terrain obstacles ( #24232 )
...
* Core/Objects: MovePositonToFirstCollision will now use detour raycasts to determine terrain obstacles
* Added missing includes
* Update Object.cpp
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-03-04 20:59:04 +01:00
jackpoz
16ccc17621
Core/PathFinding: Fix mmaps raycast without hit
...
Update Z coordinate of end position when casting a mmap raycast that doesn't hit the target
2020-03-03 21:39:01 +01:00
Shauren
3048203855
Core/DBLayer: Use std::variant's stored type instead of relying on our own separate enum for prepared statement parameters
2020-03-02 22:51:18 +01:00
jackpoz
69809d1203
Core/AI: Fix remaining charming issue
...
Make creatures evade when a charming expires and they cannot attack the charmer (i.e. charmer with .gm on)
2020-03-02 20:43:52 +01:00
Giacomo Pozzoni
817ae5bca6
Core/AI: Allow creatures to evade ( #24221 )
...
* Core/AI: Allow creatures to evade
Revert changes that didn't allow creatures to evade anymore no matter how hard a script would try
* PArtially revert 163f44c1b0
2020-03-02 20:17:47 +01:00
Shauren
5b0a32d164
Core/DBLayer: Refactor PreparedStatement class to not depend on MySQLPreparedStatement
2020-03-02 19:40:59 +01:00
daMaex
ce449f6b53
Core: build on aarch64 with gcc ( #24216 )
...
* build on aarch64 with gcc
* Core/aarch64: readability on preprocessor macro
* Core/aarch64: TC C++ codestyle adjustment
2020-03-01 20:16:57 +01:00
NoName
6067a99632
Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ( #24178 )
...
* Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players
Closes ##23203 and also reverts 9a1282a
thnx to xvwyh
* Make it optional
2020-03-01 20:15:54 +01:00
jackpoz
9ba4694ff2
Core/Misc: Fix build
2020-03-01 19:23:48 +01:00
Giacomo Pozzoni
ddf2f60c13
Core/AI: Make charmed creatures follow their owner ( #24195 )
...
* Core/AI: Make charmed creatures follow their owner
* Follow the charmer only when applying the charm
* Make SmartAI follow the charmer
2020-03-01 13:31:13 +01:00
Ujp8LfXBJ6wCPR
3ebcb71c3d
Replace MySQL prepared statement union with std::variant ( #24158 )
2020-02-29 17:14:15 +01:00
Ujp8LfXBJ6wCPR
a933ba6015
Modernize codebase with Clang-Tidy range based loops ( #24165 )
...
Manual expansion of auto types into "typed types"
2020-02-29 13:22:51 +01:00
Ujp8LfXBJ6wCPR
fb75a958f0
Part1: Modernize codebase with Clang-Tidy range based loops ( #24164 )
2020-02-29 13:20:05 +01:00
Sorikoff
2b14b720da
Scripts/Ebon Hold: Bloody Breakout ( #24126 )
...
* Scripts/Ebon Hold: Bloody Breakout
* Scripts/Ebon Hold: Bloody Breakout (part 2)
* Improvements
* Fail quest
* Spacing
* Update 9999_99_99_99_world.sql
* Update 9999_99_99_99_world.sql
* Rename 9999_99_99_99_world.sql to 2020_02_28_04_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-28 20:29:08 +01:00
ForesterDev
ffede34ba9
Core/Misc: Moved CanSpeak() method to WorldSession class ( #24209 )
...
* Core/Misc: Moved CanSpeak() method to WorldSession class
(cherry picked from commit 93aa30f447 )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Server/WorldSession.cpp
* fix merge conflicts
2020-02-28 19:53:35 +01:00
Giacomo Pozzoni
c0676a48f7
Core/PathFinding: Add support to WorldObject pathfinding ( #24207 )
...
* Core/PathFinding: Add support to WorldObject pathfinding
* Handle Unit* specific code
* Fix some wrong const
* Fix no-pch build
2020-02-28 19:31:55 +01:00
Giacomo Pozzoni
6443e518cf
Core/PathFinding: Return raycast hitpoint when specifying straightLine ( #24206 )
2020-02-28 19:29:58 +01:00
ForesterDev
f6e6baa293
Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system ( #24200 )
...
* Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system
* Change int32 to uint32
2020-02-28 19:29:05 +01:00
ForesterDev
71a01c75ca
Core/Server: improve timestamp format output for large time values ( #24193 )
2020-02-28 19:24:33 +01:00
ForesterDev
5cfce94619
Core/DynamicInfo: rename some parameters according packet definitions ( #24192 )
2020-02-28 19:23:20 +01:00
Ovah
6cbfda2fce
Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates ( #24190 )
...
* Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
* pacified units should only have their melee attacks blocked as counterpart to silence mechanics
* Core/Spells: removed unnecessary attack stop call from pacify aura effect handler
2020-02-28 19:22:25 +01:00
Rushor
0583445c05
Scripts/Gameobject: Move Orb of Command script to SAI. ( #24189 )
...
* Scripts/Gameobject: Move Orb of Command script to SAI.
* Scripts/Gameobject: Move Orb of Command script to SAI.
* Rename 2020_12_23_00_world.sql to 2020_02_28_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-28 19:21:50 +01:00
NoName
40542f01e3
Core/Movement: Implement MoveSplineFlag::Enter_Cycle ( #24049 )
...
by xvwyh
#22448
2020-02-28 19:03:52 +01:00
jackpoz
3b0a89a2ea
Tools/MMaps: Fix strange paths in Blackfathom Deeps
...
Increase the agent height by x2 to reduce the chance of having underground mmap layers wrongly picked by recast.
2020-02-26 21:06:39 +01:00
daMaex
cbe765df7a
Core: Build on ARM64 - Raspberry Pi (preferable 4) ( #23885 )
...
* build again on aarch64
* include mm_malloc header instead of defining self
2020-02-23 22:37:02 +01:00
jackpoz
7a57029d8f
Core/Movement: Add support to cyclic splines to GenericMovementGenerator
...
GenericMovementGenerator sets the _duration to the return value of spline.Launch(). For cyclic splines, this is the duration of 1 single cycle, while the spline itself never ends.
To support this edge case in GenericMovementGenerator we just never update the _duration timer for cyclic splines.
2020-02-23 22:07:40 +01:00
ForesterDev
69231581e4
Core/Server: correct timestamp format for shutdown/restart notification broadcasts ( #24181 )
...
* Core/SmartScripts: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER
* Core/Server: correct timestamp format for shutdown/restart notification broadcasts
* remove unexpected changes
* move enum from Common to Util
* Use enum class instead of enum
* Fix width for seconds 0 to 9
2020-02-22 21:31:37 +01:00
ForesterDev
c65ba35269
Core/SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER ( #24146 )
...
* Core\SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER
* Change the invoker of action to any worldobject
* Revert "Change the invoker of action to any worldobject"
This reverts commit 2e15f7258553b7057c3e8f67c54efc77fb6d75b8.
* Add dbc-validations for new actions
* Use GetBaseObject() instead of Creature* for new actions. Add debug-logging
2020-02-22 21:11:14 +01:00
Sorikoff
0f265b4af6
Scripts/Ebon Hold: Massacre At Light's Point ( #24106 )
...
* Scripts/Ebon Hold: Massacre At Light's Point
* Update 9999_99_99_99_world.sql
* Final stuff
* Rename 9999_99_99_99_world.sql to 2020_02_22_00_world.sql
Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-22 21:05:50 +01:00
Killyana
828987a46a
Core/GameObject: Fix wrong calculation of the spellfous distance
...
Closes #24177
2020-02-19 17:44:45 +01:00
Ovahlord
6f31784979
Core/SAI: SMART_ACTION_PAUSE_MOVEMENT
...
Closes #22346
2020-02-18 22:52:35 +01:00
Killyana
3181a1c87f
Boss/Script: Add Crazed Apothecary to Apothecary Hummel encounter
...
Closes #19520
Closes #24176
2020-02-18 20:22:02 +01:00
dr-j
92ac6ca0fe
DB/Quest: Reconnaissance Flight
...
Closes #23792
2020-02-17 00:25:23 +01:00
Sorikoff
5f20715e2f
[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode ( #24121 )
...
* Core/AI: Pets musn't attack civilian NPC in aggressive mode
* Move decision to ignore civilians to PetAI, keeping the check in GridNotifiers
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-16 16:00:54 +01:00
ratkosrb
6176ce92ea
Core/Creature: Use proper name for wander distance. ( #24133 )
...
* Use proper name for wander distance.
* Rename db field.
* Fix query.
* Remove underscore from chat command.
* Rename the handler too.
* Update chat command description.
* Fix remaining issues.
* Rename 2020_99_99_99_world_335.sql to 2020_02_16_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-16 13:36:56 +01:00
schell244
baa87c43ba
Scripts/World: Hourly Bell sound, further improvements ( #24147 )
...
* Improvements for hourly bell sound
* TC codestyle
* added missing breaks and improve codestyle
2020-02-16 13:27:36 +01:00
Ujp8LfXBJ6wCPR
b089ed3b75
Remove dependency on undefined behaviour ( #24159 )
...
See https://stackoverflow.com/a/4328396
Previous method works but is technically illegal.
2020-02-16 13:22:36 +01:00
Killyana
854419becb
Boss/Script: Fix an error in a previous commit
...
Closes #24160
Closes #24161
2020-02-16 00:50:36 +01:00
Giacomo Pozzoni
127455ed4c
Scripts/Misc: Attempt to fix the build
2020-02-15 22:13:46 +01:00
Rushor
f0bf447cd1
Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. ( #24157 )
...
* Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. (Thanks to Sunwell)
* Scripts/Gameobject: Journal of Jandice Barov - Update script and move go spawn to bossscript
* Update boss_jandice_barov.cpp
Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com >
2020-02-15 20:18:58 +01:00
Rushor
596b2d1ed7
Scripts/Gameobject: Remove deprecated script for Cat Figurine ( #24150 )
...
Scripts/Gameobject: Remove deprecated script for Cat Figurine
2020-02-14 23:28:14 +01:00
Shauren
89d8180916
Core/Guilds: Don't rely on implicit guid->uint64 conversion for member lookup
2020-02-14 17:37:22 +01:00
Ujp8LfXBJ6wCPR
9264e5b6f0
Core/Misc: Remove redundant null pointer checks before delete ( #24140 )
...
* Identified by clang-tidy readability-delete-null-pointer
2020-02-14 12:45:34 +01:00
Ujp8LfXBJ6wCPR
b92e4af460
Core/Misc: Remove redundant copy constructor for Position and WorldLocation ( #24151 )
...
* Default compiler generated ones do the same
2020-02-14 10:21:51 +01:00
Rushor
a67dd6ab60
Scripts/Kalimdor: Move script of Hand of Iruxos Crystal to database. ( #24141 )
...
* Scripts/Kalimdor: Move script of Hand of Iruxos Crystal to database.
* Scripts/Kalimdor: Hand of Iruxos Crystal - Add despawn for gameobject.
* Scripts/Kalimdor: Hand of Iruxos Crystal - Add despawn for gameobject.
* Remove unneeded commentline
* Rename 9999_99_99_99_world.sql to 2020_02_11_00_world.sql
Co-authored-by: Aokromes <Aokromes@users.noreply.github.com >
2020-02-11 18:16:11 +01:00
Killyana
7450be4cfd
DB/Text: Fix and remove some npc_text
2020-02-10 22:33:38 +01:00