ariel-
fd7fff80c9
Core/Scripts: fix Millhouse Manastorm resetting dialogs after Skyriss encounter
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Closes #21159
2018-01-02 11:45:09 -03:00
ariel-
036a05458e
Core/Scripts: cast "Trial of the Naaru: Tenacity" credit spell when criteria is achieved
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Closes #21155
2018-01-02 03:35:02 -03:00
ariel-
f8b148c334
Core/Scripts: fixed npc immunity flags during Harbinger Skyriss encounter
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- Added missing _Reset
- Properly register Skyriss summons in SummonList
Closes #21154
Who ordered up an extra large can of whoop-ass?
2018-01-02 03:24:37 -03:00
ariel-
a5d4f34c31
Core/Scripts: Implemented Shifting Naaru Sliver
2018-01-02 02:58:19 -03:00
ariel-
de3fd4d076
Core/Scripts: fix issues with 'Squeeze' on Yogg-Saron encounter
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- Unassigned spell script for 25-man difficulty
- Didn't remove aura on 25-man when tentacle killed
2018-01-02 01:33:35 -03:00
ariel-
a0dcd9c798
Core/Player: fix issue with SendLoot when using Disarm Trap at maximum range
2018-01-02 01:19:23 -03:00
ariel-
95df8d5028
Core/Player: removed redundant check
2018-01-02 00:29:31 -03:00
ariel-
5b663f1162
Core/Player: implemented facial hair validation
2018-01-01 23:33:04 -03:00
joschiwald
2a5d3a64bc
Scripts: Fixed typo
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thanks @shenhuyong
2018-01-02 01:46:40 +01:00
ariel-
5e284d4b38
Core/Entities: fix crash
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- m_currentSpells and spell would be different in case cancelation of a channeled spell would remove the aura, and aura scripted to cast another channeled spell on remove
- In the above situation, we would lose reference of currentSpell and remove reference from wrong one, this was fixed by clearing the pointer before spell cancelation.
Closes #20172
2018-01-01 17:18:00 -03:00
Treeston
9c1e675590
Core/AI: UnitAI.h trimming part two. WaypointX methods kicked upstairs to CreatureAI.h.
2018-01-01 17:22:29 +01:00
Treeston
eacfa9d89a
Core/AI: Kick Gossip functions upstairs, from UnitAI to CreatureAI - they only make sense for Creatures anyway.
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Also change a very ugly hack in GetDialogStatus. Ew.
2018-01-01 17:07:58 +01:00
Treeston
100ecf69f1
nopch fix 2 for d507a7e
2018-01-01 15:27:51 +01:00
jackpoz
4c0c4ab271
Core/Crash reporting: Add support to char* arrays
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Add support to char* array showing the string value instead of the pointer address
2018-01-01 13:17:15 +01:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
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Best wishes for the new year.
2018-01-01 01:55:29 +01:00
Aokromes
b1281246dd
Update RBAC.h
2017-12-31 23:49:18 +01:00
jackpoz
513e153a13
Core/Misc: Removed unneeded checks
2017-12-31 14:41:31 +01:00
Treeston
60fadb3b96
travis fix
2017-12-31 04:05:01 +01:00
Treeston
6113b9dec2
Core/AI: Some more refactoring prep for #19930 . CreatureAI::EnterCombat is now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2017-12-31 03:23:42 +01:00
joschiwald
225456fb87
Update RBAC.h
2017-12-30 23:19:20 +01:00
Treeston
d20b11cc5b
nopch fix
2017-12-30 21:00:29 +01:00
Treeston
d507a7e338
[3.3.5] CastSpell unclusterfucking (that's a word now) ( #21123 )
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Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.
- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
- It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
2017-12-30 20:28:41 +01:00
jackpoz
671a34a966
Core/Misc: Fix static analysis issues
2017-12-30 18:06:33 +01:00
joschiwald
790a253893
Core/Spells: Fixed SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
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Closes #20504
2017-12-30 14:53:24 +01:00
Jeremy
e42903ec16
Core/Entities: Fix some weird movement due to los issues ( #21125 )
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* Core/Entities: Fix some weird movement due to los issues
- Made LoS check use collisionHeight instead of midsection. Value was too low.
- Gnomes will now have a breath bar more quickly than for example a tauren.
- Changes have been made to checking for ground z as well, some tweeking might be needed but removed most of the scattered +2.0f/+0.5f/we
* Add 0.05f to isInAir check in Creature::UpdateMovementFlags
2017-12-29 22:32:07 +01:00
ariel-
e2a97ba7e7
Core/Scripts: fix codestyle
2017-12-29 18:08:19 -03:00
Rochet2
4d9fa4ea5f
Core/Commands: Fix .modify mount ( #21137 )
2017-12-29 21:47:53 +01:00
Keader
502864e86c
Core/Scripts: Val'anyr Hammer of Ancient Kings should proc only with effective heal
2017-12-29 14:16:53 -03:00
ariel-
f4629d83c6
Core/Scripts: prevent applying Aspect of the Beast on pet load if owner has switched aspects
2017-12-28 12:16:39 -03:00
ariel-
d13999c8d6
Core/Scripts: remove Quel'Delar from player inventory during "The Halls Of Reflection" quests (24480, 24561)
2017-12-28 12:16:38 -03:00
ariel-
720ba9e973
Core/Scripts: prevent Arthas in CoS losing his gossip flag and halting instance progress
2017-12-28 12:16:37 -03:00
ariel-
c409ba8d9d
Core/Scripts: fixed Festergut applying more than one stack of Inoculated at once
2017-12-28 12:16:36 -03:00
ariel-
42ad5332e4
Core/Vehicles: changed flags required to mark a seat as "usable"
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Ref #3831
2017-12-28 12:16:36 -03:00
ariel-
bc570b3cf6
Core/Spells: Scatter and Silencing shots should be instant
2017-12-28 12:16:35 -03:00
ariel-
a998bba5c2
Core/AI: Added a way to specify if certain AI types mustn't be allowed on DB
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Ref 072c884ed8
Ref 2c7e921cdc
2017-12-28 12:16:23 -03:00
Keader
465b43fabe
Core/AI: Making guid const& in SetGUID method ( #21128 )
2017-12-27 22:17:13 +01:00
Keader
84f69a3b6c
Build fix
2017-12-26 12:09:43 -03:00
Keader
d92de76677
Core/AI: Changing uint64 to ObjectGuid in GameObjectAI
2017-12-26 11:59:20 -03:00
jackpoz
ad56299846
Core/Misc: Fix static analysis issues
2017-12-25 16:34:36 +01:00
jackpoz
cbc7642edd
Scripts/Trial of Crusader: Fix static analysis issues
2017-12-25 15:32:50 +01:00
jackpoz
2c7e921cdc
Core/CreatureAI: Disable PetAI from database
2017-12-25 11:27:02 +01:00
jackpoz
12701cb0c6
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
2017-12-24 22:50:59 +01:00
Treeston
3a536260f8
Core/Spell: Remove some leftover hack code from ::EffectSanctuary pertaining to vanish. None of this code did anything anymore.
2017-12-24 13:54:15 +01:00
Keader
2362e9c794
Scripts/Trial of Crusader: Northrend Beasts Rework ( #21031 )
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* Rewritten Gormok encounter
* Rewritten Snobold Vassal Script
* Rewritten Jormungars encounter
* Rewritten Icehowl encounter
* Added missing texts
* Added missing spells
* Implemented berserk mechanic on heroic diffs.
* Implemented Achievement requirement to make heroic diffs.
* Rewritten Barrett Ramsay scripts
* Added Barrett gossips and ported everything to DB.
* Added right Barrett in each encounter
* Removed a lot of hacks
* Rewritten Tirion Fordring script
* Rewritten Varian Wrynn script
* Rewritten Garrosh script
* Rewritten Wilfred event
* Rewritten Lich King event
* Updated codestyle
* Added missing spawns
* Fixed combat behavior before Gormok
* Fixed some visual stuff
2017-12-23 22:03:57 -03:00
Teppic1
ecc55c280c
Scripts/Deadmines: New script for Edwin VanCleef ( #20736 )
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* Scripts/Deadmines: New script for Edwin VanCleef
- Blackguards are now summoned properly as part of the encounter
- Blackguards will despawn on evade
- Fixed scripted actions/speech on health
- Removed Blackguards from world DB
- Corrected VanCleef's damage
2017-12-23 16:31:40 +01:00
Kittnz
cd88406de9
Core/Movement: Add MovePoint with facing ( #20779 )
2017-12-23 16:12:24 +01:00
Killyana
b08280fcfe
Typo
2017-12-22 21:06:36 +01:00
Killyana
be56a4669e
Scripts/Stratholme: Fix a DB error
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Ref #20749
2017-12-22 20:20:14 +01:00
Naios
85e460802d
Build: Inherit the features and warning flags privately
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(cherry picked from commit 1285347518 )
2017-12-21 23:31:11 +01:00
jackpoz
9a515c29ba
Scripts/Stratholme: Add missing header for no-pch build
2017-12-21 21:17:07 +01:00