Commit Graph

217 Commits

Author SHA1 Message Date
krz e92f3cf01f Fix damage backlash from Shadow Word: Death and ranks
--HG--
branch : trunk
2009-06-25 03:11:10 +02:00
krz 13110a35c4 Do not check cooldown for triggered spells (triggered spells shouldn't trigger if they have cooldown)
--HG--
branch : trunk
2009-06-24 12:53:22 +02:00
krz dd52461d40 * Allow spells to trigger ItemCombatSpells if spell is melee/ranged damage based. Original patch by freegajnja
* Tabs to spaces.

--HG--
branch : trunk
2009-06-23 04:47:46 +02:00
krz 0d8a66de8c Fix disappearing casting bar when other spell triggers.
--HG--
branch : trunk
2009-06-17 00:50:11 +02:00
krz c7c092f54b Calculate spell critical hit chance at spell cast instead spell hit. Patch by thenecromancer.
--HG--
branch : trunk
2009-06-07 19:10:01 +02:00
krz 5e87f3144c Fix crash in Aura::Update.
Check if target has Invisibility or Stealth aura before checking IsVisibleForOrDetect to allow cast spells on invisible triggers and fix pet linked spells.
Send correct message to client if target is not visible for caster.
Sorry for my previous buging commits.

--HG--
branch : trunk
2009-06-07 19:06:51 +02:00
megamage 18f50212b0 *Fix a crash in spell::cast
--HG--
branch : trunk
2009-06-07 11:49:50 -05:00
krz 2e4fae75a4 Fix the bug that players couldn't talk with Spirit Healer
--HG--
branch : trunk
2009-06-07 02:02:00 +02:00
krz 65598fe233 Backported from TC2: allow Water Elemental to cast Freeze while casting Water Bolt
--HG--
branch : trunk
2009-06-05 02:02:50 +02:00
krz 85b68d886a Send interrupt message at spell cast end if target is not visible for caster.
--HG--
branch : trunk
2009-06-05 01:21:11 +02:00
krz a29847bf84 Fix for some combat log errors.
Only Vanish and Invisibility auras will now prevent from taking damage if target is not visible for caster.

--HG--
branch : trunk
2009-06-02 20:59:13 +02:00
krz 7a06136a74 Do not allow to reflect AoE spells.
--HG--
branch : trunk
2009-06-01 15:10:45 +02:00
krz ae5f9ac227 Missing part from thenecromancer's weapon proc patch.
Some changes in ProcDamageAndSpellFor to allow triggered spells to trigger other for victim.

--HG--
branch : trunk
2009-05-31 01:43:36 +02:00
Paradox 3a223e0e80 Fix CRLF... please be sure to check your win32text settings, including cleverencode/cleverdecode settings before pushing to the repo
--HG--
branch : trunk
2009-05-29 08:32:59 -04:00
krz 2d69889a68 Do not allow Seed of Corruption to damage affected target and trigger from other SoC proc.
Original patch by freeganja

--HG--
branch : trunk
2009-05-29 00:07:38 +02:00
thenecromancer bc55209b3e Restore used spell mods if spell cast fails.
--HG--
branch : trunk
2009-05-28 23:05:52 +02:00
krz dd9d6ecad8 Fix for SPELL_AURA_ADD_TARGET_TRIGGER auras.
--HG--
branch : trunk
2009-05-24 14:24:20 +02:00
QAston ed8691ebad *Fix a typo which disallows ADD_TARGET_TRIGGER auras to proc from selfcast.
--HG--
branch : trunk
2009-05-23 14:06:07 +02:00
raczman f5f1caf6b6 Rewrite of EffectMomentMove, this should finally fix blink.
* Even when player cannot move, only effect will fail, which means other spelleffects will work.
* Vmaps are required for proper work (as expected)
Please test and report bugs.

--HG--
branch : trunk
2009-05-23 13:22:44 +02:00
krz 8ca8b691b8 Target selection for fishing spells.
--HG--
branch : trunk
2009-05-22 19:51:48 +02:00
thenecromancer 6ebfe2f580 Correct behavior of Add Extra Attact spelleffect.
Correctly send attack gain in spell log.
Attack right after processing effect
Ignore effect if target not in melee range/angle

--HG--
branch : trunk
2009-05-20 22:39:52 +02:00
raczman 10ee81ef13 Moved most randomisation functions usage from static version into Map object.
--HG--
branch : trunk
2009-05-16 10:50:39 +02:00
QAston 95504364e0 Do not proc relentless strikes with slice and dice twice, fix vanish stealth apply
--HG--
branch : trunk
2009-05-10 20:15:35 +02:00
megamage 5b9dae20b1 *Fix build. By Kudlaty.
--HG--
branch : trunk
2009-05-07 18:06:20 -05:00
mknjc 3703f4891d Backported TC2 commit 3157 (megamage: *Fix the bug that fishing bobber does not have correct position.)
--HG--
branch : trunk
2009-05-07 18:20:55 +02:00
megamage a9911ec429 *Fix broken chain spells.
--HG--
branch : trunk
2009-05-03 11:50:12 -05:00
megamage eb3c3a8fb4 *Only set item target for spell when there is item mask.
--HG--
branch : trunk
2009-05-03 10:39:31 -05:00
megamage 74ac9a40f0 *Merge.
--HG--
branch : trunk
2009-05-02 19:20:59 -05:00
megamage cbc3d15804 *Fix a typo in settargetmap.
--HG--
branch : trunk
2009-05-02 19:19:54 -05:00
QAston 87db7d64f9 Fix compile.
--HG--
branch : trunk
2009-05-03 01:45:52 +02:00
QAston 6703500a9d Do not allow finishing moves to proc from selfcast effects - original patch by freeganja
--HG--
branch : trunk
2009-05-03 01:35:34 +02:00
megamage 83a383a460 *Check originalCaster for TARGET_TYPE_CHANNEL spells.
--HG--
branch : trunk
2009-05-02 18:04:22 -05:00
megamage 9fef44790f *Update spell selection.
--HG--
branch : trunk
2009-05-02 13:42:36 -05:00
megamage f303ee08c5 *Update spell selection.
--HG--
branch : trunk
2009-05-02 11:28:11 -05:00
megamage d44d827200 *Explicitly implement spell target 28 and 29.
--HG--
branch : trunk
2009-04-30 22:04:15 -05:00
megamage 44c213ba6f *Fix not hitting stealthed target by multi-target spells which require target (not AoE) By Albrecht de Endrau
--HG--
branch : trunk
2009-04-24 23:06:35 -05:00
megamage 7f8cf6c5fe *Update castcustomspell(). Allow change other spell values than basepoints.
--HG--
branch : trunk
2009-04-19 00:54:01 -05:00
megamage c5c6b4ff1b *Use function RandomResizeList to resize spell target list.
--HG--
branch : trunk
2009-04-13 18:03:58 -05:00
megamage 73ec2d50fa *Only clear spellcontainer when current spell is cancelled spell.
--HG--
branch : trunk
2009-04-08 12:36:01 -05:00
megamage e00106db55 *Always delink spell and container when spell is cancelled.
--HG--
branch : trunk
2009-04-05 17:31:12 -05:00
QAston 7303f9db8b *Backport blood frenzy fix from TC2.
--HG--
branch : trunk
2009-03-22 17:10:01 +01:00
raczman c6860a28f6 Mutilate fix - by _krz.
--HG--
branch : trunk
2009-03-21 14:34:03 +01:00
megamage dbd69bda61 *Fix chain heal. Heal target even when it has full health.
--HG--
branch : trunk
2009-03-18 15:29:25 -06:00
megamage f11d41b9ce *Do not always add target to aoe map with target number limit.
--HG--
branch : trunk
2009-03-18 15:28:19 -06:00
megamage 7dd699c076 *Remove aura type by caster in some cases. New function RemoveAuraTypeByCaster.
--HG--
branch : trunk
2009-03-13 17:25:46 -06:00
megamage e6f7a60792 *Let persistant auras affect ally targets in some cases.
--HG--
branch : trunk
2009-03-12 09:15:30 -06:00
Blaymoira 3c1fff341d *Merge
--HG--
branch : trunk
2009-03-08 09:01:00 +01:00
megamage 658568a8e2 *Fix a crash when statues are killed.
--HG--
branch : trunk
2009-03-07 17:17:01 -06:00
KingPin ae70787843 Extend the spell_disabled table to have a seperate flag for pet spells from player spells, Patch by Koani
--HG--
branch : trunk
2009-03-07 07:47:02 -05:00
Blaymoira b49732c04d *Merge
--HG--
branch : trunk
2009-03-06 20:14:07 +01:00