Commit Graph

15276 Commits

Author SHA1 Message Date
Vincent_Michael e7d02bfb7f Core/Spells: Implemented effect SPELL_EFFECT_DAMAGE_FROM_MAX_HEALTH_PCT 2012-12-31 02:10:04 +01:00
Vincent_Michael ee9b7dfef8 Core/Command: Add command for near creature finding 2012-12-30 17:10:54 +01:00
Subv 3d63deca7e Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4 2012-12-30 10:33:51 -05:00
Vincent_Michael 834f98f6bb Core/ZulGurub: Added script for Bloodlord Mandokir
ToDo: Remove hack :P
2012-12-30 03:02:39 +01:00
Trista 0aef9419b6 Core/Vehicles: Missed change 2012-12-30 01:34:53 +02:00
Trista 6edffb036d Core/Vehicles: revert 95152d5753 and 95152d5753
Sorry about troubles caused, hed reason to think formula was wrong, but it wasn't. However there is part of the code that needs to be improved I describbed in this commit as TO DO: Connected with: #8195
2012-12-30 01:06:55 +02:00
Warpten 63b9a7579c Core/SAI: Fixed build, i need new glasses. 2012-12-29 22:30:29 +01:00
Warpten 609c5700d6 Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_SET_RANGED_MOVEMENT as a valid action. 2012-12-29 22:27:32 +01:00
Subv 2002bc785e Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT 2012-12-29 15:35:56 -05:00
Subv 7ceb7c8b81 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Unit/Unit.cpp
2012-12-29 15:28:53 -05:00
Subv 9bc339cd89 Core/Movement: MSG_MOVE_TELEPORT is not supposed to be sent to the player being teleported.
Thanks @vlad852
Closes #8798
Closes #8774
2012-12-29 15:25:48 -05:00
Subv 9a9fbb87de Entities/Movement: Correctly send MSG_MOVE_TELEPORT to the player when it is teleported, send MSG_MOVE_UPDATE_TELEPORT to nearby players when such thing happens.
Allow the usage of WriteMovementInfo on non-player units.
2012-12-29 15:22:37 -05:00
Subv 3d3a8107e0 Core/Entities: Account for creatures that are spawned below ground level when adding flying flags. (Triggers, mostly) 2012-12-29 14:23:23 -05:00
therzok 5c8c458d60 *Fixing a typo. 2012-12-29 21:14:12 +02:00
Vincent_Michael ae47b641e1 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2012-12-29 15:33:57 +01:00
Tuxity 24eba2359a Core/Stats: Fix haste display in character panel 2012-12-29 11:48:38 +01:00
Tuxity 6c4e348412 Core/Arena:
- Fix typo with opcode CMSG_ARENA_TEAM_CREATE by @Warpten
- Fix honor points gain in UI
2012-12-29 11:37:33 +01:00
Tuxity acd6969c95 Core/Arena: Change the place where the enemy unit frame should be set 2012-12-29 11:29:00 +01:00
Subv 3ad9dafdb6 Core/Entities: Update movement flags for flying/swimming creatures on Creature::Update 2012-12-29 04:01:55 +01:00
Shauren fc9bbe1046 Core/Spells: Implemented SPELL_ATTR9_SPECIAL_DELAY_CALCULATION. Spells using this attribute have missile travel time stored in Speed field (in seconds) instead of speed 2012-12-28 22:18:19 +01:00
Subv 8f589dcdd0 Core/Entities: Add a delta to the ground level difference for removing the flying movementflags when landing. 2012-12-28 13:53:44 -05:00
Vincent_Michael abbbf55931 Core/Spell: Removed a obsolete spell fix for cata 2012-12-28 19:38:01 +01:00
Vincent_Michael 9281eb42da Core: Fix build 2012-12-28 19:11:55 +01:00
Nay 3375f56bf8 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/scripts/Kalimdor/thousand_needles.cpp
2012-12-28 17:31:39 +00:00
Nay 7ccef51c8c Merge pull request #8518 from ille/goreset
scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
2012-12-27 18:50:35 -08:00
Faq e04275984e Core/Spells: fix self-damage caused by Glyph of Chains of Ice. oMadMano
Closes #7270
Closes #644

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-28 02:24:01 +00:00
Trista 95152d5753 Core/Vehicles: Closes all issues with seats for real (finishing and fixing previous change)
* Author, Joschiwald, all credits to him please
* DieSide should be not  calculated with basepoints for these auras, thiss correctly finish previous fix 452e585f7b from Horn
* What it fixes, FL, XT, Demolishers, Accessories, Not being able to leave vehicle and so many more can't track them sorry
2012-12-28 04:11:51 +02:00
secharles 8272affe92 Script/Commands: New command: lookup spell id #spellid
Command to allow to know spell names based on id

Example:
 lookup spell id 686:
 686 - [Shadow Bolt rank 1 esES] [know]

Closes #8800

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-12-28 01:05:56 +00:00
Shauren ed236024e1 Core/ObjectMgr: Fixed loading creature_classlevelstats 2012-12-27 20:22:54 +01:00
Shauren a2bb50c462 Core/Spells: Removed a few obsolete spell fixes 2012-12-27 20:22:22 +01:00
Shauren fef25a6374 Core/Spells: Fixed crash caused by uninitialized target type 2012-12-27 20:21:44 +01:00
Vincent_Michael cb5687f583 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Creature/Creature.cpp
2012-12-27 19:52:01 +01:00
Vincent_Michael c93559c02d Core: Fix build 2012-12-27 19:50:16 +01:00
Subv 873aa5f2a7 Core/Movement: Do not set movement flags for creatures based only on their InhabitType, check if they are actually on air/water. newline. Should allow us to fix some problems on ICC and the mmaps branch. 2012-12-27 19:31:34 +01:00
Nay 91136ea55f Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/DataStores/DBCEnums.h
	src/server/game/Entities/Player/Player.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/scripts/Commands/cs_reload.cpp
2012-12-27 17:52:11 +00:00
Nay 7fe2d7309a DB/Schema: Rename and change types of a few fields in locales_creature_text and locales_npc_text
locales_creature_text.textGroup -> locales_creature_text.groupid
locales_npc_text.entry -> locales_npc_text.ID
2012-12-27 16:42:05 +00:00
Nay 29f3476947 Merge pull request #8791 from AliveShiro/icehowl
Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
2012-12-27 08:07:17 -08:00
Subv 1a8d7d738a Merge pull request #8787 from joschiwald/load_spell_procs
Core/Spells: fix possible crash when loading `spell_proc` table
2012-12-27 06:48:45 -08:00
Naios 978611d7dd Core/DataStores: Upgraded achievement_dbc db storage to 4.3.4 2012-12-27 15:42:55 +01:00
Naios 33ce380c12 Core/DataStores: Upgraded spelldifficulty_dbc db storage to 4.3.4
* Update 2012_12_27_00_world_spelldifficulty_dbc_434.sql is required
2012-12-27 15:42:42 +01:00
Nay b530602b96 DB/Schema: Rename locales_quest.entry to locales_quest.Id for consistency with quest_template table 2012-12-27 14:29:05 +00:00
AliveShiro b19563fb6a Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539 2012-12-27 12:12:27 +01:00
joschiwald 3288d7024a Core/Spells: fix possible crash when loading spell_proc table 2012-12-27 06:04:45 +01:00
Vincent_Michael e48bbac93f Core: Fix warning in 7b9b67a3b3 2012-12-27 01:42:25 +01:00
Trista 452e585f7b Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICLE. Also always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
* Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
* One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
* This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
2012-12-27 01:35:38 +02:00
Vincent_Michael ece2f7c7ab Add missing changes in 7b9b67a3b3 (fucking save button) 2012-12-26 23:23:49 +01:00
Vincent_Michael 7b9b67a3b3 Core/Quest: Drop table quest_end_scripts 2012-12-26 23:20:05 +01:00
Warpten b81166651a Core/Battlegrounds: Don't set a remaining time for arenas. 2012-12-26 22:21:06 +01:00
Subv 81d53f8a87 Scripts/Ick&Krick: Krick should only say his KilledUnit text when the victim is a player. 2012-12-26 13:36:07 -05:00
Tuxity 88305adc63 Core/Spells: Fix eclipse system. Closes #8567 2012-12-26 19:03:11 +01:00