Commit Graph

668 Commits

Author SHA1 Message Date
Shauren
e59eef5432 Core/PacketIO: Updated to 11.0.0 2024-08-02 13:25:41 +02:00
Shauren
9a7a83ef30 Core/Creatures: Create a CreatureGroup for every SummonCreatureGroup 2024-07-12 12:28:00 +02:00
Shauren
0d5a1b175f Core/Spells: Implemented SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIME 2024-06-24 11:21:50 +02:00
Shauren
c968dedfee Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS and removed banish special cases that were neccessary because that attribute wasn't correctly supported 2024-06-19 20:14:53 +02:00
ModoX
53204130c6 Core/Object: Added possibility to override sourceLocation for SendPlayOrphanSpellVisual 2024-06-15 00:48:07 +02:00
Shauren
56a027131a Core/Spells: Rename more SpellAttr9 2024-06-11 11:05:40 +02:00
Shauren
84c84b66d4 Core/Spells: Implemented SPELL_ATTR9_FORCE_DEST_LOCATION 2024-06-10 00:13:57 +02:00
Ovahlord
bf9cd88ceb Core/Objects: implement internal heartbeat timer for WorldObjects (#29941)
This is the first step of porting the functionality of #25822 by cutting each change into a nicely self-contained commit

---------

Co-authored-by: Mykhailo Redko <ovitnez@gmail.com>
2024-04-26 01:14:48 +02:00
Shauren
a02804fa02 Core/Movement: Refactor MoveSplineFlag to get rid of undefined behavior (cast in raw()) and unify enum to string formatting for it 2024-04-23 11:09:59 +02:00
ModoX
88bbd27f8d Core/Entities: Added possibility to inherit StringIds from other entities (#29908)
* also implicitly do so for personal summons
2024-04-10 20:03:14 +02:00
Shauren
b265c49977 Core/Scripts: Integrate new ActionResultSetter with movement generators and spells 2024-04-06 20:50:59 +02:00
Jeremy
be11f42a16 Core/Battlegrounds: Move to scripts (#29799)
* Introduce new BattlegroundScript class for map/bg specific scripts
* Remove all sub, zone specific, battleground classes except Arena
* Move all bg zone scripts to new BattlegroundScripts class in script folder
* Remove ZoneScript from Battleground class
* Remove some unused hooks from Battleground
2024-03-28 19:29:22 +01:00
Shauren
ac5aee6a98 Core: Updated to 10.2.6.53840 2024-03-21 21:07:23 +01:00
Shauren
6f6af6a1a1 Core/Objects: Added ToWorldObject and ToItem 2024-03-14 11:37:32 +01:00
Shauren
9402c66e84 Core/Objects: Rename Object::m_isWorldObject and related functions to avoid conflicting with "WorldObject" class name 2024-03-14 11:01:58 +01:00
Shauren
4779fa5048 Core/Misc: Use our new unique_trackable_ptr for various classes exposed to scripts (not actually used anywhere currently) 2024-03-13 18:51:29 +01:00
Shauren
d397b636d4 Core/Objects: Keep current WMO info on position updates and use it in party member state packets 2024-03-07 13:31:12 +01:00
Shauren
45ee989c70 Core/vmaps: Removed vmap lookup functions duplicating functionality of each other 2024-03-07 00:23:52 +01:00
Shauren
3f8f867425 Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUND 2024-03-02 00:07:47 +01:00
Shauren
0139ec41bb Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS 2024-02-29 18:09:10 +01:00
Ovahlord
c541eda54d Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags (#29541)
* implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids
* implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged
* implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled
* implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place
* implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids
* implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming
* implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all
* implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor
* partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
* deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
2024-02-29 14:43:37 +01:00
Shauren
877ae5b47d Core/Spells: Implemented SPELL_ATTR8_CAN_HIT_AOE_UNTARGETABLE 2024-02-19 21:05:03 +01:00
Shauren
6a0de41fd2 Core/PacketIO: Fixed CreateObject packet structure for areatriggers
Closes #29616
2024-01-24 20:10:36 +01:00
Meji
37eb2e64a6 Core/AreaTriggers: Refactor (#29500)
* Moved IsServerside to custom flags
* Flags moved from areatrigger_template to areatrigger_create_properties
* New field to create custom CreateProperties (IsCustom)
* New field to reference custom areatriggers (IsAreatriggerCustom)
* Moved fields for shape data to areatrigger_create_properties
2023-12-30 17:14:09 +01:00
Shauren
dfc757acc3 Core/Objects: Fixed SelectNearestPlayer 2023-11-13 19:01:11 +01:00
Shauren
32c537c24f Build fix 2023-10-31 21:22:51 +01:00
Shauren
9894f6b802 Core/Random: Changed random functions returning doubles to return floats
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00
Shauren
dc9361fcc2 Core/Spells: Named and implemented most of SpellAttr8 2023-10-22 18:39:59 +02:00
Shauren
4e87bd7942 Core/Spells: Named and implemented most of SpellAttr7 2023-10-21 14:49:42 +02:00
Shauren
0ce96adb7a Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzone flag as zones instead of areas 2023-10-06 20:22:14 +02:00
Shauren
c676d14772 Core/AreaTriggers: Implement missing functionality
* Scale curves are now taken into account when searching for units inside
* Implemented SpellModOp::Radius for areatrigger radius
* Implemented OverrideMoveCurve updatefields - overrides areatrigger position
* Implemented FacingCurve and AREATRIGGER_FLAG_HAS_ABSOLUTE_ORIENTATION
* Implemented ***Target fields for all shape types
* Fixed facing calculation for areatriggers with spline movement
2023-10-01 18:56:35 +02:00
Shauren
a667d723bf Core/Pets: Improved pet despawn behavior when mounting
* Pets will now only be despawned when starting to fly
* Fixed crash when summoning a pet that is different than the one that was despawned by flying

Closes #29303
2023-09-10 11:54:09 +02:00
ModoX
35e5da37bd Core/Object: Implemented helper method PlayObjectSound 2023-08-13 23:59:24 +02:00
Shauren
1dd4b38170 Core/Creatures: std::chrono-ify TempSummon 2023-08-09 11:37:17 +02:00
Shauren
9e68fd1458 Core/Spells: Fixed spell duration scaling with combo points 2023-07-31 00:11:05 +02:00
Shauren
845f61e0a9 Core/GameObjects: Added stringid to gameobjects 2023-07-30 13:55:34 +02:00
Shauren
1acaed2af4 Core/Objects: Switch to using designated initializers instead of chaining functions for FindCreatureOptions 2023-07-29 23:46:31 +02:00
Teleqraph
88ff97c1f9 Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-07-20 19:09:27 +02:00
Meji
06d0b16f15 Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty (#28931) 2023-05-29 00:01:23 +02:00
Shauren
7881f0ef5f Core/Creatures: Allow summons to be initialized properly when summoner is not in world yet 2023-05-27 18:43:43 +02:00
Shauren
c76d96edfb Core/Objects: Fixed uninitialized variables in FindCreatureOptions 2023-05-22 10:40:57 +02:00
Shauren
cd8bba63a2 Core/PacketIO: Fixed CreateObject structure for areatriggers 2023-05-06 13:54:04 +02:00
Shauren
16bc74667e Core: Update to 10.1 2023-05-04 17:00:52 +02:00
Shauren
512f5138d4 Core/Creatures: Use togglable CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS instead of equivalent flag from creature_template.type_flag 2023-03-17 23:02:47 +01:00
Meji
5d5ca30b23 Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827) 2023-03-12 17:12:36 +01:00
Shauren
cbdb255958 Partial revert of "Core/Spells: Moved SpellVisual functions from Unit to WorldObject" - client only accepts unit guids in these packets (orphan visuals not reverted)
This partially reverts commit 54f607641a.
2023-02-25 16:24:44 +01:00
Shauren
b6965b2c30 Core/Objects: Move EventProcessor update to WorldObject::Update 2023-02-05 16:24:13 +01:00
Shauren
3df16c12b7 Core/Scripts: Move EvadeReason outside of CreatureAI class 2023-01-19 21:23:06 +01:00
Shauren
d791afae1d Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api) 2023-01-08 21:16:53 +01:00
Shauren
704142f15a Core/Maps: Fixed retrieving terrain info when on child maps 2022-12-31 18:22:40 +01:00