Shauren
e2de5000ac
Core/Movement: Defined movement force type enum
2021-12-08 19:02:02 +01:00
Shauren
684cd9d968
Core/Movement: Implement initializing parabolic splines using jump gravity instead of max parabolic height
2021-11-27 21:56:00 +01:00
Chaouki Dhib
4507a02ada
Core/Movement: Implement move time skipped handler ( #22994 )
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* Implement CMSG_MOVE_TIME_SKIPPED handler and move it to MovementHandler.cpp
* Add better error handling
* Update MovementHandler.cpp
(cherry picked from commit f9ed72e351 )
2021-11-23 21:18:07 +01:00
Shauren
cd5357dc18
Core/PacketIO: 9.1.0 opcodes and packet structures
2021-08-08 00:18:05 +02:00
Shauren
cab4c87d2d
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-08 18:16:41 +01:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
49c3a98d88
build fix
2019-09-08 12:25:31 +02:00
Shauren
cbe294c20d
Core/Movement: Fixed gravity type movement force direction sent in CreateObject
2019-09-08 12:19:16 +02:00
Shauren
8e98ceb293
Core/Movement: Implemented movement forces
2019-09-07 16:58:58 +02:00
Shauren
455959c606
Core/PacketIO: Rewrite updatefield handling
2019-06-08 17:06:57 +02:00
Shauren
31fda79556
Core/PacketIO: Updated packet structures to 8.1.5
2019-06-08 17:03:15 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
0a779bd791
Core/PacketIO: Updated packet structures to 8.0.1
2018-11-05 00:00:34 +01:00
Shauren
463b943eca
Core/Movement: Fixed transport teleports on the same map (and teleporting on transports too)
2018-03-19 00:23:57 +01:00
Shauren
50af6fd0f8
Core/PacketIO: Fixed SMSG_TRANSFER_PENDING structure
2018-01-03 23:11:51 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
43d268d75c
Core/PacketIO: Renamed "movementInfo" to "Status" in movement packets in effort to preserve original naming (and to follow codestyle for naming public data members)
2017-08-16 23:22:41 +02:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
a12a34b1dc
Core/Game: Include cleanup - removed G3D classes from packets
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* Use our own Position class instead, with the coords written to packets being part of type
2017-05-16 22:16:21 +02:00
Shauren
da32ff84d6
Build fix
2017-05-13 12:57:55 +02:00
Shauren
adbdb64301
Core/PacketIO: Updated server packet structures to 7.2.0
2017-04-15 12:32:36 +02:00
Shauren
e253bb5a17
Core/PacketIO: Updated client packet structures to 7.2.0
2017-04-13 19:36:53 +02:00
Shauren
9694d50546
Core/PacketIO: Fixed movement force structure
2017-03-13 19:51:26 +01:00
Shauren
5e437f5d3d
Core/Movement: Implement SpellEffectExtraData curve modifiers
2017-02-18 21:55:28 +01:00
Shauren
06c1db0a0e
Core/Movement: Named all MonsterSplineSpellEffectExtraData fields
2017-02-16 00:43:09 +01:00
Shauren
662f113c1d
Core/Movement: Defined new spline flag
2017-02-15 23:59:13 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
af25942aec
Core/PacketIO: Updated packets to 7.1.0.22900
2016-10-25 19:29:27 +02:00
Shauren
537ff17ca0
Core/PacketIO: Fixed unneccessary packet spam when units become visible for players
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Before this change, one player starting to see any unit (CreateObject) would trigger sending root, feather fall, water walk, hover, can turn while falling and double jump status changes to ALL nearby players
2016-10-21 18:24:47 +02:00
Shauren
cb4b6e8f3f
Build fixes
2016-07-19 20:47:24 +02:00
Shauren
bccdd93f50
Build fixes
2016-07-19 20:23:49 +02:00
Shauren
49202ba93c
Core: Update to 7.0.3.22210
2016-07-14 01:15:18 +02:00
Shauren
d2733eb6f1
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-06-13 21:00:25 +02:00
Shauren
2fe6fc63d7
Core/Movement: Fixed weird loading screen behavior (progress bar loading to full then disappearing) - also makes teleporting between maps faster
2016-06-13 18:00:55 +02:00
Shauren
6226f04caf
Core/PacketIO: Updated query opcodes
2016-06-07 19:56:40 +02:00
Shauren
737469cfaa
Core/PacketIO: Update movement packets
2016-06-05 17:57:19 +02:00
Shauren
6b1c85a676
Core/PacketIO: Updated spell packets
2016-06-05 14:08:53 +02:00
Warpten
12f029d442
Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE
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Core/Updatefields: Health is now stored as an unsigned long int.
2016-06-03 09:27:27 +02:00
Warpten
c631656fb8
Core/PacketIO: Update a few movement-related structures and enable some opcodes.
2016-06-03 00:13:31 +02:00
Shauren
fa1c499150
Core/PacketIO: Fixed starting spline movement with 0 length segments
2016-06-02 18:55:42 +02:00
Shauren
cc03d7ca24
Core/PacketIO: Updated SMSG_UPDATE_OBJECT
2016-06-01 20:14:16 +02:00
Incorrect
c28e6a8c16
Core/Spells: Fixed overwriting summon requests
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Closes #17049
2016-05-01 12:53:39 +02:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Carbenium
c0c4ed7135
Misc: Fix some warnings reported by GCC 4.9
2015-11-28 01:02:13 +01:00
Shauren
5b1303a795
Core/PacketIO: Updated and enabled a few movement opcodes
2015-11-14 00:20:59 +01:00
Shauren
3b52fcc769
Merge remote-tracking branch 'origin/6.x_implement_taxi' into 6.x
2015-09-19 17:41:24 +02:00
Shauren
10b068ce5d
Core/PacketIO: Fixed SMSG_ON_MONSTER_MOVE structure for uncompressed path
2015-09-18 16:22:08 +02:00
StormBytePP
196f935cd8
Core/Taxi: Implemented taxi routes, thanks to @MitchesD patch for initial work, and @Shauren for IDA help
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Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Handlers/TaxiHandler.cpp
2015-09-14 01:51:38 +02:00
MitchesD
9fc06b956b
Core/PacketIO: updated SMSG_CONTROL_UPDATE
2015-07-21 21:58:13 +02:00
MitchesD
cf9fa507d0
Core/PacketIO: updated CMSG_SUMMON_RESPONSE
2015-07-16 22:01:22 +02:00