Shauren
0ce96adb7a
Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzone flag as zones instead of areas
2023-10-06 20:22:14 +02:00
Shauren
8cfc8e4141
Core/Spells: Always remove spell target from transport on teleport spells if spell destination does not target a position on the transport
2023-06-08 18:37:08 +02:00
Shauren
3260b94dd6
Core/Misc: Replace string to int conversion functions from Common.h with c++17 std::from_chars based ones Trinity::StringTo
2023-05-13 15:46:27 +02:00
Shauren
3ef5079fee
Core/Loot: Move loot rolls from Group to Loot
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* Partial port of cmangos/mangos-wotlk@ffdf9a05d6
2022-09-16 16:58:03 +02:00
Shauren
25c0aaa83f
Core/Players: Allow teleporting to a specific instance id
2022-05-14 20:40:24 +02:00
jackpoz
9a17ac108c
Scripts/Commands: Fix crashes with ".group revive" and ".group repair"
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Close #26575
(cherry picked from commit 105c70802d )
2022-03-10 23:54:25 +01:00
CraftedRO
033366ab11
Group repair command attempt ( #26304 )
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* Group repair command attempt
* Update cs_group.cpp
(cherry picked from commit db69b832b9 )
2022-03-07 22:06:51 +01:00
Jakub Cieplinski
77d320b9fc
Group level up ( #26139 )
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* First version of command handler
* Done HandleReviveAllCommand
* Moved command to group subcommonads
* Added group level up
* Removed empty line
* Added additional nullchecks
* Removed newline
* Code styling
* Added group set level command
* Removed whitespace
* Removed group set level command
* Unnecessary comma
* Added check for level lower bound
(cherry picked from commit 397d4b5d05 )
2022-03-07 20:50:09 +01:00
Jakub Cieplinski
95ccf9fc15
Revive all command ( #26127 )
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* First version of command handler
* Done HandleReviveAllCommand
* Moved command to group subcommonads
* removed empty row
* nullptr check for player target
(cherry picked from commit 97e41645d3 )
2022-03-06 23:25:54 +01:00
Treeston
3fd2eb126c
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463 )
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(cherry picked from commit 1eca51b417 )
2022-02-27 20:08:41 +01:00
Shauren
439b027d48
Core/Misc: Cleanup unused includes
2022-02-13 15:07:00 +01:00
Shauren
d057e057d3
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
2022-02-11 21:57:45 +01:00
Peter Keresztes Schmidt
1e1679a1f7
Core/DataStores: Port refactors from Update DBC field names to generated ones ( #24999 )
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(cherry picked from commit c92950b3e1 )
2022-01-23 00:06:16 +01:00
ccrs
426f9f2f92
Core/Movement: MotionMaster reimplementation ( #21888 )
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Internal structure and handling changes, nothing behavioural (or thats the intention at least).
(cherry picked from commit 982643cd96 )
2021-09-28 00:15:13 +02:00
ariel-
765987a9f5
Core/Misc: whitespace/tab cleanup
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(cherry picked from commit bcc7427fbc )
2021-09-23 22:50:09 +02:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
treeston
17a0139b0e
- Add new commands .group set assistant, .group set maintank and .group set mainassist to toggle raid member flags.
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- Fix 2017_05_29_00_auth.sql to be reapply safe.
(cherry picked from commit ac0f76f8c5 )
2020-07-16 22:00:29 +02:00
treeston
7df8546d7e
Removed a now-unused local ( ca02629 follow-up)
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(cherry picked from commit 4e41d3e6bd )
2020-07-16 22:00:29 +02:00
treeston
f543e570d6
Make some adjustments to .summon and .group summon behavior to make them more permissive:
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- Now only requires the either target's group leader or target itself to be on your map
- Now summons all applicable group members even if one member fails checks
- No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
(cherry picked from commit ca02629950 )
2020-07-16 22:00:29 +02:00
Shauren
deca201f77
Core/DataStores: Simplified string memory allocation in db2 files, dropped unneccessary level of indirection
2020-06-27 13:33:17 +02:00
Chaouki Dhib
5d076cfe29
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] ( #16290 )
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Core/Spells: Fix wrong distance calculations in AoE spells.
Pull request #16290 by chaodhib.
God bless, finally.
(cherry picked from commit a1f2f30c14 )
2020-04-24 17:18:49 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
e8e89f58fb
Core/DBLayer: Prevent using prepared statements on wrong database
2019-07-27 01:00:37 +02:00
xinef1
ad4e63bae1
Core/Misc: Moved CharacterInfo out of world to separate class
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Closes #19030
(cherrypicked from 59ce3d6c9b )
2019-07-21 21:06:54 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
91be2332e2
Core/Entities: Phasing rewrite
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* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
Shauren
3d7af56f5c
Warning fixes
2018-01-10 23:22:27 +01:00
Shauren
bb718b5578
Core/Entities: Remove phasemask
2018-01-10 22:01:40 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Rochet2
211b564894
Scripts/Commands: Fix trinity_string usage and enhance commands
2017-07-22 09:22:17 +02:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
f2039981e0
Core/Game: Include cleanup, part 3
2017-05-20 00:09:37 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
885d9b53c3
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
2016-05-20 23:48:48 +02:00
Shauren
db0b8bf24e
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
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Note: Extracting maps is required
2016-02-02 19:13:04 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
2d942ddcc5
Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
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Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
Kinzcool
00cfe8f5a9
Core/Misc: Fixed wrong references to ZoneName instead of using AreaName_lang
2015-05-08 22:48:30 -04:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Intel
b5236a6cdc
Core/DataStores: Updated AreaTable.dbc
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Signed-off-by: Nayd <dnpd.dd@gmail.com >
2014-11-15 04:27:35 +00:00
joschiwald
620f23d9dc
Core/World: hold deleted characters in character store
2014-11-12 19:16:14 +01:00
Shauren
15fbb6f46f
Core/Entites: Updated GUID format
2014-10-29 21:13:21 +01:00
Shauren
7afab9f783
Core/Entities: Updated HighGuid values
2014-10-27 12:03:35 +01:00
Shauren
9e1930959d
Core/Entities: Changed object lowguid to uint64
2014-10-26 02:57:28 +02:00
Shauren
a363c88f03
Core/Guilds: Fifth part of converting int to bigint guids in database
2014-10-25 15:04:38 +02:00
Shauren
b10d3cd24a
Scripts/Commands: Replaced lowguid printing in command output with ToString() formatted guid
2014-10-22 15:46:25 +02:00
jackpoz
ee5eaab598
Core/Players: Fix players not being notified if on loading screen
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Fix packets not being sent to players on loading screen even if the system supports these packets to be queued and sent till the player is in world.
There might be additional cases where this applies, please report back if you find any.
Fixes #11339
2014-10-17 22:35:28 +02:00
Shauren
2a1a294383
Scripts/Commands: Fixed build with -DSCRIPTS=0
2014-09-14 16:54:21 +02:00