Commit Graph

264 Commits

Author SHA1 Message Date
Keader e15354dc7f Scripts/Spells: Fixed Black Magic proc with some druid spells (#24002) 2019-12-30 10:42:21 -03:00
Keader ecd4ffc1ce Build fix 2019-12-15 12:40:26 -03:00
Killyana 6ca4f340bd Tabs 2019-12-15 16:33:00 +01:00
Killyana c22b1e6cb4 DB/Quest: Take Down Tethyr!
Closes #22407
2019-12-15 16:27:21 +01:00
Giacomo Pozzoni 909941e1b4 Core/GameObjects: Skip LoS checks for traps (#23936)
* Core/GameObjects: Skip LoS checks for traps

* Core/GameObjects: Fix spells cast by traps missing always

* Scripts/Spells: Fix WSG heal buff not healing

The WSG green heal buff is now cast by a GameObject so the spell target should be used to calculate the healing, not the GameObject.
2019-11-24 21:00:42 +01:00
Wyrserth 246a8661fd Script/Spell: don't use invalid spells for the Magic Rooster mount.
Closes #1822.
2019-07-19 00:31:39 +02:00
Wyrserth 25e01b0402 Core/Script: fix logical mistake in spell_gen_clone_weapon_aura. 2019-07-17 20:42:42 +02:00
ForesterDev c44fb37f74 Core/Unit: Implement more helper methods (#23555) 2019-07-05 14:07:35 +02:00
ForesterDev b47bb59e2a Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender (#23520)
* Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender and fix some cases, where we should get player gender, instead of modified by display gender

* fix merge

* Add virtual methods for Unit class
2019-07-02 10:17:02 +02:00
ccrs 401777d024 Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()
2019-07-01 21:36:32 +02:00
Sorikoff e9d803ccee Scripts/Spells: Migrate Teleporting to Script (#23458)
* Scripts/Spells: Migrate Teleporting to Script

* Rename 9999_99_99_99_world.sql to 2019_06_21_02_world.sql
2019-06-21 19:25:51 +02:00
Wyrserth 2315d43b2c Core/Spell: allow Northrend Inscription Research to unlock three recipes the first time it is cast. (#23401)
Also prevent double skill-up because of duplicate UpdateCraftSkill() calls.
2019-06-15 14:13:19 +02:00
Killyana 7dd87e3df4 Spell/Script: Stasis Field
Closes #23355
2019-06-04 18:25:21 +02:00
Giacomo Pozzoni 797fba98e9 3.3.5 gameobject summoner (#23289)
* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)

* Scripts/Misc: Fix build

* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()

* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too

* Fix build

* Core/TempSummons: Allow GameObject to be owner of TempSummon

* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon

* Scripts/Misc: Fix no-pch build

* Core/TempSummons: Implement PR comments
2019-05-23 21:08:29 +02:00
Wyrserth 4d04344b41 Core/Spell: add proper cooldowns to some spells used by vehicles (#23260)
* Core/Spell: add proper cooldowns to some spells used by vehicles, thanks to jackpoz and sirikfoll.

* Add Wing Buffet and Stampy's Stompy-Stomp.

* Add Tag Greater Felfire Diemetradon and Touch of Darkness.

* Rename 9999_99_99_99_world.sql to 2019_05_17_00_world.sql
2019-05-17 12:08:20 +02:00
Sorikoff 2cfaeb1400 Scripts/Spells: Migrate Some Scripted Spells to Scripts (#23185)
* Migrate spells to scripts

* Simplify code

* I need to sleep

* Update chapter1.cpp

* Use actual damage

* No need in null check here
2019-04-16 09:49:39 +02:00
Gustavo cc3293c002 Core/Scripts: Fix Blood summon position (#23088)
* Core/Scripts: Fix Blood summon position

Updates #13162
2019-04-04 00:30:25 -03:00
PolarCookie ec3cb05d7f Core/Spell: SpellAura Redux (#22794)
* typo and correction

* spell aura no longer shared between targets

_spellAura isolated

* SPELL_AURA_CONTROL_VEHICLE is not strictly single target spell

Steam Tank Control and Wyrmrest Commander

units can reseat themselves again

* Rename 9999_99_99_99_world.sql to 2019_03_08_00_world.sql
2019-03-08 08:34:16 +01:00
Keader 990ad000f8 Spell/Script: Freezing Circle
Closes #11312
See the original issue before cherry pick
2019-03-02 19:57:38 +01:00
Killyana fb28083b3b DB/Creature: Wrath Corruptor
Thanks to Keader for the spell_script
Original sql by Tobschinski https://github.com/cmangos/tbc-db/commit/c8f1753834ba3dba4c6263346afe29cd363c2431
2019-01-12 00:11:59 +01:00
Rynem Storm a057d26f20 DB/Spell: fix mistake in Blood Draining's CheckProc and remove Attack Power scaling (#22862) 2019-01-10 14:11:07 +01:00
DanVS 8051ff13df Core/Scripts: Move some spells to scripts (#22332) 2019-01-05 01:54:33 +01:00
Treeston fcfcb0eb6f Happy New Year, folks. It's 2019! 2019-01-01 15:45:25 +01:00
Keader 87d6f62ba6 Scripts/Spells: Fixed wrong change in Drain Mana removing fear/poly effects
Update: #20234
Followup: a6673f6aa7
More Info: https://github.com/TrinityCore/TrinityCore/issues/20234#issuecomment-436970730
2018-11-08 09:19:33 -03:00
Treeston 042f5515e4 Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans 2018-08-23 16:34:42 +02:00
DanVS ba9943d8a4 Core/Entities: Ethereal Soul-Trader (#22050) 2018-07-25 15:35:03 +02:00
ariel- 6eb122792c Scripts/Spells: fix Seaforium Blast script crash
Closes #21663
2018-03-18 16:08:36 -03:00
ariel- 6e0b9a7916 Core/Creatures: port power type updates from master branch
Core/Misc: Added helper function Unit::SetFullPower
Cherry-picked from 8199eef81c

Core/Creatures: Updated power type handling (#20981)
Cherry-picked from 16a7a414ab
2018-03-07 03:34:45 -03:00
ariel- a6673f6aa7 Core/Scripts: implement Drain Mana breaking some auras on hit
Updates #20234
2018-02-17 17:46:38 -03:00
ariel- 7dc78d8e3f Core/Scripts: implemented Fungal Decay & Tail Sting
Refs #18542
2018-02-16 00:54:53 -03:00
Treeston ac8b9be5d6 Core/Spell: Properly remove REACT_PASSIVE on permanent feign death unapply. Fixes and closes #21156. 2018-02-13 15:47:44 +01:00
ariel- 3b01cccd7e Core/Spell: SpellValueOverrides encapsulation
- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct
2018-01-13 20:49:43 -03:00
tkrokli f6b6f57a6d Update copyright note for 2018
Best wishes for the new year.
2018-01-01 01:55:29 +01:00
Treeston d507a7e338 [3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.

- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
  - It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
2017-12-30 20:28:41 +01:00
Keader 2362e9c794 Scripts/Trial of Crusader: Northrend Beasts Rework (#21031)
* Rewritten Gormok encounter
* Rewritten Snobold Vassal Script
* Rewritten Jormungars encounter
* Rewritten Icehowl encounter
* Added missing texts
* Added missing spells
* Implemented berserk mechanic on heroic diffs.
* Implemented Achievement requirement to make heroic diffs.
* Rewritten Barrett Ramsay scripts
* Added Barrett gossips and ported everything to DB.
* Added right Barrett in each encounter
* Removed a lot of hacks
* Rewritten Tirion Fordring script
* Rewritten Varian Wrynn script
* Rewritten Garrosh script
* Rewritten Wilfred event
* Rewritten Lich King event
* Updated codestyle
* Added missing spawns
* Fixed combat behavior before Gormok
* Fixed some visual stuff
2017-12-23 22:03:57 -03:00
ariel- de9f904269 Core/Spells: fix some DB errors
Ref #18542

- Implemented Choking Vines transformation at 5 stacks
- Implemented periodic Aura of Fear ticks
- Fixed Savage Rend passive proccing on anything (raptor pets)
2017-12-20 02:25:25 -03:00
ariel- 5fc4d36a1f Core/Scripts: fix drink auras 2017-12-15 19:58:12 -03:00
ariel- ea0224e3bd Core/Scripts: travis fixes 2017-12-15 02:51:48 -03:00
ariel- a36e804ae4 Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to scripts 2017-12-15 01:46:52 -03:00
ariel- 16e20711d2 Core/Auras: periodics refactor part 3: move more switch hacks to scripts
- Incidentally fixed some spells which were supposed to be removed by proc instead of healing to full
2017-12-15 00:37:12 -03:00
ariel- 0510bf7afe Core/Auras: periodics refactor part 2: Move UpdatePeriodic to AuraScripts 2017-12-15 00:35:28 -03:00
ariel- 5d91beb1db Core/Auras: periodics refactor part 1:
- Don't skip ticks if diff is greater than amplitude
- Fixed spells without ampltude in DBC
2017-12-15 00:25:58 -03:00
Treeston c7896f3102 Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place! 2017-07-21 18:02:48 +02:00
Treeston 49aa8a2e59 Scripts/Spell: Port spell_generic.cpp to new script registration syntax wherever possible. No actual changes in functionality. (fb87ac8 follow-up) 2017-07-20 16:43:45 +02:00
ariel- 85a7d5ce9a Core: ported headers cleanup from master branch 2017-06-19 23:20:06 -03:00
Shauren d6201e5dbb Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50
(cherry picked from commit 9299e9bde0)
2017-06-19 13:16:13 -03:00
ForesterDev abea8bf4cb Core/Defines: define faction templates and replace magic numbers from scripts 2017-05-23 12:30:27 +02:00
Mikhail Redko 8a5b998f48 Core/Spells: Move Big Blizzard Bear implementation to spell script (#19544) 2017-05-04 12:46:10 -03:00
ariel- 4c4dca6d69 Core/Misc: camelize GetFaction/SetFaction properly 2017-04-28 18:37:38 -03:00
xinef1 e72b380b93 Added new creature extra flag which makes npc visible only to dead units
closes #19333

* Rename 9999_99_99_99_world.sql to 2017_99_99_99_world_335.sql

- file affects creature removed in patch 4.0.3a

* Update Creature.cpp
2017-03-27 06:41:53 +02:00