joschiwald
0667e89005
Scripts/DrakTharonKeep: add some spellscripts, add yells to novos, and do some cosmetic changes
2013-08-07 17:31:36 +02:00
Nay
1bb3c4a2b4
Misc: Fix warnings and build
...
Closes #10396
2013-07-29 14:24:53 +01:00
joschiwald
99c67c103d
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
...
- Fix Earth Shield
- Fix Necrotic Touch
- Fix Reflective Shield
Closes #9145 , #9163 , #9665
2013-07-24 02:13:49 +02:00
Nay
3561ab98ba
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
...
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not support C++11)
2013-07-06 20:21:45 +01:00
Shauren
112bc49c9a
Core/Units: Removed most calls to SendMovementFlagUpdate for creatures
2013-06-30 16:31:24 +02:00
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Malcrom
047608e7de
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to IsPet().
2013-06-11 18:39:51 -02:30
Gacko
ccb95c7462
Script/Spell: Apply Shadow's Fate to Sindragosa
...
Sindgragosa is summoned in instance script and would not pass the modified check otherwise
Related to: #9487
2013-03-22 21:36:25 +01:00
Shauren
e49aaab6f6
Scripts/Icecrown Citadel: Improvements to Shadowmourne quest line
2013-02-17 02:10:08 +01:00
zwerg
e5e970baec
Core/Spells: Fix cooldown problems for Val'anyr, Hammer of Ancient Kings
...
Closes #9162
2013-02-09 23:19:18 +01:00
joschiwald
af50ce6223
Core/Spell: convert more spells to SpellScripts
2013-01-22 23:36:51 +01:00
joschiwald
c38d95ac33
Core/Spells: convert some spells to SpellScripts
2013-01-20 04:30:17 +01:00
Spp
802657250c
Core/Misc: Apply codestyle to multiple files
2013-01-14 09:50:59 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
...
Happy new year.
2013-01-01 00:41:01 +01:00
Spp
b99c347747
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
Nay
abe81119b4
Core/Script: Fix item unusual compass.
...
By Kaelima and Retriman
Closes #8039
2012-10-12 01:28:37 +02:00
Vincent-Michael
6f38fb1011
Core: Fix some code style
2012-09-07 02:21:38 +02:00
Vincent-Michael
5954011a90
Core/Spells: clean up some code and move to spell script. Closes #7195
2012-09-06 11:00:37 -04:00
w1sht0l1v3
4a85def47e
DB/SAI: Fix Quest 12828 (Ample Inspiration).
2012-06-26 00:45:07 +03:00
kandera
624a5629b9
Merge pull request #6040 from w1sht0l1v3/borean_tundra
...
Core/DB: Quest The Emissary
2012-05-24 07:31:10 -07:00
4m1g0
524e30e57b
Scripts/kalimdor: Use proper headers to optimize compile, code style and general cleanup.
...
Closes #6419 (pr)
2012-05-19 15:11:09 +01:00
Kandera
edf1de6d93
Core/Spells: move rocket boots spell cast check to spell script. add event for checkcast for deathcoil (dk) heh i forgot it >.<
2012-05-18 11:56:23 -04:00
Malcrom
5709929d2b
Core/Threat: Fix by faq.
...
Turning gm on, now drops threat.
Dead mobs no longer holds threat on player.
Also fixed some Engrish.
2012-05-13 11:33:42 -02:30
Kandera
61bc8e1c6f
Core/Spells: added function to initiation script.
...
DB/SAI: added rest of quest to database for Greatmother's Soulcatcher
2012-04-24 11:59:08 -04:00
Shauren
1851a2e9e3
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls appropriate AI hooks in case of temporary summons) and made ForcedDespawn private
2012-04-24 16:53:37 +02:00
Kandera
b07341f998
Core/Spells: Fix spell cast of greatmother's soulcatcher. closes #1882
2012-04-23 14:35:12 -04:00
Kandera
5da5021464
Core/Spells: fix rocket boots extreme (+lite) spell cooldown issue.
2012-04-23 13:42:54 -04:00
w1sht0l1v3
8cf7d91857
Core/DB: Quest The Emissary.
...
Fix condition in item spell(usable only when npc is above 95% hp).
Added correct faction,unit_flags and emote to Leviroth.
2012-04-22 13:58:22 +03:00
Gyx
e050945c91
Core/Script: Code style and remove unused core.
...
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-28 11:13:37 +08:00
Gyx
e5afa4a950
Core/Script: Clean-Up in Scripts.
...
Item* pItem -> Item* item
Signed-off-by: Gyx <2359980687@qq.com >
2012-03-16 20:57:13 +08:00
leak
2a5caef4a6
Revert "Core: more more cleanup" - Build test anyone?
...
This reverts commit 20cd4c71ee .
2012-03-14 18:51:51 +01:00
thomas33
20cd4c71ee
Core: more more cleanup
2012-03-14 17:51:11 +01:00
QAston
ccbe209ded
Merge pull request #5343 from kandera/fix_spell_script_stuff
...
fix a few issues with the spell scripts i made.
2012-02-23 09:35:10 -08:00
Kandera
c27a0333ce
Core/Scripts: script despawn for dummy effect of muisek vessels
2012-02-23 12:18:51 -05:00
Spp
1e246cb66c
Fix build (gcc) and fix warnings
2012-02-22 09:15:57 +01:00
Kandera
3d85e099e2
fix a few issues with the spell scripts i made.
2012-02-21 10:55:30 -05:00
click
dce3bc01ac
Core: Fix non-PCH building
2012-02-19 16:57:07 +01:00
vincent-michael
34a41d0152
Scripts/Spells: Use correct spell and fix crash in spell_item_impale_leviroth
2012-02-18 21:18:02 +00:00
click
5411e1ce52
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
Kandera
c517806a23
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
2012-02-18 12:12:49 +01:00
Discover-
126d3c8339
Scripts/Spells: Script spell Refocus
2012-01-24 21:23:05 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
Spp
b16d2245bb
Cosmetic: Multiple cosmetic changes
...
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
QAston
e949ad3adb
Core/Spells: spell effect handling improvements
...
* Call spell effect handlers in 4 modes:
- SPELL_EFFECT_HANDLE_LAUNCH - called when spell is launched (cast just finished)
- SPELL_EFFECT_HANDLE_LAUNCH_TARGET - called when spell is launched for each target in spell target map
- SPELL_EFFECT_HANDLE_HIT - called when spell hits its destination
- SPELL_EFFECT_HANDLE_HIT_TARGET - called when spell hits it's target from spell target map
*Correctly implement SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE, SPELL_EFFECT_TRIGGER_MISSILE_SPELL
*Remove spell system hacks which became obsolete with this commit
Core/SpellScripts:
add OnEffectLaunch, OnEffectLaunchTarget, OnEffectHit, OnEffectHitTarget hooks for new effect handle modes and remove OnEffect hook.
A generic rule of thumb how to update your scripts (will work for nearly all cases) for spell system noobs:
if your spell script used GetHitXXXX function, you need to use OnEffectHitTarget, otherwise use
OnEffectHit
2011-09-25 13:29:50 +02:00
Spp-
aa85553bfd
Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
...
- "const uint64" and "uint64 const" --> uint64
- Add some info in LFGDungeonEntry
- Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Lopin
ce7cc421f5
Core/Spells: Fixed Magic Eater Food. Closes #2619
2011-08-19 13:34:05 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
...
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
tobmaps
a0f1a5c789
Core/Spells: Removed remaining part of old global cooldown handler
2011-07-23 03:30:43 +07:00
Shauren
3ea03b0aaf
Scripts/Spells: Fixed Shadowmourne after recent changes to auras
2011-07-08 16:44:58 +02:00
click
70115f52f7
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
2011-07-02 23:16:45 +02:00