Commit Graph

736 Commits

Author SHA1 Message Date
Shauren 803c5fcc88 Core/Misc: Fixed sending "X" to parent terminal when shutting down with ctrl+c on windows
* Also fixed usage of FormatMessage - its number of characters written, not error code
2017-08-25 23:51:46 +02:00
Shoxxo fcc8d0c4d2 Core/config: add MonsterSight setting to worldserver.conf.dist
* Updated MonsterSight (What does it)

* Core/Worldserver: Update worldserver.conf.dist

Now it should be corectly ;)

* Relocated and renamed the MonsterSight!
2017-08-19 21:25:08 +02:00
Shauren a6e46c1c2e Buildsystem: Fixed windows pch build with ninja 2017-07-19 21:37:42 +02:00
Shauren 137f5e7887 Buildsystem: Minor PCH building changes
* *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header
* Don't call the linker for pch helpertargets
2017-06-08 00:37:15 +02:00
Shauren b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren 7e39fb3a80 Build fix 2017-05-22 00:02:06 +02:00
Shauren 3d7c2ef88f Core/Game: Include cleanup, part 4 - packets and largest headers (after preprocessing, except player/objectmgr) 2017-05-21 23:18:43 +02:00
Shauren 9299e9bde0 Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50 2017-05-13 19:37:33 +02:00
joschiwald 229c78b5a3 Core/Packets: Implemented CMSG_QUERY_REALM_NAME and SMSG_REALM_QUERY_RESPONSE 2017-05-13 17:25:21 +02:00
Shauren bd456342e2 Fixed build for older boost version used on travis 2017-05-13 14:24:34 +02:00
Shauren da32ff84d6 Build fix 2017-05-13 12:57:55 +02:00
Shauren beb3316089 Core/Shared: Include cleanup 2017-05-13 11:49:09 +02:00
Shauren 7e538980a2 Core/Database: Include cleanup 2017-05-12 18:50:27 +02:00
Shauren 3a418a0bbc Core/Common: Include cleanup 2017-05-11 22:29:51 +02:00
Shauren 6c92a481a3 Core/Misc: Cleanup worldserver/bnetserver main() functions to run destructors in predictable order
* world/bnet servers will now fail to startup if listen ports are in use
* Restored "Network.OutUBuff" config option lost during boost transition
2017-05-04 20:41:22 +02:00
Shauren 6636ca8585 Core/DataStores: Updated sending out hotfixes 2017-04-19 19:10:49 +02:00
Chazy Chaz c7ea1b97c2 Core/Config: Add option CharDelete.DemonHunter.MinLevel
Closes #19285
2017-03-17 19:08:38 +01:00
Chazy Chaz c31de25627 Core/Players: Rename "heroic character" to "death knight"
Closes #19286
2017-03-17 19:00:56 +01:00
SnapperRy 28e9f06410 Misc/Config: fix an oversight.
Thanks tkrokli for noticing.
(cherry picked from commit a5e05d0d0c)
2017-03-04 19:01:45 +01:00
SnapperRy c223b0dfe1 Misc/Config: enable ChatFakeMessagePreventing by default, since it's a blizzlike feature.
(cherry picked from commit 2deea99cd7)
2017-03-04 19:01:45 +01:00
SnapperRy 1006091f16 Core/Config: allow to specify daily quest reset hour in config.
Also default it to 3:00AM, as that's when daily quests used to reset during WotLK.

(cherry picked from commit e9870fb1fc)
2017-03-04 19:01:44 +01:00
Shauren b8db320bf1 Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib) 2017-03-04 18:46:18 +01:00
Aokromes 6326bf20f5 Core/Chat: Split ChatLevelReq.Say into 3
ChatLevelReq.Say
ChatLevelReq.Emote
ChatLevelReq.Yell

(cherry picked from commit cf8276845d)

# Conflicts:
#	src/server/game/Handlers/ChatHandler.cpp
2017-02-11 21:11:37 +01:00
Aokromes 5264374fd6 Core/Player: New PartyLevelReq setting (#17707)
(cherry picked from commit bfda0ba91d)

Typo fix
(cherry picked from commit 35f06ccb55)
2017-02-11 21:08:48 +01:00
Aokromes 3b9efd35df Core/PVP: Move report AFK requirement to config (#17699)
(cherry picked from commit 633264f58f)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/World/World.cpp
2017-02-11 20:55:14 +01:00
Aokromes a7aae1f178 Core/PVP: Improve log (#17698)
(cherry picked from commit ea4e7fec01)
2017-02-11 20:50:39 +01:00
psayafan d1e9bb6f26 Core/Player: Add option to prevent rename during character customization
Closes #17420

(cherry picked from commit fe2aed6047)
2017-02-01 22:53:24 +01:00
Traesh 6ab3877c91 Core/Entities: Basic AreaTrigger System (#18035)
* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
2017-01-29 00:00:43 +01:00
vincent-michael 86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Sean Rhone f18f75bbb7 RA.MinLevel to Ra.MinLevel (#18387)
Solves https://github.com/TrinityCore/TrinityCore/issues/18386
(cherry picked from commit 023eec874a)
2016-12-03 15:18:24 +01:00
Palabola 7c03e10349 Conf: Changed MaxPlayerLevel default value to 110 (#18341) 2016-11-29 09:50:22 +01:00
Shauren 9633c8c2b7 Core/Debugging: Partially revert e0fb4445cd, the cmake hack to build wheaty directly into executable is still needed as it is impossible to have it initialize before every other static variable when it resides in dll (dynamic linking only) 2016-11-28 20:21:21 +01:00
Shauren e0fb4445cd Core/Debugging: Added wheaty everywhere and modified it to always reliably report issues during static initialization 2016-11-28 18:37:51 +01:00
Pirricli 4ae38c0db2 Extra line in worldserver.conf (#18125)
There is an extra line in that file.
2016-10-23 11:53:26 +02:00
Shauren c676e80c45 Core/Players: Removed references to removed currencies
Closes #17721
2016-09-29 23:30:47 +02:00
Shauren dd64a3cd36 Core/Config: Add config values for all power regen rates 2016-09-25 14:48:18 +02:00
treeston a92bfb5505 Scripts/Commands: Small QoL adjustments
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
    - New commands .server shutdown force and .server restart force bypass this limitation.

(cherry picked from commit 0e1eb460d6)
2016-09-03 13:46:33 +02:00
Shauren b5fac7abc1 Core: Set default expansion to Legion. 2016-08-30 00:00:33 +02:00
joschiwald f0224df131 Core/Config: Fixed typos in worldserver.conf.dist 2016-08-27 12:16:19 +02:00
Vincent-Michael 3c6c78da1c Core/Objects: Added check (error log) for possible invalid position for creatures / game objects 2016-08-23 16:58:48 +02:00
Ovalord 79aafd5865 Core/Players: Initial work on demon hunters
* Added starting level and required level config options as well as rbac permission to ignore the requirements
* Updated max power values for both demon hunter specs
* Fixed a crash during DK and DH creation
* Added playercreateinfo data for demon hunters

Closes #17651
2016-07-23 18:39:56 +02:00
Shauren a9a13d10f7 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-07-17 17:37:06 +02:00
Shauren a8c412a063 Tools: Added universal TrinityCore banner with git version info to all tools 2016-07-17 17:24:53 +02:00
Mihapro b7c2d309e6 [6.x] Core/Battlefield: Tol Barad (#17124) 2016-07-15 14:39:41 +02:00
Shauren 70137b8f3a Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-07-06 00:05:13 +02:00
Aokromes e76f5bd93e Update worldserver.conf.dist 2016-07-02 14:18:18 +02:00
Aokromes 54881d2296 Update worldserver.conf.dist 2016-07-02 13:20:18 +02:00
Shauren d2733eb6f1 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-06-13 21:00:25 +02:00
Aokromes 1379505bf2 Update worldserver.conf.dist 2016-06-04 12:49:07 +02:00
DDuarte 8b26aea95a Implement real time statistic visualization (#16956)
Docs at https://trinitycore.atlassian.net/wiki/display/tc/Monitoring+a+TrinityCore+server

* Common/Graphs: Initial proof of concept

* Move influx db code to its own class

* Reuse the same socket

* Allow to log values of different categories

* Allow to log events

* Pass the timestamp to influxdb

* Send events in batches

* Send data async

* Log server shutdown.
Fix memory leak.

* Allow to enable/disable Stats in the settings and at runtime

* Read interval between each batch send from config

* Add InfluxDB connection info to configs

* Move each event category to its own table

* Log pathfinding queries

* Move categories table initialization to constructor using enum as key to avoid assigning the table name to the wrong enum value

* Log player login/logout events.
Pass the hostname correctly in the HTTP request.

* Fix linux build

* Handle "Connection: close" HTTP header, reconnecting on next scheduled send.
Disable StatsLogger if connection fails, logging the error.

* Add an enum for categories of logged values, it's still possible to pass a string instead of the enum.

* Don't log the whole batchedData when InfluxDB returns an error, it's too long and unreadable on console.

* Allow to call a function at a specified interval in thread-safe World::Update() context to log data like player count.

* Log map tile load/unload

* Core/StatsLogger: Allow logging more value types other than ints

https://docs.influxdata.com/influxdb/v0.10/write_protocols/write_syntax/

* Fix a typo in string escape of StatsLogger

* Yet more fixes to the escaping in FormatInfluxDBValue

* DB/Gameobject: Fix respawn time of few Quest GameObjects

By Tauriella, closes #16701

* DB/Misc: Fix some engrish

By tkrokli closes #16648

* Tools/MMaps: Add format library linking to mmaps_generator

(Very) partial cherry pick of ed75b0649a

* Core/StatsLogger: Simplify code

Convert values and categories arrays to maps initialized in-place
Remove constructor and destructor

* Core/StatsLogger: Add realm name to the event and value tags

* Log amount of processed packet of each session

* Apply recent singleton changes to sStatsLogger too

* Fix influxdb data format if no realm name is present

* Remove unneeded newlines from request body, fixes response 400 from InfluxDB 0.10

* Rename Reporting folder to Metric

* Rename StatsLogger to Metric

* Rename InfluxDB configs to Metric

* Add Grafana dashboards

* Add a random annoying macro

* Move string formatting to Metric::SendBatch(), reducing performance footprint of Metric::LogEvent() and Metric::LogValue()

* Update grafana graphs refresing tags on load and showing now-15m data, refreshing every minute. These settings can be modified in grafana.

* Rename MetricData fields

* Contrib/Grafana: Rename dashboard files

* Contrib/Grafana: Replace hardcoded Windows/Ubuntu realm names by the default, Trinity

* Config/Worldserver: Add missing section to the index

* Contrib/Grafana: Add singlestat panels with current online players, update diff averages (1 min, 5 mins and 15 mins)

http://i.imgur.com/Zi8lfvS.png

* Core/Metric: Replace the enums MetricEventCategory and MetricValueCategory by strings

For the sake of simplicity and less recompile time when adding new metrics, similar to how TC_LOG_* works

* Contrib/Grafana: Display the current number of online players and not its average

Closes #15075
(cherry picked from commit 3ae1016082)

# Conflicts:
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/World/World.cpp
#	src/server/worldserver/Main.cpp
2016-06-04 11:26:57 +01:00