Commit Graph

12807 Commits

Author SHA1 Message Date
Vincent-Michael cb2bb1c1ee Core/Misc: Update page text locale to simple system 2015-04-11 05:24:06 +02:00
Vincent-Michael d6311a790b Core: Fix warnings 2015-04-11 03:52:25 +02:00
Vincent-Michael a72390d086 Core: Fix typo 2015-04-11 03:32:10 +02:00
Vincent-Michael 22e230ecec Core/Misc:
- Drop locales_npc_text
- Update npc_text for WoD
- Implemented Quest Greeting
- Sync auth database
2015-04-11 03:26:36 +02:00
Shauren 5659db6f03 Core/Bnet: Fixed crash on shutdown happening when there were still players connected 2015-04-11 01:55:45 +02:00
Shauren 4ced9a4480 Core/PacketIO: Updated & enabled CMSG_AUTO_EQUIP_ITEM_SLOT 2015-04-11 00:07:38 +02:00
Vincent-Michael 0473b5371a Core/Token: Fix freeze at opening game time windows 2015-04-10 22:28:16 +02:00
Vincent-Michael 653954c14d Core/Misc:
- Update LocaleConstant enum
- Update Quest locale system for WoD
- Fix some rnd typo in quest template
2015-04-10 18:16:00 +02:00
Shauren 38def5969a Warning fixes 2015-04-10 17:54:45 +02:00
Vincent-Michael a85e1cf8bc Core/AuctionHouse: Fix non pch build 2015-04-10 17:40:14 +02:00
MitchesD 1c45ef6b86 Merge pull request #14437 from Golrag/auction1
Core/Opcodes:
2015-04-10 14:55:22 +02:00
Rat 3704c0aa16 Core/Scenes: moved scene functions to SceneHandler.cpp 2015-04-10 13:18:31 +02:00
MitchesD 0c38398aa8 Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabled 2015-04-10 13:08:13 +02:00
Golrag 780898baa1 Core/Opcodes:
CMSG_AUCTION_SELL_ITEM
CMSG_AUCTION_PLACE_BID
CMSG_AUCTION_LIST_BIDDER_ITEMS
CMSG_AUCTION_REMOVE_ITEM
CMSG_AUCTION_REPLICATE_ITEMS
CMSG_AUCTION_LIST_PENDING_SALES
SMSG_AUCTION_LIST_ITEMS_RESULT
SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT
SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT
CMSG_AUCTION_LIST_OWNER_ITEMS
CMSG_AUCTION_LIST_ITEMS
SMSG_AUCTION_LIST_PENDING_SALES_RESULT
SMSG_AUCTION_CLOSED_NOTIFICATION
SMSG_AUCTION_OWNER_BID_NOTIFICATION
SMSG_AUCTION_WON_NOTIFICATION
SMSG_AUCTION_OUTBID_NOTIFICATION
SMSG_AUCTION_REPLICATE_RESPONSE
SMSG_AUCTION_COMMAND_RESULT
2015-04-10 12:28:59 +02:00
Vincent-Michael 36b4c21a30 Core/Scenes: Fix build 2015-04-10 11:44:37 +02:00
Rat e8b54b7ae8 Core/Scenes: implemented some scene related packets for debug purposes
* small cleanup
2015-04-10 11:29:46 +02:00
Shauren 0953bcf73f Core/PacketIO: Enabled and implemented CancelGrowthAura/CancelMountAura 2015-04-10 00:13:44 +02:00
Carbenium b630e64dea Core: Fix non-PCH build 2015-04-09 19:38:59 +02:00
Vincent-Michael e57de378a6 Core: Fix non pch build 2015-04-09 03:51:38 +02:00
Shauren 3e063be399 Core/PacketIO: Reimplemented SMSG_SET_FORCED_REACTIONS as a response to client request instead of sending it automatically during map change 2015-04-09 00:05:31 +02:00
Shauren e651dbec0e Core/Misc: Added a nice static_assert to prevent adding server opcode "handlers" with status other than UNHANDLED or NEVER 2015-04-08 23:35:27 +02:00
Shauren f0f027a79e Core/PacketIO: Removed sending SMSG_CATEGORY_COOLDOWN as part of SendInitialPacketsBeforeAddToMap and only send it when requested or when SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN is added or removed 2015-04-08 21:49:14 +02:00
Rat e53f89d836 Core/Scenes: added .debug send playscene command for testing purposes 2015-04-08 20:37:30 +02:00
Shauren 01d91fa3cd Core/PacketIO: Updated and enabled CMSG_AREA_SPIRIT_HEALER_QUERY, CMSG_AREA_SPIRIT_HEALER_QUEUE, CMSG_HEARTH_AND_RESURRECT 2015-04-08 19:34:04 +02:00
Shauren fd257a6e00 Core/Opcodes: Defined 1 more opcode 2015-04-08 12:11:51 +02:00
Vincent-Michael 20ab76a2cb Core: Whitespace cleanup 2015-04-08 02:27:20 +02:00
DJScias b7630caa35 Core/Packets: enable CMSG_SHOWING_CLOAK and CMSG_SHOWING_HELM
Someone probably forgot to re-enable them, as they do in fact work with the current opcode values. (Tested & confirmed)
2015-04-07 18:08:20 +02:00
Shauren ecf30d1871 Core/Opcodes: Added more (looks like deprecated) garrison opcodes 2015-04-07 00:08:40 +02:00
Shauren a825deccca Core/DataStores: Actually load SpellPowerDifficulty.db2, oops. 2015-04-06 22:36:58 +02:00
Rat 9b746368db Core/Database: removed old questItem fields 2015-04-06 21:03:50 +02:00
Rat 11f6b9af0b Core/Spells: small cleanup in EffectDestroyItem 2015-04-06 19:50:21 +02:00
Rat e248d5a406 Core/DataBase: implemented creature_questitem and gameobject_questitem tables 2015-04-06 19:49:39 +02:00
Rat e7000a49ec Core/Packets: fixed usage if ItemDrop field in quest query response 2015-04-06 19:43:11 +02:00
Shauren 568a217c2d Core/PacketIO: Updated and enabled vehicle opcodes 2015-04-06 14:12:28 +02:00
Rat 0685033834 Core/Spells: implemented SPELL_EFFECT_DESTROY_ITEM 2015-04-06 14:01:39 +02:00
Rat c5bbc9287d Core/GameObjects: fixed build in gcc 2015-04-06 13:11:35 +02:00
Rat 23e8a3ce29 Core/GameObjects: fixed typo and logic (0 is a valid invisibility type) 2015-04-06 12:14:25 +02:00
Shauren 01cc5d8c05 Core/PacketIO: Updated and enabled SMSG_SET_VEHICLE_REC_ID and SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA
* Implemented SMSG_MOVE_SET_VEHICLE_REC_ID and CMSG_MOVE_SET_VEHICLE_REC_ID_ACK
2015-04-06 00:40:56 +02:00
Shauren 38fcea46da Core/PacketIO: Fixed creature movement on transports (and vehicle enter/exit) 2015-04-06 00:39:29 +02:00
Rat 9d59d038f8 Core/GameObjects: Implemented gameobject_addon table, you can now set invisibility for gameobjects for quests 2015-04-05 23:51:46 +02:00
Rat 51f58e8b30 Core/Quests: fixed targeting of quest reward auras, mostly used for quest invisibility detection auras 2015-04-05 20:57:55 +02:00
Rat f8c9784dbf Core/Commands: fixed crash in gobject target command 2015-04-05 20:55:49 +02:00
Shauren 832c3d7a09 Core/Misc: Removed unused variables 2015-04-05 16:54:26 +02:00
Shauren 3a4b633ada Core/PacketIO: Added missing FlushBits call 2015-04-05 16:54:09 +02:00
Shauren e7deae947c Build fix for GCC 4.7 2015-04-05 11:32:34 +02:00
Vincent-Michael 8c4c267de1 Core: Fix typo (i should really sleep) :( 2015-04-05 06:44:46 +02:00
Vincent-Michael 7b34fd4b43 Core: Fix warnings 2015-04-05 06:37:26 +02:00
Vincent-Michael 4359c4c758 Core/PacketIO: Updated and enabled CMSG_QUEST_POI_QUERY / SMSG_QUEST_POI_QUERY_RESPONSE 2015-04-05 05:54:53 +02:00
Carbenium d1902b4095 Core/Player: Implement CharSections.dbc and serverside checks
Ported from 6d4c672fb1
Original work by @ariel-
2015-04-05 01:48:45 +02:00
Shauren 0878a42b7e Core/PacketIO: Updated and enabled collision height opcodes
* Removed old 4.3.4 movement structures
2015-04-05 01:39:32 +02:00