Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Treeston
167a2c5da9
Scripts/ChatCommands: Rename 'lookup itemset' to 'lookup item set' to remove ambiguity.
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(cherry picked from commit f45600fb2e )
2022-02-27 23:41:55 +01:00
Treeston
3fd2eb126c
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463 )
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(cherry picked from commit 1eca51b417 )
2022-02-27 20:08:41 +01:00
Shauren
d057e057d3
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
2022-02-11 21:57:45 +01:00
Peter Keresztes Schmidt
1e1679a1f7
Core/DataStores: Port refactors from Update DBC field names to generated ones ( #24999 )
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(cherry picked from commit c92950b3e1 )
2022-01-23 00:06:16 +01:00
Shauren
279744efcd
Core/Commands: Fixed wrong field being used to determine instance type in .lookup map id
2022-01-19 12:37:27 +01:00
Kelno
368d99787c
Core/Commands: Fixed wrong permissions for .lookup map commands ( #23800 )
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(cherry picked from commit 6fc7ab3448 )
2021-12-18 22:19:05 +01:00
ccrs
4e6c59dca7
Core/Unit: rename several getters to follow codestyle
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uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7 )
2021-12-13 00:42:20 +01:00
Wyrserth
ae43820ca0
Core/Commands: implement commands to look up a map/item/quest name for a given id ( #23416 )
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* Core/Commands: implement commands to look up a map/item/quest name for a given id.
* Add entry to updates table.
* Rename 9999_99_99_99_auth.sql to 2019_06_16_00_auth.sql
* Add missed change, thanks jackpoz!
* Update auth_database.sql
(cherry picked from commit ce3dcdcb1a )
2021-12-11 14:12:54 +01:00
TheWinchesters
47adf2e4c8
[3.3.5] Commands: lookup player shows which character is online ( #23039 )
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* Show 'online' for every online player in lookup player commands
(cherry picked from commit a0056951f7 )
2021-11-23 22:52:53 +01:00
Shauren
a098137b59
Core/Commands: Lookup spell command fixes
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* Crashfix
* Will now look at spell effects other than EFFECT_0 to find learned spell
2021-10-01 22:30:39 +02:00
Shauren
8a4e1119ac
Core/Spells: Unify spell effect access api in both branches
2021-09-04 15:13:15 +02:00
ariel-
d0f4310c44
Core/Entities: don't allow client control if player is still affected by any lose of control state
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(cherry picked from commit e315e41d36 )
2021-06-16 21:26:57 +02:00
ariel-
3bc3b3eeeb
Core/Globals: revert back to unordered_map for templates
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Partial revert of commit b64c504314
See discussion on b64c504314
(cherry picked from commit b75ff7d4bf )
2021-06-16 01:29:25 +02:00
ariel-
21556667c1
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
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Ref #14274
(cherry picked from commit b64c504314 )
2021-06-16 01:00:11 +02:00
Shauren
f6b919fafe
Core/Reputation: Named all reputation flags
2021-06-05 23:00:06 +02:00
Shauren
80a6347b7a
Core/Reputation: Implemented "friendship reputation"
2021-06-04 19:27:26 +02:00
Shauren
b82a3a557a
Core/DataStores: Updated db2 structures to 9.0.2
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* Includes support for new character customization
2020-12-08 18:16:47 +01:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
Shauren
deca201f77
Core/DataStores: Simplified string memory allocation in db2 files, dropped unneccessary level of indirection
2020-06-27 13:33:17 +02:00
Shauren
c7306439e7
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-12 01:29:18 +02:00
Shauren
70188c4fe1
nopch fix 2
2020-04-03 18:12:07 +02:00
Shauren
4746331f49
Core/Misc: Removed references to item_template in logs
2020-01-25 14:15:20 +01:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
e8e89f58fb
Core/DBLayer: Prevent using prepared statements on wrong database
2019-07-27 01:00:37 +02:00
Shauren
455959c606
Core/PacketIO: Rewrite updatefield handling
2019-06-08 17:06:57 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
5bfb1cc960
Core/Chat: Updated quest chat link format
2018-11-12 23:27:28 +01:00
Shauren
007b5a68c5
Core/DataStores: Fixed db2 structures after 7.3.5
2018-03-12 23:11:49 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Rochet2
211b564894
Scripts/Commands: Fix trinity_string usage and enhance commands
2017-07-22 09:22:17 +02:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Shauren
70102f32fe
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
2016-05-20 23:49:53 +02:00
Shauren
885d9b53c3
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
2016-05-20 23:48:48 +02:00
Shauren
41ae38d94d
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
2016-05-20 23:48:24 +02:00
Shauren
5c2c9a684f
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
2016-05-20 23:46:17 +02:00
Shauren
db0b8bf24e
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
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Note: Extracting maps is required
2016-02-02 19:13:04 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
2d942ddcc5
Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
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Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
Shauren
dea6c0b122
Core/DataStores: Updated dbc/db2 structures to 6.2.0
2015-07-07 12:13:14 +02:00
Kinzcool
00cfe8f5a9
Core/Misc: Fixed wrong references to ZoneName instead of using AreaName_lang
2015-05-08 22:48:30 -04:00
Vincent-Michael
653954c14d
Core/Misc:
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- Update LocaleConstant enum
- Update Quest locale system for WoD
- Fix some rnd typo in quest template
2015-04-10 18:16:00 +02:00
Shauren
e81eb1192a
Core/Database: Removed locales_item from world database (use item_sparse_locale in hotfixes database)
2015-02-22 17:18:19 +01:00
Shauren
40b6736f69
Core/DataStores: Added iterator class for DBCStorage and DB2Storage
2015-02-22 12:44:24 +01:00
Shauren
68fceee10e
Core/Spells: Removed leftovers of old cooldown handling
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* Use ItemEffect.db2 data directly instead of copying it to another structure
2015-02-21 13:08:33 +01:00
Shauren
3f28fd304d
Core/Spells: Reimplemented automatic spell learning
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* Fixed learning/unlearning talents
2015-01-30 23:58:16 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Intel
a782515246
Core/Quests: Updated Quest System to new Format
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All quest requirements are now in quest_objectives table
quest_template table contains _ONLY_ WDB data and must not be modified
Currently supported objectives are MONSTER, GAMEOBJECT, ITEM, TALKTO, CURRENCY, REPUTATION, MONEY, PLAYERKILLS, AREATRIGGER
2014-12-28 22:55:53 +02:00