Treeston
c00a2efb21
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
2018-08-22 21:51:16 +02:00
Treeston
dd54c80123
Core/LFG: Order group members before creating LFG group (leader > tank > healer > dps). Closes #16244 .
2018-08-22 21:31:13 +02:00
jackpoz
deabd4ab45
Core/Packets: Reduce memory footprint of cached queries ( #22297 )
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Ensure only the minimum required memory is used by caching query packets by calling shrink_to_fit()
2018-08-22 19:44:21 +02:00
ZenoX92
42fec4a698
DB/Quest: Move the Sunken Treasure to SAI
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Closes #22290
2018-08-22 18:07:33 +02:00
PolarCookie
97371533bf
[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting ( #22124 )
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* spell spawned chest non-despawn fix
* fix the consumed game objects
2018-08-22 16:39:59 +02:00
DanVS
afc25d22ef
Scripts/Scarlet Enclave: Death Comes From On High
2018-08-22 16:25:36 +02:00
Treeston
eb1972f21d
Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI that I found while working out #22226 .
2018-08-20 19:04:21 +02:00
Treeston
86bba6421b
Core/Movement: Prevent NO_PATH evades from incorrectly happening in a few places. Closes #22226 .
2018-08-19 20:22:45 +02:00
Treeston
f95a383293
Core/SmartAI: SetRun fix for SAI, because for some reason it has like 95% of escortai code duplicated??? shitshow zz
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closes #21463
2018-08-19 19:59:32 +02:00
Treeston
38d3b35561
DBError follow-ups:
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* broadcast_text mismatch (6eb7f06 ) is now a _INFO since Aok isn't nearly as fast as fixing as he claimed.
* SmartAI invoker misuse (482328b and a3c85c8 ) are now blocking errors
2018-08-19 19:38:05 +02:00
Treeston
121346f1f9
Core/AI: EscortAI::SetRun now also adjusts already-in-progress waypoint paths, as opposed to only affecting future path loading. Closes #21290 .
2018-08-19 19:28:09 +02:00
Keader
8b9d18f29c
Scripts/Trial Of The Crusader: Fixed Anub'arak Pursuing Spikes
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Closes #21420
2018-08-18 22:46:03 -03:00
Shauren
bc3da555fe
Core/Commands: Fixed .damage command to work with spell schools caused by bad strtok usage
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Closes #22280
2018-08-17 11:17:12 +02:00
Treeston
2a50f9202b
Scritpts/Commands: Fix area name display if no area present. Closes #21727 .
2018-08-16 13:04:58 +02:00
Treeston
6eb7f06b1f
Startup/DB: Print errors on npc_text vs broadcast_text mismatches.
2018-08-16 11:34:00 +02:00
ZenoX92
cbacc72d93
DB/Quest: The Missing Diplomat (Part 16)
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Closes #22261
2018-08-15 20:14:16 +02:00
ZenoX92
25d7b7c819
DB/Quest: Cleansing Witch Hill
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Closes #22262
2018-08-15 20:09:56 +02:00
Treeston
077bf43ab5
Scripts/Commands: Fix .quest complete to properly work with PvP kill quests. Closes #16321 .
2018-08-14 16:09:51 +02:00
Treeston
a4cba5b7cf
readability
2018-08-13 21:35:27 +02:00
Treeston
41982aa300
Spells/Auras: Properly handle negative health modifiers on application. Closes #22211 .
2018-08-12 14:17:26 +02:00
illfated
59edf6b100
Scripts/Eastern Kingdoms: zone_wetlands converted to SAI cleanup ( #22252 )
2018-08-11 19:12:48 +02:00
Treeston
0df3cb5bcc
AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAST in action 85. SMART_ACTION_INVOKER_CAST moves to 134.
2018-08-10 23:18:04 +02:00
Treeston
a3c85c8a2b
AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (same as invoker targets)
2018-08-06 12:04:18 +02:00
Ovah
c48a596c66
Core/Spells: added a helper to reset proc cooldowns ( #22137 )
2018-07-29 18:49:13 +02:00
Shauren
6cf12bcb4c
Scripts/Icecrown Citadel: Fixed target selection for Vampiric Bite and Blood Mirror after threat rewrite
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Closes #21537
2018-07-28 16:31:45 +02:00
DanVS
ba9943d8a4
Core/Entities: Ethereal Soul-Trader ( #22050 )
2018-07-25 15:35:03 +02:00
Treeston
2b3f29aa6d
revert 5df7ffa, hack
2018-07-24 22:36:05 +02:00
Treeston
5df7ffaf84
Core/GameObject: Hunter traps now always put the Hunter in combat with the target when triggered. Closes #21847 .
2018-07-24 21:15:06 +02:00
Treeston
15ab24756d
Scripts/Pets: Some cleanup for Snake Trap. Tagging #21847 , though this doesn't address it (yet).
2018-07-24 20:57:09 +02:00
Treeston
b7c0f1961c
visibility range check, fac4700 follow-up
2018-07-24 10:46:14 +02:00
Treeston
fac470014b
Core/Maps: Continue updating creatures that own auras applied to players. Closes #22110 .
2018-07-24 10:42:41 +02:00
Treeston
c031167e06
Core/Movement: Properly resume chase/follow movement if it was paused by a spell cast. Closes #21900 .
2018-07-23 12:15:06 +02:00
Killyana
7c2fb9c7aa
Creature/Script: Add missing emote to Princess Moira Bronzebeard
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Closes #22182
2018-07-22 13:08:21 +02:00
Shauren
2351d02930
Core/Spells: Fixed Righteous Defense crash caused by modifying target list inside effect handler
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* Already handled in a script
Closes #22158
2018-07-21 23:21:06 +02:00
killerwife
330d85bd63
Core/PacketIO: Fixed SMSG_GUILD_BANK_LIST packet payload for enchantments and sockets ( #22177 )
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Credit for reversing goes to Laizerox
2018-07-20 17:10:57 +02:00
Treeston
8a4858bdcf
Core/Handlers: Spell handler no longer downranks otherwise-negative spells because they have a potentially-positive aura effect. Closes #22153 .
2018-07-19 12:46:31 +02:00
Treeston
64a61e03ab
Common/Containers: Eliminate a edge case that could potentially lead to object invalidation.
2018-07-19 11:59:36 +02:00
Treeston
9c5fffb4c5
Core/GameObject: Fix an edge case where GOs might never respawn after being manually despawned. Closes #21792 .
2018-07-18 19:07:55 +02:00
Treeston
2ef9d301f0
Misc: Pass std::chrono types by value everywhere.
2018-07-18 17:48:15 +02:00
Treeston
f93cb448f1
Scripts/Commands: Demangled typeinfo of f7466c2 for gcc/cmake
2018-07-18 17:33:43 +02:00
Treeston
f7466c28a5
Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.
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Trying to figure out what base AI type a given creature is using has annoyed me one too many times (hi there, e8f9068).
2018-07-18 14:20:08 +02:00
Treeston
0c476ff9e0
Core/PassiveAI: Fix an incorrect check that was inducing evade spam with critters. Closes #19998 , for real this time.
2018-07-18 14:20:08 +02:00
Gildor
e114939071
Core/Spells: Shadow of Death & Spiritual Vengeance should be negative spells (BlackTemple/Teron Gorefiend) ( #22164 )
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Closes : #22160
Closes : #22161
2018-07-18 08:59:52 -03:00
Keader
c9b09fc2cb
Scripts/Black Temple: Removing double hook call in Spiritual Vengeance
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(i realy dont remember why i did it lol)
2018-07-15 19:53:31 -03:00
Maphaze
2ef3315848
Core/GameObjects: Fixed DestroyGate battleground hook for vehicles ( #22145 )
2018-07-11 18:14:09 +02:00
illfated
0004531081
Creature/Script: remove obsolete script npc_skywing ( #22147 )
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- replaced with SAI script for the same quest and creature (Skywing)
Ref. https://github.com/TrinityCore/TrinityCore/issues/22078#issuecomment-399760597
2018-07-11 05:13:59 +02:00
Shauren
8411ec7ed6
Core/Players: Fixed saving quest item progress
2018-07-09 18:32:40 +02:00
Killyana
076c7a7b32
Creature/Script: Remove deprecated script
2018-07-08 15:09:14 +02:00
killerwife
16f524ff25
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087 )
2018-06-26 20:17:59 +02:00
Treeston
c0a7274ff1
Core/AI: Add a new LeavingWorld AI hook
2018-06-26 12:15:57 +02:00