Shauren
cbb532e4be
Core/Groups: Use iterators instead of raw LinkedListElement to interact with group members
2025-07-11 17:40:34 +02:00
Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Shauren
16a06346ae
Core/Maps: Move terrain data handling out of Map class
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Partial port of cmangos/mangos-wotlk@ff5232c648
2022-07-23 19:13:33 +02:00
Matan Shukry
e93ef06b05
Core/Commands: Implemented command to teleport character to npc
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Closes #25870
(cherry picked from commit d2be584f99 )
2022-03-06 16:37:42 +01:00
Treeston
3fd2eb126c
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463 )
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(cherry picked from commit 1eca51b417 )
2022-02-27 20:08:41 +01:00
Shauren
d057e057d3
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
2022-02-11 21:57:45 +01:00
Treeston
7d0586812a
Core/Misc: Fix some static analysis warnings exposed after 6b8f3d0.
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(cherry picked from commit 59be657ca2 )
2022-02-05 23:05:14 +01:00
Treeston
013c9b2cb7
Core/ChatCommands: make ExactSequence more readable
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(cherry picked from commit feaaa595ca )
2022-02-05 21:29:53 +01:00
Treeston
42be7836df
Chat/Commands: Eradicate ChatHandler::extractOptFirstArg
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(cherry picked from commit 4f636b80e4 )
2022-02-05 16:21:54 +01:00
Treeston
0c681b6509
Scripts/Commands: New argument parsing methodology (PR #22363 )
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- Detect the arguments accepted by the command handler
- Tokenize out those arguments automatically and feed them to the handler
- Unmatched rest of the string can be accepted by trailing char const* or CommandArgs*
(cherry picked from commit 66a87c4642 )
2021-10-25 00:03:23 +02:00
ModoX
68c2fc8ff5
Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) ( #27055 )
2021-10-16 01:17:47 +02:00
ccrs
426f9f2f92
Core/Movement: MotionMaster reimplementation ( #21888 )
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Internal structure and handling changes, nothing behavioural (or thats the intention at least).
(cherry picked from commit 982643cd96 )
2021-09-28 00:15:13 +02:00
Treeston
dce39aedc2
Core/Combat: Some more sanity check asserts to try and track down #21187 .
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Also, some anti-annoyance treatment for dot tele.
(cherry picked from commit fdacf12739 )
2021-05-16 21:56:05 +02:00
Shauren
b231903932
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
Shauren
1c52d5fff7
Core/Misc: Replace NULL with nullptr
2020-08-14 17:06:03 +02:00
Aokromes
b0bf1275ee
New Year
2020-01-02 06:44:10 +01:00
Shauren
f6e2b8cdc1
Core/DBLayer: Prevent committing transactions started on a different database
2019-07-27 10:52:33 +02:00
Shauren
e8e89f58fb
Core/DBLayer: Prevent using prepared statements on wrong database
2019-07-27 01:00:37 +02:00
vincent-michael
5620eb9463
Update copyright note for 2019
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auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
be0f2c297c
Core/Maps: Implemented loading swapped maps
2018-03-25 19:28:36 +03:00
Shauren
bea7faa8f9
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
2018-03-25 19:28:36 +03:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
f2039981e0
Core/Game: Include cleanup, part 3
2017-05-20 00:09:37 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
2d942ddcc5
Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
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Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
jackpoz
d9133adbb7
Core/ChatCommands: Allow to use "tele" command inside of a battleground
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Allow GameMasters with ".gm on" tag to use ".tele" command inside of a battleground to tele around.
(cherry picked from commit 0b9cd22a6b )
2015-06-26 03:28:20 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
Shauren
a20fbfc8e0
Core/Entities: Third part of converting int to bigint guids in database
2014-10-23 23:04:16 +02:00
joschiwald
53725517a0
Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
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(Packet structure not verificated to 6.0.2)
2014-10-19 16:18:54 +02:00
Shauren
2a1a294383
Scripts/Commands: Fixed build with -DSCRIPTS=0
2014-09-14 16:54:21 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Dehravor
24ae6a6802
Core/Misc: Remove obsolete C++11 backward compatibility macros
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OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
daf5a4b5c3
Core/Chat Commands: Allow to add overlapping teles .
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Allow to add overlapping teles like "abc" even if "abcde" already exists. This wasn't possible and a "Teleport already exists" error was thrown instead.
2013-10-25 21:50:52 +02:00
Spp
cfaea769bc
Core/RBAC: Move RBAC code to namespace rbac
2013-09-27 13:35:45 +02:00
Spp
68ab10ccd4
Core/RBAC: Move tele commands to RBAC (using individual permissions)
2013-09-10 15:01:39 +02:00
Spp
3232b69ff3
Core/RBAC: Move commands security to RBAC (using generic RBAC Permissions)
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- Warning: This will break commands for any custom security level
2013-08-30 13:57:09 +02:00
Nay
3561ab98ba
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
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OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not support C++11)
2013-07-06 20:21:45 +01:00
Malcrom
ec474a62e5
Core: More Function Renaming.
2013-06-11 21:25:12 -02:30
Malcrom
66978cfc3b
Core: Some function renaming.
2013-06-11 19:54:27 -02:30
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Spp
b5c9ab8802
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
Spp
b99c347747
Core: Remove Player.h dependency from all the possible headers
2012-11-17 05:18:37 +01:00
Abdollah Hasan
b3d99e968f
Core/Commands: TeleDel command cleanup.
2012-06-18 05:16:00 +03:00
Abdollah Hasan
32d3e33f87
Core/Commands: Update TeleDel command to support id, shift click, or name of teleport location.
2012-06-18 04:54:50 +03:00
Shauren
ae0a6cde21
Core/DBLayer: More type fixes.
2012-04-07 17:27:40 +02:00
leak
12e55a04bb
Core/DBLayer: Convert PQuery() queries to prepared statements
2012-03-24 01:25:08 +01:00