panaut0lordv
f6447e8f34
*Including style fixing - part 1
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--HG--
branch : trunk
2009-06-04 21:41:07 +02:00
megamage
f92e8315cf
[7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos
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* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
--HG--
branch : trunk
2009-05-31 16:15:12 -05:00
megamage
f9befe1d3d
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-19 18:23:10 -05:00
QAston
20c02ef760
*Update of aura system.
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--HG--
branch : trunk
2009-04-06 13:31:14 +02:00
megamage
941e5b9dbd
[7532] Avoid warnings at use size_t with printf fromat strings. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-24 17:38:14 -06:00
megamage
ae55745f2a
[7378]~[7381] achievement code update. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-05 09:22:43 -06:00
Paradox iamparadox@netscape.net
ef8d2ac080
AHBot/AH changes
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--HG--
branch : trunk
2009-02-28 17:42:29 -05:00
megamage
a72c0d223d
[7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
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More auction related code refactoring,
Move auction related code from ObjectMgr to AuctionHouseMgr.
Author: VladimirMangos
--HG--
branch : trunk
2009-02-13 19:50:20 -06:00
megamage
468132696a
Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->AuctionHouseMgr.h Author: VladimirMangos
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--HG--
branch : trunk
2009-02-13 18:35:21 -06:00