Commit Graph

14 Commits

Author SHA1 Message Date
Rat f221f5911a *update eventAI docs
*add missed docs

--HG--
branch : trunk
2010-01-22 00:04:50 +01:00
megamage 7f6926dd3b [8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: VladimirMangos
Thanks to Zor for pointing.

--HG--
branch : trunk
2009-07-30 10:56:15 +08:00
megamage 3926cb174b [8233] Implement new EventAI action ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: VladimirMangos
Action set min. health value that can be set for creature in result damage apply.
    It can be used in duel like events with creatures to prevent killing creature and other
    cases when creature must avoid damage at some health level while it used.

--HG--
branch : trunk
2009-07-30 10:53:16 +08:00
megamage 4c9aa14e57 [8222] Partial EventAI.txt rewrite, typo and language fixes
Signed-off-by: freghar <compmancz@gmail.com>

--HG--
branch : trunk
2009-07-30 10:19:25 +08:00
megamage bf8c0933c9 [8221] Removed trailing whitespaces
With excluded dep/ - as usual.

    Signed-off-by: freghar <compmancz@gmail.com>

--HG--
branch : trunk
2009-07-30 10:19:03 +08:00
megamage c4a8da0e32 [8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for EventAI. Author: NoFantasy
--HG--
branch : trunk
2009-06-18 17:05:01 -05:00
megamage 208fbe220d [8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature EventAI. Author: VladimirMangos
Its can be used for check specific spell auras stack size for event triggering.
[8017] Always reset creature EventAI phase at creature death.

--HG--
branch : trunk
2009-06-15 23:10:06 -05:00
megamage 067cbec40d [7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control start/stop melee combat state for creature at start/stop movement in combat. Author: VladimirMangos
--HG--
branch : trunk
2009-05-31 16:24:19 -05:00
megamage 1288761fb7 [7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state. Author: VladimirMangos
Also related cleanup code in field cases and player Player::SetSheath.

--HG--
branch : trunk
2009-05-28 18:43:57 -05:00
megamage 5fe179019f [7863] Implement for EVENT_T_SPAWNED map/zone/subzone only event conditions. Author: Alex
--HG--
branch : trunk
2009-05-21 10:52:05 -05:00
megamage 67c84b1f3d Mobs fleeing and getting assistance feature implementaion. Author: Neo2003
--HG--
branch : trunk
2009-05-21 10:48:00 -05:00
megamage b7053ecc0d [7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call for help in some script cases. Author: VladimirMangos
--HG--
branch : trunk
2009-05-21 10:15:09 -05:00
megamage d1d194b4c7 *Update EventAI documentation. Source: ACID.
--HG--
branch : trunk
2009-05-20 11:41:32 -05:00
megamage cd3d9c2d80 [7623] Added: doc/EventAI.txt Author: NoFantasy
--HG--
branch : trunk
2009-04-07 19:38:52 -05:00