Commit Graph

25933 Commits

Author SHA1 Message Date
Treeston b76daf0bc7 Core/Misc: Update description text for SpellAttr5 (I'm back, baby!)
(cherry picked from commit 9309988a05)
2021-11-16 00:13:07 +01:00
Gildor 4a775c01e9 Core/Scripts - The Eye: Fix Kael'thas Sunstrider Mind Control, limit MaxAffectedTargets to 3 (#22828)
Closes: #22826
(cherry picked from commit 0ee8a77dce)
2021-11-16 00:07:15 +01:00
Ovah 234a680d3a Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new objects in all cases. Closes #22419 (#22816)
(cherry picked from commit fb1d568fba)
2021-11-15 23:42:22 +01:00
Treeston 058f0edd86 Core/Misc: Update description text for SpellAttr4
(cherry picked from commit 8836fc3903)
2021-11-15 23:39:29 +01:00
Treeston 8464079ab8 Core/Misc: Update description text for SpellAttr3
(cherry picked from commit 50f78e686c)
2021-11-15 23:33:18 +01:00
Treeston da68d7a191 Core/Misc: Update description text for SpellAttr2
(cherry picked from commit 9b4feaacfa)
2021-11-15 23:24:02 +01:00
Treeston 43d3d5bbb3 Core/Misc: Update description text for SpellAttr1
(cherry picked from commit 8cac5feb58)
2021-11-15 23:20:38 +01:00
Treeston fe9ca742a3 Core/Misc: Update description text for SpellAttr0 to match actual behavior
(cherry picked from commit b69ee07d50)
2021-11-15 23:08:46 +01:00
Treeston d43f14ab0c DB/Strings: remove some now-unused language entries
(cherry picked from commit 0068813ef9)
2021-11-15 22:57:55 +01:00
Keader b37023891e Scripts/Utgarde Keep: Fixed Ingvar evade in phase 2 (one more time)
Closes #21264
ScheduleEvents need happens after remove ImmuneToPc, or it will cause evade.

(cherry picked from commit f1a1acdc89)
2021-11-15 22:37:04 +01:00
Keader 77ed0f2399 Scripts/ToC: Fixed Twin Valkyr stucking in progress and added hover
Closes: #22755
Update: #20961
(cherry picked from commit 4c6f0eaa8d)
2021-11-15 22:36:16 +01:00
Treeston 1015f30704 Core/AI: Add some checks to catch if the AI changes mid-update for players. Tag #22731 #22629.
(cherry picked from commit d8fee3c46b)
2021-11-15 22:20:17 +01:00
PolarCookie 1232f1d06e Core/Creatures: Changed creatures to become tagged by player doing any action that causes creature aggro (apart from distance) (#22759)
* This was introduced in patch 3.0.8

(cherry picked from commit f2df802c50)
2021-11-15 22:16:04 +01:00
PolarCookie 87486cecff Core/Spells: fix issues with delayed spells and auras (#22382)
* Core/Spells: fix issues with delayed spells and auras

* Make Travis Happy

(cherry picked from commit a0999744ef)
2021-11-15 22:13:17 +01:00
DanVS 0585032c90 Core/Entities: Handle partial state change for pets (#22014)
* handle partial state change

* range-based for loop

* fixes

* readability

* break

(cherry picked from commit ae22fd6d74)
2021-11-15 22:10:18 +01:00
Rochet2 afac2b1742 Add rotation to .gob info (#22723)
* Add rotation to .gob info

- Add rotation (yaw, pitch, roll) to .gob info command
- Replace LANG_SPAWNINFO_DISTANCEFROMPLAYER with LANG_SPAWNINFO_ROTATION
- Fix description of .distance to describe the command arguments (the more you know..)
- Fix .gob info guid targetting nearest gameobject instead of finding with given guid
- Reorder the info data slightly
- Print location and rotation data regardless of object found in world
- Add error messages for when object is not found by guid or entry

(cherry picked from commit 257ae44a20)
2021-11-15 21:49:37 +01:00
Warpten 1d4efe2986 Fix invalid arguments to string format in Trinity::Fatal
Isn't whatever is used nowadays to make this stuff safe supposed to prevent this sort of stuff?

(cherry picked from commit 9bf69b3849)
2021-11-15 21:34:44 +01:00
Treeston c977087d58 Core/Misc: Partial merge of 3.3.5-dbedit:
- Added SmartEnum.h for enum iteration, stringification, and more, courtesy of krabicezpapundeklu/smart_enum
- Moved a bunch of enums in SharedDefines.h to the new system
- Miscellaneous utility methods ported

Core/Util: Redesign SmartEnum to properly work for large
 enums (>64 entries) and play nice with IDEs (PR #22768)

(cherry picked from commit 338e8ba0fe)
(cherry picked from commit f7ca0877a3)
(cherry picked from commit 207093475a)
(cherry picked from commit ee68cf3392)
(cherry picked from commit c16d461e16)
(cherry picked from commit f6b0d99e2c)
(cherry picked from commit bc1f456125)
2021-11-15 21:34:03 +01:00
ccrs df2f6ad219 Core/Shared: add BattlefieldBattleId definitions
Also rename BG_TEAMS_COUNT and BattlegroundTeamId

(cherry picked from commit 7417cbc655)
2021-11-15 18:52:02 +01:00
Keader fea450d9de Scripts/Ulduar: Fixed Sanctum Sentry accumulating events after wipes
(cherry picked from commit 266a9c3d41)
2021-11-15 18:29:20 +01:00
Aokromes a560800f9d Script/Misc: Change some placeholders to proper texts
(cherry picked from commit 3ea3ed348a)
2021-11-15 17:51:05 +01:00
Aokromes c84d9f5aa9 Core/Spells: Hallowed Wand - Bat custome must be positive
closes #22684

(cherry picked from commit d6d2c4efb9)
2021-11-15 14:41:50 +01:00
Killyana a0bac8c53a DB/GameObject: Sacred Fire of Life
(cherry picked from commit 2dc28bc3a7)
2021-11-15 14:17:57 +01:00
ccrs 248101b458 Core/Movement: remove undefined method
(cherry picked from commit c8836b6eb4)
2021-11-15 14:15:14 +01:00
Trond B. Krokli b63fe46e0e Scripts/Blackrock Depths: npc_grimstone Event_Timer improvements (#22663)
High Justice Grimstone's movement script timers improvement in Ring of the Law.

case 6 & case 7 modifications:
- Event_Timer = 5000; // originally 0

Closes #20499 (High Justice Grimstone issue)

(cherry picked from commit 48eba61e90)
2021-11-15 14:01:49 +01:00
Killyana 07bba72fe7 DB/Gossip: Update Vaelastrasz gossip menu with the correct ID
(cherry picked from commit d10e42c049)
2021-11-15 01:41:29 +01:00
Keader fe4da71f1d Scripts/Illidari Council: Changed urand to SelectRandomContainerElement
(cherry picked from commit 6cb754ca4e)
2021-11-15 00:15:39 +01:00
Keader f69c8c2e60 Scripts/Black Temple: Fixed a crash on Illidari Council (#22652)
Ty Sirikfoll :)

(cherry picked from commit 9a443306fb)
2021-11-15 00:15:16 +01:00
ForesterDev e58d737a93 Core/Commands: fix .appear command provide wrong undermap position (#22624)
(cherry picked from commit 1e99f98327)
2021-11-14 20:52:50 +01:00
ForesterDev 4e66353854 Core/Commands: Fix quest remove error message (#22623)
(cherry picked from commit 82a1448705)
2021-11-14 20:52:18 +01:00
Shauren 85a23f2ad1 Core/Creatures: Defined new npc flags 2021-11-14 20:31:43 +01:00
DanVS 5db7d25700 Core/Movement: Properly calculate the first Catmull-Rom spline point (#22582)
(cherry picked from commit 5e8b934472)
2021-11-13 19:52:55 +01:00
Shauren 14b8d7d839 Core/PacketIO: Implemented splash screen opcodes 2021-11-12 21:53:40 +01:00
Treeston 792914fb51 Core/Movement: Add some extra assertions to MotionMaster to catch issues like #22444 earlier in the future.
(cherry picked from commit ead439fbd6)
2021-11-12 00:16:30 +01:00
Trond B. Krokli eb42538d6e Scripts/Sunken Temple: normalize Atal'alarion despawn timer (#22546)
* Atal'Alarion will now despawn as a regular Elite mob
  (5 minutes unlooted or 2.5 minutes when fully looted)
  instead of 7200 (ms) (7.2 seconds) before this change.

Closes #22531

(cherry picked from commit d24b461396)
2021-11-12 00:16:30 +01:00
Keader 2fc55314eb Scripts/Ulduar: XT002 Crash fix
Closes: #22545
(cherry picked from commit 1fe8fe30de)
2021-11-12 00:16:29 +01:00
Treeston 12e76f085f Core/Misc: Add a missing include of Windows.h to Errors.cpp
(that last one wasn't me!)

(cherry picked from commit 1dc675f0a1)
2021-11-12 00:16:29 +01:00
Killyana c8538bcc67 Creature/Script: Wyrmrest Defender
Closes #22500

(cherry picked from commit a3c20cea2d)
2021-11-12 00:16:26 +01:00
jackpoz c4cb1748ca Scripts/BlackrockSpire: Fix infinite loop in Gyth fight
Fix infinite loop in Gyth fight and double event caused by Rend Blackhand being respawned.
Please note this event is completely bugged and unfinished and contains for sure more bugs.

(cherry picked from commit af3449e064)
2021-11-11 21:40:03 +01:00
HelloKitty 80d920dab5 Fix issue in Creature::UpdateEntry and CMSG_GOSSIP_SELECT_OPTION (#22469)
Address #22467 making it so that script doesn't look like it was reload
and thus causing gossip to fail once after update.

(cherry picked from commit d5888a5f8f)
2021-11-11 21:39:29 +01:00
Lighto e79cb1da2c Wintergrasp Fix Collision Wall work: Open / Close collision wall when battle started/ended (#22342)
* Open / Close collision wall when battle started/ended

(cherry picked from commit c4e561ee13)
2021-11-11 21:38:36 +01:00
Shauren ebf8f46aed Core/Movement: Define new spline flag name 2021-11-11 21:38:05 +01:00
DanVS 8ff0572ee3 Core/Movement: Speed Limit for Spline (#22494)
* Limited speed

(cherry picked from commit 0dd3f0497d)
2021-11-11 21:36:08 +01:00
Trond B. Krokli 67b98348be Scripts/Quest: Defending Wyrmrest Temple (#22513)
- use DB gossip instead of `#define` (deprecated)

Updates #22500

(cherry picked from commit 013d50f169)
2021-11-11 20:28:20 +01:00
Kelno f5c6ad9621 Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426)
(cherry picked from commit 7baf5b2452)
2021-11-11 20:00:41 +01:00
Shauren cc0b2d941a Core/Misc: Corrected wrong log format message 2021-11-11 14:46:58 +01:00
Shauren c6a9727841 Core/Quests: Corrected wrong quest startup errors 2021-11-11 14:46:34 +01:00
Shauren 4a8dbfc33f Core/DataStores: Removed map 0 MapDifficulty hack - data now exists 2021-11-11 14:27:48 +01:00
Shauren ef4e307a49 Core/Misc: Don't log errors about npc_text probability if broadcast text was removed because it did not exist during loading 2021-11-11 14:10:32 +01:00
Shauren bd2d8875a1 Core/PacketIO: Rename new 9.1.5 opcodes 2021-11-11 12:36:01 +01:00