Treeston
b76daf0bc7
Core/Misc: Update description text for SpellAttr5 (I'm back, baby!)
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(cherry picked from commit 9309988a05 )
2021-11-16 00:13:07 +01:00
Gildor
4a775c01e9
Core/Scripts - The Eye: Fix Kael'thas Sunstrider Mind Control, limit MaxAffectedTargets to 3 ( #22828 )
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Closes : #22826
(cherry picked from commit 0ee8a77dce )
2021-11-16 00:07:15 +01:00
Ovah
234a680d3a
Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new objects in all cases. Closes #22419 ( #22816 )
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(cherry picked from commit fb1d568fba )
2021-11-15 23:42:22 +01:00
Treeston
058f0edd86
Core/Misc: Update description text for SpellAttr4
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(cherry picked from commit 8836fc3903 )
2021-11-15 23:39:29 +01:00
Treeston
8464079ab8
Core/Misc: Update description text for SpellAttr3
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(cherry picked from commit 50f78e686c )
2021-11-15 23:33:18 +01:00
Treeston
da68d7a191
Core/Misc: Update description text for SpellAttr2
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(cherry picked from commit 9b4feaacfa )
2021-11-15 23:24:02 +01:00
Treeston
43d3d5bbb3
Core/Misc: Update description text for SpellAttr1
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(cherry picked from commit 8cac5feb58 )
2021-11-15 23:20:38 +01:00
Treeston
fe9ca742a3
Core/Misc: Update description text for SpellAttr0 to match actual behavior
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(cherry picked from commit b69ee07d50 )
2021-11-15 23:08:46 +01:00
Treeston
d43f14ab0c
DB/Strings: remove some now-unused language entries
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(cherry picked from commit 0068813ef9 )
2021-11-15 22:57:55 +01:00
Keader
b37023891e
Scripts/Utgarde Keep: Fixed Ingvar evade in phase 2 (one more time)
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Closes #21264
ScheduleEvents need happens after remove ImmuneToPc, or it will cause evade.
(cherry picked from commit f1a1acdc89 )
2021-11-15 22:37:04 +01:00
Keader
77ed0f2399
Scripts/ToC: Fixed Twin Valkyr stucking in progress and added hover
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Closes : #22755
Update: #20961
(cherry picked from commit 4c6f0eaa8d )
2021-11-15 22:36:16 +01:00
Treeston
1015f30704
Core/AI: Add some checks to catch if the AI changes mid-update for players. Tag #22731 #22629 .
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(cherry picked from commit d8fee3c46b )
2021-11-15 22:20:17 +01:00
PolarCookie
1232f1d06e
Core/Creatures: Changed creatures to become tagged by player doing any action that causes creature aggro (apart from distance) ( #22759 )
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* This was introduced in patch 3.0.8
(cherry picked from commit f2df802c50 )
2021-11-15 22:16:04 +01:00
PolarCookie
87486cecff
Core/Spells: fix issues with delayed spells and auras ( #22382 )
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* Core/Spells: fix issues with delayed spells and auras
* Make Travis Happy
(cherry picked from commit a0999744ef )
2021-11-15 22:13:17 +01:00
DanVS
0585032c90
Core/Entities: Handle partial state change for pets ( #22014 )
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* handle partial state change
* range-based for loop
* fixes
* readability
* break
(cherry picked from commit ae22fd6d74 )
2021-11-15 22:10:18 +01:00
Rochet2
afac2b1742
Add rotation to .gob info ( #22723 )
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* Add rotation to .gob info
- Add rotation (yaw, pitch, roll) to .gob info command
- Replace LANG_SPAWNINFO_DISTANCEFROMPLAYER with LANG_SPAWNINFO_ROTATION
- Fix description of .distance to describe the command arguments (the more you know..)
- Fix .gob info guid targetting nearest gameobject instead of finding with given guid
- Reorder the info data slightly
- Print location and rotation data regardless of object found in world
- Add error messages for when object is not found by guid or entry
(cherry picked from commit 257ae44a20 )
2021-11-15 21:49:37 +01:00
Warpten
1d4efe2986
Fix invalid arguments to string format in Trinity::Fatal
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Isn't whatever is used nowadays to make this stuff safe supposed to prevent this sort of stuff?
(cherry picked from commit 9bf69b3849 )
2021-11-15 21:34:44 +01:00
Treeston
c977087d58
Core/Misc: Partial merge of 3.3.5-dbedit:
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- Added SmartEnum.h for enum iteration, stringification, and more, courtesy of krabicezpapundeklu/smart_enum
- Moved a bunch of enums in SharedDefines.h to the new system
- Miscellaneous utility methods ported
Core/Util: Redesign SmartEnum to properly work for large
enums (>64 entries) and play nice with IDEs (PR #22768 )
(cherry picked from commit 338e8ba0fe )
(cherry picked from commit f7ca0877a3 )
(cherry picked from commit 207093475a )
(cherry picked from commit ee68cf3392 )
(cherry picked from commit c16d461e16 )
(cherry picked from commit f6b0d99e2c )
(cherry picked from commit bc1f456125 )
2021-11-15 21:34:03 +01:00
ccrs
df2f6ad219
Core/Shared: add BattlefieldBattleId definitions
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Also rename BG_TEAMS_COUNT and BattlegroundTeamId
(cherry picked from commit 7417cbc655 )
2021-11-15 18:52:02 +01:00
Keader
fea450d9de
Scripts/Ulduar: Fixed Sanctum Sentry accumulating events after wipes
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(cherry picked from commit 266a9c3d41 )
2021-11-15 18:29:20 +01:00
Aokromes
a560800f9d
Script/Misc: Change some placeholders to proper texts
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(cherry picked from commit 3ea3ed348a )
2021-11-15 17:51:05 +01:00
Aokromes
c84d9f5aa9
Core/Spells: Hallowed Wand - Bat custome must be positive
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closes #22684
(cherry picked from commit d6d2c4efb9 )
2021-11-15 14:41:50 +01:00
Killyana
a0bac8c53a
DB/GameObject: Sacred Fire of Life
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(cherry picked from commit 2dc28bc3a7 )
2021-11-15 14:17:57 +01:00
ccrs
248101b458
Core/Movement: remove undefined method
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(cherry picked from commit c8836b6eb4 )
2021-11-15 14:15:14 +01:00
Trond B. Krokli
b63fe46e0e
Scripts/Blackrock Depths: npc_grimstone Event_Timer improvements ( #22663 )
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High Justice Grimstone's movement script timers improvement in Ring of the Law.
case 6 & case 7 modifications:
- Event_Timer = 5000; // originally 0
Closes #20499 (High Justice Grimstone issue)
(cherry picked from commit 48eba61e90 )
2021-11-15 14:01:49 +01:00
Killyana
07bba72fe7
DB/Gossip: Update Vaelastrasz gossip menu with the correct ID
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(cherry picked from commit d10e42c049 )
2021-11-15 01:41:29 +01:00
Keader
fe4da71f1d
Scripts/Illidari Council: Changed urand to SelectRandomContainerElement
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(cherry picked from commit 6cb754ca4e )
2021-11-15 00:15:39 +01:00
Keader
f69c8c2e60
Scripts/Black Temple: Fixed a crash on Illidari Council ( #22652 )
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Ty Sirikfoll :)
(cherry picked from commit 9a443306fb )
2021-11-15 00:15:16 +01:00
ForesterDev
e58d737a93
Core/Commands: fix .appear command provide wrong undermap position ( #22624 )
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(cherry picked from commit 1e99f98327 )
2021-11-14 20:52:50 +01:00
ForesterDev
4e66353854
Core/Commands: Fix quest remove error message ( #22623 )
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(cherry picked from commit 82a1448705 )
2021-11-14 20:52:18 +01:00
Shauren
85a23f2ad1
Core/Creatures: Defined new npc flags
2021-11-14 20:31:43 +01:00
DanVS
5db7d25700
Core/Movement: Properly calculate the first Catmull-Rom spline point ( #22582 )
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(cherry picked from commit 5e8b934472 )
2021-11-13 19:52:55 +01:00
Shauren
14b8d7d839
Core/PacketIO: Implemented splash screen opcodes
2021-11-12 21:53:40 +01:00
Treeston
792914fb51
Core/Movement: Add some extra assertions to MotionMaster to catch issues like #22444 earlier in the future.
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(cherry picked from commit ead439fbd6 )
2021-11-12 00:16:30 +01:00
Trond B. Krokli
eb42538d6e
Scripts/Sunken Temple: normalize Atal'alarion despawn timer ( #22546 )
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* Atal'Alarion will now despawn as a regular Elite mob
(5 minutes unlooted or 2.5 minutes when fully looted)
instead of 7200 (ms) (7.2 seconds) before this change.
Closes #22531
(cherry picked from commit d24b461396 )
2021-11-12 00:16:30 +01:00
Keader
2fc55314eb
Scripts/Ulduar: XT002 Crash fix
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Closes : #22545
(cherry picked from commit 1fe8fe30de )
2021-11-12 00:16:29 +01:00
Treeston
12e76f085f
Core/Misc: Add a missing include of Windows.h to Errors.cpp
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(that last one wasn't me!)
(cherry picked from commit 1dc675f0a1 )
2021-11-12 00:16:29 +01:00
Killyana
c8538bcc67
Creature/Script: Wyrmrest Defender
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Closes #22500
(cherry picked from commit a3c20cea2d )
2021-11-12 00:16:26 +01:00
jackpoz
c4cb1748ca
Scripts/BlackrockSpire: Fix infinite loop in Gyth fight
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Fix infinite loop in Gyth fight and double event caused by Rend Blackhand being respawned.
Please note this event is completely bugged and unfinished and contains for sure more bugs.
(cherry picked from commit af3449e064 )
2021-11-11 21:40:03 +01:00
HelloKitty
80d920dab5
Fix issue in Creature::UpdateEntry and CMSG_GOSSIP_SELECT_OPTION ( #22469 )
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Address #22467 making it so that script doesn't look like it was reload
and thus causing gossip to fail once after update.
(cherry picked from commit d5888a5f8f )
2021-11-11 21:39:29 +01:00
Lighto
e79cb1da2c
Wintergrasp Fix Collision Wall work: Open / Close collision wall when battle started/ended ( #22342 )
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* Open / Close collision wall when battle started/ended
(cherry picked from commit c4e561ee13 )
2021-11-11 21:38:36 +01:00
Shauren
ebf8f46aed
Core/Movement: Define new spline flag name
2021-11-11 21:38:05 +01:00
DanVS
8ff0572ee3
Core/Movement: Speed Limit for Spline ( #22494 )
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* Limited speed
(cherry picked from commit 0dd3f0497d )
2021-11-11 21:36:08 +01:00
Trond B. Krokli
67b98348be
Scripts/Quest: Defending Wyrmrest Temple ( #22513 )
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- use DB gossip instead of `#define` (deprecated)
Updates #22500
(cherry picked from commit 013d50f169 )
2021-11-11 20:28:20 +01:00
Kelno
f5c6ad9621
Core/Movement: Fixed MotionMaster::MoveChase default parameters (PR #22426 )
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(cherry picked from commit 7baf5b2452 )
2021-11-11 20:00:41 +01:00
Shauren
cc0b2d941a
Core/Misc: Corrected wrong log format message
2021-11-11 14:46:58 +01:00
Shauren
c6a9727841
Core/Quests: Corrected wrong quest startup errors
2021-11-11 14:46:34 +01:00
Shauren
4a8dbfc33f
Core/DataStores: Removed map 0 MapDifficulty hack - data now exists
2021-11-11 14:27:48 +01:00
Shauren
ef4e307a49
Core/Misc: Don't log errors about npc_text probability if broadcast text was removed because it did not exist during loading
2021-11-11 14:10:32 +01:00
Shauren
bd2d8875a1
Core/PacketIO: Rename new 9.1.5 opcodes
2021-11-11 12:36:01 +01:00