Commit Graph

88 Commits

Author SHA1 Message Date
Aokromes b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
Shauren e8e89f58fb Core/DBLayer: Prevent using prepared statements on wrong database 2019-07-27 01:00:37 +02:00
Shauren 50cfeb9aa4 Core/Misc: Improved ip2location code and set it to disabled by default
(cherry picked from commit 0ead73516a)
2019-01-09 17:35:18 +01:00
Gooyeth 8ed2e3602b Typo fix contry -> country (#22075)
(cherry picked from commit a3198cbddc)
2019-01-09 17:35:18 +01:00
Gooyeth 163c487be7 Common: Replace ip2nation by ip2location. (#21957)
Replace ip2nation by ip2location.

Download: https://lite.ip2location.com/database/ip-country
(cherry picked from commit 2fe4ab94c5)
2019-01-09 17:35:13 +01:00
vincent-michael 5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren dfd2660a85 Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff
* Based on work done by @dimiandre in PR #21173

Closes #21171
Closes #21173
2018-01-06 01:21:59 +01:00
vincent-michael 7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Rochet2 211b564894 Scripts/Commands: Fix trinity_string usage and enhance commands 2017-07-22 09:22:17 +02:00
Shauren b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren c5d3dd90be Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren beb3316089 Core/Shared: Include cleanup 2017-05-13 11:49:09 +02:00
Shauren 7e538980a2 Core/Database: Include cleanup 2017-05-12 18:50:27 +02:00
ForesterDev 9d5304fd4f Core/Command: Check account password max length
(cherry picked from commit fdcea5c7ef)

Rename 2016_08_04_05_world.sql to 2016_08_11_00_world.sql
(cherry picked from commit d4f2f5968a)
2017-02-12 14:06:35 +01:00
vincent-michael 86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Shauren 4a679ba1be Core/Commands: Prevent creating accounts containing '@' character with .account create command 2016-03-28 19:40:15 +02:00
Vincent-Michael 478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren 2d942ddcc5 Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
Closes #15616
Closes #15740
2015-10-22 20:26:56 +02:00
click 1282db53e3 Core/Command: Sanitize input for .account set gmlevel <username> handling
(cherry picked from commit 79696e0871)

Conflicts:
	src/server/scripts/Commands/cs_account.cpp
2015-04-14 01:02:06 +01:00
Vincent-Michael ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
DDuarte 90c53e8c84 Core: Nuke authserver
It has been replaced by bnetserver since grunt was deprecated
2014-11-10 20:57:39 +00:00
Shauren 71422dcd69 Core/Entities: Second part of removing GetGUIDLow() uses 2014-10-22 18:12:51 +02:00
joschiwald 53725517a0 Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
(Packet structure not verificated to 6.0.2)
2014-10-19 16:18:54 +02:00
Shauren 8e288dd673 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
DDuarte cefcde9ba9 Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code) 2014-09-19 03:30:02 +01:00
Subv dfdc19f3bc Merge branch master into boost
Conflicts:
               BattlegroundMgr.h
2014-07-13 16:52:38 -05:00
Vincent-Michael 3f0ce25d5d Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4 2014-07-12 05:09:46 +02:00
Shauren de82146df8 Core/Commands: Fixed crashes caused by using .account lock ip and .account lock country commands from console - these commands apply to currently logged account so they cannot be used from console 2014-07-12 01:17:46 +02:00
Vincent-Michael d8234bed42 Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Accounts/AccountMgr.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/World/World.cpp
2014-06-23 23:47:48 +02:00
Ascathor 6949735098 Core/Misc:
* Fix some codestyle, fix some typos

* Change CMakeLists for: Custom (can be uncommented), Events, World
** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners.

* Introducing the IP Based Action Log System:
** On several different actions, e.g. Login, Character Login, etc., a new entry is added
** Can be logged on and off in worldserver config
*** Disabled by default to prevent increased log db size for unknowing users.

* Add a new row to account table called 'last_attempt_ip'
** Lists the last ip trying to connect to the account

* Add a new type of HookScripts: AccountScript
** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange

* Added new Hook to PlayerScripts: OnFailedPlayerDelete

* Added new variables to PlayerScripts: OnPlayerDelete
2014-06-13 16:25:11 +02:00
Shauren 3b940a2766 Core/Misc: Warning fixes 2014-06-12 17:51:57 +02:00
Shauren 434b3a80e1 Core/Commands: Added a set of commands to manage battle.net accounts
TODO: Ban commands, linking game accounts to battle.net accounts
2014-06-08 17:58:28 +02:00
Shauren d9f1d6466d Core/Battle.net: Implemented authserver 2014-05-06 23:43:29 +02:00
Dehravor 24ae6a6802 Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Spp 94e2b9332a Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive) 2013-11-08 10:50:51 +01:00
Shauren a368fae588 Core/Players: Fixed issues with incorrect targets being selected for spells 2013-10-03 17:07:25 +02:00
Spp cfaea769bc Core/RBAC: Move RBAC code to namespace rbac 2013-09-27 13:35:45 +02:00
jackpoz 6581d7db85 Core/Commands: Fix NULL dereference crash in .account password
Fix NULL dereference crash in .account password added in bd8d0cfbce
Fixes #10791
2013-09-13 20:57:53 +02:00
Machiavelli bd8d0cfbce Fix build 2013-09-12 16:42:22 +01:00
Ascathor 8c596b97bf Core/Command: Fixing .account password to no longer crash
And add some comments to it.
2013-09-12 16:39:41 +02:00
Ascathor 3861ba5a25 Core/Commands: Fixing some problems with .account email 2013-09-11 20:54:04 +02:00
Sebastian Valle 07d793b94b Core/Misc: Fixed some more issues found by static code analysis tools. 2013-09-03 17:31:02 -05:00
Nay 9b92bc9409 Core: Fix compile with PCH enabled and warnings
Few corrections to worldserver.conf
2013-09-02 16:18:55 +01:00
Ascathor 722a6c143a Core/Account: Make account password change security variable and various changes
Settings within worldserver.conf:

Three settings for secruity level:
0 - None - No change to current system
1 - Email - Always requires the email entered on registration for confirming.
2 - RBAC - Groups applied with the RBAC role always require the email entered on registration for confirming.

RBAC default to every group. Changed some logs to make it more clear what is going on at all.

Emails may now no longer exceed 64 chars. Current email is used as regmail.

On account creation, two emails are saved. Registration email and normal email. Normal email is relevant afterwards. Registration email can be changed by console ONLY.

Includes new commands and changes to existing ones:
.account fulfills several new functions:
* Still prints GM Level.
* If account has permission, it displays the current email. This is not defaulted to any group.
* Security level is displayed. Also displays if user has RBAC perm if RBAC security mode is selected
.account email allows user to change email with sufficient confirmation
.account set sec email allows higher sec with higher sec than account to change the normal email. Registrationemail remains untouched here.
.account set sec regmail allows console to change registration email.
.pinfo now displays the registration and normal mail.

Also fixes .learn all crafts.
Closes #10558
2013-09-01 21:21:16 +02:00
Spp 109188a203 Core/RBAC: Move account commands to RBAC (using individual permissions) 2013-08-30 15:53:29 +02:00
Spp 3232b69ff3 Core/RBAC: Move commands security to RBAC (using generic RBAC Permissions)
- Warning: This will break commands for any custom security level
2013-08-30 13:57:09 +02:00
Nay 3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Subv 25acef2572 * Batch of fixes for issues found by static analysis. 2013-05-17 21:11:18 -05:00
Spp d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00