Spp
aed36a8375
Merge branch 'master' into 4.3.4
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Conflicts:
dep/libmpq/CMakeLists.txt
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Item/ItemPrototype.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.h
src/server/game/World/World.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
2013-01-02 13:30:51 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
fefee58de7
Core/Scripts: Added ai method to temporarily despawn a boss when it enters evade mode (respawns after 30 seconds)
2012-12-31 21:14:54 +01:00
Spp
81606e5d1e
Core/Misc: Define some methods const
2012-11-20 09:29:52 +01:00
Elron103
46852a3808
Core/Scripting: Fix DoAction function of SummonList incorrectly removing entries in SummonList
2012-09-02 00:19:13 +02:00
Elron103
f3aacb669c
Scripts/Miscellaneous: Enable const-ness for various functions in ScriptedAI (Author: DorianGrey)
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- Improve codestyle, since objects internal state is not changed here
- Make these functions available for inherited CanAIAttack() function
2012-06-20 21:29:41 +02:00
Machiavelli
bc96df1aae
Core/Shared: Move container functions to shared project under Trinity::Container namespace. Also implement RandomResizeList which takes a predicate function as parameter.
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Core/ScriptedAI: Extend SummonList::DoAction to take a predicate function as parameter and allow specifying a maximum number of units to be selected.
2012-04-08 17:40:05 +02:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
QAston
ec7da6f911
Core/ScriptedAI: remove ScriptedAI::CanCast function which is not functioning properly (compare that func with Spell::CheckCast to see how it should work) and is unused. Closes #2275 .
2011-09-12 00:20:37 +02:00
Shauren
f13f32c972
Core/Achievements: Award normal mode achievements when instance was done on heroic mode
2011-09-05 15:21:37 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
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*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
click
fac7534611
Core/AI: Add WorldBossAI for world-side (non-instanced) bosses (essentially a stripped version of BossAI)
2011-05-28 00:28:04 +02:00
click
2d1b3ccaa1
Compile warnings fixes
2011-05-27 14:45:44 +02:00
Shauren
c8f71c00a1
Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code which would otherwise be in while (uint32 eventId = events.ExecuteEvent()) switch blocks. This allows to define a base class sharing spells with other scripts
2011-05-25 18:50:44 +02:00
Shauren
9cc7f25b9a
Scripts: Removed CAST_PET and CAST_INST
2011-05-25 16:22:13 +02:00
Shauren
64adce7b8b
Scripts: Removed CAST_SUM define
2011-05-25 15:55:14 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
Shauren
0fbde67824
Core/AI: Some code style cleanup
2011-03-27 12:54:42 +02:00
Shauren
99104ab576
Scripts/Icecrown Citadel: Replace instance check with a safer one, this way if failed the creature is not idle
2011-03-21 19:00:56 +01:00
Shauren
3b343ac497
Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoAction method
2011-03-19 19:41:42 +01:00
Shauren
1a4a618d81
Core/Scripts: Code style cleanup in ScriptedAI and BossAI
2011-03-19 10:54:16 +01:00
Shauren
c2c40a4750
Scripts: Removed duplicate target selection function (SelectUnit), there is only SelectTarget now
2011-03-09 21:32:04 +01:00
Shauren
e25a5ca4f8
Core/Scripts: Changed SummonList::DoAction to take signed int as action identifier to be consistent with AI()->DoAction parameter type
2011-03-08 17:17:41 +01:00
Shauren
36f848a4c2
Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Professor Putricide encounter
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Scripts/Spells: Added blizzlike error messages for certain spells
Scripts/Items: Removed obsolete scripts
2011-03-04 23:53:11 +01:00
Machiavelli
deed0d0781
Core/General: Fix some comment style. //* to // *. Fixes certain code display errors on nano. Thanks to Aokromes for pointing out.
2011-01-16 12:23:17 +01:00
Spp
408fce1de6
Core: Some optimizations
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- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
Shauren
73d3f210a9
Scripts/Icecrown Citadel: Add script for Deathbringer Saurfang (only missing alliance outro due to need of spawning and moving a transport)
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Scripts/Icecrown Citadel: Corrected Lord Marrowgar, should no longer target tanks with Bone Spike Graveyard, his Coldflame should now spread properly
Core/Scripts: Moved Lady Deathwhisper Mana Barrier handler to scripts
Core/Scripts: Allow AuraScript to prevent default effects by effect index
Core/Scripts: Added Is25ManRaid() method to ScriptedAI, obviously used to check if raid is 25man
Core/Achievements: Pass m_caster to UpdateAchievementCriteria for ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET
--HG--
branch : trunk
2010-08-21 20:50:38 +02:00
azazel
341e6303ef
Core:
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* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
Spp
e7856a831c
Core: Remove "enumeration value 'xxx' not handled in switch" warnings
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--HG--
branch : trunk
2010-08-21 20:55:31 +02:00
azazel
590199d8e1
* Rename InstanceData to InstanceScript
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* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.
--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
XTZGZoReX
87965e764e
* Remove empty ScriptedSmartAI files.
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--HG--
branch : trunk
2010-08-08 05:36:51 +02:00
XTZGZoReX
93fc24ece9
* Remove lame ScriptedInstance define.
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--HG--
branch : trunk
2010-08-08 05:09:27 +02:00
click
1565fe4ff4
Adjust maximum sizes of some healthcalculations over to utilize 64-bit uint
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--HG--
branch : trunk
2010-08-06 05:11:28 +02:00
QAston
e5881d9590
*Cleanup in single target auras (thanks to JuliuSZS some useable debug info)
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*Add ToInstanceMap() and ToMapInstanced() typecast functions and CAST_INST macro to use in scripts.
--HG--
branch : trunk
2010-07-31 01:41:32 +02:00
Rat
75b80d9f5b
rearranged core files
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--HG--
branch : trunk
2010-06-05 23:40:08 +02:00