Spp-
aa85553bfd
Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
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- "const uint64" and "uint64 const" --> uint64
- Add some info in LFGDungeonEntry
- Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Shauren
3be7485020
Yet another missed change, i should probably start reading what i change...
2011-08-30 12:58:10 +02:00
Shauren
d8fcc9ef46
Core/Objects: Properly clear update mask after sending update packets, thanks Havenard for pointing it out
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Closes #2799
2011-08-30 12:38:41 +02:00
Shauren
8c707a13de
Core/Objects: Changed how update fields changes are identified, no longer storing old value to compare with new. Instead fields are now simply marked if changed. This means that even if a field changes back to its original value, packet will be sent anyway (client expects it for some fields like shapeshift)
2011-08-28 18:31:37 +02:00
Shauren
b94a6f63c5
Core/Auras: If the creature whose model is used for SPELL_AURA_TRANSFORM is a trigger, apply trigger model rules to the creature as well
2011-08-28 17:36:02 +02:00
Shauren
f03ef48b3e
Core/Object: Removed incorrect code (never affected anything)
2011-08-13 11:44:51 +02:00
Spp-
acd0fc79f6
Core: Pass by const reference for simple objects replaced with pass by value
2011-08-01 14:23:27 +02:00
Machiavelli
0711746b57
Core/Visibility: Send object destroy packets to dead players. Fixes persistent visuals of no longer existing entities while dead.
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Closes #2458
2011-07-31 21:58:28 +02:00
Spp-
e47b96af3e
Core: Append single character to stream as character, not as a string
2011-07-29 14:18:28 +02:00
Spp-
b2a84d9f1e
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
2011-07-27 12:14:27 +02:00
Shauren
39be194fd0
Core/Object: Removed unused LoadValues method
2011-07-08 18:18:04 +02:00
Nay
d6782fa826
Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell)
2011-07-04 14:46:48 +01:00
Shauren
40b17fd862
Core/Objects: Send proper values with UPDATEFLAG_HIGHGUID
2011-07-04 13:47:23 +02:00
kaelima
b9e8694540
Core: Continued cleanup
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If and for whitespaces.
2011-06-12 02:30:32 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
tobmaps
fd08b0060c
Core/Commands: Localized npc name for commands .npc say, .npc yell, .npc whisper
2011-05-30 20:47:33 +07:00
Shauren
ac4ed1efdf
Core/Spells: Moved setting UNIT_CREATED_BY_SPELL out of spell effect handlers and sending SMSG_TOTEM_CREATED into Totem class
2011-05-19 22:27:18 +02:00
Shauren
49a81557fa
Core/Units: Fixed totem timer UI
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Closes #298
Closes #1595
2011-05-19 18:50:57 +02:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
Azazel
5357b1ba77
Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
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NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
Shauren
a24deaf980
Core/Objects: Fixed HasInLine and IsInBetween checks on certain compilers
2011-02-15 17:09:46 +01:00
Manuel Carrasco
6b2ffc9039
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
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Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)
Thanks to Kaelima, Xanadu, Shauren and linencloth.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar >
2011-02-10 22:36:35 -03:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren
7b4e1c6387
Core/ObjectMgr: Static members are no longer accessed through singleton
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--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
Shauren
82f45966fc
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
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Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)
--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
Spp
ee3fd3ebeb
Core/Vehicles: Fix facing adjustment. Patch by beberlescaraber
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closes issue #1810
updates issue #4714
--HG--
branch : trunk
2010-12-17 13:22:17 +01:00
linencloth
1ec41c754b
Core/Player: Fix sight range
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Closes issue 4772
--HG--
branch : trunk
2010-11-14 17:49:10 +01:00
linencloth
bf888285aa
Core:
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- Redesigned stealth and invisibility handling
- Implemented the handling of multiple stealth types
- Implemented fake inebriation
- The message deliverer no longer sends packets from a non-visible source
- The server won't send that much garbage which just takes bandwith
- It won't be possible to use cheats to detect invisible objects
- Removed a lot of checks for the Z-coord
- Fixes visibility problems happening while flying
- Limited the grid activation range of creatures to use less resources
- Implemented Shroud of Death
- Implemented increased visibility range for active objects
- Removed visibility check at spellhit (only sanctuary effects should prevent it)
(And a lot of other changes...)
Closes issue 4208
Closes issue 3049
Closes issue 2097
Closes issue 2198
Closes issue 2384
Closes issue 2197
Closes issue 2319
--HG--
branch : trunk
2010-11-13 17:18:09 +01:00
linencloth
d9d1ec3670
Core: optimize string splitting
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- Mainly affects item loading performance
- Reduces guild loading time a lot
--HG--
branch : trunk
2010-10-21 16:56:51 +02:00
runningnak3d
7a9a9426a7
Misc/CodeStyle: Apply proper code style to c746695313
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Thanks Paradox
--HG--
branch : trunk
2010-10-09 01:48:32 -06:00
runningnak3d
a667faaa94
Core/GameObject: Create enum GameObjectDynamicLowFlags instead of using hard
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coded flags.
Author: NoFantasy
--HG--
branch : trunk
2010-10-08 18:38:58 -06:00
runningnak3d
86dbbe4afe
Core/Misc: Fix logic problem.
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Thanks Zor
--HG--
branch : trunk
2010-10-08 18:00:43 -06:00
runningnak3d
26d0598b9a
Core/WorldPacket: Only activate GOs if in GM mode and not make them sparkle.
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Got reports of blindness in GM mode.
--HG--
branch : trunk
2010-10-08 17:48:44 -06:00
runningnak3d
89833567d2
Core/WorldPacket: Add support for generic (type 5) GOs sparkling if objective
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of quest.
Author: NoFantasy
--HG--
branch : trunk
2010-10-06 16:36:50 -06:00
runningnak3d
9e322ce69f
Core/WorldPacket: Update packet to make type 10 GOs sparkle when objective of
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a quest.
Author: NoFantasy
--HG--
branch : trunk
2010-10-06 16:19:12 -06:00
click
f0c4241ea4
Remove the accidental additions of CRLF-crap from the header updates
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--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
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--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
silinoron
b21490357b
Core/Object: Add an assert in Object::RemoveFlag to help explain the crash introduced in r2969543fa565b71242cb471e0e85f39203f2bce9
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The crash is NOT fixed yet.
--HG--
branch : trunk
2010-09-21 19:26:59 -07:00
linencloth
d8a854d6e0
Core: Cleanup locale handling.
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It also fixes the recent problem of strange strings.
--HG--
branch : trunk
2010-09-17 07:04:29 +02:00
click
bf664b7a44
Cleanup/Core: Remove whitespace and tabs
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--HG--
branch : trunk
2010-09-12 01:40:27 +02:00
silinoron
5179d3149a
Core/Game: Fix remaining warnings on windows (and most likely almost all of the ones on *nix)
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--HG--
branch : trunk
2010-09-03 21:55:57 -07:00
Spp
849ae84f5b
Core: Fix more warnings and fix compile under linux 64
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--HG--
branch : trunk
2010-08-31 10:23:22 +02:00
Spp
405f312918
Core: Fix more warnings
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--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
QAston
3fcb7dd643
*Backout r9c4be12837.
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--HG--
branch : trunk
2010-08-26 22:05:57 +02:00
azazel
e3c2bdb722
Core/Cleanup: move repeating code for locale strings retrieval into separate method. Related code cleanup.
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--HG--
branch : trunk
2010-08-27 00:57:49 +06:00