jackpoz
a46c835ed1
Core/LFG: Restore ".lfg queue" command argument handling
2020-09-11 23:39:11 +02:00
Treeston
feaaa595ca
Core/ChatCommands: make ExactSequence more readable
2020-09-10 15:19:17 +02:00
Peter Keresztes Schmidt
8985fc4046
Core/ChatCommands: Drop PlayerIdentifier's cast operators which could return nullptr (PR #25431 )
2020-09-10 13:10:01 +02:00
Peter Keresztes Schmidt
0769d77269
Scripts/Commands: Convert argument parsing of lfg commands to new system (PR #25430 )
2020-09-10 12:54:30 +02:00
Peter Keresztes Schmidt
062c55f1ab
Scripts/Commands: Convert remaining debug commands (PR #25429 )
2020-09-10 01:05:44 +02:00
Treeston
4f636b80e4
Chat/Commands: Eradicate ChatHandler::extractOptFirstArg
2020-09-09 18:33:18 +02:00
Treeston
00dd337b5d
Scripts/Commands: .character command conversion
2020-09-07 15:38:23 +02:00
Treeston
b63d655e20
[3.3.5] Scripts/Commands: .arena command conversion (PR #25407 )
2020-09-06 23:36:23 +02:00
Treeston
88d446dadf
Scripts/Commands: Convert argument parsing of .npc commands
...
(And I snuck some chat command cleanup in there, more de-cluttering!)
2020-09-04 00:58:23 +02:00
Treeston
35b3ba90b0
Scripts/Commands: Convert argument parsing of gameobject commands
2020-09-03 22:16:57 +02:00
Treeston
944f49d613
Scripts/Commands: Fix a crash in .help - closes #25360
2020-08-30 13:45:04 +02:00
Treeston
2f7d2ef3e9
Core/ChatCommands: C++17 cleanup (again) (PR #25323 )
2020-08-30 02:50:25 +02:00
Giacomo Pozzoni
cfc8f7b442
Core/Misc: Fix issues reported by static analysis ( #25351 )
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* Core/Misc: Fix issues reported by static analysis
* Core/Vmaps: Code cleanup after e777161888
2020-08-29 13:02:42 +02:00
Treeston
534a2388b7
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327 )
2020-08-28 00:11:16 +02:00
Treeston
fd05a35341
Revert "[3.3.5] Core/ChatCommands: C++17 cleanup (if constexpr + std::string_view)"
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This reverts commit 11c4a60fbe .
2020-08-24 16:38:39 +02:00
Treeston
11c4a60fbe
[3.3.5] Core/ChatCommands: C++17 cleanup (if constexpr + std::string_view)
2020-08-24 16:17:56 +02:00
Treeston
a41bbd9ad9
Core/Misc: std::string -> std::string_view in a bunch of places, notably chat commands and Util.h
2020-08-23 00:31:57 +02:00
Peter Keresztes Schmidt
5bab0e43c6
Scripts/Commands: Convert argument parsing of some misc commands to new system ( #25308 )
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* Core/Shared: Make WeatherType smart
* Scripts/Commands: Convert argument parsing of some misc commands to new system
2020-08-22 22:28:51 +02:00
Peter Keresztes Schmidt
cefac75a7d
Scripts/Commands: Convert argument parsing of cast commands to new system ( #25309 )
2020-08-22 22:25:27 +02:00
Peter Keresztes Schmidt
3262ef447a
Scripts/Commands: Fix two unreachable code issues found by PVS-studio ( #25311 )
2020-08-22 22:24:28 +02:00
Peter Keresztes Schmidt
f17b9b20f1
Scripts/Commands: Convert argument parsing of message commands to new system ( #25305 )
2020-08-22 17:47:51 +02:00
Peter Keresztes Schmidt
522a4cb1a6
Scripts/Commands: Convert argument parsing of most list commands to new system ( #25303 )
2020-08-22 16:56:11 +02:00
Peter Keresztes Schmidt
7bfeb03c13
Scripts/Commands: Convert argument parsing of event commands to new system (PR #25275 )
2020-08-20 02:30:21 +02:00
Peter Keresztes Schmidt
4286e7aa02
Core/ChatCommands: Check whether a passed numeric enum value is valid ( #25285 )
2020-08-20 00:46:52 +02:00
Peter Keresztes Schmidt
9c9e8c7d58
Scripts/Commands: Convert argument parsing of gm commands to new system ( #25279 )
2020-08-19 14:53:04 +02:00
Peter Keresztes Schmidt
1aadf6c6d1
Scripts/Commands: Convert argument parsing of remaining go command to new system ( #25284 )
2020-08-19 14:49:29 +02:00
Carbenium
515a34f64f
Scripts/Commands: Convert argument parsing of honor commands to new system
2020-08-19 00:29:31 +02:00
Treeston
f04f4e91ff
Core/Warden: Add .debug warden force, allowing you to force specific warden checks to be sent
2020-08-19 00:25:44 +02:00
Peter Keresztes Schmidt
c952cb7f71
Scripts/Commands: Convert argument parsing of deserter commands to new system (PR #25276 )
2020-08-18 22:27:24 +02:00
Peter Keresztes Schmidt
4707e05938
Scripts/Commands: Convert argument parsing of cheat commands to new system (PR #25277 )
2020-08-18 15:22:09 +02:00
Treeston
5ecbe93f7d
[[maybe_unused]] to make CIs happy, 0b13fc1 follow-up
2020-08-17 23:13:41 +02:00
Treeston
0b13fc1926
Scripts/Commands: Revert e18f7aa, re-add .debug asan outofbounds, move bodies to #ifdef
2020-08-17 22:54:39 +02:00
Peter Keresztes Schmidt
76f309b4e8
Scripts/Commands: Convert argument parsing of most debug commands to new system (PR #25260 )
2020-08-17 22:45:09 +02:00
Treeston
e18f7aaa4d
Scripts/Commands: Remove .debug asan outofbounds, because having reachable code that essentially says __builtin_unreachable in the core is making me twitchy.
2020-08-17 22:25:11 +02:00
Peter Keresztes Schmidt
426513ec8e
Scripts/Commands: Convert argument parsing of ahbot commands (PR #25264 )
2020-08-17 22:04:44 +02:00
Carbenium
fa6a8e8f64
Scripts/Commands: Convert argument parsing of bf commands to new system
2020-08-17 15:51:46 +02:00
Shauren
5c1fc5e387
Core/Pets: Pet management refactoring ( #25191 )
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* Core/Pets: Pet management refactoring
* Preload basic pet data on character login with async query
* Load additional pet data (declined names/auras/spells/cooldowns) using async query after we are sure pet loading will succeed
* Remove all select queries related to pet stable/unstable
* Remove all silent pet deletions except explicit UI-triggered abandons
* Fixed displaying stable master content when current pet is not summoned
* Allow to stable/swap unsummoned current pet
Closes #3610
Closes #21266
2020-08-16 21:39:25 +02:00
Peter Keresztes Schmidt
86dc58974a
Scripts/Commands: Use enum type arg for HandleDebugAnimCommand (PR #25256 )
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* Core/Shared: Make Emote enum smart
* Scripts/Commands: Use enum type arg for HandleDebugAnimCommand
2020-08-16 16:26:47 +02:00
Peter Keresztes Schmidt
5e40eb20e2
Core/ChatCommands: Add support for enum type arguments (PR #25242 )
2020-08-16 14:11:21 +02:00
Peter Keresztes Schmidt
6c7837f947
Core/Unit: Make HandleEmoteCommand typesafe ( #25249 )
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* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter
* Scripts/HoR: Fix wrong emote during escape event
* Core/Unit: Make improve type safety of HandleEmoteCommand
Change argument type to the expected enum type Emote
* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE
UNIT_NPC_EMOTESTATE is no flag field
2020-08-15 15:29:43 +02:00
Treeston
6116e5b385
Core/Warden: Warden refactors (PR #25235 )
2020-08-11 18:04:36 +02:00
jackpoz
dd28cecda3
Core/Misc: Code cleanup
2020-08-09 13:00:31 +02:00
jackpoz
0eb49a3cc9
Scripts/Command: Fix .mmap loc always printing command usage
2020-08-08 21:38:44 +02:00
Giacomo Pozzoni
bd5e832a64
Scripts/Comamnds: Improve ".debug objectcount" command ( #25208 )
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* Scripts/Comamnds: Improve ".debug objectcount" command
Include the top 5 most common creatures in the map
* Use C++ features to copy data
* Fix build warnings
* Update src/server/scripts/Commands/cs_debug.cpp
Co-authored-by: Shauren <shauren.trinity@gmail.com >
* Update src/server/scripts/Commands/cs_debug.cpp
Co-authored-by: Shauren <shauren.trinity@gmail.com >
* Update src/server/scripts/Commands/cs_debug.cpp
Co-authored-by: Shauren <shauren.trinity@gmail.com >
* Move CreatureCountWorker out of function and use template for unhandled cases
* Code cleanup
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-08-06 14:58:39 +02:00
Giacomo Pozzoni
07fd84b679
Core/Misc: Fix static analysis issues ( #25194 )
2020-08-04 11:36:47 +02:00
Giacomo Pozzoni
7cf122fc2a
Core/Misc: Fix static analysis issues ( #25178 )
2020-07-31 22:53:13 +02:00
Shauren
06f59caf3d
Core/DataStores: Rename TalentTabEntry::CategoryEnumID back to PetTalentMask
2020-07-31 20:02:08 +02:00
Carbenium
8642aaaf92
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
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Also fix intended despawn time of GOs used by the "Engineering a Disaster" quest
2020-07-27 23:00:51 +02:00
Carbenium
a41f599be7
Core/WorldObject: Remove non-std::chrono SummonCreature overload
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Remove
TempSummon* SummonCreature(uint32 entry, Position const& pos, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0, uint32 vehId = 0, uint32 spellId = 0);
2020-07-27 14:53:25 +02:00
Carbenium
1131229ee9
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
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TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0);
to
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime = 0s);
2020-07-26 23:30:32 +02:00