Shauren
a3bdaf7e6d
Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
2012-04-14 17:49:51 +02:00
leak
2a5caef4a6
Revert "Core: more more cleanup" - Build test anyone?
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This reverts commit 20cd4c71ee .
2012-03-14 18:51:51 +01:00
thomas33
20cd4c71ee
Core: more more cleanup
2012-03-14 17:51:11 +01:00
Kandera
42454640cf
Core/Scripting: codestyle and comment for previous commit
2012-03-02 09:49:44 -05:00
Kandera
c1270bd758
Core/Scripting: added OnPlayerUpdateZone for player scripts
2012-03-02 09:42:17 -05:00
QAston
ce4a4ffe50
Core/Db/Conditions: Add ContidionTarget column which allows selection of objects which will be checked by condition, depending on SourceTypeOrReferenceId.
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So far usable only with CONDITION_SOURCE_TYPE_SPELL:
ContidionTarget = 0 - check caster
ContidionTarget = 1 - check explicit target
2012-02-10 23:42:08 +01:00
QAston
8713b44ee7
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
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Warning: API has changed a bit:
ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now
ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
2012-02-10 14:18:59 +01:00
kiper
8299627ed9
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
Bootz
5b4c7783c2
REPO: Code-style clean-ups
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* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go
~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07 19:45:43 -05:00
Spp
852ffcc139
Core/Scripting: Remove unnecesary reference in param function OnMemberRemove
2011-09-28 10:35:59 +02:00
Spp
af05915b9e
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
2011-09-15 14:12:57 +02:00
XTZGZoReX
4276c73be8
Core: Cosmetic cleanups and additional comments in ScriptMgr.
2011-08-14 13:45:42 +02:00
Spp-
0b5c03f66b
Core/Scripts: ScriptRegistry is no longer the part of ScriptMgr public interface, it is not required by caller side. Also remove extra function call to GetScriptId in scripts
2011-07-27 14:52:59 +02:00
Shauren
74e2d981ac
Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair
2011-07-22 21:22:05 +02:00
click
c77aa6e846
Core: And some more cleanups...
2011-06-12 02:00:43 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
tobmaps
42fc72447b
Core/Dungeon Finder: Fix instances unlock after level change
2011-05-29 22:49:05 +07:00
Shauren
7905200eba
Core: Warning fixes
2011-05-07 19:08:50 +02:00
leak
a82654debd
Core/ObjectMgr: Refactor sItemStorage
2011-04-28 22:42:33 +02:00
zergtmn
1551b8a011
Core/Misc: move scheduled scripts counter to ScriptMgr (which is more logical, isn't it?)
2011-04-13 12:07:20 +06:00
Supabad
a5a545a403
Core/GameObjects: add script hook when destructable building is damaged.
2011-04-09 19:28:36 +02:00
Shauren
7b35d73317
Revert part of "Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll)", this part wasnt intended
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This reverts commit partly e1bacef346 .
2011-04-01 23:14:31 +02:00
Shauren
e1bacef346
Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll)
2011-04-01 20:31:15 +02:00
Shauren
18995661a7
Core/Scripts: Reverted part of 00f343af52, that is not a typo and fixed the hook properly
2011-03-26 09:19:54 +01:00
gwrde & alexbolotsin
00f343af52
Core/Cleanup: More typo fixes.
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Closes #730 , #667
2011-03-26 05:33:46 +02:00
Machiavelli
31a2c9b82b
Core: Fix crash in ~ScriptMgr
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Fixes : #854
Fixes : #918
Fixes : #917
2011-03-14 09:44:02 +01:00
Machiavelli
df97ce7625
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already removed on Unit::RemoveAllAurasOnDeath.
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Addresses ticket:869 - please reconfirm
2011-03-06 10:31:25 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Spp
0c8b07d3e5
Core/ScriptMgr: Add OnBindToInstance Player hook
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--HG--
branch : trunk
2010-12-23 06:06:21 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
click
2642894342
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
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(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.
--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
azazel
3cb4a52d59
Core/Misc: fix some warnings. As a result removed one redundant hook from FormulaScript.
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--HG--
branch : trunk
2010-11-29 15:50:38 +06:00
Spp
d3c9478153
Core/Groups: Add kicker and kick reason to RemoveMember
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--HG--
branch : trunk
2010-11-23 20:49:36 +01:00
azazel
4fb572015a
Core/Scripts: pass message parameter by reference in OnChat methods to make it possible to be modified inside the script.
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--HG--
branch : trunk
2010-11-17 18:14:35 +06:00
Shocker
48d90fab32
Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740
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--HG--
branch : trunk
2010-11-14 23:46:34 +02:00
Shauren
f2fdcdf8f3
Core/Scripts: Added enum for generic script texts, fixed one broken text
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Scripts/Icecrown Citadel: Blood-Queen Lana'Thel will no longer spawn for Blood Princes intro if they were already killed
--HG--
branch : trunk
2010-11-03 16:44:34 +01:00
Rat
51f17678de
Typo O.o
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--HG--
branch : trunk
2010-11-02 17:47:47 +01:00
Rat
f27b6f6097
Core/SmartAI: do not report not used smart scripts as error
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--HG--
branch : trunk
2010-11-02 17:29:36 +01:00
azazel
c0faed2251
Core/Guilds: guild code was completely refactored and rewritten.
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* OOP desing and implementation;
* all the queries are moved to prepared statements;
* guild loading is optimized;
* all the possible interaction with guild's data is done inside the guild class;
* added more hooks to GuildScript class;
WARNING: Make sure you backup your characters database before applying this change (just in case).
Known problems with guilds:
* when new member is added to the guild, MOTD is not displayed for him in guild tab of social window;
* if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number);
* packets order differs from official: currently guild bank packet traffic is twice as more than on offy.
--HG--
branch : trunk
2010-10-17 19:54:13 +06:00
click
613b81f36f
REALLY fix the CRLF-crap...
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--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
8ea4b32fab
Update copyright headers (following the same standard in all files = good)
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--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
click
461590832a
Core: Generic cleanup (tab2spaces/whitespace removal)
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--HG--
branch : trunk
2010-09-25 22:03:57 +02:00
Rat
d2af10618f
Core/ConditionMgr: added placeholder for CONDITION_GUID
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renamed targetOverride to invoker
removed targetOverride code (had no use)
--HG--
branch : trunk
2010-09-24 18:16:29 +02:00
Spp
cc3d4cc823
Core/Scripts: Add OnPlayerLogin, OnPlayerLogout, OnPlayerCreate and OnPlayerDelete
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--HG--
branch : trunk
2010-09-15 13:23:07 +02:00
Spp
80051c6d3c
Core/Scripts: Add GroupScript class
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--HG--
branch : trunk
2010-09-14 16:37:54 +02:00
Spp
8c74993a43
Core: Fix includes in ScriptMgr files
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--HG--
branch : trunk
2010-09-14 16:37:40 +02:00
Shocker
4908187578
Core/ScriptMgr: Add hooks for duel phases: OnDuelRequest, OnDuelStart, OnDuelEnd
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--HG--
branch : trunk
2010-09-13 01:42:14 +03:00
click
5f6b73fcec
Core/ScriptMgr: Remove incorrect assertion in OnGameObjectDestroyed, and clean up code style (fix by Zor)
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--HG--
branch : trunk
2010-09-11 16:11:07 +02:00
Spp
cdef980af4
Core: Fix some warnings
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--HG--
branch : trunk
2010-09-06 15:23:08 +02:00