Andrew Letson
c83f29d2c4
AHBot item class modifiers
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Adds missing modifiers to worldserver.conf
(cherry picked from commit e5c9997362 )
2016-03-12 23:41:14 +01:00
Cosmo Orzechovsky
b13e664e5d
Misc: Removed unneeded info about character escaping from .conf.dist and improved example MotD
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(cherry picked from commit c731bd5d59 )
2016-03-12 23:34:29 +01:00
Shauren
298d70476e
Core/Misc: Partial port of d9f1d6466d (refactoring)
2016-03-12 21:21:41 +01:00
Naios
cebe6122ad
Core/Worldserver: Move the Realm instance into the game library
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(cherry picked from commit 7c257aab5e )
2016-03-11 20:03:13 +01:00
Naios
3a4ec8bcbe
Core/Database: Move singleton instances into compilation units
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* Fixes issues when building shared libraries
(prevents gcc and clang from providing several instance)
* Also instantiate the database worker pools in DatabaseEnv.cpp now.
(cherry picked from commit a8fe7f6eb7 )
2016-03-11 19:51:07 +01:00
Naios
fbe724fab9
Core/Common: Generalize platform specific includes in common/Platform
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(cherry picked from commit 30517cb1d3 )
2016-03-11 19:09:56 +01:00
DDuarte
2ea31027e5
Core: Backport 6.x realm changes
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Make acessible all the info about current realm (e.g name) anywhere, not only realm id
Reduce the number of differences between the two branches
Original changes by Shauren
Partial port of bacc90b6ba and 63def8aa32
2016-03-06 19:46:59 +00:00
Naios
7d3cffc297
Core/Database: Close the databases correctly when the DBUpdater fails
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* Also fixes a memory leak spotted by Aokromes
2016-03-03 01:06:13 +01:00
Naios
b5369b7d87
Core/Common: Add a generic config helper to access built-in overwriteable paths.
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* Adds CMAKE_COMMAND and CMAKE_BINARY_DIR to revision_data.h
* Move the source and mysql exe path handling out of the DBUpdater.
* Make some Config methods const for correctness.
* Remove C & CXX flags from revision_data.h
(was unused and didn't capture all cxx vars)
* Reorder the link order to prevent `ld` from ignoring the file
* Ref #15671
(cherry picked from commit 719159e207 )
2016-02-22 16:25:47 +01:00
treeston
1134b5e2f4
Core/Packets: Adjust 'TalentsInspecting' option so it no longer doesn't actually do what it says (but would instead disable talent inspecting completely).
2016-02-18 20:54:59 +01:00
pete318
3aaeb57405
Implement AuctionHouse features: GetAll scan and search throttling
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Implements two standard features of the Auction House.
* GetAll scan, retrieves all auctions and sends them in a single packet.
There's a limitation on how often a player can do this (Max 55000 items)
* Search throttling. For normal searches, the server can send a time
in milliseconds to the client, the client will wait that long between
searches. Delay set in config
Closes #16469
2016-02-05 15:01:59 +01:00
Duarte Duarte
bddf9ec6fe
Merge pull request #16101 from NathanHandley/3.3.5
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Updated AuctionHouseSeller to have item class stack control
2016-01-09 18:46:20 +00:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
NathanHandley
ec3a98caeb
Updates in respnose to feedback from DDuarte. Including:
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- Changed SetStackSizeForItem to GetStackSizeForItem in AuctionHouseBotSeller
- Added Initializer to SellerItemClassInfo.RandomStackRatio in AuctionHouseBotSeller
- Updated verbiage around AuctionHouseBot.Class.RandomStackRatio.* to be clearer
2015-12-25 19:47:38 -06:00
NathanHandley
33a75afb60
Updated AuctionHouseSeller to have item class level stack control
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For each item class (consumable, glyph), you can now edit the worldserver.conf to
configure the ratio (percent) of random compared to single stack auction postings.
Example 1
AuctionHouseBot.Class.RandomStackRatio.Consumable = 0
- New consumable auctions posted by AuctionHouseSeller will always be single stack.
Example 2
AuctionHouseBot.Class.RandomStackRatio.Consumable = 100
- New consumable auctions posted by AuctionHouseSeller will always be of a random
stack size.
Example 3
AuctionHouseBot.Class.RandomStackRatio.Consumable = 20
- New consumable auctions posted by AuctionHouseSeller have a 20% chance of being a
random stack size, and an 80% chance of being single stack size.
2015-12-25 18:54:15 -06:00
ShinDarth
3d1614b622
Core/Arena: create more arena configs
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- made rating modifiers configurable
- made arena points rate configurable
2015-12-14 20:09:07 +01:00
Naios
1ce5a62feb
Core/Worldserver: Enable the database updater by default.
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* Seems like this feature is stable enough to enable it by default
since the last missing bugs were fixed some months ago.
* The database updater is the preferred method to update the databases
as described in the wiki: http://collab.kpsn.org/display/tc/Databases+Installation
(cherry picked from commit 25185967e8 )
2015-11-14 17:08:01 +01:00
MitchesD
a1150ce20f
Merge pull request #15732 from ShinDarth/reset-health-mana
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Scripts/Duel: implement duel reset of health and mana and improve duel reset
2015-11-12 19:40:26 +01:00
ShinDarth
7ab1d1b7d0
Core/Ticket improved ticket system
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- Safely close ticket before character deletion
- Allow to keep trace of delete characters tickets (configurable)
- Closes #15655
Closes #15699
2015-11-03 16:07:30 +01:00
MitchesD
8e7012f076
Merge pull request #15736 from ShinDarth/deserters
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BG Deserters tracking system
2015-10-28 20:40:25 +01:00
ShinDarth
d380c12c56
Core/Battleground: implement deserters tracker feature
2015-10-28 20:39:04 +01:00
ShinDarth
f5781ec3af
Scripts/DuelReset:
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- impemented health and mana reset
- do not reset anything when duel is interrupted
2015-10-28 20:13:21 +01:00
Shauren
c92faf6277
Core/Commands: Refactored chat command script hook, fixes a crash when building with gcc 5
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Closes #15616
Closes #15740
(cherry picked from commit 2d942ddcc5 )
# Conflicts:
# src/server/scripts/Commands/cs_battlenet_account.cpp
# src/server/scripts/Commands/cs_cast.cpp
# src/server/scripts/Commands/cs_debug.cpp
# src/server/scripts/Commands/cs_go.cpp
# src/server/scripts/Commands/cs_misc.cpp
# src/server/scripts/Commands/cs_mmaps.cpp
# src/server/scripts/Commands/cs_modify.cpp
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/Commands/cs_ticket.cpp
2015-10-22 22:34:16 +02:00
MitchesD
4204805d47
Merge pull request #15697 from ShinDarth/cd
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Core/Player rewritten duel CD reset system
2015-10-17 18:38:31 +02:00
ShinDarth
1e52dd4797
Core/Player rewritten duel CD reset system
2015-10-17 18:37:34 +02:00
ShinDarth
2185165e84
Core/Misc split Rate.XP.Kill and Rate.XP.BattlegroundKill settings
2015-10-16 00:04:40 +02:00
ShinDarth
d7cb84f6cd
Core/Battlegrounds: implment even BG teams configuration
2015-10-12 20:02:13 +02:00
ShinDarth
24b41a5211
Core/Player: implement ResetCoolDownAfterDuel configurable feature
2015-10-05 15:57:53 +02:00
Shauren
402a3c45ff
Core/Maps: Moved corpse management to map level
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(cherry picked from commit cd27fd38b9 )
# Conflicts:
# src/server/database/Database/Implementation/CharacterDatabase.cpp
# src/server/database/Database/Implementation/CharacterDatabase.h
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/GossipDef.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Globals/ObjectAccessor.cpp
# src/server/game/Globals/ObjectAccessor.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Grids/ObjectGridLoader.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Handlers/QueryHandler.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/CharacterPackets.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_reload.cpp
2015-09-29 18:45:01 +02:00
Duarte Duarte
2c16edbdf3
Merge pull request #15590 from unknown-8H3D/patch-1
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Fix TYPO in config file
2015-09-24 10:15:45 -07:00
Pirricli
6fd289dd2e
minor typo
2015-09-23 23:11:50 +02:00
unknown-8H3D
722a22801b
Fix typo
2015-09-23 21:32:57 +03:00
Carbenium
ff31a1d9ed
Merge pull request #15313 from pete318/map_local_guid_335
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[3.3.5/Core/Map] map local guids 6.x -> 3.3.5
2015-09-23 20:21:20 +02:00
mthsena
a5131d299f
Config: Typo/Cosmetic changes
2015-09-23 11:35:50 -03:00
m_pan
595f819632
Config ; Minor Typo
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# Updates.SourcePath > # Updates.MySqlCLIPath
2015-09-22 19:11:58 -05:00
m_pan
0453320b6b
Revise MaxPrimaryTradeSkill comment
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see https://github.com/TrinityCore/TrinityCore/issues/15575
2015-09-22 18:58:28 -05:00
pete318
dcb7082277
Map local guids 6.x -> 3.3.35:
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Implemented:
https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7
https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c
https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717
https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b
https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396e
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
* Added new function to return but not increment guid
* Adjusted .debug loadcells to show low guid in map before/after load
* Added debug messages for creature spawn/destroy, for map guid debugging
* Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-09-22 21:33:57 +02:00
StormBytePP
7b245a0b6b
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert
2015-09-21 15:11:06 +02:00
StormBytePP
405f823f68
Core/BuildSystem: Merged crypto and gitrevision into common, cleaned include directory lists (to mimic 6.x buildsystem)
2015-08-24 03:38:54 +02:00
StormBytePP
0cc3d883e1
Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present
2015-08-16 23:08:01 +02:00
StormBytePP
1f66d719f2
Core/BuildSystem: Merge collision, debugging, threading, utilities and configuration into "common" which does not depend on shared anymore and moved database out of shared library
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These changes enables to build tools only without even having MySQL installed
2015-08-16 21:23:15 +02:00
Shauren
222eaccc51
Build fix for WheatyExceptionReport, c++ exceptions must not be thrown in SEH handlers
2015-08-16 18:08:03 +02:00
StormBytePP
94f69fb1bc
Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely
2015-08-16 17:15:38 +02:00
Shauren
cdbd563157
Core/Logging: Refactored appender creation to allow using logging without mysql dependency in tools (future task)
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Conflicts:
src/server/bnetserver/Main.cpp
src/server/worldserver/Main.cpp
2015-08-16 00:09:02 +01:00
MrSmite
fed67f5bc1
Core/AHBot: Add missing AHBot quality price ratio to config
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Signed-off-by: jackpoz <giacomopoz@gmail.com >
2015-08-07 21:58:40 +02:00
jackpoz
177b6319d1
Core/AHBot: Adjust AHBot bid and buyout chances
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Apply an exponential formula to define the chance to bid/buyout an auction depending on auction price and item price ratio. The formula can be adjusted changing the new AuctionHouseBot.Buyer.ChanceFactor config parameter
Chance = 100 ^ (1 + (1 - (auction_price / item_price) / k)
k is the config parameter AuctionHouseBot.Buyer.ChanceFactor, the higher the number the higher chance to buy overpriced auctions.
2015-08-01 18:48:55 +02:00
jackpoz
10620b4e11
Core/Config: Describe better Wintergrasp.Enable option in worldserver.conf
2015-07-28 20:28:32 +02:00
DDuarte
be32beee57
Core/Executables: Add --version and -v to worldserver and authserver arguments
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Closes #14993
(cherry picked from commit 0f082e8f92 )
Conflicts:
src/server/bnetserver/Main.cpp
2015-07-04 02:54:23 +01:00
Duarte Duarte
be2fb616c7
Update worldserver.conf.dist
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Fix typo in ClientCacheVersion
(cherry picked from commit fc85f0e30f )
2015-06-01 00:34:38 +01:00
Shauren
62a3edb84a
Core/Misc: Warning fixes
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(cherry picked from commit cc4d79495f )
Partial cherry-picked.
Signed-off-by: Naios <naios-dev@live.de >
2015-04-05 01:20:11 +02:00