Commit Graph

11019 Commits

Author SHA1 Message Date
DDuarte 980f28d2ce Core/Network: Change SocketMgr.StartNetwork to take the thread count by arg instead of config
AuthSocketMgr doesn't need "Network.Threads" config

Fixes "Missing name Network.Threads in config file authserver.conf"

Ref #16859
2016-03-28 02:02:29 +01:00
Shauren b2bd181a5f Merge pull request #16848 from P-Kito/debuff_remove
[3.3.5/6.x] Scripts/Spells: Add generic spell to handle ClearDebuffs spell
2016-03-27 19:45:23 +02:00
Kito 8de7e12a6e Scripts/Spells: Add generic spell to handle ClearDebuffs spell 2016-03-27 19:30:03 +02:00
Rochet2 2348613f7b Add missing GAME_API exports 2016-03-27 17:02:31 +03:00
treeston dc39de0141 Scripts/Karazhan: Hackfix the Opera event script to make Wizard of Oz actually completable.
Doing it in script instead of removing the flags from DB because I'm pretty sure that the DB flags are correct and there's some RP event missing before she becomes attackable.
2016-03-26 00:21:21 +01:00
Nertx c9751eb1f8 Core/Game: Fix Tremor Totem in LoS
* Closes #15012

Signed-off-by: Naios <naios-dev@live.de>
2016-03-24 14:59:47 +01:00
sirikfoll acf6681353 Core/AI Remove Reset() call from JustRespawned() hook
* Not needed, and causes trouble when using _DespawnAtEvade()
* Closes #16786
2016-03-24 14:31:53 +01:00
Naios 07d702e06e Dep: Add efsw (entropia file system watcher)
* Uses system API's which reduces the overhead
  instead of checking periodically for changes.
* Will be used in the hotswap system to reload
  shared libraries on changes.

(cherry picked from commit 46daaf7689)
2016-03-24 14:10:06 +01:00
Aokromes 654f4c9e73 Core/Pdump: Fix pdump load 2016-03-24 05:01:37 +01:00
Naios 46ab38c1bb Core/Scripts: Link the script project always statically
(cherry picked from commit 428908b8db)
2016-03-24 02:47:12 +01:00
Naios 9f61b72679 Core/Game: Converted the game library to a shared library.
* There is still the possibility to static link against game.

(cherry picked from commit bf33159a70)
2016-03-24 02:46:42 +01:00
Naios 522f769fa3 Core/Shared: Converted the shared library to a shared library ,-).
* There is still the possibility to static link against shared.

(cherry picked from commit 25b0e743b1)
2016-03-24 02:46:26 +01:00
Naios 205556b226 Core/Database: Converted the database library to a shared library.
* There is still the possibility to static link against database.

(cherry picked from commit 6cfea2d8f7)
2016-03-24 02:46:01 +01:00
treeston f37682b7ed Merge branch '3.3.5-naxxcleanup' into 3.3.5. (PR #16524) 2016-03-23 20:17:17 +01:00
DDuarte a463a704f2 Core/Player: Remove a TC_LOG_ERROR copy paste mistake... 2016-03-23 19:14:06 +00:00
joschiwald c23ec92701 Fixed typo 2016-03-23 20:11:17 +01:00
treeston f8a6ab8ac5 No, Travis, I do not intend to handle SPELL_GROUP_STACK_RULE_MAX. It is not a value that should ever be actually used. Go away. 2016-03-23 18:13:02 +01:00
treeston 21cfacfba7 Entities/Pet: Finally fix pets spamming Blood Pact/Fel Intelligence in some scenarios. Your eardrums will thank me. 2016-03-23 18:09:33 +01:00
Aokromes 73a9e86c2a Merge pull request #16819 from AzerothShard/pdump-fix
Core/Pdump: Fix pdump write after 1925778e44
2016-03-23 17:08:20 +01:00
Aokromes 00aeec820a Core/Misc: Remove no longer used code 2016-03-23 16:59:31 +01:00
treeston accad00567 Entities/Creature: Fix bugs with pets not properly reacquiring target after spell cast. Closes #16824. 2016-03-23 16:22:05 +01:00
MitchesD ecf15a156b Scripts/TheEye: updated Void Reaver to EventMap
(cherry picked from commit 8a7ae9d16c)
2016-03-22 23:36:00 +01:00
Yehonal 9346946d05 Fixed pdump write...
...however we should consider to use field names instead of index to avoid future issues after table altered
2016-03-22 20:04:41 +01:00
joschiwald ef7a91d193 Scripts: Added combat abilities to trash mobs in Ruby Sanctum
Thx @sirikfoll

SAI by @Keader

Closes #16703
2016-03-20 22:06:03 +01:00
joschiwald 2dda0ed36a fixed warning again :( 2016-03-20 21:27:19 +01:00
joschiwald e6afebd150 fixed warning 2016-03-20 21:01:25 +01:00
joschiwald 052603a7e8 fixed build 2016-03-20 20:49:37 +01:00
joschiwald c498966d23 Core/Spells: cleanup raise ally code
(partial cherry picked from commit 312e8509dd)
2016-03-20 19:50:11 +01:00
Naios 5ac4507c87 Core/Shared: Fix no PCH build 2016-03-18 14:28:03 +01:00
Naios 03d249f063 CMake: Use inherited dependencies in worldserver and authserver
* Closes #1679
2016-03-18 14:27:43 +01:00
Naios 96bc31924a CMake: Use inherited dependencies in scripts
* Removes the circular dependency between game <-> scripts
2016-03-18 02:53:00 +01:00
Naios 469f2d3ade CMake: Use inherited dependencies in database, shared and game 2016-03-18 02:52:59 +01:00
Naios abda7a910a CMake: Use inherited dependencies in common and tools 2016-03-18 02:52:57 +01:00
Vincent-Michael 5e74c2223b Core: Remove whitespaces 2016-03-16 21:40:15 +01:00
blub 8050f58b21 Merge pull request #16649 from ForesterDev/3.3.5
Scripts/Commands: Modify ".debug anim" command to target any selected unit
2016-03-16 20:56:16 +01:00
Naios f52495c66b Dep/CppFormat: Update cppformat to cppformat/cppformat@5174b8c 2016-03-16 15:36:32 +01:00
jackpoz 912514c198 Core/Creatures: Fix dead creatures spawn position on restart
Fix dead flying creatures ignoring being spawned below the floor in instances on server restart because of not taking into account vmap height.
Fix #16777
2016-03-15 22:02:14 +01:00
joschiwald 3e7b7e415e Merge pull request #16785 from Keader/AlgalonStars
[3.3.5/Core/Scripts] Fix Living Constellation not activating during Algalon encounter
2016-03-15 21:11:16 +01:00
Keader 8a95417fce Fix Living Constellation not activating during Algalon encounter. 2016-03-15 17:09:06 -03:00
Duarte Duarte 632e66784b Core/PacketIO: Revert STATUS_UNHANDLED logging back to debug
Ref 5a6db6e84d
Closes #16773
2016-03-15 01:12:21 +00:00
r00ty-tc 971f4ccab8 Core/Maps: Implement optional pre-loading of maps.
- Option to preload basemaps upon server load (BaseMapLoadAllGrids)
- Option to preload instance maps upon map load (InstanceMapLoadAllGrids)
- Change default logging to only log mmap errors to server log
- Add new public to map to load all cells in map
- change debug loadcells to use new function instead
2016-03-15 02:05:13 +01:00
Shauren 9a01b47d48 Core/Players: Removed pointless log - this is not an error
Closes #16781
2016-03-14 17:24:21 +01:00
Shauren fdc8b7b38a Merge branch '3.3.5' of https://github.com/TrinityCore/TrinityCore into 3.3.5 2016-03-13 20:18:22 +01:00
Shauren 1925778e44 Core/Players: Split playerBytes fields in characters table
(cherry picked from commit 2a6f65fddc)
2016-03-13 20:18:05 +01:00
Shauren c344961e3f Merge pull request #16775 from chaodhib/opcode_setspeed_fix
Fix MSG_MOVE_SET_* opcodes. The GUID was missing.
2016-03-13 16:55:45 +01:00
chaodhib 303f0a4430 Fix MSG_MOVE_SET_* opcodes. The GUID of the concerned unit was missing from the packet. 2016-03-13 15:34:23 +01:00
Golrag 00c5eb70f2 Scripts/Icecrown Citadel: Fixed Sindragosa ice tomb targets
* Also changed the way NonTankTargetSelector checks who is the tank.
2016-03-13 11:21:03 +01:00
r00ty-tc 7d092567f9 Another build fix 2016-03-13 03:32:19 +01:00
Vincent-Michael 7f1cef3fa7 Core: Fixed build 2016-03-13 00:57:23 +01:00
Shauren e32bb4de9c Build fix 2016-03-13 00:22:53 +01:00