Commit Graph

1306 Commits

Author SHA1 Message Date
QAston 929a43bb53 * Fix a mistake in boss_satharion script which gave players very usefull auras...
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branch : trunk
2010-01-10 21:19:04 +01:00
_manuel_ 17d4de192b Removed unnecessary sentence.
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2010-01-10 15:39:18 -03:00
Brian 1e7087c75c * add armor output in .npc info
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2010-01-10 16:11:24 -07:00
Paradox 6b05543087 All sql updates MUST have at least one newline at the end.
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2010-01-10 13:29:24 -05:00
_manuel_ f636bf12b9 Fixed quest 11881 by Kudlaty.
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2010-01-10 13:46:33 -03:00
QAston feb7acf8aa *spell_linked_spell entry for Deterrance. Resolves #237.
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branch : trunk
2010-01-10 14:51:34 +01:00
QAston 8417a4fee3 *Merge
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branch : trunk
2010-01-10 01:24:20 +01:00
QAston 8e9d2cdf01 Update aura system:
* Change system logic - unify Auras, AreaAuras and PersistentAreaAuras:
  * Aura has now its owner - which is the WorldObject, which applies aura (creates AuraApplication object) dependant on aura radius, and effect type
  * Owner can be Dynobj (DynObjAura class) for PersistentAreaAuras, or Unit (UnitAura class) for Area and nonArea auras
  * Aura data is shared for all units which have AuraApplication of the Aura
   * Because of that AuraEffect handlers , and periodic tick functions can't modify AuraEffect object (they are const now)
  * Remove spell source and AreaAuraEffect classes
  * Add AuraEffect::UpdatePeriodic function, to allow periodic aura object modification (target independant)
  * Add AuraEffect::CalculateAmount and AuraEffect::CalculateSpellMod function, to allow non-default amount calculation
  * AreaAura updates are done in owner _UpdateSpells cycle
  * Since now you don't need to wait an aura update cycle to get area aura applied on it's correct target list
  * And you can access area aura target list
  * Add basic support for aura amount recalculation
  * Save recalculation state and base amount of auras to db
  * Add AuraEffect::CalculatePeriodic function to determine if aura is periodic, and to set correct tick number after aura is loaded from db
  * Add ChangeAmount function in addition to SetAmount function, to allow easy reapplication of AuraEffect handlers on all targets
  * Sort aura effect handlers in SpellAuras.cpp and .h by their use
  * Add check for already existing aura of that type to some AuraEffect handlers, to prevent incorrect effect removal
  * SPELL_AURA_CONVERT_RUNE and MOD_POWER_REGEN and MOD_REGEN hacky handlers are now implemented correctly
  * Send aura application client update only once per unit update - prevent unnecesary packet spam
 * Fix ByteBuffer::appendPackGUID function - it added additionall 0s at the end of the packet
 * Fix memory leak at player creation (not deleted auras)
 * Updated some naming conventions (too many to mention)
 * Added Unit::GetAuraOfRankedSpell() function
 * Remove procflags on aura remove, use Aura::HandleAuraSpecificMods instead
 * Added functions to maintain owned auras (GetOwnedAuras, GetOwnedAura, RemoveOwnedAura, etc)
 * Implement AURA_INTERRUPT_FLAG_LANDING
 * Implement EffectPlayerNotification (thanks to Spp)
 * Remove wrong aura 304 handler
 * Add better handler for death runes
 * Remove unnecesary variables from DynamicObject class, and cleanup related code, link dynobj duration with aura
 * Add GetAuraEffectTriggerTarget function in CreatureAi for special target selection for periodic trigger auras used in a script
 * Add many assert() procection from idiots using some functions in wrong way
 * I am to lazy to write here anything more
Thanks to Visagalis for testing this patch
PS: Do not make patches like this, please

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branch : trunk
2010-01-10 01:23:15 +01:00
Paradox 10df64be88 Add missing scripts to world_scripts_full script instance_trial_of_the_champion will still throw an error, until someone adds an instance template for it (map 530), and assigns the scriptname again.
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branch : trunk
2010-01-09 18:51:11 -05:00
Brian f91b289733 * Added support for outputting phasemask in .npc info
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2010-01-07 21:43:55 -07:00
_manuel_ d4b9cafb18 Deadmines: Implemented Mr.Smite chest event.
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2010-01-07 20:47:34 -03:00
Astellar b0e7dc95a4 Fixes issue 152. Now Improved Water Shield works as intended.
1. Removed hardcoded proc chance for Lesser Healing Wave (all ranks had equal proc chance).
2. Added proc chance for Chain Heal (patch 3.2).
3. Fixed bug with Lesser Healing Wave and Chain Heal rolled default spell proc chance at first and then correct chance in dummy proc. So they have never ever proced for low ranks of the talent.
4. Removed consumption of charges (patch 3.2).

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branch : trunk
2010-01-07 00:24:58 +03:00
Paradox da81f2ccd8 Fix CRLF
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branch : trunk
2010-01-05 16:18:27 -05:00
Astellar 082e7bac47 DB update to have correct Windfury proc chance for already commited hack :)
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branch : trunk
2010-01-05 21:08:44 +03:00
_manuel_ 4c2ccf6ccc Corrected typo in script_texts, please re-import 6896_world_script_texts.sql. Thanks to Malcrom.
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branch : trunk
2010-01-05 14:55:39 -03:00
Astellar a886552c85 Glyph of Blocking proc moved to DB.
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2010-01-05 15:52:44 +03:00
Astellar 5f147e5fa2 SQL changes for previous commit.
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branch : trunk
2010-01-05 12:25:33 +03:00
_manuel_ cb9cb364d1 Shadowfang Keep: Implemented event after Boss Fenrus the Devourer death.
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branch : trunk
2010-01-04 23:13:17 -03:00
_manuel_ baf0cfa6d8 Zul'Farrak: Support for quest "The Spider Gold" q2936.
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2010-01-04 00:08:00 -03:00
_manuel_ c4cbd1d18d Blackfathom Deeps: Implemented Morridune event.
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2010-01-03 22:38:26 -03:00
_manuel_ 8d051d9645 Blackfathom Deeps: Implemented event related with gameobject Fire of Aku'mai.
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2010-01-03 15:55:42 -03:00
_manuel_ 0e18bc37c2 Removed moveflags column from creature_addon and creature_template_addon. Thanks to Zor and raczman.
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branch : trunk
2010-01-02 19:52:08 -03:00
p0wer 421189a3cb Fix Art of War to only proc off critical hits. Thanks Visagalis
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2010-01-02 14:40:50 -06:00
_manuel_ 64aa9b3a6f Redridge Mountains: Support for quest "Missing in action" Q219.
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2010-01-02 01:18:44 -03:00
n0n4m3 70f452a838 Fixed Glyph of Shadowfiend, by destros.
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2010-01-01 07:06:47 +01:00
n0n4m3 875fb3500c Fixed spell Ignite, by Metaphysical.Drama.
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2010-01-01 06:59:57 +01:00
n0n4m3 31cf494649 Added scripts for quests Get Me Outa Here(11673) and Escaping The Mist(11664), by alister, exul182
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branch : trunk
2009-12-30 18:58:22 +01:00
n0n4m3 a30fcb4660 Added missing sql update for prev commit
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2009-12-30 18:44:29 +01:00
p0wer e17eea4057 Change ppm (max procs per minute) to be read from the dbc. Seal of Command will no longer be limited
to 7 procs per minute, and will now be able to cast on every hit.

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2009-12-28 17:55:43 -06:00
_manuel_ 5aa7a95314 Trial of the Champion: Rewrite of bosses Eadric and Paletress.
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2009-12-27 22:28:28 -03:00
_manuel_ 3e97b6d55a Fixed spell 66865 used by Boss Eadric the Pure.
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2009-12-27 21:07:36 -03:00
Brian fb45a6a8ec * Remove char conversion SQL from 6805
* Only intended to update original conversion SQL

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2009-12-26 23:27:10 -07:00
Brian c2b107b34a * Update character conversion SQL for 3.1.3 to 3.2.2a
* Add new SQL for conversion
* Should no longer lose honor / arena points
* Thanks WarHead

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2009-12-26 22:45:38 -07:00
maanuel b916fa09f4 Support for spell 66680 used by Boss Argent Confessor Paletress.
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2009-12-26 20:25:49 -03:00
n0n4m3 28df19d205 Fixed spell Combustion
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2009-12-26 17:38:54 +01:00
n0n4m3 9c6859332c Fixed damage from DK Bloodworms
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2009-12-26 14:28:35 +01:00
n0n4m3 9d015dfce8 Fixed spell Reaping, thx Themris.
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2009-12-26 13:56:32 +01:00
maanuel a83ec4536c Trial of the Champion: Rewrite of Boss Black Knight script and Raisen Ghoul script.
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2009-12-26 03:25:06 -03:00
n0n4m3 03d3f600af Implemented basic support instance Trial of the Champion. original autor Syntec, thx destros.
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2009-12-25 17:14:02 +01:00
p0wer acdc4ca15b * More updates to creature_classlevelstats. By Malcrom.
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2009-12-23 09:11:52 -06:00
XTZGZoReX 69def3b335 * Delete now unused "reload npc_option" chat command.
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2009-12-23 11:37:38 +01:00
maanuel 7ea2510980 Zul'drak: Support for quest The Amphitheater of Anguish: Magnataur!.
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2009-12-23 02:30:44 -03:00
maanuel eccaad7b01 Zul'Drak: Improvements in scripts for quest chain The Amphitheater of Anguish. Now the Korrak movement is done with escortai.
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2009-12-23 00:30:10 -03:00
maanuel d45852e338 Corrected sql name, sorry my typo.
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2009-12-22 12:46:30 -03:00
p0wer b4e1ee6355 Fix some whitespace errors. Corrected account_access 'id' type.
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2009-12-21 21:21:39 -06:00
Brian 9d9fa2bcf3 * And yet more entries for the creature_classlevelstats table
* Thanks Malcrom

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2009-12-22 00:51:44 -07:00
p0wer 7590479186 * Add support for different gmlevel's for different realms.
*
* Using the value -1 will add the same value for all realms.
* Make sure to apply the updates.
* Information regarding this patch will be posted on the database forums soon.
*
* Thanks to Sundark and the Ilixiuemu team(for original patch)

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branch : trunk
2009-12-21 21:08:29 -06:00
Brian 9c6b644624 * More updates for the creature_classlevelstats table
* Thanks Malcrom

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branch : trunk
2009-12-21 21:38:39 -07:00
Brian 023cb2644a * Add support for signed values in item_template fields: Flags, maxcount,
* stackable, BuyPrice, spellid_1, spellid_2, spellid_3, spellid_4, spellid_5,
* RandomProperty
* Patch by Kudlaty, SQL by Malcrom -- THANK YOU!

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branch : trunk
2009-12-21 14:54:43 -07:00
win32 3ab7f40932 Add spell proc for Glyph of Seal of Command
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branch : trunk
2009-12-21 18:05:51 +02:00