Commit Graph

105 Commits

Author SHA1 Message Date
Subv2112
bbfb21022f Fixed compile, thanks Lopin for pointing out 2011-12-28 07:10:59 -05:00
Subv2112
d7266c3cae Core/SAI: Added also SMART_TARGET_OWNER_OR_SUMMONER to SMART_ACTION_MOVE_TO_POS.
Codestyle

Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2011-12-27 20:37:42 -05:00
Subv2112
645a10d76f Core/SAI: Added support for SMART_TARGET_CREATURE_RANGE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CLOSEST_CREATURE and SMART_TARGET_CLOSEST_GAMEOBJECT in SMART_ACTION_MOVE_TO_POS
Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2011-12-27 20:25:50 -05:00
Machiavelli
6c03bf9535 Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself. 2011-12-19 22:06:29 +01:00
Machiavelli
1b2c413933 Core/SAI: Preliminary implementation of SMART_EVENT_GAME_EVENT_START and SMART_EVENT_GAME_EVENT_END {param1: game_event.entry} 2011-12-11 16:23:43 +01:00
kaelima
b10477a166 Core/SmartAI: Fixed crashes when using timed actionlist for gameobjects. 2011-12-10 13:44:06 +01:00
Machiavelli
f5b3553bb3 Core/SAI: Typo in second param of SMART_ACTION_SEND_GOSSIP_MENU. This is npc_text_id, not gossip_option_id. Wiki needs to be updated accordingly.
Thanks to Prodigy for pointing out.
2011-12-06 12:37:05 +01:00
Shauren
638693e78f Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.) 2011-11-23 17:55:16 +01:00
kaelima
17e1f8a0d5 Core/SmartAI: Remove the requirement for only players to trigger SMART_ACTION_SOUND.
Closes #517
2011-11-13 06:40:14 +01:00
kaelima
bfdceaf07e Core/SmartAI: Initialized player pointer before use
Should fix #3757
2011-10-31 13:35:06 +01:00
kaelima
3d4d147196 Core/SmartAI:
- Drop useless actions SMART_ACTION_ENTER_VEHICLE, SMART_ACTION_LEAVE_VEHICLE and SMART_ACTION_REMOVE_PASSENGERS.
(Vehicles are aura-driven, just remove or add the proper aura to achieve the same as these actions did)
- Fixed possible crash in SMART_ACTION_SEND_GOSSIP_MENU
- Areatriggers should not be triggered by dead players
2011-10-31 02:01:17 +01:00
Nay
0b51b4ef0a Core/SAI: SMART_ACTION_TALK, if our action target is a player, use its guid as whisperGuid (used in whispers and in text $vars) 2011-10-30 14:26:49 +00:00
kaelima
f958fdf246 Core/SmartAI: Add actions SMART_ACTION_LEAVE_VEHICLE and SMART_ACTION_REMOVE_PASSENGERS.
Fix maxdist for SMART_TARGET_CLOSEST_PLAYER.
2011-10-25 23:50:00 +01:00
kaelima
6ca1487c48 Core/SmartAI: Fix target type SMART_TARGET_CLOSEST_PLAYER 2011-10-25 21:43:24 +01:00
kaelima
3a3af64f68 Core/SmartAI:
- Fixed some issues with SMART_ACTION_SET_FLY (#1073)
- Fixed allowing 0 as input for  SMART_EVENT_ACCEPTED_QUEST and SMART_EVENT_REWARD_QUEST (#2680)
- Some cleanup
2011-10-24 23:21:34 +01:00
Shocker
ce034bd544 Core/SmartAI: Delay spell cast events (SMART_ACTION_CAST) when another spell is already being casted.
Idea by ET
2011-10-23 21:34:50 +03:00
Geekotron
c2125ece3b Core/SAI: Add SMART_ACTION_SEND_GOSSIP_MENU.
It allows the scripter to change the gossip (and gossip menu option) of a creature with SAI
Param1 = `gossip_menu`.`entry`
Param2 = `gossip_menu_option`.`id`
2011-10-23 12:59:08 +01:00
kaelima
be0b2fcf97 Core/Grid:
- Simplified CellArea calculation (Original author: SilverIce)

- Removed unused code in Cell class (Original author: SilverIce)

- Improve some Visit functions.
2011-10-19 17:40:44 +01:00
megamage
c29ff41001 Rename some classes in grid system.
Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
2011-10-18 10:53:34 -04:00
Rat
e23fe1845f Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as intented. Param1 is to set GO respawn time. 2011-10-07 14:12:09 +02:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Rat
0ab9dd3f9f Core/SmartAI: Re-apply accidentally removed crash fix, whoops 2011-09-20 17:56:47 +02:00
Rat
41ad855bdf Core/SmartAI: fixed SMART_ACTION_SOUND, note: target(s) must be player(s)
Signed-off-by: Rat <gmstreetrat@gmail.com>
2011-09-20 17:46:40 +02:00
megamage
c9a4efdf8f Fix crash caused by invalid talker in SmartScript. Solve #3082. 2011-09-19 09:24:59 -04:00
Nay
3ccfb5fefb Core/SAI: SMART_ACTION_FLEE: print flee emote if param1 is set 2011-09-04 18:51:16 +01:00
Spp-
aa85553bfd Core: Crash fix (TemporarySummon), remove some warnings and some other minor changes
- "const uint64" and "uint64 const" --> uint64
 - Add some info in LFGDungeonEntry
 - Move some definitions from ".h" files and move to ".cpp"
2011-08-30 13:46:36 +02:00
Fredi Machado
73b1448f29 Core/AI: English correction thanks u2blah for pointing 2011-08-21 00:07:38 -03:00
Fredi Machado
78e10e9cd0 Core/AI: Cleaning up hungarian notation 2011-08-20 20:31:31 -03:00
Spp
7e53a73059 Core/Vehicles: Remove Vehicle.h dependency from other header files 2011-08-03 12:28:42 +02:00
Spp-
acd0fc79f6 Core: Pass by const reference for simple objects replaced with pass by value 2011-08-01 14:23:27 +02:00
QAston
b0fe236265 Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
Jesper Meyer
b216522b3d Core/SAI: Add action SMART_ACTION_JUMP_TO_POS. 2011-07-02 07:52:03 +02:00
Shauren
a6708fd595 Core/SAI: Fixed possible crashes in many SAI actions
Closes #1144
2011-06-15 17:33:06 +02:00
kaelima
d277ecc26a Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.
SmartAI Wiki is updated.
2011-06-12 17:50:23 +02:00
kaelima
b9e8694540 Core: Continued cleanup
If and for whitespaces.
2011-06-12 02:30:32 +02:00
Shauren
0ad14aeafd Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically 2011-05-26 23:57:17 +02:00
Shauren
ecc95a8690 Core/CreatureTextMgr: Converted chat types to use values found in sniff, without any need for conversions 2011-05-13 22:44:01 +02:00
Shauren
339e8cb7e0 Core/SAI/EAI: Pass struct parameters by reference instead of value, saves unneeded copying 2011-05-12 10:40:53 +02:00
Shauren
53b409e756 Core/SAI: Fixed memory leak 2011-05-11 21:19:22 +02:00
Az@zel
f73c6c40bb Core/Misc: fix compiler warnings 2011-05-11 11:12:26 +06:00
leak
6d1924cee8 Removing SQLStorage class leftovers 2011-04-28 23:03:02 +02:00
leak
c51c817a45 Core/ObjectMgr: Refactor sCreatureStorage 2011-04-28 22:57:08 +02:00
leak
03365e9a57 Core/ObjectMgr: Refactor sEquipmentStorage 2011-04-28 22:34:40 +02:00
Shauren
8898db8b27 Core: Corrected NULL usage, it should only be used with pointers, not integers 2011-04-23 15:53:48 +02:00
Machiavelli
6d0c97b06b Core/SAI: Fix a possible crash in SMART_ACTION_SET_ORIENTATION with SMART_TARGET_SELF for TempSummons 2011-04-22 12:19:34 +02:00
Manuel Carrasco
4796848b83 Core/SAI: Implemented SMART_EVENT_IS_BEHIND_TARGET, it is triggered when the creature is behind its current target.
Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-04-14 00:30:32 -03:00
Shauren
e1bacef346 Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll) 2011-04-01 20:31:15 +02:00
Shauren
0fbde67824 Core/AI: Some code style cleanup 2011-03-27 12:54:42 +02:00
Shauren
9fea7d9a85 Core/SAI: Fixed another memory leak 2011-03-27 12:54:11 +02:00
Shauren
cbb552ead7 Core/SAI: Fixed memory leaks in targeting (lists were not being deleted) 2011-03-26 23:45:23 +01:00