Commit Graph

474 Commits

Author SHA1 Message Date
Vincent-Michael 8aff3945f2 Scripted: Fix non pch build 2013-08-09 20:00:18 +02:00
untaught 92fdb7aed1 DB/SAI: Fix quest Jormuttar is Soo Fat...
Scripts/Spells: Script spell Bear Flank Master

Closes #10484
2013-08-09 12:55:26 +01:00
joschiwald 0667e89005 Scripts/DrakTharonKeep: add some spellscripts, add yells to novos, and do some cosmetic changes 2013-08-07 17:31:36 +02:00
Kirkhammett c8bfb9cf4d DB&Scripts/Icecrown: Fix quest The Last Line Of Defense and script Argent Cannons
Closes #998
Closes #10460
2013-08-06 23:16:03 +01:00
Vincent-Michael bab04cc5f8 Core/Spells: Fix try for logic fail in 4ba3c2e51d 2013-07-30 23:59:30 +02:00
Nay 1bb3c4a2b4 Misc: Fix warnings and build
Closes #10396
2013-07-29 14:24:53 +01:00
joschiwald cf7e783274 Scripts/Spells: Fixed typo in 7678800a93 2013-07-27 21:25:56 +02:00
joschiwald 7678800a93 Scripts/Spells: simplified "spell_dk_presence" 2013-07-27 17:53:00 +02:00
joschiwald b4d2796e33 Core/Spells: moved Improved Paladin Auras and Aura Mastery into SpellScripts
Closes #205
Closes #5163
Closes #6809
Closes #7408
Closes #9587
2013-07-27 02:37:48 +02:00
joschiwald e9750a4b65 Core/Spells: move Death Knights Presences into SpellScripts, fix possible issue after spec change, and fix some startup errors
Closes #10354
2013-07-25 18:06:21 +02:00
joschiwald a522be8108 Merge pull request #10336 from joschiwald/spellscripts5
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
2013-07-23 17:21:17 -07:00
joschiwald 99c67c103d Scripts/Spells: backport some SpellScripts from 4.3.4 branch
- Fix Earth Shield
- Fix Necrotic Touch
- Fix Reflective Shield

Closes #9145, #9163, #9665
2013-07-24 02:13:49 +02:00
joschiwald 2d6a48840c Core/Spells: use SpellInfo class to get spell rank instead of SpellMgr helpers 2013-07-21 13:37:34 +02:00
Vincent-Michael 1ac4f0a9c1 SQL: Rename in correct name 2013-07-19 14:01:25 +02:00
Vincent-Michael 4ba3c2e51d Misc: Some cleanup 2013-07-17 19:42:15 +02:00
Nay 3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael 6079f369af Scripted/Misc: Some cleanup 2013-07-06 01:00:05 +02:00
Shauren 112bc49c9a Core/Units: Removed most calls to SendMovementFlagUpdate for creatures 2013-06-30 16:31:24 +02:00
Vincent-Michael a0fad6faa9 Core: Fix warnings and some cleanup 2013-06-21 18:06:38 +02:00
Malcrom 6157f240ed Core/Scripting: Add spell script for vendor bark trigger 2013-06-20 22:09:42 -02:30
Malcrom 1554ca8b1f Core/Scripting: Add spell script for spell 55945 Spectator - Cheer Trigger 2013-06-20 17:15:27 -02:30
Pitcrawler d163c58258 DB/Quests: Fix Reunited, Dark Horizon, closes #6246 closes #8979 2013-06-17 16:44:04 +02:00
Pitcrawler ca100a30f0 DB/Quests: Fix Convocation at Zul'Heb, closes #9122 2013-06-13 12:44:07 +02:00
Pitcrawler 2f771d4950 DB/Quests: Fix Badlands Reagent Run II, closes #9880
Thanks @joschiwald and @Kirkhammett
2013-06-12 21:15:17 +02:00
Malcrom ec474a62e5 Core: More Function Renaming. 2013-06-11 21:25:12 -02:30
Malcrom 66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Malcrom 047608e7de Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to IsPet(). 2013-06-11 18:39:51 -02:30
Pitcrawler 368e3c17a1 Core/Scripts: Simplify spellscript from 1f785905d5 2013-06-08 19:30:40 +02:00
Pitcrawler 1f785905d5 DB/Quests: Fix Danger! Explosives!, closes #6850 closes #9458 2013-06-08 16:21:24 +02:00
Pitcrawler 379d41735c DB/Quests: Fix some remaining issues from https://github.com/TrinityCore/TrinityCore/commit/aaa1d9b749988fb1ad3139041e7199b1381b54ba
For example the missing floating visual and prevent the script from being started more than once.
2013-05-27 14:29:46 +02:00
Spp 00c1168897 Core/Misc: Remove trailing whitespace, compile warnings and minor cosmetic changes 2013-05-21 08:37:28 +02:00
Spp d1677b2db0 Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
2013-05-13 15:07:36 +02:00
kandera abbe692d72 Core/Cleanup: cleanup tabs and change them to spaces 2013-04-03 18:22:22 -04:00
Pitcrawler 294fac60a0 DB/Quests: Fix It Was The Orcs, Honest! Closes #2037 2013-04-02 01:06:19 +02:00
Gacko ccb95c7462 Script/Spell: Apply Shadow's Fate to Sindragosa
Sindgragosa is summoned in instance script and would not pass the modified check otherwise

Related to: #9487
2013-03-22 21:36:25 +01:00
Nefarion 49fd11ab5a First step of comment style refactoring to doxygen-style. 2013-03-08 21:55:37 +01:00
Trista 17061cb9e5 Scripts/Icecrown: Add script* support for Borrowed Technology/Volatility quests
* There are heavy core problems that make it not fully functional for now.
1) Enter vehicle of 31578 is being overriding the vehicle aura of the accessory so it kicks it out. (both get applied to 1, but instead decoy should be to 0).
2) Even if mentioned above get fixed the accessory is supposed to implicitly hit another passenger with explosion
and no seat flags for it even unknown.
3) Armored Decoy doesn't keep emote from freeze mechanic when enter vehicle connected with a not supported flag.
4) Vehicle speed seems too fast (there is some general vehicle not correct speed problem with spline being involved).

Connected with: #5757
2013-03-08 04:55:44 +02:00
click 3a9c26225e Core: Fix non-PCH compile (missing headers on some of the scripts) 2013-03-07 22:21:21 +01:00
Nay e7dbb4296c Scripts/Spells: Fix Winter Veil PX-238
Ref #9238
Thanks @joschiwald
2013-02-18 22:15:58 +00:00
Shauren e49aaab6f6 Scripts/Icecrown Citadel: Improvements to Shadowmourne quest line 2013-02-17 02:10:08 +01:00
zwerg e5e970baec Core/Spells: Fix cooldown problems for Val'anyr, Hammer of Ancient Kings
Closes #9162
2013-02-09 23:19:18 +01:00
Spp 61979f8591 Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw
- Also move code to force party update to LfgPlayerScript
- Remove some obsolete Lfg code after recent commits
2013-02-04 16:52:43 +01:00
Spp ec5d16db8a Core/Dungeon Finder: Declare some functions private as those are not used outside LFGMgr. Also do not expose LFGDungeonData outside LFGMgr 2013-02-04 06:43:03 +01:00
Spp f743424f63 Core/Dungeon Finder: Corrections to previous commit
- player::inRandomLfgDungeon was supposed to return if current player map and difficulty are the ones player applied for
2013-02-04 05:50:52 +01:00
Spp f753c989f2 Core/Dungeon Finder: Simplify Spell Luck of the draw code
Core/Dungeon Finder: Partial recode of "group list" using existing Lfg functions
2013-02-04 04:43:49 +01:00
w1sht0l1v3 ffb4c63fe3 DB/Misc: Add full script for Pilfering Perfume (A:24656 H:24541)
Closes #5205
2013-02-04 05:22:09 +02:00
Vincent_Michael 480c847156 Core: Some cosmetic changes 2013-01-26 19:49:53 +01:00
joschiwald af50ce6223 Core/Spell: convert more spells to SpellScripts 2013-01-22 23:36:51 +01:00
joschiwald c38d95ac33 Core/Spells: convert some spells to SpellScripts 2013-01-20 04:30:17 +01:00
Spp 802657250c Core/Misc: Apply codestyle to multiple files 2013-01-14 09:50:59 +01:00