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araxiaonline/TrinityCore
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mirror of https://github.com/araxiaonline/TrinityCore.git synced 2026-06-17 05:29:43 -04:00
Code Issues Packages Projects Releases Wiki Activity
16,779 Commits 17 Branches 140 Tags
8966347a416b9e2fba43bc3ff7043d946cfe10c4
Commit Graph

9 Commits

Author SHA1 Message Date
Subv
8966347a41 Core/MMaps: Added a little workaround to prevent the crash.
ref issue #7631
2012-09-09 15:14:02 -05:00
kaelima
2e80503283 Typo 2012-09-07 12:54:54 +02:00
kaelima
a2d533752c Core/MMaps: Add several safety checks to confirm a valid path generation.
- Address some issues in TargetMovementGenerator. Thanks Chevron
2012-09-07 04:21:11 +02:00
Venugh
e7c0d8bef0 Core/MMaps: Applied Trinity Codestyle to PathGenerator. 2012-09-05 23:47:02 +02:00
Subv
593f08609f Core/Mmaps: Fixed a mistake in BuildPolyPath which could cause swimming creatures to bug in the navmesh generation. 2012-09-05 15:32:35 -05:00
kaelima
c2f446ded9 Core/MMaps: Minor warning fix 2012-09-05 17:07:47 +02:00
kaelima
69602df833 Core/MMaps: Fix some uninitialized variable complaints in PathGenerator 2012-09-04 23:33:11 +02:00
kaelima
d7eeebe0f3 Core/MMaps: Implement pathed charge effect 2012-09-03 20:30:47 +02:00
Subv
e0abbfd86c Core/MMaps: Renamed PathFinderMovementGenerator to PathGenerator, since its not a MovementGenerator, and moved out of the MovementGenerators folder 2012-08-25 21:55:03 -05:00
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