Subv
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8966347a41
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Core/MMaps: Added a little workaround to prevent the crash.
ref issue #7631
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2012-09-09 15:14:02 -05:00 |
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kaelima
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2e80503283
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Typo
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2012-09-07 12:54:54 +02:00 |
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kaelima
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a2d533752c
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Core/MMaps: Add several safety checks to confirm a valid path generation.
- Address some issues in TargetMovementGenerator. Thanks Chevron
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2012-09-07 04:21:11 +02:00 |
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Venugh
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e7c0d8bef0
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Core/MMaps: Applied Trinity Codestyle to PathGenerator.
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2012-09-05 23:47:02 +02:00 |
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Subv
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593f08609f
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Core/Mmaps: Fixed a mistake in BuildPolyPath which could cause swimming creatures to bug in the navmesh generation.
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2012-09-05 15:32:35 -05:00 |
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kaelima
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c2f446ded9
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Core/MMaps: Minor warning fix
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2012-09-05 17:07:47 +02:00 |
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kaelima
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69602df833
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Core/MMaps: Fix some uninitialized variable complaints in PathGenerator
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2012-09-04 23:33:11 +02:00 |
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kaelima
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d7eeebe0f3
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Core/MMaps: Implement pathed charge effect
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2012-09-03 20:30:47 +02:00 |
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Subv
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e0abbfd86c
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Core/MMaps: Renamed PathFinderMovementGenerator to PathGenerator, since its not a MovementGenerator, and moved out of the MovementGenerators folder
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2012-08-25 21:55:03 -05:00 |
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