Peter Keresztes Schmidt
85b5b842ca
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs ( #25054 )
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Related: #25006
2020-07-18 20:42:28 +02:00
Peter Keresztes Schmidt
b210bb3713
Core/Misc: Replace Trinity::make_unique with std ( #24869 )
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(cherry picked from commit bab5fd87a3 )
2020-06-23 18:03:16 +02:00
Shauren
579d41acc5
Core/DBLayer: Fix compilation with mysql 8
2020-04-08 09:44:52 +02:00
myuzhobcplidtkieno
ae553f8966
Added the ability to use TLS when connecting to a database. ( #24348 )
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* Added the ability to use TLS when connecting to a database.
* Trying to kickstart CI checks
* Revert the kickstart change
Co-authored-by: myuzhobcplidtkieno <myuzhobcplidtkieno@github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-07 22:08:28 +02:00
Shauren
635b8d52d5
Core/DBLayer: Prevent committing transactions started on a different database
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(cherry picked from commit f6e2b8cdc1 )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/DatabaseWorkerPool.h
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/Transaction.cpp
# src/server/database/Database/Transaction.h
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/Achievements/AchievementMgr.h
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.h
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/BattlePets/BattlePetMgr.h
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/BlackMarket/BlackMarketMgr.h
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Item/Item.h
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/CollectionMgr.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Garrison/Garrison.h
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Handlers/BlackMarketHandler.cpp
# src/server/game/Handlers/CalendarHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.h
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/scripts/Commands/cs_misc.cpp
2020-03-31 13:42:01 +00:00
Shauren
fe1003bdbd
Core/DBLayer: Prevent using prepared statements on wrong database
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(cherry picked from commit e8e89f58fb )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/bnetserver/Server/Session.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.cpp
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/PreparedStatement.cpp
# src/server/database/Database/PreparedStatement.h
# src/server/database/Database/QueryHolder.cpp
# src/server/database/Database/SQLOperation.h
# src/server/database/Database/Transaction.h
# src/server/game/Accounts/BattlenetAccountMgr.cpp
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/Battlegrounds/ArenaTeam.cpp
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/Chat/Channels/Channel.cpp
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Guilds/GuildMgr.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ItemHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Handlers/TicketHandler.cpp
# src/server/game/Loot/Loot.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Movement/Waypoints/WaypointManager.cpp
# src/server/game/OutdoorPvP/OutdoorPvP.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Reputation/ReputationMgr.cpp
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSocket.cpp
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_account.cpp
# src/server/scripts/Commands/cs_ban.cpp
# src/server/scripts/Commands/cs_battlenet_account.cpp
# src/server/scripts/Commands/cs_group.cpp
# src/server/scripts/Commands/cs_lfg.cpp
# src/server/scripts/Commands/cs_list.cpp
# src/server/scripts/Commands/cs_message.cpp
# src/server/scripts/Commands/cs_misc.cpp
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_tele.cpp
# src/server/scripts/Commands/cs_wp.cpp
# src/server/shared/DataStores/DB2DatabaseLoader.cpp
# src/server/shared/Realm/RealmList.cpp
2020-03-31 13:42:01 +00:00
Shauren
5b0a32d164
Core/DBLayer: Refactor PreparedStatement class to not depend on MySQLPreparedStatement
2020-03-02 19:40:59 +01:00
Aokromes
ed93932537
New year
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Say bye bye to every year changing dates
2020-01-02 06:25:50 +01:00
Shauren
4710a3f6c1
Build fix - include went missing when resolving merge conflicts
2019-11-09 14:03:57 +01:00
Shauren
5f06c476f6
Core/DBLayer: Support using mysql 8
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(cherry picked from commit c3a9d56b56 )
2019-11-09 13:49:27 +01:00
Shauren
eed9267685
Core/DB: Improved terrible assertion message
2019-07-14 12:06:43 +02:00
Giacomo Pozzoni
3230ca74d2
Core/Database: Close the MySQL connection only after getting the last error code
2019-04-12 08:08:57 +02:00
r00ty-tc
2a7a1b27d5
Core/Database: Correction for later MariaDB version
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- Removed unused define CR_INVALID_CONN_HANDLE which was removed entirely in more modern MariaDB versions
2019-04-05 21:51:20 +01:00
jackpoz
1d04a3b216
Core/Misc: Fix GCC 8 warnings
2019-03-31 17:34:28 +02:00
Treeston
fcfcb0eb6f
Happy New Year, folks. It's 2019!
2019-01-01 15:45:25 +01:00
tkrokli
f6b6f57a6d
Update copyright note for 2018
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Best wishes for the new year.
2018-01-01 01:55:29 +01:00
ariel-
85a7d5ce9a
Core: ported headers cleanup from master branch
2017-06-19 23:20:06 -03:00
ariel-
affee140c6
Core/Database: Prepared statement parameter preallocation ( #18999 )
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- Pass prepared statement size to the helper class to prevent runtime resizing.
- Rename CheckValidIndex -> AssertValidIndex
- Cached prepared size on the worker pool as it's shared among all connections
- Cached query data only for each connection, done lookup in map instead of possibly creating a new element
- Kill the prepared statement map, and store raw sql string on the MySQLPreparedStatement class
(This info is only used for logging, and there is no need of keeping a second container just for it)
2017-03-01 22:20:53 -03:00
tkrokli
6a51a88767
Update Copyright notice for 2017
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Happy new year!
2017-01-02 19:52:45 +01:00
Naios
62815c6e1c
Core/Database: Use RAII for resource management in MySQLConnection
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* Prevents double deletion of MySQLConnection after errors
* The object stays valid after an error and will wait for a reconnect
* Also crash the server if 5 reconnects fail
* Corrects an issue where the server was crashed after one reconnect
because mysql_thread_id was invoked with an invalid handle
2016-03-03 01:19:58 +01:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
StormBytePP
1f66d719f2
Core/BuildSystem: Merge collision, debugging, threading, utilities and configuration into "common" which does not depend on shared anymore and moved database out of shared library
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These changes enables to build tools only without even having MySQL installed
2015-08-16 21:23:15 +02:00