Commit Graph

297 Commits

Author SHA1 Message Date
Golrag
78c7094b01 Core/Packets: SMSG_NOTIFICATION 2015-02-23 22:25:16 +01:00
Mogadischu
bc0c0ae2a3 Core/Guild: Updated and enabled most previously implemented guild and petition related packets
Merged from https://github.com/Mogadischu/TrinityCore/commits/guild

Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com>
2015-02-13 18:32:36 +00:00
joschiwald
e01bb91887 Core/Packets: updated some contactlist packets 2015-02-08 02:51:49 +01:00
joschiwald
053d5f24ee Core/Packets:
- added inspect packets
- updated opcode values
2015-02-01 20:52:05 +01:00
Nayd
802725817b Core/Packets: Update and enable CMSG_STAND_STATE_CHANGE and SMSG_STAND_STATE_UPDATE 2015-01-28 19:29:31 +00:00
joschiwald
b8b3079917 Core/Packets: moved CMSG_AUTOSTORE_BAG_ITEM, CMSG_CANCEL_AURA, CMSG_CHAR_UNDELETE_ENUM, CMSG_GET_UNDELETE_COOLDOWN_STATUS, CMSG_UI_TIME_REQUEST to packet classes 2015-01-26 12:59:18 +01:00
joschiwald
c61bcf1206 Core/NetworkIO: sync opcodes with wpp 2015-01-25 21:08:54 +01:00
joschiwald
fd6668d17a Core/NetworkIO: sync opcode values with wpp and removed duplicate ones 2015-01-18 23:56:01 +01:00
joschiwald
36e50ff8ae Core/Opcodes: sync with wpp 2015-01-17 03:55:29 +01:00
Shauren
aff40d741e Core/Quests: Send completed quest data on login 2015-01-12 23:16:14 +01:00
Shauren
ec5800c845 Core/PacketIO: Reenabled most opcodes for WorldSession::DosProtection::GetMaxPacketCounterAllowed 2015-01-10 20:57:53 +01:00
Vincent-Michael
ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
jackpoz
959ea73734 Core/NetworkIO: Skip AntiDoS checks for queued packets
(cherry picked from commit d8c3115bbd)
2014-12-27 16:14:56 +00:00
Intel
518c744336 Core/Packets: Add connection indexes for server packets
Fixed IOCP define for linux
Minor code style change in inventory loading
2014-12-07 15:14:43 +02:00
joschiwald
0fbf829fd3 Core/Packets: updated SMSG_EQUIPMENT_SET_LIST 2014-11-19 03:42:38 +01:00
joschiwald
b7baee390c Core/Packets: updated SMSG_BINDPOINTUPDATE, SMSG_INVALIDATE_PLAYER, SMSG_LOGIN_SETTIMESPEED, SMSG_WORLD_SERVER_INFO 2014-11-19 02:12:47 +01:00
Intel
d87504dee5 Core/Packets: Added SMSG_TUTORIAL_FLAGS 2014-11-16 00:30:31 +02:00
joschiwald
f4926e0a8c Core/Packets: updated char rename customize and factionchange packets 2014-11-12 16:36:05 +01:00
Shauren
e52357eb45 Warning fixes 2014-11-10 09:26:01 +01:00
Shauren
f59a701e29 Core/PacketIO: Updated and enabled logout opcodes 2014-11-09 21:36:06 +01:00
Shauren
bacc90b6ba Core/NetworkIO: Added second connection to WorldSession, handle AuthContinuedSession and enabled ConnectTo and ResumeComms 2014-11-09 00:37:33 +01:00
Shauren
4e61b416d8 Core/PacketIO: Enabled SMSG_ADDON_INFO and SMSG_ACCOUNT_DATA_TIMES 2014-11-04 00:01:09 +01:00
Shauren
b8d1d9a733 Core/PacketIO: Minor refactor to writing server packets 2014-11-03 20:23:21 +01:00
joschiwald
52bd9a771e Core/NetworkIO: implemented undelete opcodes and moved char create/delete packets to new packet classes 2014-11-03 19:11:14 +01:00
Shauren
839166eddf Core/Packets: Added utility class for handlers using new packet classes 2014-11-03 02:11:15 +01:00
Shauren
dd040c5992 Core/NetworkIO: Fixed packet compression 2014-10-31 22:36:43 +01:00
Shauren
7de1356085 Core/NetworkIO: Moved SMSG_AUTH_CHALLENGE and CMSG_AUTH_SESSION to packet claases, added SMSG_COMPRESSED_PACKET 2014-10-31 01:20:53 +01:00
DDuarte
7b2274a744 Core/Networking: PoC changes to the way packets are handled
This is a rewrite of the way we send SMSG opcodes, the reasoning behind this is to make fixing packets sent in multiple places easier, and allow for clearer documentation of the packet fields.

Included SMSG_AUTH_RESPONSE and SMSG_AUCTION_COMMAND_RESULT as two examples.
2014-10-30 02:04:54 +00:00
Shauren
209a743bbe Core/Entities: Updated updatefields 2014-10-26 22:06:48 +01:00
Shauren
10fb948c40 Core/Entities: Changed a few lowguid uses to ObjectGuid::LowType 2014-10-25 17:11:35 +02:00
DDuarte
f37e5b9afd Core/Opcodes: Support opcodes with the same ids and different direction
- Split enum Opcodes in enum OpcodeMisc/OpcodeClient/OpcodeServer
	- Old MSGs are temporarly in the enum OpcodeClient
- Split _internalTable of OpcodeTable in two tables, one for CMSG opcodes and another for SMSG opcodes

Note: most added static_cast<OpcodeX> will be removed once WorldPacket
is split in two classes (ServerPacket/ClientPacket, see #13434)
2014-10-25 15:42:16 +01:00
Shauren
76f1f85d8b Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64 2014-10-23 21:34:03 +02:00
Shauren
bea5cad67d Core/Entities: Fourth part of removing GetGUIDLow() uses 2014-10-22 21:22:04 +02:00
Shauren
0e35a715e5 Core/Social: Use full guid for friend and ignore storage 2014-10-22 12:52:12 +02:00
Shauren
034561792c Core/Entities: Second batch of removing implicit conversions of ObjectGuid to uint64 2014-10-21 20:27:00 +02:00
Sovak
51095ad39b Core/NetworkIO: *Fixed basic auth packets
Fixed basic character packets
Nulled all opcodes
Thanks to @Shauren for pointing some derps out

Signed-off-by: Sovak <sovak007@gmail.com>
2014-10-19 23:19:49 +02:00
joschiwald
53725517a0 Core/Misc: fixed a scenario when character factionchange create unexpected results, also moved packet generating code into unique methods
(Packet structure not verificated to 6.0.2)
2014-10-19 16:18:54 +02:00
Shauren
f773a9e053 Core: Implemented IPC (Inter-process communication) between worldserver and bnetserver using ZeroMQ library.
* Implemented ToonReady and ToonLoggedOut battle.net packets
2014-10-17 22:48:06 +02:00
Shauren
665b1daab7 Core/PacketIO: Removed PacketFilter::DropHighBytes 2014-10-11 23:40:51 +02:00
Shauren
8e288dd673 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
joschiwald
72ed5bfc93 Core/Misc: changed trinity string id to unsigned and removed obsolete code 2014-09-18 02:36:28 +02:00
Shauren
d72c4085de Core/Misc: Fixed build without pch 2014-09-14 17:29:13 +02:00
Shauren
a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
Shauren
7f2cdfd166 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/authserver/Main.cpp
	src/server/authserver/Server/AuthSession.cpp
	src/server/authserver/Server/AuthSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/scripts/World/npcs_special.cpp
2014-09-12 20:26:46 +02:00
Shauren
e0ce4528c5 Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead 2014-09-09 19:19:25 +02:00
Shauren
4a741258f1 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/Item/Item.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/World/World.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/shared/Packets/ByteBuffer.h
2014-08-12 00:45:24 +02:00
leak
1a27ce1267 Core/NetworkIO: Restore networking related scripting hooks
Closes #12607
2014-08-11 17:40:43 +02:00
jackpoz
272b9d3d16 Core/WorldSession: Fix socket not being closed on clean logout
Close the WorldSession socket if Player didn't even login or logged out successfully and then closed the client.
2014-08-09 19:37:57 +02:00
jackpoz
15b1d41740 Core/NetworkIO: Adjust more packet throttling values
Adjust more packet throttling values by increasing some limits, this might fix some random kicks.
2014-08-04 18:43:15 +02:00
Shauren
2cba07d6a1 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	README.md
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/shared/Packets/ByteBuffer.h
2014-07-27 20:59:22 +02:00