Shauren
7889a3bb87
Fixed gcc build2
2014-10-23 10:32:14 +02:00
Shauren
ae4496b769
Fixed gcc build
2014-10-23 10:28:46 +02:00
Shauren
b3e3cfa81f
Core/Entities: First part of removing GetGUIDLow() uses
2014-10-22 17:33:55 +02:00
Shauren
484eae18ea
Merge pull request #13361 from Sovak/602
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Core/NetworkIO: *Fixed basic auth packets
2014-10-20 01:33:10 +02:00
Shauren
5e56430156
Core/PacketIO: Updated packet headers to 6.0
2014-10-20 01:27:00 +02:00
Sovak
51095ad39b
Core/NetworkIO: *Fixed basic auth packets
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Fixed basic character packets
Nulled all opcodes
Thanks to @Shauren for pointing some derps out
Signed-off-by: Sovak <sovak007@gmail.com >
2014-10-19 23:19:49 +02:00
Shauren
f773a9e053
Core: Implemented IPC (Inter-process communication) between worldserver and bnetserver using ZeroMQ library.
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* Implemented ToonReady and ToonLoggedOut battle.net packets
2014-10-17 22:48:06 +02:00
Shauren
c2a39ce36a
Core/PacketIO: Let packets that have a handler in array through to worldsession update
2014-10-12 15:32:25 +02:00
Sovak
d0db99961f
Core/PacketIO: Restored client opcode handler check lost in ace->boost transition
2014-10-12 12:38:04 +02:00
Shauren
0f83c6ac32
Build fix
2014-10-11 23:49:31 +02:00
Shauren
665b1daab7
Core/PacketIO: Removed PacketFilter::DropHighBytes
2014-10-11 23:40:51 +02:00
Shauren
8e288dd673
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
2014-09-20 11:05:30 +02:00
DDuarte
cefcde9ba9
Core/Misc: Multiple static analysis issues fixed (small optimizations and clear code)
2014-09-19 03:30:02 +01:00
Shauren
e57a63939e
Core/NetworkIO: Fixed queued packets not being properly sent causing players to be stuck during loading
...
Closes #13120
2014-09-17 23:06:34 +02:00
Shauren
ee0df6aa86
Core/NetworkIO: Applied 4.3.4 changes to "new" network code
2014-09-12 22:09:07 +02:00
Shauren
de4aea093b
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Server/WorldSocket.h
2014-09-12 20:27:46 +02:00
Shauren
7f2cdfd166
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/scripts/World/npcs_special.cpp
2014-09-12 20:26:46 +02:00
Shauren
b3f7210f4d
Core/WorldSocket: Refactored client packet header check
2014-09-12 20:25:13 +02:00
Shauren
e0ce4528c5
Core/NetworkIO: Use reactor style sending on linux to reduce locking overhead
2014-09-09 19:19:25 +02:00
Shauren
b90329d63a
Core/Battle.net: Use real account name from account table to auth instead of always constructing bnetId#index. Fixes having to reconfigure addons by players.
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*NEW* battle.net only accounts should be created with battlenet_account_id#account_index format in username
2014-08-22 20:09:18 +02:00
Shauren
f2cb506161
Core/NetworkIO: Removed MSG_VERIFY_CONNECTIVITY as an opcode
2014-08-22 20:06:24 +02:00
Shauren
42cac6796a
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/authserver/Server/AuthSession.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Server/WorldSocket.cpp
2014-08-21 23:59:00 +02:00
Shauren
abfd29ab61
Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and reordered checks during login to always initialize encryption first to make sure the client can read failure packet
2014-08-21 18:18:13 +02:00
Shauren
36e32cc242
Core/NetworkIO: Restored opcode and size checks lost during ace->boost changes, fixes crashes caused by players sending invalid opcodes/too big packets
2014-08-19 19:32:06 +02:00
Shauren
2f5b8ade6c
Core/Socket: Fixed merge mistake causing players to always be kicked after some time
2014-08-16 11:23:26 +02:00
Shauren
4a741258f1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Item/Item.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.h
src/server/game/Guilds/Guild.h
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Server/WorldPacket.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/World/World.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Packets/ByteBuffer.h
2014-08-12 00:45:24 +02:00
Shauren
c741d2682a
Core/NetworkIO: Prevent queueing more async operations when socket is already closed
2014-08-11 20:43:07 +02:00
leak
1a27ce1267
Core/NetworkIO: Restore networking related scripting hooks
...
Closes #12607
2014-08-11 17:40:43 +02:00
Shauren
df11916ad5
Core/NetworkIO: Allow receiving packets bigger than buffer size and properly handle situations where not entire packet was read in one go
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Core/Authserver: Restored authenticator functionality
2014-08-10 11:00:27 +02:00
Vincent-Michael
a917b6599f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Server/WorldSocket.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
2014-07-30 22:26:59 +02:00
DDuarte
43f868e55c
Core/PacketLog: Save session ip and port information in saved packets
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This data is put into the "optional data" part of each packet of the PKT 3.1 format
It will be used with WPP to debug some networking issues
2014-07-30 03:45:03 +01:00
joschiwald
04bb78f6c3
Scripts/OutdoorPvP: replaced some chat texts with proper defense messages
2014-07-29 23:45:34 +02:00
Shauren
903fbb6be7
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
2014-07-29 02:02:38 +02:00
Shauren
7a888d03bd
Core/Network: Fixed packets being properly received only by the first player when broadcasted to everyone
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Closes #12675
2014-07-28 16:37:42 +02:00
Shauren
2cba07d6a1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
README.md
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Server/WorldPacket.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/shared/Packets/ByteBuffer.h
2014-07-27 20:59:22 +02:00
Shauren
6f272ea5b7
Core/Network: Optimized packet sending by removing unneccessary memory copying
2014-07-27 17:46:46 +02:00
Vincent-Michael
55eafa247d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/authserver/Server/AuthSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
2014-07-27 12:09:32 +02:00
Shauren
26715795b4
Fixed gcc build
2014-07-27 01:26:03 +02:00
Shauren
c1b1ba44ba
Core/Network: Refactored socket code, moved common operations to base Socket class
2014-07-26 23:26:01 +02:00
Vincent-Michael
7f7987707b
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-07-25 21:53:35 +02:00
DDuarte
dcfa3bfa90
Core/Network: Fix build
2014-07-25 19:49:43 +01:00
Vincent-Michael
5a8e79528f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-07-25 19:35:11 +02:00
DDuarte
4f1d247dfb
Core/Network: Fix some possible exceptions on socket.close()
...
Ref #12634
2014-07-25 18:06:43 +01:00
DDuarte
0b75e38755
Core/Shared: Change rand32 to return uin32 instead of int32
...
Fixes a crash that happened when rand32 returned negative values.
Also updated some related comments that were outdated since we changed to SFMT.
Closes #12638
2014-07-25 15:00:40 +01:00
DDuarte
cdb33ab174
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
2014-07-24 17:10:21 +01:00
Shauren
f1a41eabae
Core/NetworkIO: Fixed boost::asio::async_write usage - packets will now be sent properly
2014-07-24 17:09:45 +02:00
DDuarte
059f3030b4
Core: Fix compile and a warning in spell_paladin
2014-07-22 14:38:37 +01:00
Shauren
4f6db255a2
Core/NetworkIO: Restored world packet compression
2014-07-21 18:54:48 +02:00
Vincent-Michael
3b32053c59
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/shared/Utilities/Util.h
2014-07-20 16:35:35 +02:00
leak
87db1ae44f
Replaced try/catch by non-throwing socket.close()
2014-07-20 14:39:35 +02:00