Shauren
7512ffb058
Core/Entities: Update updatefields to 8.0.1.27980
2018-10-10 22:11:41 +02:00
Traesh
a8a071e9d9
Core/AreaTrigger: handle AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT ( #21778 )
2018-08-05 18:57:35 +02:00
Traesh
55a0a2d3f6
Core/Artifact Handle Artifact tiers + Artifact unlock (3rd relic bonus) ( #21593 )
2018-07-31 23:31:44 +02:00
Traesh
b7bb5e6a98
Core/Spells: Implemented personal summons ( #19231 )
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* By default determined by summon property flag SUMMON_PROP_FLAG_PERSONAL_SPAWN
Closes #18254
2018-04-08 21:35:33 +03:00
Shauren
42f9deb21e
Core/Maps: Implemented getting area id from gameobject spawns
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Yes, you can now spawn LK platform anywhere and it will treat you as inside Icecrown Citadel
2018-03-28 22:01:22 +02:00
Shauren
8f53ba3854
Core/Phasing: Rewrite GetTerrainMapId
2018-03-25 19:28:36 +03:00
Shauren
bea7faa8f9
Core/Entities: Take terrain swaps into account when calculating LoS/height/area
2018-03-25 19:28:36 +03:00
Shauren
91be2332e2
Core/Entities: Phasing rewrite
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* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
Shauren
007b5a68c5
Core/DataStores: Fixed db2 structures after 7.3.5
2018-03-12 23:11:49 +01:00
joschiwald
6226189a16
Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
2018-01-27 23:02:46 +01:00
Shauren
bb718b5578
Core/Entities: Remove phasemask
2018-01-10 22:01:40 +01:00
Traesh
5b90538919
Core/Entities: Improved UpdateAreaAndZonePhase() to allow easier building of database phase conditions ( #21214 )
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Closes #18190
Closes #21196
2018-01-10 17:57:12 +01:00
vincent-michael
7d00ae4045
Update copyright note for 2018
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auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren
331c70e695
Core/Players: Fixed DK runes and runic power
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Closes #19595
2017-11-12 02:42:06 +01:00
funjoker
c77e76fa61
Core/Gameobject: Add WorldEffectID to Gameobject ( #20785 )
2017-11-05 20:24:45 +01:00
ariel-
f3e4f322b2
Core/Entities: fix dynamic linking
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(cherry picked from commit 4b5350c0a6 )
2017-09-06 13:36:05 +02:00
ariel-
0d22e4f3f4
Core/Entities: extend available containers for WorldObject::GetxxxInGrid
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(cherry picked from commit 1667dd3b7a )
2017-09-06 13:12:41 +02:00
Kittnz
b8479333c2
Core/Event: Add Brewfest Music during the event
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Note: Dark Iron invasion music can be added with a trigger at a later stage
(cherry picked from commit 002b0a7a65 )
Update 2016_10_05_11_world_335.sql
(cherry picked from commit cccb1c5dde )
Fix non PCH build.
(cherry picked from commit 81d4c02f34 )
2017-08-20 23:23:47 +02:00
Seyden
5675902485
Core/Creatures: Implemented Basic Creature Scaling ( #20026 )
2017-07-29 21:40:28 +02:00
Shauren
0cd5179726
Core/Creatures: Rewrite trainer handling to properly support multiple trainers on the same creature
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* Trainers are now defined as templates (sniffable), assigned by gossip options
2017-07-26 00:53:51 +02:00
Shauren
00862295e3
Core/Spells: Fixed fishing bobbers not being usable
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Closes #19773
2017-07-04 20:30:16 +02:00
Shauren
312ec33f1c
Fixed crash in Object::BuildMovementUpdate
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Closes #19940
2017-06-23 22:53:49 +02:00
Shauren
777d839a5f
Core/Objects: Fixed crash added in 410bc49976
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Closes #19899
2017-06-16 20:08:29 +02:00
Shauren
410bc49976
Core: Updated to 7.2.5.24330
2017-06-15 15:23:08 +02:00
Shauren
b453e12423
Core/Game: Include cleanup part 5
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* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
a0a158b5b8
Core/Scripts: Include cleanup
2017-05-28 16:34:44 +02:00
Shauren
c5d3dd90be
Core/Game: Include cleanup
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* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren
a12a34b1dc
Core/Game: Include cleanup - removed G3D classes from packets
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* Use our own Position class instead, with the coords written to packets being part of type
2017-05-16 22:16:21 +02:00
Traesh
c73ce93f4c
Core/Entities : Basic Conversation Implementation ( #18010 )
2017-05-14 11:40:55 +02:00
Shauren
9299e9bde0
Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50
2017-05-13 19:37:33 +02:00
joschiwald
036f67c0c1
Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
2017-05-05 21:22:58 +02:00
joschiwald
c1cc0e9949
Core/Misc: Added Creature::CanGiveExperience helper function
2017-05-05 14:44:47 +02:00
Shauren
16698e5b25
Core/Movement: Defined many unknown MovementFlags2
2017-03-03 20:26:45 +01:00
treeston
e9b931e297
Entities/Object: Add some Position const& overloads to distance/angle methods for usability.
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(cherry picked from commit 0e8c2f9032 )
Woops. Thanks, clang.
Crash fix.
(cherry picked from commit 1b7eebc7ba )
2017-02-26 15:49:01 +01:00
r00ty-tc
8a71e4255e
[Core/Maps] Activate creatures and objects during opening cinematics and other flyby cameras (sunwell etc).
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Requires re-running map extractor to extract camera m2 files from data
files. These are very small.
2017-02-19 14:47:20 +01:00
ariel-
c429e7d489
Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
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- There's still an overload allowing for x, y, z, o to be passed directly
- Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
(cherry picked from commit 62bfee37cb )
# Conflicts:
# src/server/game/Battlefield/Battlefield.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Entities/Object/Object.h
# src/server/game/Spells/SpellEffects.cpp
# src/server/scripts/Commands/cs_gobject.cpp
# src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
# src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
# src/server/scripts/Kalimdor/zone_feralas.cpp
# src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
# src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
# src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 20:50:29 +01:00
ariel-
02cef6f034
Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f ) ( #14146 )
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cmangos/mangos-wotlk@0fe88f35df : [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b : [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1 : [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951 : [11807] Add gameobject_addon table
Closes #14146
(cherry picked from commit 2967bf59b4 )
# Conflicts:
# src/server/game/Battlefield/Battlefield.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/scripts/Commands/cs_gobject.cpp
# src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
# src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
2017-02-11 19:10:43 +01:00
P-Kito
3b66943330
Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint ( #17577 )
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(cherry picked from commit 0aad705f95 )
2017-02-05 16:53:53 +01:00
Traesh
6ab3877c91
Core/Entities: Basic AreaTrigger System ( #18035 )
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* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
2017-01-29 00:00:43 +01:00
jackpoz
954b3c9617
Core/VMaps: Fix some vmap height edge cases
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Fix Map::GetWaterOrGroundLevel() checking dynamic object only in phase 1 instead of current Unit phase.
Improve DynamicMapTree::getHeight() dynamic object check by casting the ray at +0.5f from the passed Z coordinate, this value will be tuned to improve even more the results.
(cherry picked from commit 1347d7cf7a )
2017-01-12 00:13:55 +01:00
Golrag
e9e3daa30c
Core/Object: Use object edges to calculate LoS
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(cherry picked from commit da6065db00 )
2017-01-09 02:07:42 +01:00
treeston
ae11329e71
Add a LOG_WARN when attempting to summon a non-existing summon group.
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(cherry picked from commit 4d4d2f5665 )
Seriously, who doesn't support std::string instead of char* in 2016?
(cherry picked from commit a012b37d66 )
2017-01-08 18:12:33 +01:00
vincent-michael
86b98686a9
Update copyright note for 2017
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Happy new year
2017-01-01 16:23:13 +01:00
joschiwald
7ee0e2ad08
Core/Packets: added SMSG_PLAY_SPEAKERBOT_SOUND packet class
2016-12-03 16:45:30 +01:00
joschiwald
7fbc4374f3
Core/Entities: GameObjectDespawn packet is only sent for GameObjects
2016-11-16 22:46:37 +01:00
Krudor
8444ab7365
Core/Instances: Implemented base scenario system and objectives in dungeons
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Closes #17905
Closes #18034
2016-11-06 23:30:49 +01:00
Shauren
b34904f4b5
Core/PacketIO: Fixed client crash with heirlooms
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Closes #17964
2016-11-03 16:56:58 +01:00
Shauren
e405ac5f41
Fixed nopch build and some leftover warnings
2016-07-20 13:27:04 +02:00
Shauren
6321206938
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-07-13 17:08:40 +02:00
Shauren
db85bad1ff
Core/PacketIO: Fixed dynamic updatefield handling when values get removed
2016-07-13 00:07:09 +02:00