Shauren
fd26363940
Core/Commands: Enable setting linked aggro and formation movement with .npc add formation and fix swapped saved dist/angle values
2025-06-24 23:31:53 +02:00
Shauren
546d23264c
Core/Misc: Make string and string_view literal suffixes globally available
2025-05-13 11:41:54 +02:00
Shauren
00223f3bee
Core/Misc: Add a bunch of examples for 67418a1aee
2025-02-23 12:10:33 +01:00
Shauren
d913e38cba
Core/Loot: Implemented automatic flagging of tracking quests from loot
2024-12-29 01:02:52 +01:00
Shauren
43987f0cff
Core/Commands: Fix windows unicode escape sequence warning
2024-08-26 15:45:54 +02:00
Shauren
3e28ee080a
Core/Loot: Implemented currency loot
2024-08-26 15:02:22 +02:00
Shauren
e59eef5432
Core/PacketIO: Updated to 11.0.0
2024-08-02 13:25:41 +02:00
Shauren
bec5bdb61b
Core/Entities: Fixed m_stringIds[0] invalidation when reloading creature_template with a gm command
2024-04-10 20:27:57 +02:00
Meji
def601b4ff
Core/Creatures: Changed the spawn health field in creature table to a percentage ( #29801 )
2024-03-30 20:21:28 +01:00
Shauren
f70a5817e1
Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting
2024-01-30 21:29:55 +01:00
Shauren
0b5406dd88
Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
2024-01-11 20:56:24 +01:00
Meji
06d0b16f15
Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty ( #28931 )
2023-05-29 00:01:23 +02:00
Meji
81ea6f54d9
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale ( #28863 )
2023-03-30 18:54:27 +02:00
Shauren
3df16c12b7
Core/Scripts: Move EvadeReason outside of CreatureAI class
2023-01-19 21:23:06 +01:00
Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Shauren
a53e4a5756
Core/Misc: Replace enable_if overload selection with if constexpr
2023-01-07 22:38:21 +01:00
Seyden
61c51b76c0
Core/Creatures: Implement StringId for Creatures, a custom identifier to make finding specific creatures in script easier ( #28500 )
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Allows targeting specific spawns without hardcoding guids or find a bunch of different creatures with a single search
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-12-27 16:39:05 +01:00
Shauren
133334a902
Core/Loot: Implemented personal loot and tag sharing for non-boss loot
2022-10-17 23:11:46 +02:00
Shauren
c00e2e4851
Core/Loot: Simplify loot containers
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* Unify items and quest_items
* Drop PlayerQuestItems and PlayerNonQuestNonFFAConditionalItems
2022-09-17 20:58:24 +02:00
Shauren
7957e2d380
Core/Loot: Allocate Loot separately from objects
2022-09-01 20:07:58 +02:00
Shauren
630b60eb0d
Core/GameObjects: Transport (type 11) improvements
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* Fully synchronize serverside animation progress with client
* Implemented updating passenger positions on elevators
* Removed visibility hack for elevators that always forced CreateObject packet to be sent to client
2022-05-25 22:14:32 +02:00
Shauren
4eba978670
Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
2022-03-26 18:59:44 +01:00
Shauren
becc9ba1fc
Core/Misc: Fix mac build
2022-03-12 18:35:59 +01:00
jackpoz
d0fe16b787
Core/Misc: Fix issues reported by static analysis
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(cherry picked from commit 33dace231c )
2022-03-11 11:48:18 +01:00
Treeston
3fd2eb126c
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463 )
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(cherry picked from commit 1eca51b417 )
2022-02-27 20:08:41 +01:00
Shauren
439b027d48
Core/Misc: Cleanup unused includes
2022-02-13 15:07:00 +01:00
Shauren
d057e057d3
Core/Misc: Optimize ChatCommand includes (include only where neccessary)
2022-02-11 21:57:45 +01:00
Shauren
cbcd149ce5
Core/Misc: Explicitly include required headers instead of relying on them to be included by other headers
2022-02-11 14:33:35 +01:00
Treeston
378691aaa2
[3.3.5] Core/ChatCommands: Show error messages from argument parsers (PR #25443 )
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(cherry picked from commit 75f9e7396e )
2022-02-05 23:42:15 +01:00
Treeston
013c9b2cb7
Core/ChatCommands: make ExactSequence more readable
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(cherry picked from commit feaaa595ca )
2022-02-05 21:29:53 +01:00
Treeston
4d62cc70d6
Scripts/Commands: Convert argument parsing of .npc commands
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(And I snuck some chat command cleanup in there, more de-cluttering!)
(cherry picked from commit 88d446dadf )
2022-02-05 00:43:55 +01:00
Treeston
9f97fdd31a
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327 )
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(cherry picked from commit 534a2388b7 )
2022-02-04 00:27:14 +01:00
Peter Keresztes Schmidt
3923650aeb
Core/ChatCommands: Add support for enum type arguments (PR #25242 )
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(cherry picked from commit 5e40eb20e2 )
2022-01-26 22:13:06 +01:00
Carbenium
3bba8d50b1
Core/WorldObject: Remove non-std::chrono SummonCreature overload
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Remove
TempSummon* SummonCreature(uint32 entry, Position const& pos, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0, uint32 vehId = 0, uint32 spellId = 0);
(cherry picked from commit a41f599be7 )
2022-01-24 12:39:59 +01:00
Shauren
98272944ee
Core/Commands: Fixed .npc add overwriting existing spawns when used on transports
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(cherry picked from commit 75ab3619bd )
2022-01-04 15:33:04 +01:00
Matan Shukry
8fabe5a3aa
Core/Phasing: Implemented db spawns in personal phases ( #26345 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2021-12-28 13:24:10 +01:00
ForesterDev
69f7686050
Core/Server: correct timestamp format for shutdown/restart notification broadcasts ( #24181 )
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* Core/SmartScripts: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER
* Core/Server: correct timestamp format for shutdown/restart notification broadcasts
* remove unexpected changes
* move enum from Common to Util
* Use enum class instead of enum
* Fix width for seconds 0 to 9
(cherry picked from commit 69231581e4 )
2021-12-22 01:25:24 +01:00
ratkosrb
72093e98e1
Core/Creature: Use proper name for wander distance. ( #24133 )
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* Use proper name for wander distance.
* Rename db field.
* Fix query.
* Remove underscore from chat command.
* Rename the handler too.
* Update chat command description.
* Fix remaining issues.
* Rename 2020_99_99_99_world_335.sql to 2020_02_16_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit 6176ce92ea )
# Conflicts:
# sql/updates/world/master/2020_02_16_01_world.sql
# src/server/database/Database/Implementation/WorldDatabase.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Globals/ObjectMgr.h
# src/server/scripts/Commands/cs_npc.cpp
2021-12-21 19:50:12 +01:00
Treeston
94a79bac7a
Core/Misc: Some refactoring, #23603 prep: ( #23676 )
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- Split SpawnMetadata off from SpawnData
- No longer allocate Creature/Gameobject objects in ObjectGridLoader just to check their typeid and delete them afterwards
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
(cherry picked from commit 9304e496cb )
2021-12-21 15:16:26 +01:00
Treeston
2532de6acb
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
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- .npc respawn no longer causes stupid things to happen (Fixes #23014 )
- ::DeleteFromDB methods on Creature and GameObject rewritten to be as sensible as such a colossally stupid method can ever be. They're static now.
- .npc delete and .gobj delete ported to new argument handling, and rewritten as per above. They can no longer crash the server when used in instances, too. Yay for that.
- Adjusted various dusty cobwebbed hacks around the core (why does waypoint visualization use permanent spawns *shudder*) to still work too.
(cherry picked from commit 84b7b2e08e )
2021-12-14 22:42:22 +01:00
ccrs
4e6c59dca7
Core/Unit: rename several getters to follow codestyle
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uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7 )
2021-12-13 00:42:20 +01:00
Shauren
f61de627e5
Core/Commands: Fixed crash in .npc showloot
2021-12-12 19:19:29 +01:00
Shauren
dcd69240b6
Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
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Closes #22720
(cherry picked from commit ec1cfa36f4 )
2021-11-21 19:52:26 +01:00
Giacomo Pozzoni
ff2cd4a032
Scripts/Commands: Fix crash caused by .set npc model ( #22877 )
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* Scripts/Commands: Fix crash caused by .set npc model
Fix crash caused by .set npc model with invalid model id
(cherry picked from commit 20ea24bf5c )
2021-11-18 15:57:20 +01:00
Treeston
c977087d58
Core/Misc: Partial merge of 3.3.5-dbedit:
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- Added SmartEnum.h for enum iteration, stringification, and more, courtesy of krabicezpapundeklu/smart_enum
- Moved a bunch of enums in SharedDefines.h to the new system
- Miscellaneous utility methods ported
Core/Util: Redesign SmartEnum to properly work for large
enums (>64 entries) and play nice with IDEs (PR #22768 )
(cherry picked from commit 338e8ba0fe )
(cherry picked from commit f7ca0877a3 )
(cherry picked from commit 207093475a )
(cherry picked from commit ee68cf3392 )
(cherry picked from commit c16d461e16 )
(cherry picked from commit f6b0d99e2c )
(cherry picked from commit bc1f456125 )
2021-11-15 21:34:03 +01:00
Treeston
dd239e8b0f
Scripts/Commands: .npc info now includes react state info
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(cherry picked from commit 2c030ed5e7 )
2021-10-23 14:33:21 +02:00
Treeston
e4e8c1c59c
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a crapton of booleans
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(cherry picked from commit 042f5515e4 )
2021-10-22 23:47:51 +02:00
Treeston
ab5792a33a
Scripts/Commands: Demangled typeinfo of f7466c2 for gcc/cmake
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(cherry picked from commit f93cb448f1 )
2021-10-14 19:18:16 +02:00
Treeston
c4458dd08e
Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.
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Trying to figure out what base AI type a given creature is using has annoyed me one too many times (hi there, e8f9068).
(cherry picked from commit f7466c28a5 )
2021-10-14 19:16:54 +02:00
killerwife
de326d789e
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087 )
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(cherry picked from commit 16f524ff25 )
2021-10-07 21:25:57 +02:00