Commit Graph

13 Commits

Author SHA1 Message Date
silinoron 71b1c781e3 Add basic support for NPCs on transports; DB data required.
Currently no support for combat while the transport is in motion.
Based on a patch by Socolin.
Fixes issue #168

--HG--
branch : trunk
2010-07-30 21:54:46 -07:00
QAston 48b360097c *use ASSERT macro instead of regular assert for better output.
--HG--
branch : trunk
2010-07-30 20:04:28 +02:00
QAston c44b601ac7 *Allow some spell effects to target units not in caster's map - fixes SPELL_EFFECT_SUMMON_PLAYER
--HG--
branch : trunk
2010-07-29 19:48:40 +02:00
Shauren ade1bbdd62 Remade access_requirement table, now each difficulty mode for each instance has its own entry (for future Dungeon Finder development)
Added completed achievement as new requirement type
Removed obsolete access_id from areatrigger_teleport table
Implemented automatic downscaling of raid difficulty when requested mode does not exist
Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4)

--HG--
branch : trunk
2010-07-29 18:11:41 +02:00
click 3296a944e7 Convert to using ACE for reading configurationfiles, and remove dependency on dotconfpp configuration library and related files
(patch by astellar - and a thankyou to vladimir for being a russian teddybear)

--HG--
branch : trunk
2010-07-29 01:22:45 +02:00
Tartalo aa9b52c67a bypass Map::CanEnter() checks on login (fixes a crash)
Need info about this bypass is exploitable or not

--HG--
branch : trunk
2010-06-29 15:41:39 +02:00
Tartalo bb6d8a7e67 MapManager uses proper Map::CanEnter() function instead of rewriting the same
checks (we could move more code to there)

--HG--
branch : trunk
2010-06-28 20:31:20 +02:00
Tartalo 57687c5c40 Allow GMs to bypass instance entry requirements
--HG--
branch : trunk
2010-06-26 14:06:29 +02:00
Tartalo 26da69a544 Fix some deprecated checks on MapManager::CanPlayerEnter()
--HG--
branch : trunk
2010-06-26 13:32:24 +02:00
Machiavelli 0f7657b68c Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.

--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Brian dee7fd1382 * Remove more not needed relative paths in include files
--HG--
branch : trunk
2010-06-08 16:13:55 -06:00
Brian 6650068b5e * Nearly done with fixing the Linux build.
* Thanks to samccstudios for saving me some time with the Outlands scripts.

--HG--
branch : trunk
2010-06-07 15:59:21 -06:00
XTZGZoReX 62200e8d02 * Even more restructuring of the game library.
--HG--
branch : trunk
2010-06-06 22:55:56 +02:00