Commit Graph

1687 Commits

Author SHA1 Message Date
Shauren 70137b8f3a Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-07-06 00:05:13 +02:00
Shauren ef396877ae Core/Spells: Fixed spell range check
Closes #17060

(cherry picked from commit e6a52d4aae)
2016-07-01 20:39:38 +02:00
Shauren 1b1478ba86 Core/Auras: Implemented spell aura 402 - SPELL_AURA_MOD_POWER_DISPLAY
Closes #17468
2016-06-30 17:20:13 +02:00
Shauren 7ed1c47f6b Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL 2016-06-29 19:49:23 +02:00
Shauren 1c10f9c311 Core/PacketIO: Fixed building SMSG_UPDATE_OBJECT 2016-06-28 18:34:50 +02:00
P-Kito 11ed9b0b63 Game/Unit: Update shapeshift forms enum to match SpellShapeshiftForm.dbc (#17407) 2016-06-17 21:26:51 +02:00
Shauren d8861342a3 Core/PacketIO: Updated combat log packets 2016-06-16 20:50:27 +02:00
Shocker 9baebb1b5d Core/Spells: Implement SPELL_AURA_PROC_ON_POWER_AMOUNT_2 2016-06-14 13:28:53 +03:00
Shauren d2733eb6f1 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-06-13 21:00:25 +02:00
Shauren f583476f9a Core/PacketIO: Send movement status changes around moving unit, not its controller 2016-06-11 00:56:31 +02:00
Shauren ee2b8b4e87 Core/PacketIO: Fixed sending wrong movement packets to nearby players that require ACK response 2016-06-10 19:57:49 +02:00
treeston 051d403624 Entities/Unit: Fix speed update packets if player is being moved by something else.
Closes #17184
Closes #17254

(cherry picked from commit 19fa504ff5)
2016-06-10 19:33:12 +02:00
Shauren 9a1246978f Core/Units: Updated dynamicflags 2016-06-09 22:03:33 +02:00
Shauren 6b1c85a676 Core/PacketIO: Updated spell packets 2016-06-05 14:08:53 +02:00
Warpten 12f029d442 Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE
Core/Updatefields: Health is now stored as an unsigned long int.
2016-06-03 09:27:27 +02:00
Shauren 31009887e3 6.x rebase 2016-05-21 00:32:38 +02:00
Shauren df6d557a4d Core/Entities: Updated updatefields to 7.0.3.21414 2016-05-20 23:50:20 +02:00
Shauren 70102f32fe Core/DataStores: Updated opcodes and db2 to 7.0.3.21414 2016-05-20 23:49:53 +02:00
Shauren 5c2c9a684f Core/DataStores: Updated dbc/db2 to 7.0.1.20810 2016-05-20 23:46:17 +02:00
Shauren 65c0a0ee4d Core/Entities: Updated updatefields to 7.0.1.20810 2016-05-20 23:39:39 +02:00
Shauren 698a197cf0 Core/Units: Updated rage generation formula 2016-05-14 00:06:23 +02:00
Shauren d621023192 Core/Auras: Implemented AURA_INTERRUPT_FLAG_LEAVE_COMBAT 2016-05-08 00:14:49 +02:00
Shauren c75fcbe20b Core/Achievements: AchievementMgr refactoring
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Shauren dadbea4c6c Core/Spells: Fixed proc cooldowns read from dbc 2016-05-05 17:21:08 +02:00
Vincent-Michael 54d759d2bf Core/Units: Fixed warning 2016-05-04 19:36:09 +02:00
Shauren a49b348d62 Core/Spells: Removed code for handling SPELL_AURA_OVERRIDE_CLASS_SCRIPTS whose miscvalue cases were removed from the game 2016-05-04 18:25:30 +02:00
funjoker 7eab3d3716 Core/Units: Updated armor damage reduction calculation
Merge #17069
2016-05-03 14:09:57 +02:00
Shauren 97d2fcf6a1 Core/Spells: Perform proc roll after all conditions passed to only consume spellmods when the aura is allowed to proc in the first place 2016-05-02 19:03:15 +02:00
Shauren 110ae3e626 Core/Spells: Implemented RPPM proc effects
Closes #17001
2016-05-02 18:52:15 +02:00
Gacko 1c69e4a2a8 Game/Unit: Comment unused parameter. 2016-05-01 09:52:58 +02:00
Naios b4c12d2699 Core/Scripts: Fix 2 warnings
* Ref d9f7692c2e
* Ref 0fbcddcb4f
2016-05-01 02:19:55 +02:00
Shauren 0fbcddcb4f Core/Spells: Removed proc handlers of deleted spells 2016-05-01 00:05:08 +02:00
Rushor 2265e33cc2 Merge pull request #16503 from Rushor/evading
[3.3.5][6.x]Core/Unit: Do not remove auras from Pets and Guardians after evading
(cherry picked from commit e869ccb297)
2016-04-28 17:20:40 +01:00
DDuarte eaaee4b7c0 Core/Players: Fix flight form & fall damage (#16955)
(cherry picked from commit fcbbc60b93)
2016-04-16 18:35:30 +01:00
Vincent-Michael 3cd19d3b30 Core: Removed Whitespaces 2016-04-16 12:19:23 +02:00
Henry Gordon a4b0088671 Core/Instances: If a boss kills itself, still save the group to the instance (#16978) 2016-04-16 12:02:47 +02:00
Chaouki Dhib 3cbbcdb51a Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)
- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
(cherry picked from commit dc3327f9c5)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Handlers/MovementHandler.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
#	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
#	src/server/scripts/Kalimdor/zone_azshara.cpp
#	src/server/scripts/Kalimdor/zone_durotar.cpp
#	src/server/scripts/Outland/zone_hellfire_peninsula.cpp
2016-04-16 02:26:24 +01:00
treeston 213c6b73c8 Entities/Unit: Fix aggression checks when testing player pets vs neutral creatures. Pets will no longer be able to attack unattackable creatures in some situations. Fixes and closes #16659.
(cherry picked from commit bf4d8ad310)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
2016-04-16 01:54:40 +01:00
treeston 6dfe9d34f3 Merge branch '3.3.5-naxxcleanup' into 3.3.5. (PR #16524)
(cherry picked from commit f37682b7ed)
2016-04-10 15:27:49 +02:00
treeston c23a6085c3 Core/AI: Fix an edge case crash with PlayerAI. Again. Sheesh.
(cherry picked from commit fe707db96f)
2016-04-08 23:38:49 +02:00
treeston 3f6b215fca Fix some behavioral weirdness resulting from 79a945d5 - thanks ccrs.
(cherry picked from commit bfac62c5c9)
2016-04-08 20:39:42 +02:00
treeston f4baf7c180 Unit/AI: Move CharmedPlayerAI logic from the SetCharmedBy/RemoveCharmedBy hooks to Player::Update -> Unit::UpdateCharmAI to guarantee thread safety and prevent race condition crashes.
(cherry picked from commit 5354b585e3)
2016-04-08 20:39:30 +02:00
Treeston adc7ee0c51 Merge pull request #16644 from Treeston/3.3.5-customcharmai
Core/UnitAI: Rework creature-controlled player behavior.
(cherry picked from commit 4e4b2b9a13)
2016-04-08 20:16:15 +02:00
joschiwald e06d4d424c Merge pull request #16651 from ariel-/movespeedfix
Core/Unit: Fix typo
(cherry picked from commit 31b1da4a14)
2016-04-08 20:01:21 +02:00
Shauren f4029faece Core/Spells: Implemented spell effect 243 - SPELL_EFFECT_APPLY_ENCHANT_ILLUSION (and fixed enchant visuals, for real this time) 2016-04-07 21:36:36 +02:00
treeston 0654b3b816 Check to make sure we aren't dispelling a buff for _all_ dispel types, not just magic. Closes #15321.
(cherry picked from commit 98860911e2)
2016-04-05 22:14:45 +02:00
treeston 73b917e122 Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3.5 (PR #16450) with some minor CS adjustments
(cherry picked from commit cfed2d7a3d)
2016-04-05 19:02:11 +02:00
Treeston 7135a23d33 Merge pull request #16467 from Treeston/3.3.5-FixEvadeMode
[3.3.5] Creature/AI: Fix incorrect evade logic
(cherry picked from commit 8eabbb0427)
2016-04-05 18:02:46 +02:00
Shauren 70412e7e25 Core/Misc: MSVC warning fixes 2016-04-05 00:15:56 +02:00
treeston 9f237e745a Fix warning.
(cherry picked from commit f0b9ee157b)
2016-04-02 15:37:10 +02:00