Shauren
70137b8f3a
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-07-06 00:05:13 +02:00
Shauren
ef396877ae
Core/Spells: Fixed spell range check
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Closes #17060
(cherry picked from commit e6a52d4aae )
2016-07-01 20:39:38 +02:00
Shauren
1b1478ba86
Core/Auras: Implemented spell aura 402 - SPELL_AURA_MOD_POWER_DISPLAY
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Closes #17468
2016-06-30 17:20:13 +02:00
Shauren
7ed1c47f6b
Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL
2016-06-29 19:49:23 +02:00
Shauren
1c10f9c311
Core/PacketIO: Fixed building SMSG_UPDATE_OBJECT
2016-06-28 18:34:50 +02:00
P-Kito
11ed9b0b63
Game/Unit: Update shapeshift forms enum to match SpellShapeshiftForm.dbc ( #17407 )
2016-06-17 21:26:51 +02:00
Shauren
d8861342a3
Core/PacketIO: Updated combat log packets
2016-06-16 20:50:27 +02:00
Shocker
9baebb1b5d
Core/Spells: Implement SPELL_AURA_PROC_ON_POWER_AMOUNT_2
2016-06-14 13:28:53 +03:00
Shauren
d2733eb6f1
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
2016-06-13 21:00:25 +02:00
Shauren
f583476f9a
Core/PacketIO: Send movement status changes around moving unit, not its controller
2016-06-11 00:56:31 +02:00
Shauren
ee2b8b4e87
Core/PacketIO: Fixed sending wrong movement packets to nearby players that require ACK response
2016-06-10 19:57:49 +02:00
treeston
051d403624
Entities/Unit: Fix speed update packets if player is being moved by something else.
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Closes #17184
Closes #17254
(cherry picked from commit 19fa504ff5 )
2016-06-10 19:33:12 +02:00
Shauren
9a1246978f
Core/Units: Updated dynamicflags
2016-06-09 22:03:33 +02:00
Shauren
6b1c85a676
Core/PacketIO: Updated spell packets
2016-06-05 14:08:53 +02:00
Warpten
12f029d442
Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with SMSG_MOVE_UPDATE_APPLY_MOVEMENT_FORCE
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Core/Updatefields: Health is now stored as an unsigned long int.
2016-06-03 09:27:27 +02:00
Shauren
31009887e3
6.x rebase
2016-05-21 00:32:38 +02:00
Shauren
df6d557a4d
Core/Entities: Updated updatefields to 7.0.3.21414
2016-05-20 23:50:20 +02:00
Shauren
70102f32fe
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
2016-05-20 23:49:53 +02:00
Shauren
5c2c9a684f
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
2016-05-20 23:46:17 +02:00
Shauren
65c0a0ee4d
Core/Entities: Updated updatefields to 7.0.1.20810
2016-05-20 23:39:39 +02:00
Shauren
698a197cf0
Core/Units: Updated rage generation formula
2016-05-14 00:06:23 +02:00
Shauren
d621023192
Core/Auras: Implemented AURA_INTERRUPT_FLAG_LEAVE_COMBAT
2016-05-08 00:14:49 +02:00
Shauren
c75fcbe20b
Core/Achievements: AchievementMgr refactoring
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* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
2016-05-07 01:16:29 +02:00
Shauren
dadbea4c6c
Core/Spells: Fixed proc cooldowns read from dbc
2016-05-05 17:21:08 +02:00
Vincent-Michael
54d759d2bf
Core/Units: Fixed warning
2016-05-04 19:36:09 +02:00
Shauren
a49b348d62
Core/Spells: Removed code for handling SPELL_AURA_OVERRIDE_CLASS_SCRIPTS whose miscvalue cases were removed from the game
2016-05-04 18:25:30 +02:00
funjoker
7eab3d3716
Core/Units: Updated armor damage reduction calculation
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Merge #17069
2016-05-03 14:09:57 +02:00
Shauren
97d2fcf6a1
Core/Spells: Perform proc roll after all conditions passed to only consume spellmods when the aura is allowed to proc in the first place
2016-05-02 19:03:15 +02:00
Shauren
110ae3e626
Core/Spells: Implemented RPPM proc effects
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Closes #17001
2016-05-02 18:52:15 +02:00
Gacko
1c69e4a2a8
Game/Unit: Comment unused parameter.
2016-05-01 09:52:58 +02:00
Naios
b4c12d2699
Core/Scripts: Fix 2 warnings
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* Ref d9f7692c2e
* Ref 0fbcddcb4f
2016-05-01 02:19:55 +02:00
Shauren
0fbcddcb4f
Core/Spells: Removed proc handlers of deleted spells
2016-05-01 00:05:08 +02:00
Rushor
2265e33cc2
Merge pull request #16503 from Rushor/evading
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[3.3.5][6.x]Core/Unit: Do not remove auras from Pets and Guardians after evading
(cherry picked from commit e869ccb297 )
2016-04-28 17:20:40 +01:00
DDuarte
eaaee4b7c0
Core/Players: Fix flight form & fall damage ( #16955 )
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(cherry picked from commit fcbbc60b93 )
2016-04-16 18:35:30 +01:00
Vincent-Michael
3cd19d3b30
Core: Removed Whitespaces
2016-04-16 12:19:23 +02:00
Henry Gordon
a4b0088671
Core/Instances: If a boss kills itself, still save the group to the instance ( #16978 )
2016-04-16 12:02:47 +02:00
Chaouki Dhib
3cbbcdb51a
Core/Movement: Clean up and improvements on Unit::SetSpeed ( #16843 )
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- Clean up of Unit::SetSpeed (mostly cherry picks from the 6.x branch):
- the opcode sent depends on the unit. until now, MSG_MOVE_SET_* were sent for every units which isn't like retail behavior.
- Removed the unused method parameter "forced" from Unit::SetSpeed
- Renamed Unit::SetSpeed to SetSpeedRate
- Removed the unused method parameter "forced" from Unit::UpdateSpeed
- Added utility method Unit::SetSpeed which take the new flat value.
(cherry picked from commit dc3327f9c5 )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/MovementHandler.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
# src/server/scripts/Kalimdor/zone_azshara.cpp
# src/server/scripts/Kalimdor/zone_durotar.cpp
# src/server/scripts/Outland/zone_hellfire_peninsula.cpp
2016-04-16 02:26:24 +01:00
treeston
213c6b73c8
Entities/Unit: Fix aggression checks when testing player pets vs neutral creatures. Pets will no longer be able to attack unattackable creatures in some situations. Fixes and closes #16659 .
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(cherry picked from commit bf4d8ad310 )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
2016-04-16 01:54:40 +01:00
treeston
6dfe9d34f3
Merge branch '3.3.5-naxxcleanup' into 3.3.5. (PR #16524 )
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(cherry picked from commit f37682b7ed )
2016-04-10 15:27:49 +02:00
treeston
c23a6085c3
Core/AI: Fix an edge case crash with PlayerAI. Again. Sheesh.
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(cherry picked from commit fe707db96f )
2016-04-08 23:38:49 +02:00
treeston
3f6b215fca
Fix some behavioral weirdness resulting from 79a945d5 - thanks ccrs.
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(cherry picked from commit bfac62c5c9 )
2016-04-08 20:39:42 +02:00
treeston
f4baf7c180
Unit/AI: Move CharmedPlayerAI logic from the SetCharmedBy/RemoveCharmedBy hooks to Player::Update -> Unit::UpdateCharmAI to guarantee thread safety and prevent race condition crashes.
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(cherry picked from commit 5354b585e3 )
2016-04-08 20:39:30 +02:00
Treeston
adc7ee0c51
Merge pull request #16644 from Treeston/3.3.5-customcharmai
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Core/UnitAI: Rework creature-controlled player behavior.
(cherry picked from commit 4e4b2b9a13 )
2016-04-08 20:16:15 +02:00
joschiwald
e06d4d424c
Merge pull request #16651 from ariel-/movespeedfix
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Core/Unit: Fix typo
(cherry picked from commit 31b1da4a14 )
2016-04-08 20:01:21 +02:00
Shauren
f4029faece
Core/Spells: Implemented spell effect 243 - SPELL_EFFECT_APPLY_ENCHANT_ILLUSION (and fixed enchant visuals, for real this time)
2016-04-07 21:36:36 +02:00
treeston
0654b3b816
Check to make sure we aren't dispelling a buff for _all_ dispel types, not just magic. Closes #15321 .
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(cherry picked from commit 98860911e2 )
2016-04-05 22:14:45 +02:00
treeston
73b917e122
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3.5 (PR #16450 ) with some minor CS adjustments
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(cherry picked from commit cfed2d7a3d )
2016-04-05 19:02:11 +02:00
Treeston
7135a23d33
Merge pull request #16467 from Treeston/3.3.5-FixEvadeMode
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[3.3.5] Creature/AI: Fix incorrect evade logic
(cherry picked from commit 8eabbb0427 )
2016-04-05 18:02:46 +02:00
Shauren
70412e7e25
Core/Misc: MSVC warning fixes
2016-04-05 00:15:56 +02:00
treeston
9f237e745a
Fix warning.
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(cherry picked from commit f0b9ee157b )
2016-04-02 15:37:10 +02:00