- Remove config options: CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT, CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL, CONFIG_GM_LOG_TRADE, CONFIG_ALLOW_TWO_SIDE_ACCOUNTS, CONFIG_ALLOW_TWO_SIDE_WHO_LIST, CONFIG_ALLOW_GM_FRIEND, CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND, CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL
- Fix RBAC_PERM_SKIP_CHECK_CHAT_SPAM (Was checking spam for those that had the permission)
- Only check RBAC_PERM_TWO_SIDE_INTERACTION_CHAT for sender of whispers (Restores GM being able to whisper players)
- Only check RBAC_PERM_TWO_SIDE_INTERACTION_MAIL for sender
- Fix .ticket assign <Player>, with last RBAC change it was changed by mistake from Player to Account
- 'Skips character creation team mask check'
- 'Skips character creation class mask check'
- 'Skips character creation race mask check'
- 'Skips character creation reserved name check'
- 'Skips character creation heroic min level check'
- 'Creation of two side faction characters in same account' (Affected by global config option)
Ensure there's always valid character name data present, even for
characters that were manually inserted into the database, by adding
character name data on char enum if needed.
- some simplifications in reputation calculation
- removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty
- remove some unneeded variable declarations when it's already declared
- remove some hacks
- fix some warnings in Lfg stuff
- some codestyle changes
There are still some issues that need to be fixed, for more info see CalendarHandler.cpp TODO part.
Some unblizzlike behaviour possible, we don't have a lot of sniffs.
Big thanks to @Warpten, he joined my project and helped a lot.
IMPORTANT NOTE: Read / append packed time functions in ByteBuffer.h are not correct, they need to be fixed in order to have event times accurate
Signed-off-by: Nay <dnpd.dd@gmail.com>
- Send correct events when modifiying Ranks (Add, modify, delete)
- Store money/slots withdraw, not remaining slots. This will update remaining slots/money properly.
- Reset daily slots/money withdraw for all members at same time, configurable
- Better debug messages
- Restored old CharDump (LOG_FILTER_PLAYER_DUMP) but disabled by default.
- "%s" is now used to set dynamic file names, only used by GM commands and Player dump
Changed multiple lines to a simple format:
- Logger.name=Type,LogLevel,Flags,AppenderList
- Appender.name=Type,LogLevel,Flags,optional1,optional2
* Type = File: optional1 = File name, optiona2 = Mode
* Type = Console: optional1 = Colors
Created a default set of loggers and appenders.
- Root logger defaults to Error, that means you will see nothing on console by default (not even loading)
- You need to add the loggers to Loggers options if you want to enable them, otherwise Root logger will be used for all types
Restored outSQLDriver (LOG_FILTER_SQL_DRIVER), outSQLDev (LOG_FILTER_SQL_DEV), outArena (LOG_FILTER_ARENA) and outChar (LOG_FILTER_CHARACTER) functionality by creating new types (LOG_FILTER_CHARACTER is a rename of LOG_FILTER_DELETE.
Note: You need to update your config file... again (yeah sorry... trying to make it simpler)
- Appender config option .Timestamp and .Backup became obsolete
- New Appender config option .Flags added
Appender Console prefixes Log Level and Log Filter Type to the logged text as default
Appender File prefixes Timestamp, Log Level and Log Filter Type to the logged text as default
- Logging System is asyncronous to improve performance.
- Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type
- Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel.
- There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel.
- Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level'
Explanation of use with Sample config:
Appender.Console.Type=1 (1 = Console)
Appender.Console.Level=2 (2 = Debug)
Appender.Server.Type=2 (2 = File)
Appender.Server.Level=3 (3 = Info)
Appender.Server.File=Server.log
Appender.SQL.Type=2 (2 = File)
Appender.SQL.Level=1 (1 = Trace)
Appender.SQL.File=sql.log
Appenders=Console Server (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list)
Logger.root.Type=0 (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED)
Logger.root.Level=5 (5 = Error)
Logger.root.Appenders=Console
Logger.SQL.Type=26 (26 = SQL)
Logger.SQL.Level=3 (2 = Debug)
Logger.SQL.Appenders=Console Server SQL
Logger.SomeRandomName.Type=24 (24 = Guild)
Logger.SomeRandomName.Level=5 (5 = Error)
Loggers=root SQL SomeRandomName
* At loading Appender SQL will be ignored, as it's not present on "Appenders"
* sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged
* sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds")
- Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged
* sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs")
- Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL
- Appender Console has lower Log Level: Msg is logged to Console
- Appender Server has higher Log Level: Msg is not logged to file
- Appender SQL has lower Log Level: Msg is logged to file sql.log
* sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender
* sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds")
- Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console
- Appender Console has lower LogLevel: Msg is logged to Console