Gacko
699354d8ef
Core/Spell: Shadow's Fate should hit every unit
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See #8723 for further information
2012-12-20 10:01:07 +01:00
Gacko
4f956d7782
Core/Spell: Improve/correct last commit
2012-12-19 22:40:14 +01:00
Gacko
86230e2756
Core/Spell: Fix Shadow's Fate aura
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The aura proccs on unit's death. The unit should cast the credit spells
to
all players of the raid. I'll finish my work later.
2012-12-19 22:38:07 +01:00
Carlos Vargas
6c6586fa43
Core/Scripts: Adding script hooks to allow for third party scripts to modify damage dealt.
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Originally from the VAS Autobalance script, slightly modified.
Only addresses Spells, Dots, and Melee Damage. I'll have look at the current modules on ways of doing this but, Environmental Damage(fire/lava/drowning), Fall Damage, and Potentially AoE aren't covered by these.
Closes #7867
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-17 01:26:56 +00:00
MrSmite
777b287dff
PetAI - Overhaul / bug fix
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* Aggressive pets now use aggro radius check based on level diff of target
* Aggro radius limited to max 45 yards (per wowwiki)
* Pets no longer "dance" when fighting a creature
* Pets returning will defend themselves (if not passive) if owner didn't click "follow"
* Pets at stay will properly pick up their owner's attackers that pass within range
* Fix "no empty line at end of file" warning in PetAI
* Fix typo in GetAggroRange()
* Fix spell "Eyes of the Beast" - player can move pet freely
* Code style cleanup
* Update commit comment
Closes #8398 , #7455
2012-12-07 22:13:57 -05:00
ille
6b1ffb98ce
core/spells: add pointercheck in Unit::HandleProcTriggerSpell()
2012-12-04 13:52:01 +01:00
Vincent-Michael
ddb6c95042
Core/Spells: Convert Replenishment in spell script
2012-11-30 18:27:34 +01:00
Spp
2251d1bfae
Core/Misc: Set mode 0644 for files
2012-11-27 13:03:12 +01:00
Ne3x
4e03a67045
Core/Spells: Fix Unholy Blight not stacking correctly Note: As of patch 3.2.0: The damage supposed to accumulate similar to Ignite and Deep wounds. Source: http://www.wowwiki.com/Unholy_Blight
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Closes : #8265
2012-11-26 21:03:45 -08:00
Shauren
5de19484ee
Core/Spells: Removed selecting shapeshift model based on race and skin color for creatures.
2012-11-25 10:23:24 +01:00
Spp
cd2b79f8d4
Fix compile under windows
2012-11-20 20:45:10 +01:00
Spp
b5c9ab8802
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
Lorenzo J. Gonzalez Cabrera
532077de4f
Doze mechanics Fix - By Arrakio
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Info here:
https://github.com/TrinityCore/TrinityCore/issues/8277
2012-11-09 11:37:31 +01:00
Spp
d2ba73d97f
Core/Misc: Proper fix for previous commit ( c5c8e38 - check race change before perfoming faction-change actions)
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Core/Misc: tab to spaces and remove trailing whitespaces
2012-10-29 12:28:12 +01:00
Spp
876ad50dcd
Core/Misc: Tweaked ThreatContainer internals
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(and many cosmetic changes here and there)
2012-10-26 14:31:19 +02:00
Spp
013fb1f4d9
Core/Misc: reduced amount of string memory allocations (Step I)
2012-10-24 15:34:48 +02:00
Subv
8536b360a0
Core/Spells: Fix a possible crash in Light's Beacon when a player logged in with the aura.
2012-10-16 09:24:53 -05:00
Subv
ef6e7e0914
Merge pull request #8001 from tibbi/reputation_convert
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correct reputation converting at faction change
2012-10-10 06:43:47 -07:00
Subv
3e5af53bf7
Core/Achievements: ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL doesn't require a killing blow anymore, only a honorable kill.
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Author: @tibbi
Closes #6224
2012-10-09 22:59:18 -05:00
tibbi
05eaf75501
adding forgotten UpdateCharacterNameDataLevel call
2012-10-08 20:02:11 +01:00
Subv
00373eee90
Merge pull request #8015 from Retriman/masspellsTIII
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Core/Spells:
2012-10-07 17:52:14 -07:00
Subv
42d606a81b
Core/Spells: Fixed a crash caused by Beacon of Light.
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GroupReference sources should always be checked against NULL pointers.
2012-10-07 19:02:59 -05:00
Retriman
3c2a523980
Core/Spells:Ranged spells cant be parried or dodged.
2012-10-07 14:46:29 -04:00
kandera
c4c093ac80
Merge pull request #7971 from Retriman/SpellTi
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Core/Spell: Remove LOS in spell tremor, grounding Totem.
2012-10-05 05:52:39 -07:00
Retriman
5f90eb831a
Core/Spell: Remove LOS in spell tremor, grounding Totem.
2012-10-04 23:32:50 -04:00
Kandera
94b2f90a5a
Core/Spells: fix typo from 0f85a1d4f3
2012-10-02 11:58:27 -04:00
Kandera
0f85a1d4f3
Core/Spells: Fix seal procs from tiny abom in a jar. Closes #3463
2012-10-02 10:58:11 -04:00
Kandera
c85c0c549a
Core/Spells: when charges are removed by a proc they should be handled with AURA_REMOVE_BY_DEFAULT. Closes #7910
2012-10-02 10:23:36 -04:00
Spp
7831ecdb18
Core: "Initial support for C++11 compilers"
2012-10-02 15:06:19 +02:00
Spp
380db44583
Core/Utilities: Use generic templates with AddPct, ApplyPct and CalculatePct
2012-10-02 12:17:42 +02:00
Spp
f8846cdeaf
Core/Utilities: Do not expose internal store structure in Tokens and rename it to Tokenizer
2012-10-02 11:54:41 +02:00
Nay
8a18449a74
SQL: Rename file merged in PR; Core: cleanup whitespace and tabs
2012-09-30 15:33:56 +01:00
tibbi
3fae05f6f3
correct hit result if the spell has SPELL_ATTR3_IGNORE_HIT_RESULT
2012-09-27 00:31:00 +01:00
Kandera
c5ada4b487
Core/Spells: fix typo from previous commit that caused a crash.
2012-09-26 09:11:30 -04:00
kandera
c0c64da286
Merge pull request #6788 from Vincent-Michael/charmer
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Core/Spells: Fix no combo points after Mind Control
2012-09-24 07:55:32 -07:00
Kandera
dc935ef8b1
Core/Spells: fix beacon of light being on a non player.
2012-09-24 10:37:58 -04:00
kandera
a4e3709dd3
Merge pull request #7811 from Faq/SplitDamage2
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Core/Spells: Implementing some hooks for split damage taken, fixes the l...
2012-09-24 05:24:01 -07:00
MrSmite
ce6785d9db
Core/Combat: Fix Evade Mechanics
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- Can now kite mobs beyond ThreatRadius (CONF) if continuing to damage them. World bosses still use ThreatRadius to prevent pulling them to cities
- A mob that is beyond the ThreatRadius, it will return home (evade) after 10 seconds of no damage if there are no valid targets within attack distance of it, otherwise it will still attack
- Mobs now properly report "Evade" if attacked while returning home.
(modified - Nayd)
Closes #830
Closes #7748
2012-09-22 02:11:31 +01:00
Faq
0e7ed5ec85
Core/Spells: Implementing some hooks for split damage taken, fixes the limitation of dmg such auras can split, for example at Hand of Sacrifice. Might have unexpected results, but they are called unexpected for a reason.. .Author Tibbi
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closes #6025
Made new one as https://github.com/TrinityCore/TrinityCore/pull/7423/ was closed.
2012-09-18 23:28:46 +03:00
Spp
8c5f011e79
Core/Achievements: Force all calls to AchievementMgr be done through Player functions (Remove GetAchievementMgr)
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Note: No real use in 3.3.5 but will be used in 4.3.4
2012-09-18 14:29:53 +02:00
kandera
198c0346e2
Merge pull request #7797 from Warpten/kingOfTehWorld
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Core/Spells: Fixed King of the Jungle. (alphabetical order!)
2012-09-17 09:44:56 -07:00
Warpten
2b9232dddc
Core/Spells: Fixed King of the Jungle.
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Closes #7098
2012-09-17 18:17:23 +02:00
Kandera
3f64286132
Core/Spells: fix beacon of light proc thx (oMadMono)
2012-09-17 12:08:26 -04:00
kandera
6516139290
Merge pull request #7280 from Faq/PrayerOfMending
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Core/Spells: Only auras that has triggered spell should proc from fully absorbed damage.
2012-09-17 06:04:55 -07:00
Shauren
bc912af806
Core/Spells: Defined and implemented SPELL_ATTR5_DONT_TURN_DURING_CAST.
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This attribute controls whether unit can turn during casting spells (fixes Ingvar's Dark Smash)
2012-09-16 23:34:30 +02:00
Subv
5d57bd646b
Core/Spells: Add parenthesis to some bitwise AND comparisons
2012-09-10 15:54:28 -05:00
Vincent-Michael
06eff1644d
Core/Vehicles: Fix warnings
2012-09-10 15:44:12 +02:00
Spp
358c6a26d6
Core: Warning fixes (Also some -pedantic under game folder)
2012-09-10 13:04:31 +02:00
Shauren
83817afd99
Core/Vehicles: Improved vehicle passenger position calculation (still not complete)
2012-09-09 19:56:00 +02:00
Vincent-Michael
2317af8dd3
Core/Spells: Convert Gift of the Naaru in spell script
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Closes #6545
2012-09-09 04:02:47 +02:00