Commit Graph

241 Commits

Author SHA1 Message Date
silver1ce 6933199257 call SetPosition when player relocated by movement generator.
SetPosition should interrupt auras with movement or turn interrupt flags, update position for group, etc

--HG--
branch : trunk
2010-01-06 12:26:18 +02:00
silver1ce f82d5cb3fc fixed the bug that GetVmapHeight returns incorrect height on terrains(flying units fall below map etc)
also unlocked max ray lenght for getHeight, by default it's 10 yards

--HG--
branch : trunk
2010-01-06 12:15:02 +02:00
n0n4m3 250a00cc1c Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG--
branch : trunk
2009-12-24 10:20:15 +01:00
n0n4m3 3fe0bc5254 Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.
Original Timer.h divided into 2 parts. Shared project has no need to know about GameTime Singleton.
2 Identical structures with different types are now replaced with one generic templated structure and 2 typedefs.

--HG--
branch : trunk
2009-12-23 08:04:10 +01:00
Rat 6fe36efe0f *apply trinity style to whole source
*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear

--HG--
branch : trunk
2009-12-20 15:20:04 +01:00
n0n4m3 1f9530af21 Implement SCRIPT_COMMAND_KILL_CREDIT (8). by NoFantasy
--HG--
branch : trunk
2009-12-19 18:53:27 +01:00
n0n4m3 243f33b5ea Implement new visibility system, based on Silverice patch for mangos
--HG--
branch : trunk
2009-12-19 10:12:40 +01:00
n0n4m3 9f45beb67e Update Map for 322a and new instance system
--HG--
branch : trunk
2009-12-17 11:30:18 +01:00
n0n4m3 2028f0658b Removed mtmaps OpenMP
Implement mtmaps based on ACE
For stable work MapUpdate.Threads=2 in config

--HG--
branch : trunk
2009-12-17 07:34:00 +01:00
n0n4m3 365f0ae562 Replace some assert with return statement, fixed some crash bugs
--HG--
branch : trunk
2009-12-17 06:49:36 +01:00
spp 314031016b Some area flag fixes:
- Krasus Landing (Dalaran)
- The Forlorn Mine (Storm Peaks)
- Boulderslide Cavern (Stonelaton Mountains)
- Palemane Rock (Mulgore)

--HG--
branch : trunk
2009-12-06 10:05:01 +01:00
tartalo 327a400e0b Fix switch logic (I forgot a break; on a previous commit)
--HG--
branch : trunk
2009-12-02 11:49:50 +01:00
tartalo b7934fc245 Fix area flag problem, by Spp: Dalaran. Closes #509
--HG--
branch : trunk
2009-12-01 11:11:41 +01:00
tartalo 23671382f0 Fix area flag problem, by Spp: The Forlorn Mine. Closes #567
--HG--
branch : trunk
2009-12-01 11:10:12 +01:00
maximius 055f16f525 *Little cleanup, and access GetMaxVisibleDistance functions statically instead of through the sWorld singleton.
--HG--
branch : trunk
2009-11-22 19:56:48 -08:00
maximius 9b7f2240b8 *LIttle bit of cleanup, fix a warning.
--HG--
branch : trunk
2009-11-22 19:30:36 -08:00
maximius 654519d1a6 *Some cleanup (mostly whitespace changes)
--HG--
branch : trunk
2009-11-20 19:11:28 -08:00
tartalo e634533f91 Fix crash
--HG--
branch : trunk
2009-11-01 15:58:05 +01:00
maximius 743578b81f *Reinit the iterator in each loop as the iter is removed from the list, in AuctionHouseObject::Update, by Trazom
*No longer disregard z/o in Map::CreatureRelocation, thanks Sisif
*Cleanup, and make Divine Storm default to m_caster is no unitTarget is available
*Some mtmaps optimization

--HG--
branch : trunk
2009-10-31 16:00:47 -07:00
tartalo 334a6c4162 Block access to instances if encounter is in progress only for raids (not for
5 player dungeons).
Don't count GMs for instance full block

--HG--
branch : trunk
2009-10-31 19:34:02 +01:00
maximius 73fd6dbba6 *Make mtmaps a bit more stable, particularly when it updates players.
*Do some better cleanup on spec switching (should no longer strip away all auras, forcing a relog), unsummon totems, clear combo points, etc.
*Cleanup and optimization.

--HG--
branch : trunk
2009-10-30 22:52:37 -07:00
maximius d22768a6b5 *Cleanup
--HG--
branch : trunk
2009-10-18 18:38:46 -07:00
maximius 3f338cc1c3 *Massive cleanup redux.
--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius e585187b24 *Backed out changeset 3be01fb200a5
--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius 26b5e033ff *Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius f980dd9ac6 *Merge [8524] New cell search algorithm implemented. You can now choose different
visibility distances on continents, in BG/Arenas and instances. Author: Ambal
*Some warning cleanup

--HG--
branch : trunk
2009-09-27 02:24:25 -07:00
maximius 333f1c9d72 *[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <nofantasy@nf.no>

Thanks to Stryker and onkelz28!

--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
Chaz Brown 1870644bf7 [8500] Fixed long existed bug with vmaps unloading.
When order of coordinates has been updated for loading case, unloading part
escape fixing in past.

Patch By Jolan

--HG--
branch : trunk
2009-09-15 20:55:14 -04:00
maximius 140ec674a0 Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
--HG--
branch : trunk
2009-09-14 16:49:23 -07:00
maximius b37f9b1e55 *Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
--HG--
branch : trunk
2009-09-14 16:02:13 -07:00
maximius 8c94b29b09 *Missed a Boss Emote Command change
--HG--
branch : trunk
2009-09-13 00:03:54 -07:00
maximius eef5abe6e1 *Event Hooks (OnLogin, OnLogout, OnPVPKill) by Hawthorne
*Boss Emote Command for DB Scripts by XTElite1

--HG--
branch : trunk
2009-09-13 00:01:35 -07:00
maximius 0d8ea7cd97 *Some GUID cleanup, don't want any Linux crashes ;) (thanks Zor)
--HG--
branch : trunk
2009-09-09 10:30:14 -07:00
maximius 1ba42f208c *More verbose EAI output messages.. this should probably be double-checked for validity.
--HG--
branch : trunk
2009-08-30 20:12:53 -07:00
megamage 927b96ed90 *Remove some log spams.
--HG--
branch : trunk
2009-08-29 15:29:14 -05:00
megamage 1f88411ccc *Delete object after map update. This will make mtmap safer.
--HG--
branch : trunk
2009-08-25 15:12:22 -05:00
megamage 1ee90e1022 *Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage bd0dbcc9ad *Add script lock for ScriptsProcess() because some bad scripts may cause dead loop.
--HG--
branch : trunk
2009-08-19 17:42:56 -05:00
megamage cfd24129d3 *Fix a crash by looting player's corpse when the bg is unloaded.
--HG--
branch : trunk
2009-08-18 17:44:17 -05:00
megamage 0ca7275043 *more area flags for Dalaran By raven_coda
--HG--
branch : trunk
2009-08-18 17:18:24 -05:00
megamage b3c9916177 *Fix the crash caused by map::removing does not really resetmap
--HG--
branch : trunk
2009-08-14 14:09:57 -05:00
megamage e0449b421c *Add some detailed error log in SCRIPT_COMMAND_CAST_SPELL so we can know what is causing spams
--HG--
branch : trunk
2009-08-13 14:39:01 -05:00
megamage 7292420583 *Rewrite and simplify sendmessagetoset functions. This fixes the bug that player cannot see dummy aura is cancelled when puppet is far away.
--HG--
branch : trunk
2009-08-12 23:23:53 -05:00
megamage 92769d3ffe *first remove corpse from world then resetmap
--HG--
branch : trunk
2009-08-12 23:12:33 -05:00
megamage 24c8931ae9 *Fix a crash caused by corpses.
--HG--
branch : trunk
2009-08-12 15:33:12 -05:00
megamage 3078bf6fd0 *Fix a crash caused by setmap.
--HG--
branch : trunk
2009-08-11 18:23:54 -05:00
megamage 962b88a381 *ResetMap for worldobjects when map is deleted.
--HG--
branch : trunk
2009-08-11 16:33:33 -05:00
megamage 9403ff03e7 *Only use m_isWorldObject to check if an object is in grid or world.
--HG--
branch : trunk
2009-08-11 16:14:45 -05:00
megamage e3d00708a9 *Fix a crash since the last rev.
--HG--
branch : trunk
2009-08-11 10:01:39 -05:00
megamage 31374835f6 *Cleanup about deleting player.
--HG--
branch : trunk
2009-08-10 23:32:20 -05:00