Commit Graph

95 Commits

Author SHA1 Message Date
Rat 5cb119e617 Core/AI: implemented SmartScripts System (still beta) not 100% complete
WARNING: Use scripts at own risk. You were warned.
NOTE0: creature, gameobject, areatrigger type scripts should be fully functional
NOTE1: has no effect on any core related stuff if not using any SmartScript
NOTE2: all event/action/etc descriptions can be found in SmartScriptMgr.h

SmartScripts is a reloadable DB-Sript system, with full control for special scripting,
like escorting, following, complex combat handling, pre-stored AI templates(caster, turret, etc) and much more
with a total of 66 events, 78 actions, 22 target types, and can be easily extended

--HG--
branch : trunk
2010-10-27 21:01:47 +02:00
Supabad b7b65eacf2 Core/Spells: Destructable Buildings
- Fix issue where damage can be done to GameObjects with hp 0
- add check for Gameobjects with faction 0

--HG--
branch : trunk
2010-10-19 13:15:47 +02:00
Shocker e38e590ec8 Core/Spells: Really move spec changing InBattleground check to its correct location
--HG--
branch : trunk
2010-10-16 17:53:33 +03:00
Shocker c2295e86be Core/Spells: Move hacky check for spec changing to its correct location
--HG--
branch : trunk
2010-10-16 17:44:42 +03:00
click f0c4241ea4 Remove the accidental additions of CRLF-crap from the header updates
--HG--
branch : trunk
2010-10-07 15:35:36 +02:00
click a67d7c9afd Copyright header updates - part 3... (and some whitespace cleanups)
--HG--
branch : trunk
2010-10-07 14:00:52 +02:00
click 8ea4b32fab Update copyright headers (following the same standard in all files = good)
--HG--
branch : trunk
2010-10-07 12:41:56 +02:00
QAston abe769a310 Core/ScriptSystem: Extend SpellScript API by spell focus targets accessors.
--HG--
branch : trunk
2010-10-04 20:32:10 +02:00
Shauren 956f9115dc Core/Spells: Moved checking if item has USE: effect to Spell::CheckItems (from effect handler), also generates blizzlike error message now
--HG--
branch : trunk
2010-09-28 18:50:38 +02:00
Shocker 78803c9f09 Magic numbers cleanup:
- Replace many magic numbers with constants
- Use enum for vehicle flags/seat flags
- Correct structure for ItemRandomSuffixEntry

--HG--
branch : trunk
2010-09-28 08:21:51 +03:00
click 88420cdcd1 Core/Spells: Do not allow adding USE-enhancements on items that already has a Use: spell. Fixes a possible exploit (original fix by Leak)
(Cleaned up to adhere to codingstandards)
Closes issue 4185.

--HG--
branch : trunk
2010-09-27 05:41:13 +02:00
Machiavelli 562e3955a9 Core/Logging: Change some spell log output to debug level instead of error level. Author svetilo12
Fixes issue #3793

--HG--
branch : trunk
2010-09-25 17:53:20 +02:00
Shauren 57df06c7f5 Core/Spells: Fixed power burn effects showing mana restored to caster
Closes issue #4078.

--HG--
branch : trunk
2010-09-25 15:03:48 +02:00
Shauren d8ddf38453 Core/Items: Implemented trading soulbound loot items
Core/DBLayer: Converted more more player-related queries into prepared statements
Core/Items: Fixed loading of enchantments

Closes issue #4130.

--HG--
branch : trunk
2010-09-21 21:55:16 +02:00
Shocker 4908187578 Core/ScriptMgr: Add hooks for duel phases: OnDuelRequest, OnDuelStart, OnDuelEnd
--HG--
branch : trunk
2010-09-13 01:42:14 +03:00
Shocker fd52f7b202 Core/Spells: Add level requirement check for glyph sockets
--HG--
branch : trunk
2010-09-08 06:11:32 +03:00
Shauren 1b10bd5d05 Core/Spells: Implemented handler for spell Create Lance, patch by 0xFuture
Closes issue #2890.

--HG--
branch : trunk
2010-09-06 12:22:19 +02:00
Shauren 77130c910f Core/Spells: Fixed Execute formula, patch by dr.tenma
Closes issue #3478.

--HG--
branch : trunk
2010-09-05 14:28:13 +02:00
Shauren 1863960da8 Core/Spell: Fixed Escape artist, patch by Heisenberg
Closes issue #3536.

--HG--
branch : trunk
2010-09-05 13:59:49 +02:00
silinoron 5179d3149a Core/Game: Fix remaining warnings on windows (and most likely almost all of the ones on *nix)
--HG--
branch : trunk
2010-09-03 21:55:57 -07:00
azazel 7884fd927a Spell Scripts:
* moved some generic spell dummy effects to scripts
* implemented two spell scripts for quests: 8913 Sacred Cleansing (Quest 55), 44936 Quest - Fel Siphon Dummy (Quest 11515). Closes issue #3040
* did some cleanup in spell scripts and added more comments

--HG--
branch : trunk
2010-09-04 02:33:57 +06:00
Shauren e25846a08e Core/Spells: Fixed crash in EffectFeedPet
Closes issue #3728.
Closes issue #3752.

--HG--
branch : trunk
2010-09-02 22:04:08 +02:00
Shauren 15880d27ea Core/Spells: Fixed Health Leech effect, should not apply healing multiplier to damage done
--HG--
branch : trunk
2010-09-02 15:34:36 +02:00
Shocker c8dfbdac35 Conflagrate direct & DoT damage shouldn't scale with duration increases of Immolate/Shadowflame, fixes issue 3376.
--HG--
branch : trunk
2010-09-02 06:02:51 +03:00
Spp 405f312918 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
azazel d952c90754 Spell Scripts:
* add new file spell_item.cpp for spells used by items (but not by quests)
* move some dummy effects of generic spells to scripts
* implement spell for quest 12937 Relief for the Fallen. Closes issue #3070

--HG--
branch : trunk
2010-08-29 22:40:23 +06:00
QAston d81f5facc0 *Allow SPELL_EFFECT_POWER_BURN(64) to proc with damage.
--HG--
branch : trunk
2010-08-29 05:26:32 +02:00
QAston 2d877bbbfd *Allow damage shield hits to miss.
*Send overkill on damage shield hit.
*Correct data order for execute log of power take effects.

--HG--
branch : trunk
2010-08-29 03:38:21 +02:00
QAston 511e8c5acf *Make EffectHealMechanical, EffectHealPct, EffectHealMaxHealth and EffectHealthLeech to use proc system for their dmg/heal (thanks kiper for research)
*Fix some spells with EffectHealMaxHealth with effect value set to 0.
*Fix a typo.

--HG--
branch : trunk
2010-08-28 23:01:04 +02:00
azazel 71de9aa79f DB Scripts: Fix calling of DB scripts from spell_scripts table
--HG--
branch : trunk
2010-08-28 21:01:16 +06:00
QAston e85df47749 *Send SMSG_SPELLINSTAKILLLOG on SPELL_EFFECT_INSTAKILL(1), thanks to Zor for base packet info.
--HG--
branch : trunk
2010-08-28 00:30:07 +02:00
QAston 6c3015a7e6 *Fix issues with negative dmg of periodic power burn and periodic power leech effects added recently.
*Minor cleanup.

--HG--
branch : trunk
2010-08-27 20:51:29 +02:00
QAston 36640c263a *Consistent parameter names of spell effect handlers - use effIndex instead of i or eff_idx or variations of it.
--HG--
branch : trunk
2010-08-27 19:36:27 +02:00
QAston f1d4933dcb *Fix combat logging of many spell effects - thanks to kiper, Ssp, Cyrax, and manuel for providing data and to Zor for inspecting opcodes.
--HG--
branch : trunk
2010-08-27 17:49:32 +02:00
QAston c1ac063ba1 *Remove m_currentBasePoints from spell class, use m_spellValue instead.
--HG--
branch : trunk
2010-08-27 06:40:23 +02:00
QAston 1d3deae555 *Send to client periodic heal absorbtion.
*Heal over time spells are updating healing achievement progress now.

--HG--
branch : trunk
2010-08-27 01:13:27 +02:00
QAston 30d31ca40a *Fix usage of EffectValueMultiplier in spell code.
*Remove some obsolete code from spell class.
*Rename some spellmod and dbc column names to be more accurate.

--HG--
branch : trunk
2010-08-26 19:07:55 +02:00
Shauren 73d3f210a9 Scripts/Icecrown Citadel: Add script for Deathbringer Saurfang (only missing alliance outro due to need of spawning and moving a transport)
Scripts/Icecrown Citadel: Corrected Lord Marrowgar, should no longer target tanks with Bone Spike Graveyard, his Coldflame should now spread properly
Core/Scripts: Moved Lady Deathwhisper Mana Barrier handler to scripts
Core/Scripts: Allow AuraScript to prevent default effects by effect index
Core/Scripts: Added Is25ManRaid() method to ScriptedAI, obviously used to check if raid is 25man
Core/Achievements: Pass m_caster to UpdateAchievementCriteria for ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET

--HG--
branch : trunk
2010-08-21 20:50:38 +02:00
azazel 5fa14f58dc Core/Cleanup:
* move repeating code into separate method for storing locale strings in ObjectMgr (copy/paste sucks, you know)
* fix 'signed/unsigned' warnings (at least in VS)
* fix some other warnings and cleanup relative code

--HG--
branch : trunk
2010-08-26 15:54:56 +06:00
azazel 341e6303ef Core:
* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)

--HG--
branch : trunk
2010-08-26 01:20:57 +06:00
Shocker bd2ffab07a * Move Paladin Judgement bonuses to spell_bonus_data, thanks deltapower.inc
* Avoid code duplication by moving spell interrupt code for jump effects to a common function for both EffectJump and EffectJumpDest, thanks devthenecro

--HG--
branch : trunk
2010-08-25 18:24:40 +03:00
Shocker 020211bb31 Fix seal unleash damage for Seal of Wisdom / Light / Justice / Vengeance
--HG--
branch : trunk
2010-08-25 06:17:12 +03:00
Shocker c741163313 Knockback (ex: Thunderstorm) and Jump (ex: Death Grip) effects must instantly interrupt spellcasting on victim. Fixes issue 1973
--HG--
branch : trunk
2010-08-25 05:14:16 +03:00
Shocker d3c6edeb4a Correct usage of basePoints in various locations
--HG--
branch : trunk
2010-08-25 03:21:22 +03:00
silinoron 8649bee17f Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
Also fix a warning from a previous commit.

--HG--
branch : trunk
2010-08-23 19:56:47 -07:00
silinoron 34384a3832 Spell 62124 should allow critical hits.
Based on patch by Toni.Shocker (yes, again).
Fixes issue #3554
Also get rid of GuildScript in TODO, as it already exists.

--HG--
branch : trunk
2010-08-23 15:51:34 -07:00
silinoron ccc2a83510 * Some consistency changes.
* Move spell 6962 to spell scripts and make sure to set deathstate.

--HG--
branch : trunk
2010-08-22 21:07:18 -07:00
silinoron 5cbae843d5 Core/Game: fix all warnings related to converting doubles and floats.
--HG--
branch : trunk
2010-08-22 12:39:39 -07:00
azazel 399e35f8f5 Core:
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings
* fix some other warnings here and there

--HG--
branch : trunk
2010-08-22 23:46:40 +06:00
click 670964803f Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG
--HG--
branch : trunk
2010-08-22 01:57:04 +02:00