Vincent-Michael
5bb19ce017
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
2014-04-22 20:06:40 +02:00
joschiwald
583039c1c5
Core/SmartScripts: use broadcasttext instead of trinity_string in SMART_ACTION_FLEE_FOR_ASSIST and SMART_ACTION_CALL_FOR_HELP
2014-04-22 19:24:47 +02:00
Vincent-Michael
aa6ae2773f
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
2014-04-19 22:49:25 +02:00
jackpoz
8ca6371793
Core/Misc: Ensure GetVictim() returns a valid reference when expected
...
Add a new method EnsureVictim() which asserts a valid not NULL reference will be returned to the caller. Use this whenever the GetVictim() would be dereferenced .
2014-04-19 21:48:22 +02:00
Vincent-Michael
e4b14b943d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
sql/old/3.3.5a/TDB52_to_TDB53_updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names.sql
sql/updates/world/2013_07_24_00_world_spell_script_names_335.sql
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Chat/ChatLink.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Groups/Group.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/World/World.h
src/server/scripts/Commands/cs_character.cpp
src/server/scripts/Commands/cs_lookup.cpp
src/server/scripts/Commands/cs_titles.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
src/tools/vmap4_extractor/mpq_libmpq04.h
2014-04-05 20:43:05 +02:00
jackpoz
8c44259fae
Core/Misc: Fix some static analysis issues
...
Fix uninitialized values, most of which are false positives, always initialized before being accessed.
Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-27 21:43:59 +01:00
deathicon
78e9a3eb65
Core/SAI: Implement two new event types that are triggered when a certain creature/gameobject entry or guid gets within a given distance of the source.
2014-03-26 10:23:34 +01:00
jackpoz
dbed818f6f
Core/SAI: Fix crash
...
Disable script type SMART_SCRIPT_TYPE_TIMED_ACTIONLIST actions if they are trying to overwrite the timed action list while iterating it.
This was invalidating the iterator and deleting any smart action stored in it, including the current executed one.
Valgrind log:
Invalid read of size 1
at SmartScript::OnUpdate(unsigned int) (SmartScript.cpp:3258)
by SmartAI::UpdateAI(unsigned int) (SmartAI.cpp:331)
by Creature::Update(unsigned int) (Creature.cpp:544)
Address 0x1807d9b2 is 10 bytes after a block of size 40 alloc'd
at operator new(unsigned long) (vg_replace_malloc.c:319)
...
by SmartAIMgr::LoadSmartAIFromDB() (SmartScriptMgr.cpp:231)
by World::SetInitialWorldSettings() (World.cpp:1724)
by Master::Run() (Master.cpp:169)
by main (Main.cpp:142)
2014-02-08 21:59:35 +01:00
Vincent_Michael
cc85d1b5b7
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/World/npcs_special.cpp
src/server/worldserver/worldserver.conf.dist
2014-01-13 20:34:21 +01:00
jackpoz
b8625f41bd
Core/SAI: Fix crash in SmartScript
...
Fix crash in SmartScript storing WorldObject* instead of guid as targets in SmartScript::mTargetStorage , used by SMART_TARGET_STORED target type , SMART_ESCORT_TARGETS and other escort related code.
Fixes #11228 , #10157 .
Valgrind log:
Invalid read of size 4
at : Object::GetTypeId() const (Object.h:140)
by : SmartScript::IsPlayer(WorldObject*) (SmartScript.h:73)
by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:330)
by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2662)
by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2226)
by : SmartScript::ProcessTimedAction(SmartScriptHolder&, unsigned int const&, unsigned int const&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2238)
by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2685)
by : SmartScript::UpdateTimer(SmartScriptHolder&, unsigned int) (SmartScript.cpp:3198)
by : SmartScript::OnUpdate(unsigned int) (SmartScript.cpp:3244)
by : SmartAI::UpdateAI(unsigned int) (SmartAI.cpp:331)
by : Creature::Update(unsigned int) (Creature.cpp:544)
by : void Trinity::ObjectUpdater::Visit<Creature>(GridRefManager<Creature>&) (GridNotifiers.cpp:340)
2014-01-12 20:23:13 +01:00
DDuarte
08003577de
Merge branch 'master' into 4.3.4
...
Conflicts:
dep/libmpq/CMakeLists.txt
src/server/game/Battlefield/BattlefieldMgr.cpp
src/server/game/Battlefield/BattlefieldMgr.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSession.h
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/scripts/Spells/spell_dk.cpp
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
2014-01-11 17:26:22 +00:00
DDuarte
33c2bd5ce1
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_desolace.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/tools/CMakeLists.txt
2014-01-10 18:32:05 +00:00
DDuarte
25d1be5a75
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Chat/Chat.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Texts/CreatureTextMgr.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
2014-01-10 06:13:26 +00:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
...
Happy new year.
2014-01-01 00:07:53 +01:00
Malcrom
fe95371d9a
Core/Scripting: Replace casted with cast as casted is not a word.
2013-12-25 14:16:55 -03:30
Shauren
5e8f829181
Core/SAI: Fixed a crash in call for help/flee for assist actions when they had an emote attached
2013-12-24 11:26:07 +01:00
Shauren
107af52853
Core/Chat: Refactored building chat packets
...
* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
Vincent_Michael
736093e91b
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/scripts/Kalimdor/zone_silithus.cpp
2013-12-20 17:26:27 +01:00
Discover-
c5788de8a4
Core/SAI: Fix another memory leak, thanks to @Xter
2013-12-19 10:50:16 +01:00
Discover-
e44e932d4d
Core/SAI: Fix two memoryleaks in my previous commits. Thanks to @Xter for the notice.
2013-12-19 10:28:45 +01:00
Vincent_Michael
2ded11354d
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-12-18 23:48:20 +01:00
Discover-
e5f7beecf5
Core/SAI: Using SMART_ACTION_FORCE_DESPAWN now despawns the given target_type instead of always the creature itself.
2013-12-18 10:06:19 +01:00
Discover-
a0f7fee922
Core/SAI: Fix compile
...
Core/SAI: Don't limit SMART_ACTION_SET_INGAME_PHASE_MASK to unit targets only. Thanks to @Shauren for the notice.
2013-12-17 11:38:29 +01:00
Discover-
154ee466eb
Core/SAI: Using the action_type SMART_ACTION_SET_REACT_STATE now sets the react state of the target_type. Won't break any scripts as all current cases of this action_type have target_type 1 (SMART_TARGET_SELF).
2013-12-17 11:10:23 +01:00
Discover-
1f4d585bef
Core/SAI: In all npc flag related action_types we now check if the target is a creature instead of an unit (creature/player).
2013-12-17 11:06:07 +01:00
Discover-
20a22662df
Core/SAI: Using SMART_ACTION_SET_FOLLOW with target_type 0 (SMART_TARGET_NONE) will now stop the following completely. Fixes 6 scripts in a clean TDB already using this functionality even though it wasn't implemented.
2013-12-17 10:12:23 +01:00
Discover-
54b7162f1d
Core/SAI: Make SMART_ACTION_SET_INGAME_PHASE_MASK set the phasemask of the target_type instead of always the source calling the action type.
2013-12-17 09:44:06 +01:00
Vincent_Michael
f7aedaef33
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Spells/SpellInfo.h
src/server/game/World/World.cpp
2013-12-15 03:47:21 +01:00
Discover-
e17af3f203
Core/Quests: Fix an issue where auto-completed quests would not be automatically completed if the quest was added through either the SmartAI action_type SMART_ACTION_ADD_QUEST, the spell effect SPELL_EFFECT_QUEST_START or the opcode CMSG_QUEST_CONFIRM_ACCEPT. Also fixes auto-complete quests in the SAI and opcode case not calling the AI hook.
2013-12-14 19:42:31 +01:00
Discover-
4ca63412c8
Core/SmartAI: SMART_ACTION_UPDATE_TEMPLATE will no longer ignore the target type and force the source creature (creature only) to be updated; from now on it updates the given targets to the given entry (actionparam1)
2013-12-13 09:45:58 +01:00
Vincent_Michael
07024d3ea8
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/DataStores/DBCEnums.h
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
2013-12-11 20:34:44 +01:00
joschiwald
eddf1b5a64
Scripts: replace some SetOrientation() calls with spline packets and some random changes
2013-12-10 18:46:11 +01:00
Vincent_Michael
e8be55aa8b
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/game/AI/CoreAI/TotemAI.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Movement/Spline/MovementPacketBuilder.cpp
src/server/game/Movement/Spline/MovementPacketBuilder.h
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
2013-12-08 20:27:46 +01:00
Malcrom
b407e72339
Core/SmartScript: Allow flag to be added to spell to determine combat movement.
...
Greatly simplifies SAI combat scripting.
2013-12-03 20:53:33 -03:30
Spp
65cd07a288
Core: Improve error messages for linked_respawn table (and minor cosmetic changes here and there)
2013-11-11 11:03:32 +01:00
Spp
ab2d26cb91
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/worldserver/worldserver.conf.dist
2013-11-08 11:12:17 +01:00
Spp
94e2b9332a
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
2013-11-08 10:50:51 +01:00
Spp
990e4c7851
Merge branch 'master' into 4.3.4
...
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.h
src/server/game/AI/EventAI/CreatureEventAIMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Grids/Notifiers/GridNotifiers.h
src/server/game/Grids/ObjectGridLoader.h
src/server/game/Spells/SpellInfo.h
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_desolace.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
2013-11-08 10:29:51 +01:00
leguybrush
0a308144a8
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
2013-10-28 14:36:07 -04:00
Shauren
75a790ca47
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2013-10-26 17:06:50 +02:00
Discover-
0cc32e28e3
Core/SAI: Rename SMART_EVENT_TARGET_CASTING to SMART_EVENT_VICTIM_CASTING as that's what it actually does. It was often confused to use the target_type field instead of the victim.
2013-10-22 15:59:32 +02:00
Discover-
1a6157985c
Core/Misc: Get rid of some useless code
2013-10-21 09:15:17 +02:00
Shauren
ce55647c41
Core/Transports
...
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
2013-10-16 18:37:29 +02:00
Discover-
ca02411eff
Core/SAI: When the castflags are set to both SMARTCAST_AURA_NOT_PRESENT and SMARTCAST_INTERRUPT_PREVIOUS, we only interrupt the spell if there is actually a spell cast.
2013-10-11 16:57:28 +02:00
Ellie
c803cc1f5c
Merge branch 'master' of github.com:TrinityCore/TrinityCore into string_concatenation
2013-10-01 01:14:32 -07:00
Ellie
1fae858645
Whitespace between string literals and user-defined literals is now mandatory for concatenation in C++11
2013-10-01 01:13:13 -07:00
Discover-
11d9a44508
Core/SAI: Properly implement the second parameter of SMART_ACTION_CALL_TIMED_ACTIONLIST to reflect the wiki (which also makes more sense)
2013-10-01 10:08:05 +02:00
Discover-
80ce30ac7d
Core/SAI: Add 'playerOnly' parameters to SMART_TARGET_CLOSEST_ENEMY and SMART_TARGET_CLOSEST_FRIENDLY. Wiki is updated accordingly.
2013-09-30 10:11:02 +02:00
jackpoz
c256a0330a
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2013-09-24 23:35:11 +02:00
jackpoz
ec3832c2c1
Core/AI: Fix uninitialized values and array overflows in SAI
...
Proper initialize POD struct members to 0 in SMART_ACTION_CREATE_TIMED_EVENT action type.
Fix array overflows and access uninitialized values in SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_RANDOM_PHASE and SMART_ACTION_RANDOM_EMOTE .
Valgrind log for SMART_ACTION_RANDOM_PHASE case:
Conditional jump or move depends on uninitialised value(s)
at : SmartScript::UpdateTimer(SmartScriptHolder&, unsigned int) (SmartScript.cpp:3086)
by : SmartScript::OnUpdate(unsigned int) (SmartScript.cpp:3176)
by : SmartAI::UpdateAI(unsigned int) (SmartAI.cpp:335)
by : Creature::Update(unsigned int) (Creature.cpp:542)
by : TempSummon::Update(unsigned int) (TemporarySummon.cpp:47)
Uninitialised value was created by a stack allocation
at : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:143)
2013-09-24 23:33:28 +02:00