QAston
8e392440cf
Core/Spells: Fix a regression of 7f30ac5a95 - spells with TARGET_SELECT_CATEGORY_CHANNEL target type (like mind sear) should be triggered by triggering spell caster
2011-08-26 12:39:50 +02:00
Lopin
8ae290c6d1
Core/Spells: Fixed quest Salvaging Life's Strength
2011-08-24 16:45:49 +02:00
Lopin
ededca3311
Core/Spells: Fixed quest Stopping the Spread
2011-08-24 15:57:14 +02:00
QAston
e2d8faea09
Core/Spells: move Cannibalize and Carrion Feeder cast checks to SpellScripts.
2011-08-20 00:30:38 +02:00
Lopin
8166e338ad
Core/Logs: Added some useful informations to certain logs, part #1 . Requested by Aokromes
2011-08-19 19:17:39 +02:00
Lopin
ce7cc421f5
Core/Spells: Fixed Magic Eater Food. Closes #2619
2011-08-19 13:34:05 +02:00
QAston
a077a26aa5
Core/Spells: update the core to the changes from 1fb1988d46 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16 19:44:18 +02:00
Machiavelli
65a29d1315
Scripts/Spells: Fix a typo in spell_hun_masters_call
2011-08-13 21:46:25 +02:00
Machiavelli
2d3f51e6e5
Core/Spells: Fix Shaman talent Nature's Guardian and rewrite fix for fc52f08. Fixes some spells not triggering.
2011-08-07 21:19:27 +02:00
Machiavelli
77c0ca3112
Core/Spells: Hunter ability Master's Call should not process effects when pet is dead.
2011-08-07 16:12:19 +02:00
Machiavelli
156d491c27
Core/Spells: Add GetTriggeringSpell() method to SpellScript and use it to properly filter server side spell 18350's script.
2011-08-06 19:40:50 +02:00
Machiavelli
fc52f0846e
Core/Spells: Fix Soul Preserver trinket
2011-08-01 23:57:16 +02:00
Spp-
fa50c0a464
Fix some warnings here and there
2011-07-27 11:00:39 +02:00
QAston
b0fe236265
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
...
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-26 23:09:28 +02:00
tobmaps
a0f1a5c789
Core/Spells: Removed remaining part of old global cooldown handler
2011-07-23 03:30:43 +07:00
Shauren
74e2d981ac
Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair
2011-07-22 21:22:05 +02:00
tobmaps
f7737f5660
Core/Spells: Moved part of improved presences code to spell scripts
2011-07-16 00:46:58 +07:00
L30m4nc3r
52afb27efa
Core/Misc: Fix typo in Corpse Explosion code
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Closes #2310
2011-07-15 18:45:42 +07:00
Shauren
3ea03b0aaf
Scripts/Spells: Fixed Shadowmourne after recent changes to auras
2011-07-08 16:44:58 +02:00
QAston
0dc90a2cbb
Core/Spells: use spell caster as a target of spells triggered by SPELL_EFFECT_FORCE_CAST
2011-07-07 18:02:59 +02:00
click
f997363c08
Core: Cleaning up hungarian notation - Phase3: pVictim -> victim
2011-07-02 23:50:02 +02:00
click
70115f52f7
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
2011-07-02 23:16:45 +02:00
click
169f5da8c3
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
2011-07-02 22:52:42 +02:00
click
f91ee24184
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
2011-07-02 22:18:03 +02:00
click
a9c9ab0efa
Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
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+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
2011-07-01 03:00:39 +02:00
Spp-
6fd41ae50e
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
2011-06-30 14:24:56 +02:00
Spp-
1e95341827
Cosmetic: Remove trailing whitespaces
2011-06-30 11:30:36 +02:00
tobmaps
6f0af070c0
Core/Spells: Fix bug with incoming damage reduction by some talent auras when it shouldn't happen
2011-06-30 03:12:35 +07:00
Sarjuuk
14af76672c
Core/Vehicles: Fix vehicle scaling basepoint calculation for current known coefficients.
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Closes #2144
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-06-28 15:27:00 +02:00
kaelima
9a67aaa8b8
DB/Creature:
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- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.
BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
Sarjuuk
249692b54b
Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.
...
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-06-27 14:23:58 +02:00
maanuel
5c0c2ea873
Core/Spells: Fixed spell 62218 (Launch) used by npc 34793 (Catapult) in Isle of Conquest.
2011-06-26 16:03:50 -03:00
Shocker
9c70f586e0
Core/Misc: Build fix
2011-06-24 22:41:13 +03:00
Shocker
3de42791ee
Core/Spells: Partial revert of 5ddf90c5fe, use checkcast hook for disallowing spells to be casted directly
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Closes #2108
2011-06-24 21:56:37 +03:00
click
713e2df3f7
Core/Spells: remove the Shroud of Death from the spell-script list as well - thanks Rasmusik for reminding me
2011-06-23 18:41:34 +02:00
click
5052e39b8c
Core/Spells: Remove now deprecated spellscript for Shroud of Death
2011-06-23 18:15:13 +02:00
tobmaps
a02d145a17
Core/Spells: Prevent hit main target by 5 yard AOE effect of Starfall
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Closes #1186
Closes #2085
2011-06-21 19:45:36 +07:00
Shocker
13b34a5d72
Scripts/Quests: Implement quest 12659 (Scalps!)
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Thanks Malcrom for condition
Closes #917
2011-06-12 19:46:33 +03:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
QAston
677cbbb93a
Scripts: Fix some crashes occuring due to unsafe use of AuraScript::GetCaster() method.
...
There's "returns unit which casted the aura or NULL if not avalible" written in description of the method, but who cares...
2011-06-11 12:42:01 +02:00
Shauren
92af66e0a6
Scripts/Spells: Scripted Magic Rooster mount
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Closes #1704
Closes #1733
2011-06-03 22:09:55 +02:00
QAston
506fedcfea
Changes missing from last commit.
2011-05-31 20:28:36 +02:00
QAston
42a20f14ef
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
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You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
tobmaps
0faeb45932
Core/Spells: Cleanup code for Summon Gargoyle
2011-05-28 18:49:21 +07:00
DrTenma
0dedf84bd9
Core/Spells: Fix runic power gain from Blood Boil
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Closes #1718
2011-05-28 03:12:41 +07:00
QAston
79aa5233d7
Scripts/AuraScripts: Use AfterEffectApply and AfterEffectRemove hooks in scripts, where they fit better than On* hooks.
2011-05-25 19:12:41 +02:00
Shauren
b378c146dc
Scripts/Spells: Moved stack change checks for spell_gen_turkey_marker into new AfterEffectApply hook
2011-05-25 18:54:25 +02:00
Shauren
171065fc4b
Scripts/Spells: Fixed crash in Druid T10 4P Restoration set bonus
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Closes #1399
Closes #1507
2011-05-23 23:43:05 +02:00
click
59f48c9bec
Core: Clean up a lot of whitespace, and at the same time fix non-PCH building (again)
2011-05-22 17:27:56 +02:00
Shauren
c3e1f41bc2
Scripts/Spells: Use more appropriate hook for Lifeblood calculations
2011-05-19 13:21:12 +02:00