Vincent-Michael
478cc756eb
Update copyright note for 2016
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Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Shauren
52d5de1a7f
Core/Conditions: Phase condtion changes
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* SourceGroup defines which phase should the condition affect
* SourceEntry limits the area of the phase (alternatively 0 means all areas)
2015-10-25 00:22:21 +02:00
Shauren
cd27fd38b9
Core/Maps: Moved corpse management to map level
2015-09-28 17:20:27 +02:00
StormBytePP
0bed9d56cb
Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert
2015-09-21 15:17:05 +02:00
Shauren
225bbe7f72
Core/PacketIO: Implemented correct opcode for GameObject animkit changes and enabled all animkit related opcodes
2015-09-16 17:06:24 +02:00
Vincent-Michael
2e586bc520
Core: Header cleanup in game/*/*.cpp
2015-07-25 20:18:42 +02:00
Shauren
a22e4e121a
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
2015-07-21 00:33:36 +02:00
mik1893
fa0e5289a8
Merge pull request #14974 from pete318/stealth_work
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Stealth changes (Player stealthed vs NPCs) - 3.3.5
(cherry picked from commit 90fcfb3f2d )
Conflicts:
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Unit/Unit.cpp
2015-07-19 01:43:05 +01:00
Vincent-Michael
534dc2a0f9
Core/PacketIO: Update MovementForce for 6.2.0
2015-07-05 17:55:11 +02:00
Vincent-Michael
1f98f59cec
Core/PacketIO:
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- Updated and enabled SMSG_UPDATE_OBJECT
- Enabled CMSG_PLAYER_LOGIN
2015-07-05 00:45:31 +02:00
Shauren
585f978c58
Core: Started work on 6.2.0.20182
2015-07-01 02:22:03 +02:00
MitchesD
66056b2f8a
Core/PacketIO: updated SMSG_SET_AI_ANIM_KIT and SMSG_SET_PLAY_HOVER_ANIM
2015-06-23 15:03:49 +02:00
Shauren
735606bc73
Core/DataStores: Load AnimKit.dbc to validate anim kit usage
2015-05-26 00:04:47 +02:00
Shauren
acd4b6fb50
Core/Entities: Allow all object types to use anim kits, not only players/creatures
2015-05-25 01:50:03 +02:00
Shauren
48ee1f0033
Core/Misc: Moved Position to its own file
2015-05-02 00:05:01 +02:00
Shauren
ca83e14f8b
Core/Entities: Reworked guid scopes
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* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0b
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
2015-04-28 21:19:46 +02:00
Golrag
82a33c7fa8
Core/PacketIO: SMSG_PLAY_SOUND
2015-04-17 11:45:07 +02:00
jackpoz
b7eb415049
Core/Misc: Fix issues reported by static analysis
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Coverity defect IDs: 1292769, 1292768, 1292765, 1292763, 1267939
(cherry picked from commit 2dc97e3f3d )
Conflicts:
src/server/game/DataStores/DBCStructure.h
src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
2015-04-14 01:01:46 +01:00
Shauren
38def5969a
Warning fixes
2015-04-10 17:54:45 +02:00
MitchesD
0c38398aa8
Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabled
2015-04-10 13:08:13 +02:00
Vincent-Michael
20ab76a2cb
Core: Whitespace cleanup
2015-04-08 02:27:20 +02:00
Rat
81df6b2ad2
Core/Phases: Defined default phaseID
2015-03-29 17:56:20 +02:00
Rat
3660c3a37f
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
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Conflicts:
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Server/Protocol/Opcodes.cpp
2015-03-29 11:25:48 +02:00
Shauren
8cfb542ee4
Core/PacketIO: Updated values of all known server opcodes
2015-03-27 22:21:24 +01:00
Rat
eebc468e62
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into 6.x
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Conflicts:
src/server/collision/Management/MMapManager.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
2015-03-24 20:01:02 +01:00
click
aec29478d3
Core: And yet more INFO->DEBUG logging
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(cherry picked from commit 6f961ba138 )
Conflicts:
src/server/game/Entities/Object/Object.cpp
2015-03-18 00:32:58 +00:00
Rat
8f3a80c1cf
Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic
2015-03-16 07:28:49 +01:00
Epicurus4
7665c9ee55
Core/PacketIO: Sync with wpp
2015-03-01 16:21:15 -05:00
Duarte Duarte
b7052d2ed7
Merge pull request #14103 from Epicurus4/6.x
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Added a player searcher
2015-02-22 05:49:39 +00:00
Shauren
3d2d8bd0dc
Core/Objects: Fixed Object::RemoveGuidValue only clearing low part of the guid
2015-02-16 18:41:44 +01:00
Epicurus4
408c631b61
Remove un-needed code.
2015-02-11 00:04:25 -05:00
Epicurus4
4ffdf3396d
Added a player searcher
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This can be used in scripts to search for Player* objects within a given
range.
2015-02-10 22:16:07 -05:00
Warpten
d2b7268f1d
Core/Entities: Fixed dynamic updatefields not being sent to the client.
2015-02-04 18:36:28 +01:00
joschiwald
053d5f24ee
Core/Packets:
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- added inspect packets
- updated opcode values
2015-02-01 20:52:05 +01:00
Shauren
ccc293931d
Core/PacketIO: Removed SMSG_DESTROY_OBJECT from opcodes enum
2015-01-01 20:38:19 +01:00
Rat
1f8f8fc5a5
Core/Objects: fixed single destroy object
2015-01-01 17:53:08 +01:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
joschiwald
9ecc578cb1
Core/Scripts: multiple changes
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- fixed non pch build
- fixed some warnings
- fixed some coverity issues
- some random things here and there
2014-12-29 01:00:16 +01:00
Rat
ec513ecfc2
Core/Items:
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- Added basic inventory item movements
(packets need to be ported to new handlers after more testing)
- Fixed some item visual bugs
2014-12-20 17:25:15 +01:00
joschiwald
b68b6417f6
Core: fixed few coverity issues and warnings
2014-12-07 01:24:00 +01:00
Gacko
b0a805c031
Core/Game: Add missing default cases in switches
2014-12-02 21:33:29 +01:00
Nayd
a1d4c9f9dc
Core: Use the correct function to convert strings to unsigned longs and unsigned long longs
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Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493
Fixes #13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
2014-11-26 02:12:38 +00:00
Intel
218f14f84b
Core/Packets: Added some chat message packets
2014-11-17 00:08:38 +02:00
Intel
fa0983dfa3
Core/DataStores: Updated all remaining dbc/db2 except Item.db2, Item-sparse.db2
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Signed-off-by: Nayd <dnpd.dd@gmail.com >
2014-11-15 04:27:34 +00:00
joschiwald
52bd9a771e
Core/NetworkIO: implemented undelete opcodes and moved char create/delete packets to new packet classes
2014-11-03 19:11:14 +01:00
Vincent-Michael
48d47998d9
Core: Fix warnings
2014-11-03 17:25:56 +01:00
Shauren
2b0d411250
Core/Entities: Fixed transport data in update object for non-units
2014-11-02 18:53:15 +01:00
Shauren
97692b4cc1
Core/PacketIO: Enabled SMSG_UPDATE_OBJECT
2014-11-02 16:21:33 +01:00
Shauren
2a22db2388
Core/PacketIO: Updated SMSG_UPDATE_OBJECT
2014-11-02 14:56:16 +01:00
Shauren
7de1356085
Core/NetworkIO: Moved SMSG_AUTH_CHALLENGE and CMSG_AUTH_SESSION to packet claases, added SMSG_COMPRESSED_PACKET
2014-10-31 01:20:53 +01:00