Commit Graph

263 Commits

Author SHA1 Message Date
Shauren
455959c606 Core/PacketIO: Rewrite updatefield handling 2019-06-08 17:06:57 +02:00
Shauren
50cfeb9aa4 Core/Misc: Improved ip2location code and set it to disabled by default
(cherry picked from commit 0ead73516a)
2019-01-09 17:35:18 +01:00
Gooyeth
163c487be7 Common: Replace ip2nation by ip2location. (#21957)
Replace ip2nation by ip2location.

Download: https://lite.ip2location.com/database/ip-country
(cherry picked from commit 2fe4ab94c5)
2019-01-09 17:35:13 +01:00
vincent-michael
5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
Shauren
7512ffb058 Core/Entities: Update updatefields to 8.0.1.27980 2018-10-10 22:11:41 +02:00
Shauren
bea7faa8f9 Core/Entities: Take terrain swaps into account when calculating LoS/height/area 2018-03-25 19:28:36 +03:00
Shauren
91be2332e2 Core/Entities: Phasing rewrite
* Optimized phase visibility checking
* Handle all phase flags

Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
Shauren
5bd61e91bf Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = graveyard_zone.ID 2018-03-14 23:31:49 +01:00
Shauren
007b5a68c5 Core/DataStores: Fixed db2 structures after 7.3.5 2018-03-12 23:11:49 +01:00
Shauren
8467503b90 Core/MMaps: Remove phased tile support
* Extremely slow
* Needs to be implemented partially in tools
* Conflicts with upcoming phasing rewrite
2018-02-20 22:33:38 +01:00
Shauren
bb718b5578 Core/Entities: Remove phasemask 2018-01-10 22:01:40 +01:00
Shauren
dfd2660a85 Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff
* Based on work done by @dimiandre in PR #21173

Closes #21171
Closes #21173
2018-01-06 01:21:59 +01:00
vincent-michael
7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
ariel-
5bcf14cdb8 Core/Unit: damage immune improvements (9f5df023b7 follow up)
- Handling checked in sniffs: Spell 63710 Void Barrier vs 49143 Frost Strike
  * Send spell miss immune only if spell consists of damage effects
- Checked with 348 Immolate:
  * No packets sent if damage immune, aura is applied normally

Also... who the fuck uses 0 to compare against pointers

(cherry picked from commit ca1c4525c7)

Core/Unit: fix build

Ctrl-S failure
(cherry picked from commit f3bdd705c0)
2017-12-30 22:56:48 +01:00
ariel-
fe2e3b67a8 Core/Spells: use DamageInfo struct to calc spell absorbs and resists, and use calculated proc hitMask on aura ticks
Closes #18135

(cherry picked from commit d3a71a8338)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_misc.cpp
2017-10-15 16:59:56 +02:00
Shauren
6eb9973947 Core/Weather: Fixed weather updates to be thread safe 2017-09-14 22:33:40 +02:00
roc13x
e04f75bd96 Core/Players: Several gold handling improvements
* Update gold limit to 10 million
* Updated auction house gold handling to 64-bit
* Fixed some vendor checks for when BuyCount > 1
* Tweaked some checks for available gold space
* Updated guild bank gold handling to 64-bit and fix withdraw limits
* Enforce gold limit on guild bank
* Check correct rank right when withdrawing from bank
* Other small changes to update money to 64-bit

Closes #19195
Closes #20152
2017-08-20 18:10:11 +02:00
Rochet2
211b564894 Scripts/Commands: Fix trinity_string usage and enhance commands 2017-07-22 09:22:17 +02:00
Shauren
b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren
3d7c2ef88f Core/Game: Include cleanup, part 4 - packets and largest headers (after preprocessing, except player/objectmgr) 2017-05-21 23:18:43 +02:00
Shauren
c5d3dd90be Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-18 23:53:25 +02:00
Shauren
9299e9bde0 Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50 2017-05-13 19:37:33 +02:00
Shauren
beb3316089 Core/Shared: Include cleanup 2017-05-13 11:49:09 +02:00
Shauren
3a418a0bbc Core/Common: Include cleanup 2017-05-11 22:29:51 +02:00
Shauren
8fc527f404 Core/Items: Set and save item context field 2017-05-08 23:56:35 +02:00
joschiwald
036f67c0c1 Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation 2017-05-05 21:22:58 +02:00
Shauren
adbdb64301 Core/PacketIO: Updated server packet structures to 7.2.0 2017-04-15 12:32:36 +02:00
Rochet2
80cf4e3070 * Scripts/Commands: Fix guid usage and enhance commands
- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.

Closes #18978
2017-03-11 12:29:37 +01:00
joschiwald
c6632dc3ee Fixed build and typo 2017-02-18 13:40:03 +01:00
joschiwald
80c36f3d9c Scripts/Command: Fixed phases output in .pinfo command
Closes #19144
2017-02-17 21:54:49 +01:00
vincent-michael
86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
Shauren
8742732149 Core/Items: Implemented bonus list as a possible result of RandomSuffix
Ref #18423
2016-12-26 21:21:28 +01:00
Shauren
eba8ed329f Core/Commands: Output phase list in gps command
Closes #18227
2016-12-07 23:24:32 +01:00
Vincent-Michael
fbd547f590 Core/Commands: Added offline player support for unstuck command 2016-08-27 19:12:30 +02:00
Shauren
a9a13d10f7 Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-07-17 17:37:06 +02:00
Shauren
e2d6c362f2 Core/Commands: Allow .cooldown command to work on player pets
(cherry picked from commit 9509aac38b)
(cherry picked from commit 86a594a4dd)
2016-07-16 14:14:43 +02:00
Shauren
70137b8f3a Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion 2016-07-06 00:05:13 +02:00
DDuarte
b9ec8ae328 Scripts/Commands: Fix build warning
(cherry picked from commit 42028a1842)
2016-07-05 11:56:04 +01:00
DDuarte
7ab5145321 Scripts/Commands: Remove unused argument of .cometome command
(cherry picked from commit 1100fe6057)

# Conflicts:
#	sql/updates/world/3.3.5/2016_07_05_01_world.sql
2016-07-05 11:23:04 +01:00
Shauren
737469cfaa Core/PacketIO: Update movement packets 2016-06-05 17:57:19 +02:00
Shauren
6b1c85a676 Core/PacketIO: Updated spell packets 2016-06-05 14:08:53 +02:00
Shauren
a1ce7ae6a2 Build fixes 2016-06-03 16:49:42 +02:00
Shauren
c95f4a5070 Core/GameObjects: Updated GameObjectTemplate to 7.0.3.21796 2016-05-30 23:49:35 +02:00
Shauren
70102f32fe Core/DataStores: Updated opcodes and db2 to 7.0.3.21414 2016-05-20 23:49:53 +02:00
Shauren
885d9b53c3 Core/DataStores: Updated dbc/db2 to 7.0.1.20994 2016-05-20 23:48:48 +02:00
Shauren
5c2c9a684f Core/DataStores: Updated dbc/db2 to 7.0.1.20810 2016-05-20 23:46:17 +02:00
funjoker
7eab3d3716 Core/Units: Updated armor damage reduction calculation
Merge #17069
2016-05-03 14:09:57 +02:00
Incorrect
c28e6a8c16 Core/Spells: Fixed overwriting summon requests
Closes #17049
2016-05-01 12:53:39 +02:00
Shauren
db0b8bf24e Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
Note: Extracting maps is required
2016-02-02 19:13:04 +01:00
jackpoz
8f91df0465 Scripts/Commands: Modify ".setskill" command to target current Player by default
(cherry picked from commit e138e094a9)
2016-01-20 21:59:49 +01:00