Shauren
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42f9deb21e
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Core/Maps: Implemented getting area id from gameobject spawns
Yes, you can now spawn LK platform anywhere and it will treat you as inside Icecrown Citadel
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2018-03-28 22:01:22 +02:00 |
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Shauren
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a07ed72a9b
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Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
Updates #19865
(cherry picked from commit cfb0f9fb19)
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2018-03-28 19:56:56 +02:00 |
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Shauren
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91be2332e2
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Core/Entities: Phasing rewrite
* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
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2018-03-25 19:28:36 +03:00 |
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vincent-michael
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7d00ae4045
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Update copyright note for 2018
auto happy = new year(2018);
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2018-01-01 00:40:17 +01:00 |
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joschiwald
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036f67c0c1
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Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
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2017-05-05 21:22:58 +02:00 |
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vincent-michael
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86b98686a9
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Update copyright note for 2017
Happy new year
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2017-01-01 16:23:13 +01:00 |
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jackpoz
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02a9ae031e
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Common/Maps: Reduce differences between 3.3.5 and 6.x branches
Partially port 1347d7cf7a too
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2016-08-03 18:51:42 +02:00 |
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Vincent-Michael
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478cc756eb
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Update copyright note for 2016
Happy new year (Again new year with idiots ...)
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2016-01-01 00:34:25 +01:00 |
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StormBytePP
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1d2aafd39b
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Core/Build: Merge common library and move database out of shared
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2015-08-21 17:52:42 +02:00 |
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