Commit Graph

9 Commits

Author SHA1 Message Date
Shauren
42f9deb21e Core/Maps: Implemented getting area id from gameobject spawns
Yes, you can now spawn LK platform anywhere and it will treat you as inside Icecrown Citadel
2018-03-28 22:01:22 +02:00
Shauren
a07ed72a9b Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
Updates #19865

(cherry picked from commit cfb0f9fb19)
2018-03-28 19:56:56 +02:00
Shauren
91be2332e2 Core/Entities: Phasing rewrite
* Optimized phase visibility checking
* Handle all phase flags

Closes #16758
Closes #21119
2018-03-25 19:28:36 +03:00
vincent-michael
7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
joschiwald
036f67c0c1 Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation 2017-05-05 21:22:58 +02:00
vincent-michael
86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
jackpoz
02a9ae031e Common/Maps: Reduce differences between 3.3.5 and 6.x branches
Partially port 1347d7cf7a too
2016-08-03 18:51:42 +02:00
Vincent-Michael
478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
StormBytePP
1d2aafd39b Core/Build: Merge common library and move database out of shared 2015-08-21 17:52:42 +02:00