Commit Graph

13848 Commits

Author SHA1 Message Date
Subv 3bea28e62c Tools/MeshExtractor: Fixed a crash and bad data for liquids 2012-09-29 06:24:35 -05:00
Subv 6b23d2f771 Core/Build: Fixed build 2012-09-28 19:08:01 -05:00
Subv a706b8027a Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps 2012-09-28 17:56:08 -05:00
Subv 95db9605ce Tools/MeshExtractor: Removed extra fclose 2012-09-28 17:28:20 -05:00
Subv 9b97a89ef8 Tools/MeshExtractor: Fixed a crash and some other mistakes.
First glances of multithreading ( need to figure out a way around StormLib )
2012-09-28 17:09:44 -05:00
Subv eba6980b9a Tools/MeshExtractor: Allow to extract only 1 map ( via command line ) 2012-09-28 16:26:43 -05:00
Subv 886f71df72 Tools/MeshExtract:
Fixed linux build, thanks Dev[Acho].
Added a DBC class
It will now autodetect your locale and start extracting mmaps as soon as started.
2012-09-28 16:21:35 -05:00
Subv 5725b068d2 Tools/MeshExtractor: Fixed an uninitialized variable error. 2012-09-28 14:28:50 -05:00
Subv 3eda479e29 Tools: MeshExtractor is working now. Please note that this is not yet finished 2012-09-28 13:30:43 -05:00
Kandera cb8fc503dd Core/Battlefield: revert part of previous commit to fix build. 2012-09-28 10:41:44 -04:00
Subv 1c6a44e4c5 Tools: Fixed build in MeshExtractor 2012-09-28 09:30:23 -05:00
Subv e12f7ed3e8 Tools: Fixed build in MeshExtractor (almost) 2012-09-28 09:01:13 -05:00
Kandera db455e317e Core/Battlefield: fix build from previous commit 2012-09-28 09:45:50 -04:00
Subv 431db10e1a Core/Battlefield: fix world states on player login for wintergrasp 2012-09-28 09:44:34 -04:00
kaelima 753f43718e Address a few compile errors. Correct spacing in HandleMmapPathCommand. 2012-09-28 15:04:47 +02:00
Subv ad0cd9f40a Tools: Made more updates to the MeshExtractor 2012-09-28 07:59:22 -05:00
Subv 50f833a008 Tools: Added an experimental tool (still WIP) to replace the current mmaps generator 2012-09-28 06:59:31 -05:00
w1sht0l1v3 f2e92b81a3 Core/Scripts: Some fixes for Razorscale. 2012-09-28 01:37:34 +03:00
kaelima 138c52c967 Core/Battleground: Change notice about unhandled areatriggers to debug info and removed the GM notice.
Added comment for a field in HandleBattlefieldListOpcode. And removed useless bool in BattlefieldWG::OnGameObjectCreate.
2012-09-27 22:15:06 +02:00
durotar 7e1ee7afb1 Core/Script: update creature_text for Custodian of Time (quest 10277) 2012-09-27 12:45:39 -05:00
kandera 8408c52c40 Merge pull request #7883 from tibbi/shield_generator
correct hit result if the spell has SPELL_ATTR3_IGNORE_HIT_RESULT
2012-09-27 09:35:08 -07:00
tibbi 5c4832c33e Correctly update visibility for transports, author GriffonHeart 2012-09-27 11:13:36 +01:00
tibbi 3fae05f6f3 correct hit result if the spell has SPELL_ATTR3_IGNORE_HIT_RESULT 2012-09-27 00:31:00 +01:00
Kandera 15663749a6 Core/Spells: fix gnomeregan pride. Closes #5721 thx gecko32 2012-09-26 10:32:39 -04:00
Kandera a3b32cf2c5 Core/Battlefield: remove duplicate if. probably due to bad merge 2012-09-26 09:14:08 -04:00
Kandera c5ada4b487 Core/Spells: fix typo from previous commit that caused a crash. 2012-09-26 09:11:30 -04:00
Spp f0f97ab851 Core/Logging: Fix crash when trying to log a message while config is being reloaded
Closes #7878
2012-09-26 13:42:53 +02:00
Subv bb6ce2b2c9 Core/MMaps: Only unload the navMeshQuery when instances are unloaded, suggestion by @Vlad852
closes #7631
2012-09-25 12:37:25 -05:00
Subv 33994351ff Core/Configs: Removed vmap.petLOS option in the worldserver config, it was intended to somewhat fix the lack of pathfinding, its not needed anymore.
Closes #7817
2012-09-25 12:22:02 -05:00
Nay 6dae8a5a49 Merge remote-tracking branch 'origin/master' into mmaps 2012-09-25 09:27:08 +01:00
Vincent-Michael 118825601b Core/Spells: fix misdirection removal on cancel. Closes #7776 2012-09-24 12:39:02 -04:00
Xanvial 1c1405cb25 Core/Scripts: fix rotface oozes from spawning after death. Closes #7736 2012-09-24 12:35:09 -04:00
Kandera 3cf359068e Core/Spells: Fix things from commit da4067cb30 thx dracosvk 2012-09-24 12:16:37 -04:00
Kandera 5adc3d28a4 Core/Player: fix teleporting while on vehicle. Closes #7812 thx joschiwald 2012-09-24 12:08:25 -04:00
faq 58d3758f4c Core/Spell: Correcting previos PR. splitamount is already calculated in core and removing not in. variable 2012-09-24 18:35:10 +03:00
kandera 8be79542ca Merge pull request #7859 from Faq/Divine2
Implementing split dmg cap to Divine Sacrifice. Author Tibbi
2012-09-24 08:19:50 -07:00
faq da4067cb30 Implementing split dmg cap to Divine Sacrifice. Author Tibbi
+correcting previos sql

Closes #6024
2012-09-24 18:18:30 +03:00
kandera c0c64da286 Merge pull request #6788 from Vincent-Michael/charmer
Core/Spells: Fix no combo points after Mind Control
2012-09-24 07:55:32 -07:00
Kandera dc935ef8b1 Core/Spells: fix beacon of light being on a non player. 2012-09-24 10:37:58 -04:00
kandera a4e3709dd3 Merge pull request #7811 from Faq/SplitDamage2
Core/Spells: Implementing some hooks for split damage taken, fixes the l...
2012-09-24 05:24:01 -07:00
Nay df0519607c Merge remote-tracking branch 'origin/master' into mmaps 2012-09-23 22:17:52 +01:00
Nay a7386bd1b3 Scripts: Fix some code style issues in scripts 2012-09-23 22:16:28 +01:00
Nay 91fd408446 Merge pull request #7842 from Elron103/pull-requests2
Core/GameObject: Implement method GetDisplayId, use it for GameObjectModels
2012-09-23 07:49:18 -07:00
Nay e4d08c1186 Merge pull request #7555 from Gacko/quest11648
Core: Quest - The art of persuasion
2012-09-23 07:48:40 -07:00
Gacko 2da0af9595 Core: Utgarde Keep - Shadow Axe - MovementInform 2012-09-23 16:44:11 +02:00
Gacko 39a704671d Core: Utgarde Keep - Last corrections 2012-09-23 16:10:46 +02:00
Elron103 d45a768810 Core/GameObject: Implement method GetDisplayId, use it for GameObjectModels 2012-09-22 18:01:51 +02:00
Gacko e9a2b3f10e Scripts/Sm: Fix quest I was a lot of things
(Modified - Nayd)

Closes #6295
Closes #7577
2012-09-22 02:26:55 +01:00
MrSmite ce6785d9db Core/Combat: Fix Evade Mechanics
- Can now kite mobs beyond ThreatRadius (CONF) if continuing to damage them. World bosses still use ThreatRadius to prevent pulling them to cities
- A mob that is beyond the ThreatRadius, it will return home (evade) after 10 seconds of no damage if there are no valid targets within attack distance of it, otherwise it will still attack
- Mobs now properly report "Evade" if attacked while returning home.

(modified - Nayd)

Closes #830
Closes #7748
2012-09-22 02:11:31 +01:00
Nay 435a240a9f Merge pull request #7551 from Gacko/utgarde
Utgarde Keep
2012-09-21 18:05:11 -07:00