Teleqraph
c2ef93fc7d
Scripts/Spells: Implement Benediction, Divine Service, and Focused Mending ( #29027 )
2023-07-22 19:38:34 +02:00
Teleqraph
6a3c98ac31
Scripts/Priest: Implement Trail of Light ( #29096 )
2023-07-01 04:23:59 +02:00
Shauren
c484530b0c
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent accidentally using CastSpellExtraArgs(bool) constructor when CastSpellExtraArgs(TriggerCastFlags) was intended
2023-06-09 00:33:35 +02:00
Teleqraph
7d15ec0de8
Scripts/Spells: Implement Empowered Renew ( #29036 )
2023-06-04 16:29:36 +02:00
Teleqraph
cd10bf5052
Scripts/Spells: Implement Healing Chorus ( #29038 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-06-04 00:40:33 +02:00
Shauren
622eed752b
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
2023-06-03 23:17:28 +02:00
Teleqraph
277497fdf1
Scripts/Spells: Implement Holy Mending ( #29031 )
2023-06-03 19:06:40 +02:00
Teleqraph
692c26a15e
Scripts/Spells: Implement Say Your Prayers ( #29028 )
2023-05-31 19:10:38 +02:00
Shauren
f8a6a9b017
Scripts/Spells: Added spell effect validation helper
2023-05-30 19:34:19 +02:00
Teleqraph
4fb5737e3d
Scripts/Spells: Implement Painful Punishment ( #28928 )
2023-05-07 19:37:16 +02:00
Teleqraph
6ef501b278
Scripts/Spells: Implement Purge the Wicked ( #28926 )
2023-05-07 18:54:26 +02:00
Teleqraph
b53de1eb4b
Scripts/Spells: Implement Dark Reprimand ( #28925 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-05-07 17:52:48 +02:00
Teleqraph
23f42e09ec
Scripts/Spells: Update Halo ( #28924 )
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* Update Halo's trigger spells to properly support both Halo for Shadow and Holy/Discipline specs. It also offers support during Shadow Covenant aura for Discipline since it uses SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS to override the spells cast.
2023-05-07 16:43:56 +02:00
Teleqraph
0eada1d708
Scripts/Spells Update Divine Star ( #28923 )
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* update Divine Star's areatrigger to calculate its travel distance off from its effect 1 so that it always has support for its travel distance changes.
* update Divine Star's trigger spells to properly support both Divine Star for Shadow and Holy/Disc spec. It also offers support during Shadow Covenant aura for discipline priest.
2023-04-23 19:47:39 +02:00
Teleqraph
a32584b920
Scripts/Spells: Update Sins of the Many values ( #28922 )
2023-04-17 20:40:22 +02:00
Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Shauren
d8a4668c77
Core/Misc: Add missing Containers.h include where neccessary
2023-01-06 16:44:11 +01:00
Shauren
0f09fc355a
Scripts/Spells: Fixed crash in spell_pri_atonement
2022-09-07 11:37:24 +02:00
Teleqraph
6b944b9e56
Scripts/Spells: Divine Star (Priest) fixed ( #28112 )
2022-08-02 22:25:07 +02:00
Teleqraph
22625e82ba
Scripts/Spells: Priest - Power of the Dark Side fixed ( #28118 )
2022-08-02 21:45:40 +02:00
Teleqraph
f20135696b
Scripts/Spells: Priest - Sins of the Many fixed ( #28122 )
2022-08-02 21:17:05 +02:00
Teleqraph
7e02205693
Scripts/Spells: Fixed Halo (Priest talent) ( #28113 )
2022-07-16 16:27:20 +02:00
Shauren
7d6c7accdb
Scripts/Spells: Update priest spells to modern standards
2022-03-08 15:47:20 +01:00
Teleqraph
f9753cb3dc
Scripts/Spells: Fixed Rapture ( #27800 )
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Trigger PW:S after cast to move it after EFFECT_1
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-02-26 23:09:14 +01:00
Teleqraph
c0748d4285
Scripts/Spells: updated Penance ( #27737 )
2022-02-15 22:15:29 +01:00
Aqua Deus
580e1e5d85
Scripts/Spells: Fix priest talent Power Word: Solace ( #27732 )
2022-02-14 00:14:59 +01:00
Aqua Deus
61e96a7e14
Scripts/Spells: Fix priest talent Twist of Fate ( #27730 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-02-13 22:15:33 +01:00
Teleqraph
c69e003695
Scripts/Spells: Fixed Power Word: Shield ( #27721 )
2022-02-10 23:34:13 +01:00
Shauren
0a1acb9c05
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remove it
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(cherry picked from commit 7d4fbf706a )
2022-02-04 00:27:10 +01:00
Shauren
03dd82b52d
Scripts/Spells: Updated Power Word: Shield script
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Closes #27630
2022-01-18 14:33:07 +01:00
My name is Mud
043d1cf254
Scripts/Spells: Fix priest Shadow Mend damage ( #27525 )
2022-01-10 00:28:50 +01:00
aquadeus
5750466259
Scripts/Spells: Fixed priest talent Masochism ( #27420 )
2021-12-19 11:41:33 +01:00
aquadeus
01ac538cd2
Scripts/Spells: Fix priest Mind Bomb ( #27415 )
2021-12-17 12:27:12 +01:00
Meji
1a84641549
Core/BattlePets: Added default cooldown to revive battle pets ( #27383 )
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* Added SpellHistory function to retrieve remaining category cooldown
* Changed SpellHistory::ModifySpellCooldown to allow adjusting only regular spell cooldown without touching category
2021-12-12 18:35:15 +01:00
Shauren
9fc8c86e9a
Scripts/Auras: Lookup aura scripts by their type, not name
2021-10-27 01:01:41 +02:00
Shauren
98aef67c11
Scripts/Spells: Fixed crash in spell_pri_prayer_of_mending
2021-10-07 19:55:25 +02:00
Shauren
cbf1f2883a
Core/Spells: Reduce number of CastSpell overloads to 1
2021-10-03 19:58:03 +02:00
ariel-
9fa95b4b57
Core/Spells: Fix periodic rolling adding bonuses twice
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Calculation is now done in CalculateAmount
(cherry picked from commit 93eda20d5c )
2021-09-04 22:52:31 +02:00
Shauren
8a4e1119ac
Core/Spells: Unify spell effect access api in both branches
2021-09-04 15:13:15 +02:00
ariel-
5e7a11f88d
Core/Scripts: apply resilience on Vampiric Touch and Unstable Affliction dispel effect
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- Spell with SPELL_ATTR4_FIXED_DAMAGE won't do it by itself to avoid applying resilience twice, but because those are triggered from a periodic aura, those apply resilience on tick, not saved to amount.
- This is one of the cases where you have to call Unit::SpellDamageBonusTaken directly
Closes #21393
(cherry picked from commit 3753ec5647 )
2021-08-08 21:21:34 +02:00
ariel-
5fbddef85f
Core/Spell: SpellValueOverrides encapsulation
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- No sense to let scripts use SpellValueOverrides, we already have modifiers in CastSpellExtraArgs struct
(cherry picked from commit 3b01cccd7e )
2021-06-14 00:19:50 +02:00
Shauren
8a452c3d10
Scripts/Spells: Implemented discipline priest PvP talent Trinity
2021-04-21 23:14:02 +02:00
Matan Shukry
dbc082a2b2
Scripts/Spells: Implemented Atonement
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* Also renamed spell_priest_spirit_of_redemption to spell_pri_spirit_of_redemption
2021-04-21 23:14:02 +02:00
Matan Shukry
81eac82656
Core/Spells: Implement priest holy words + modify cooldown for a charge ( #26270 )
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Co-authored-by: Shauren <shauren.trinity@gmail.com >
2021-04-19 23:54:13 +02:00
Matan Shukry
530631e0a7
Core/Auras: Implemented SPELL_AURA_SCHOOL_ABSORB_OVERKILL ( #26269 )
2021-04-17 22:42:34 +02:00
Treeston
9b141207d1
[3.3.5] CastSpell unclusterfucking (that's a word now) ( #21123 )
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Core/Spell: The giant CastSpell unclusterfucking (that's a word now) of this generation.
- CastSpell now always takes three arguments - target, spellId, and a struct containing extra arguments
- This struct (CastSpellExtraArgs, see SpellDefines.h) serves as a conglomerate of every previous combination of the 20 billion different CastSpell overloads, all merged into one
- It has some great utility constructors - check them out! All of these can be used to implicitly construct the ExtraArgs object.
- A gajillion refactors to make everything behave the way it always has
(cherry picked from commit d507a7e338 )
2021-04-16 15:22:42 +02:00
Shauren
38ad6c2cf0
Scripts/Spells: Removed facing requirements from penance healing component
2021-04-12 22:34:10 +02:00
ariel-
794a3e4388
Core/Auras: fixed off by one error in counting SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
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- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented
(cherry picked from commit 7dff0e3246 )
2021-03-15 20:17:31 +01:00
Matan Shukry
b8f76334fe
Scripts/Spells: Removed unused priest spell scripts ( #26153 )
2021-02-27 12:55:39 +01:00
Matan Shukry
19b733fefc
Scripts/Spells: Fix Prayer of Mending ( #26020 )
2021-02-21 21:12:08 +01:00