Commit Graph

121 Commits

Author SHA1 Message Date
Subv 3869bb7b3a Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
2012-12-23 08:33:13 -05:00
MrSmite 04f08d26a7 Implements saving of loot (items / money) contained inside lootable inventory items.
* Unlooted items / money persist across player sessions
* Loot inside items is tied to the item rather than the player so if trading
  partially looted items becomes possible, this implementation will still work

* New tables added:

    characters_database.sql (first time users)
    characters_create_item_loot.sql (existing users)

Implementation Can be tested with:

 Watertight Trunk [21113]
 Bulging Sack of Gems [25422]
 Fat Sack of Coins [11937]

Closes #2048
2012-12-15 00:06:32 -05:00
Spp fb2e5c3c58 Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/Conditions/ConditionMgr.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Quests/QuestDef.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/World/World.h
	src/server/scripts/Kalimdor/azshara.cpp
	src/server/scripts/Kalimdor/azuremyst_isle.cpp
	src/server/scripts/Kalimdor/darkshore.cpp
	src/server/scripts/Kalimdor/durotar.cpp
	src/server/scripts/Kalimdor/dustwallow_marsh.cpp
	src/server/scripts/Kalimdor/feralas.cpp
	src/server/scripts/Kalimdor/moonglade.cpp
	src/server/scripts/Kalimdor/silithus.cpp
	src/server/scripts/Kalimdor/stonetalon_mountains.cpp
	src/server/scripts/Kalimdor/tanaris.cpp
	src/server/scripts/Kalimdor/the_barrens.cpp
	src/server/scripts/Kalimdor/thousand_needles.cpp
	src/server/scripts/Spells/spell_generic.cpp
2012-12-07 09:22:43 +01:00
Vincent-Michael b2928e59fa Core/Quest: Add support for monthly quests
Author: svetilo12
Converted and updated by: Subv
2012-12-04 00:04:06 +01:00
Spp d6aee08621 Core/Misc: Include character level in log when a character is being deleted 2012-11-30 13:59:01 +01:00
Spp 7f061fc57f Merge branch 'master' into 4.3.4
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.h
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/Chat/Chat.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
2012-11-19 10:09:58 +01:00
horn 771aafc499 Core/Calendar: Completely rewrite and fix most of the calendar system
There are still some issues that need to be fixed, for more info see CalendarHandler.cpp TODO part.
Some unblizzlike behaviour possible, we don't have a lot of sniffs.
Big thanks to @Warpten, he joined my project and helped a lot.

IMPORTANT NOTE: Read / append packed time functions in ByteBuffer.h are not correct, they need to be fixed in order to have event times accurate

Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-18 22:42:28 +00:00
Spp 9659f0335f Core/Guilds: Multiple changes
- Fix Delete Rank
- Fix Rank order after Rank is deleted
- Send correct event after Guild Tab purchase
- Better debug msgs
- Move news to Event Logs (internal struct is like Event Logs and Bank Event Logs). Max news configurable
2012-11-07 23:21:19 +01:00
Spp 06eff94506 Merge branch 'master' into 4.3.4
Note: Will need extra Guild-Related commit to make it work again (Added some extra data beside the merge)

Conflicts:
	src/server/game/Battlefield/BattlefieldHandler.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LootHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SkillHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TaxiHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Server/WorldSession.h
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
2012-11-04 20:17:37 +01:00
Spp 58ec4e5319 Core/Guild: Code Refactor
- Send correct events when modifiying Ranks (Add, modify, delete)
- Store money/slots withdraw, not remaining slots. This will update remaining slots/money properly.
- Reset daily slots/money withdraw for all members at same time, configurable
- Better debug messages
2012-11-02 22:26:10 +01:00
Subv a8fa67c53c Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/World/World.cpp
	src/server/game/World/World.h
2012-10-10 10:29:18 -05:00
tibbi 405c3b09aa adding a new prepared statement for selecting char at_login and titles 2012-10-08 17:29:02 +01:00
tibbi d49c2a5e4d correct reputation converting at faction change 2012-10-07 13:55:04 +01:00
Nay 94c8c7ec4e Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/game/Battlefield/BattlefieldMgr.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
2012-09-30 15:46:00 +01:00
tibbi 404a036fa9 adding Title converter to faction converter, original author Silinoron 2012-09-27 22:38:19 +01:00
Nay 68e0ef8039 Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.h
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Battlegrounds/Battleground.h
	src/server/game/DataStores/DBCEnums.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateFields.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.h
	src/server/game/Instances/InstanceScript.h
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Movement/Spline/MoveSplineFlag.h
	src/server/game/OutdoorPvP/OutdoorPvP.h
	src/server/game/Quests/QuestDef.h
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellInfo.h
2012-09-11 01:11:14 +01:00
Spp 358c6a26d6 Core: Warning fixes (Also some -pedantic under game folder) 2012-09-10 13:04:31 +02:00
Warpten 917ffc030e Core/Guilds: Implemented GuildFinder. 2012-09-10 12:41:42 +02:00
Sovak 2440a28755 Core/Guilds: Implemented guild news & guild rewards tab
Signed-off-by: Sovak <Sovak007@gmail.com>
Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-09-09 22:43:44 +01:00
Shauren 6ca7a7b78d Core/Guilds: Implemented basic guild leveling (no player statistics/reputation) 2012-09-07 14:39:19 +02:00
Nay db819bbdbe Core/Player: Implement server-side loading/saving of CUF profiles
CompactUnitFrames / RaidProfiles / GroupUI

There are unknown fields added to DB, received and sent in packets
   that should be renamed
2012-09-05 19:01:28 +01:00
Nay 41cf99f1d9 Core/Misc: Rename void storage related prep. statements to comply with standards 2012-09-05 02:55:42 +01:00
cyberbrest dcfaf07054 [Core/Currency] drop conquestPoints and totalHonorPoints columns with porting data to new table. 2012-09-03 22:55:28 +03:00
cyberbrest 0c40fb0fe9 [Core/Currency] save all currencies on special db table.
+ fix initialization currencies.
2012-09-03 22:55:13 +03:00
Shauren bd4609e829 Core/Guilds: Fixed saving bank withdraw limits for tabs 7 and 8 2012-08-23 12:34:36 +02:00
Shauren 7c86714895 Core/PacketIO: Corrected character reordering 2012-08-23 01:54:06 +02:00
kaelima f5d19939bf Core/Guilds: Implemented some guild packets, some basic guild functions is working, though most are still WIP/TODO 2012-08-04 18:41:18 +02:00
Nay c24de2c6d8 Core: Implement Void Storage 2012-07-30 16:39:46 +01:00
Shauren 1a290f17f5 Core/Player: Moved guild id storing back to updatefields 2012-07-18 22:04:06 +02:00
Shauren 06a4ade88a Core/Achievements: Implemented guild achievements 2012-07-09 11:08:33 +02:00
Shauren ed6f3e2def Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x 2012-07-04 22:20:21 +02:00
Shauren c7775c8d72 Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread. 2012-06-07 23:20:57 +02:00
Nay 8fa351b786 Core/DBLayer: Fix some errors with character DB prepared statements 2012-05-30 14:18:28 +01:00
kaelima 3d14384c32 Merge git://github.com/TrinityCore/TrinityCore into 4.x
Conflicts:
	dep/PackageList.txt
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Chat/Commands/Level1.cpp
	src/server/game/Chat/Commands/Level3.cpp
	src/server/game/DataStores/DBCEnums.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Transport/Transport.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Loot/LootMgr.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/Protocol/Opcodes.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/Spell.h
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Tickets/TicketMgr.cpp
	src/server/scripts/Commands/cs_gps.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Logging/Log.h
	src/tools/map_extractor/CMakeLists.txt
	src/tools/map_extractor/System.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
kaelima f34e650fe0 Core/Accounts: Delete all bans related to an account when it has been deleted. 2012-05-06 02:37:31 +02:00
Shauren d9451cedd8 Core/World: Add character name data after loading PlayerDump
Closes #3653

Note: Manual changes in database while the server is running are not advised thus not supported
2012-04-03 00:02:58 +02:00
Nay b7f7e3118c Core/DBLayer: More type fixes
Thanks to Vasago for the help in spotting the errors
Thanks to Subv as well (so he doesn't feel lonely)
2012-04-01 22:41:47 +01:00
leak 830a7fb08b Core/DBLayer: Restore pet loading
closes #5878
2012-03-26 18:58:24 +02:00
leak b1ca1ee5ec Core/DBLayer: Convert PAppend() queries to prepared statements No.4 NOTE:
Most of the cores queries have been converted to prepared statements now. If your code contains queries, please either use the exiting or implement new statements.
The only exclusions are one-time queries (e.g. for core startup) and queries that can't be prepared due to limitations.
2012-03-26 15:47:37 +02:00
leak eb1af30399 Core/DBLayer: Convert PAppend() queries to prepared statements No.3 2012-03-25 20:20:25 +02:00
leak 71c02fb54d Core/DBLayer: Convert PAppend() queries to prepared statements No.2 2012-03-25 18:32:26 +02:00
leak c6cbe4c77c Core/DBLayer: Convert PAppend() queries to prepared statements No.1 2012-03-25 16:25:06 +02:00
leak 12e55a04bb Core/DBLayer: Convert PQuery() queries to prepared statements 2012-03-24 01:25:08 +01:00
leak 178c658363 Core/DBLayer: Convert DirectExecute() queries that are not runtime relevant back to regular queries 2012-03-19 18:09:13 +01:00
Spp 5cff9e0716 Merge branch 'master' into 4.x
Conflicts:
	sql/base/auth_database.sql
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/AI/CoreAI/CombatAI.cpp
	src/server/game/AuctionHouse/AuctionHouseMgr.cpp
	src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Movement/MotionMaster.cpp
	src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
	src/server/scripts/Spells/spell_quest.cpp
	src/server/shared/Logging/Log.h
	src/server/worldserver/worldserver.conf.dist
	src/tools/vmap3_extractor/model.h
	src/tools/vmap4_extractor/CMakeLists.txt
	src/tools/vmap4_extractor/dbcfile.cpp
	src/tools/vmap4_extractor/dbcfile.h
	src/tools/vmap4_extractor/loadlib/loadlib.h
2012-02-23 13:06:35 +01:00
click 5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Spp 37b66384f3 Merge branch 'master' into 4.x
Conflicts:
	src/server/authserver/Server/AuthSocket.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Miscellaneous/SharedDefines.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
2012-01-31 11:49:53 +01:00
Subv2112 f4075f0f94 Core/LFG:
Fix priority of the player when its added to the lfg group
        Better implementation of the Dungeon Deserter debuff
        Rewrite the NeedBeforeGreed loot
        Fixed players being shown as Unknown Entity when entering the lfg group
        Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2012-01-14 17:37:28 +01:00
Nay 9c26ce8da5 Merge branch 'master' into 4.x
Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Achievements/AchievementMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Quests/QuestDef.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
kandera 46fb199ee1 Core/Quests: Add implementation of seasonal quest reset. uses a new table much like character_queststatus_weekly. fixed typo where WEEKLY was WEKLY. Attempt 2 2012-01-04 07:59:32 -05:00