Commit Graph

40 Commits

Author SHA1 Message Date
offl 7d9d55ee87 Scripts/Quest: Migrate few quest spell scripts to zone files (#28015)
(cherry picked from commit b52e0ccbad)
2022-06-10 19:32:05 +02:00
Shauren 439b027d48 Core/Misc: Cleanup unused includes 2022-02-13 15:07:00 +01:00
Maks Szokalski bc04acb726 Add "On" to some gossip methods in AI (#25415)
* Add "On" to some methods

* Update npc_innkeeper.cpp

* Update zone_borean_tundra.cpp

(cherry picked from commit 41188eb535)
2022-02-05 22:18:19 +01:00
Carbenium b3f2ff97ff Core/CreatureAI: std::chrono-ify DoSummon* methods
(cherry picked from commit 1245833cdd)
2022-01-24 13:11:13 +01:00
Carbenium 310f996b1d Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0);
to
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime = 0s);

(cherry picked from commit 1131229ee9)
2022-01-24 11:55:32 +01:00
Peter Keresztes Schmidt 111521d3c9 Scripts/EasternKingdoms: Use std::chrono::duration overloads of EventMap (#25019)
Contributes to #25012

(cherry picked from commit 5ef576d223)
2022-01-23 15:41:30 +01:00
DanVS 28cb2af1c5 Core/Scripts: Unify Chrono Literals (#22420)
* Unify Chrono Literals

* Retire IN_MILLISECONDS

* Build fix

* Build fix (sequel)

* Retire urand()

* Edge cases

* Build

* Whitespaces

* More edge cases

* Additional cases

(cherry picked from commit 5b0f4009df)
2021-11-09 00:26:59 +01:00
Shauren b9d63c2009 Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument 2021-05-16 21:56:06 +02:00
Treeston bce43de7f3 Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
(cherry picked from commit 6113b9dec2)
2021-04-16 20:22:13 +02:00
Keader a7883380ce Core/AI: Making guid const& in SetGUID method (#21128)
(cherry picked from commit 465b43fabe)
2021-04-15 05:53:27 +02:00
Killyana e73bd9763f Creature/Scripts: Add Aggro sound to Cairne Bloodhoo, Sylvanas Windrunner and Thrall
(cherry picked from commit 48ecd81d61)
2021-01-21 22:30:40 +01:00
ccrs 55576d20d8 Core/Creature: drop method SetPosition
eeeevil, use UpdatePosition. It was there just for old scripts compatibility.

(cherry picked from commit 17579f8d91)
2020-06-14 20:04:17 +02:00
ariel- 6604849716 Core/Scripts: unified scripted gossip/quest api
- Changed self-accessor on GameObjectAI to "me", like UnitAI
- Moved all related functions to AI, now Unit and GameObject have the same function names with identical behaviour
- Remove "OnUpdate" from CreatureScript/GameObjectScript, was never used and we already have AI Update method
- Quest methods no longer return a bool, the return value was used to call the AI version if the ScriptMgr one returned false
- Implemented GameObjectAI::Destroyed hook (was never called), implemented Damaged method
- Rename OnStateChanged to OnLootStateChanged to reflect when it's really called, and created a new hook OnStateChanged that only gets called on GOState change
- Since the functions are now only getting called from AI, made GetAI methods full virtual. (CanSpawn method is anyways going to be used on creatures with AI)

(cherry picked from commit f913f3bb89)
2020-05-03 03:04:32 +02:00
Aokromes b0bf1275ee New Year 2020-01-02 06:44:10 +01:00
vincent-michael 5620eb9463 Update copyright note for 2019
auto happy = new year(2019);
2019-01-01 10:14:33 +01:00
vincent-michael 7d00ae4045 Update copyright note for 2018
auto happy = new year(2018);
2018-01-01 00:40:17 +01:00
Shauren b453e12423 Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-04 01:00:45 +02:00
Shauren a0a158b5b8 Core/Scripts: Include cleanup 2017-05-28 16:34:44 +02:00
vincent-michael 86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00
treeston 73b917e122 Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3.5 (PR #16450) with some minor CS adjustments
(cherry picked from commit cfed2d7a3d)
2016-04-05 19:02:11 +02:00
Shauren ddb0bc7b6a Scripts/Undercity: Removed obsolete script
Partial cherry pick of 7a101bcf00
2016-04-02 15:35:49 +02:00
Vincent-Michael 478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00
Vincent-Michael 20ab76a2cb Core: Whitespace cleanup 2015-04-08 02:27:20 +02:00
Nyeriah 8b7dabab21 Scripts/Undercity: Update Lady Sylvanas' script and also implement few missing things to Journey to Undercity's quest end event
Closes https://github.com/TrinityCore/TrinityCore/pull/14094
Thanks to @Killyana @Rushor @jaredjones and all others who helped with this

(cherry picked from commit a76722ccef)
2015-03-17 20:22:55 -03:00
Vincent-Michael ab90f74486 Update copyright note for 2015
Happy new year
2015-01-01 00:28:09 +01:00
Shauren a0e50ea35f Core/Entities: Use ObjectGuid class in game project 2014-09-14 16:14:12 +02:00
jackpoz 53d3becf3c Core/Misc: Refactor scripts to fix static analysis warnings 2014-09-03 22:11:41 +02:00
jackpoz 8402570bb8 Scripts/Misc: Fix static analysis issues
Replace CAST_AI() macro with ENSURE_AI() when dynamic_cast is not supposed to return NULL.
2014-08-09 00:12:20 +02:00
jackpoz 3388587b7a Core/Misc: Replace rand() calls with SFMT 2014-07-22 21:43:19 +02:00
jackpoz 1083dbb993 Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get* 2014-05-20 21:21:33 +02:00
Dehravor 24ae6a6802 Core/Misc: Remove obsolete C++11 backward compatibility macros
OVERRIDE, FINAL, DELETE_MEMBER
2014-04-29 16:35:11 +02:00
Vincent_Michael 20004050bc Update copyright note for 2014.
Happy new year.
2014-01-01 00:07:53 +01:00
Ascathor 2607738990 Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
2013-10-27 23:46:02 +01:00
Vincent_Michael 9802c7b891 Scripts/Misc: Coding Style unification? (by Aokromes) 2013-10-22 20:24:05 +02:00
Vincent-Michael e464d2bd2c Scripted: Some cleanups + ninja changes 2013-07-08 21:15:23 +02:00
Nay 3561ab98ba Misc: Use override and final C++11 keywords in a few places (mostly scripts)
OVERRIDE and FINAL are TC macros (expand to nothing if compiler does not  support C++11)
2013-07-06 20:21:45 +01:00
Vincent-Michael 6079f369af Scripted/Misc: Some cleanup 2013-07-06 01:00:05 +02:00
Malcrom 66978cfc3b Core: Some function renaming. 2013-06-11 19:54:27 -02:30
Shauren 5b414bb813 Core/Scripts: Removed useless const modifier on method parameters accepting primitive types passed by value 2013-02-19 17:35:27 +01:00
Malcrom 38c55a15ad Core/Scripting: Rename zone scripts. 2013-01-02 14:52:13 -03:30